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forked from extern/smegmesh
smegmesh/pkg/ctrlserver/ctrlserver.go

208 lines
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/*
* ctrlserver controls the WireGuard mesh. Contains an IpcHandler for
* handling commands fired by wgmesh command.
* Contains an RpcHandler for handling commands fired by another server.
*/
package ctrlserver
import (
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"context"
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"errors"
"net"
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"time"
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"github.com/tim-beatham/wgmesh/pkg/auth"
"github.com/tim-beatham/wgmesh/pkg/conn"
"github.com/tim-beatham/wgmesh/pkg/lib"
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"github.com/tim-beatham/wgmesh/pkg/wg"
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"golang.zx2c4.com/wireguard/wgctrl"
"golang.zx2c4.com/wireguard/wgctrl/wgtypes"
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"google.golang.org/grpc/metadata"
)
/*
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* NewCtrlServer creates a new instance of the ctrlserver.
* It is associated with a WireGuard client and an interface.
* wgClient: Represents the WireGuard control client.
* ifName: WireGuard interface name
*/
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func NewCtrlServer(wgClient *wgctrl.Client, conn *conn.WgCtrlConnection, ifName string) *MeshCtrlServer {
ctrlServer := new(MeshCtrlServer)
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ctrlServer.Meshes = make(map[string]Mesh)
ctrlServer.Client = wgClient
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ctrlServer.Conn = conn
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ctrlServer.IfName = ifName
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ctrlServer.JwtManager = auth.NewJwtManager("bob123", 24*time.Hour)
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ctrlServer.TokenManager = auth.NewTokenManager()
return ctrlServer
}
/*
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* MeshExists returns true if the client is part of the mesh
* false otherwise.
*/
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func (server *MeshCtrlServer) MeshExists(meshId string) bool {
_, inMesh := server.Meshes[meshId]
return inMesh
}
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/*
* CreateMesh creates a new mesh instance, adds it to the map
* of meshes and returns the newly created mesh.
*/
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func (server *MeshCtrlServer) CreateMesh() (*Mesh, error) {
key, err := wgtypes.GenerateKey()
if err != nil {
return nil, err
}
var mesh Mesh = Mesh{
SharedKey: &key,
Nodes: make(map[string]MeshNode),
}
server.Meshes[key.String()] = mesh
return &mesh, nil
}
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/*
* AddHostArgs parameters needed to add
* a host to the mesh network
*/
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type AddHostArgs struct {
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// HostEndpoint: Public IP and port of the gRPC server the node is running
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HostEndpoint string
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// PubilcKey: WireGuard public key of the device
PublicKey string
// MeshId: Mesh ID of the node the the host is joining
MeshId string
// WgEndpoint: Public IP and port of the WireGuard server that is running
WgEndpoint string
// WgIp: SLAAC generated WireGuard IP of the node
WgIp string
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}
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/*
* AddHost adds a host to the mesh
*/
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func (server *MeshCtrlServer) AddHost(args AddHostArgs) error {
nodes, contains := server.Meshes[args.MeshId]
if !contains {
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return errors.New("The mesh: " + args.MeshId + " does not exist")
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}
_, contains = nodes.Nodes[args.HostEndpoint]
if contains {
return errors.New("The node already has an endpoint in the mesh network")
}
node := MeshNode{
HostEndpoint: args.HostEndpoint,
WgEndpoint: args.WgEndpoint,
PublicKey: args.PublicKey,
WgHost: args.WgIp,
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}
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err := server.AddWgPeer(node)
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if err == nil {
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nodes.Nodes[args.HostEndpoint] = node
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}
return err
}
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/*
* GetDevice gets the WireGuard client associated with the
* interface name.
*/
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func (server *MeshCtrlServer) GetDevice() *wgtypes.Device {
dev, err := server.Client.Device(server.IfName)
if err != nil {
return nil
}
return dev
}
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/*
* AddWgPeer Updates the WireGuard configuration to include the peer
*/
func (server *MeshCtrlServer) AddWgPeer(node MeshNode) error {
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peer := make([]wgtypes.PeerConfig, 1)
peerPublic, err := wgtypes.ParseKey(node.PublicKey)
if err != nil {
return err
}
peerEndpoint, err := net.ResolveUDPAddr("udp", node.WgEndpoint)
if err != nil {
return err
}
allowedIps := make([]net.IPNet, 1)
_, ipnet, err := net.ParseCIDR(node.WgHost)
if err != nil {
return err
}
allowedIps[0] = *ipnet
peer[0] = wgtypes.PeerConfig{
PublicKey: peerPublic,
Endpoint: peerEndpoint,
AllowedIPs: allowedIps,
}
cfg := wgtypes.Config{
Peers: peer,
}
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server.Client.ConfigureDevice(server.IfName, cfg)
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if err != nil {
return err
}
return nil
}
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/*
* EnableInterface: Enables the given WireGuard interface.
*/
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func (s *MeshCtrlServer) EnableInterface(meshId string) error {
mesh, contains := s.Meshes[meshId]
if !contains {
return errors.New("Mesh does not exist")
}
endPoint := lib.GetOutboundIP().String() + ":8080"
node, contains := mesh.Nodes[endPoint]
if !contains {
return errors.New("Node does not exist in the mesh")
}
return wg.EnableInterface(s.IfName, node.WgHost)
}
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func (s *MeshCtrlServer) AddToken(ctx context.Context, endpoint, meshId string) (context.Context, error) {
token, err := s.TokenManager.GetToken(meshId, endpoint)
if err != nil {
return nil, err
}
return metadata.AppendToOutgoingContext(ctx, "authorization", token), nil
}