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smegmesh/pkg/crdt/g_map_test.go

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// crdt_test unit tests the crdt implementations
package crdt
import (
"hash/fnv"
"slices"
"testing"
"time"
"github.com/tim-beatham/wgmesh/pkg/lib"
)
func NewGmap() *GMap[string, bool] {
vectorClock := NewVectorClock("a", func(key string) uint64 {
hash := fnv.New64a()
hash.Write([]byte(key))
return hash.Sum64()
}, 1) // 1 second stale time
gMap := NewGMap[string, bool](vectorClock)
return gMap
}
func TestGMapPutInsertsItems(t *testing.T) {
gMap := NewGmap()
gMap.Put("bruh1234", true)
if !gMap.Contains("bruh1234") {
t.Fatalf(`value not added to map`)
}
}
func TestGMapPutReplacesItems(t *testing.T) {
gMap := NewGmap()
gMap.Put("bruh1234", true)
gMap.Put("bruh1234", false)
value := gMap.Get("bruh1234")
if value {
t.Fatalf(`value should ahve been replaced to false`)
}
}
func TestContainsValueNotPresent(t *testing.T) {
gMap := NewGmap()
if gMap.Contains("sdhjsdhsdj") {
t.Fatalf(`value should not be present in the map`)
}
}
func TestContainsValuePresent(t *testing.T) {
gMap := NewGmap()
key := "hehehehe"
gMap.Put(key, false)
if !gMap.Contains(key) {
t.Fatalf(`%s should not be present in the map`, key)
}
}
func TestGMapGetNotPresentReturnsError(t *testing.T) {
gMap := NewGmap()
value := gMap.Get("bruh123")
if value != false {
t.Fatalf(`value should be default type false`)
}
}
func TestGMapGetReturnsValue(t *testing.T) {
gMap := NewGmap()
gMap.Put("bobdylan", true)
value := gMap.Get("bobdylan")
if !value {
t.Fatalf("value should be true but was false")
}
}
func TestMarkMarksTheValue(t *testing.T) {
gMap := NewGmap()
gMap.Put("hello123", true)
gMap.Mark("hello123")
if !gMap.IsMarked("hello123") {
t.Fatal(`hello123 should be marked`)
}
}
func TestMarkValueNotPresent(t *testing.T) {
gMap := NewGmap()
gMap.Mark("ok123456")
}
func TestKeysMapEmpty(t *testing.T) {
gMap := NewGmap()
keys := gMap.Keys()
if len(keys) != 0 {
t.Fatal(`list of keys was not empty but should be empty`)
}
}
func TestKeysMapReturnsKeysInMap(t *testing.T) {
gMap := NewGmap()
gMap.Put("a", false)
gMap.Put("b", false)
gMap.Put("c", false)
keys := gMap.Keys()
if len(keys) != 3 {
t.Fatal(`key length should be 3`)
}
}
func TestSaveMapEmptyReturnsEmptyMap(t *testing.T) {
gMap := NewGmap()
saveMap := gMap.Save()
if len(saveMap) != 0 {
t.Fatal(`saves should be empty`)
}
}
func TestSaveMapReturnsMapOfBuckets(t *testing.T) {
gMap := NewGmap()
gMap.Put("a", false)
gMap.Put("b", false)
gMap.Put("c", false)
saveMap := gMap.Save()
if len(saveMap) != 3 {
t.Fatalf(`save length should be 3`)
}
}
func TestSaveWithKeysNoKeysReturnsEmptyBucket(t *testing.T) {
gMap := NewGmap()
gMap.Put("a", false)
gMap.Put("b", false)
gMap.Put("c", false)
saveMap := gMap.SaveWithKeys([]uint64{})
if len(saveMap) != 0 {
t.Fatalf(`save map should be empty`)
}
}
func TestSaveWithKeysReturnsIntersection(t *testing.T) {
gMap := NewGmap()
gMap.Put("a", false)
gMap.Put("b", false)
gMap.Put("c", false)
clock := lib.MapKeys(gMap.GetClock())
clock = clock[:len(clock)-1]
values := gMap.SaveWithKeys(clock)
if len(values) != len(clock) {
t.Fatalf(`intersection not returned`)
}
}
func TestGetClockMapEmptyReturnsEmptyClock(t *testing.T) {
gMap := NewGmap()
clocks := gMap.GetClock()
if len(clocks) != 0 {
t.Fatalf(`vector clock is not empty`)
}
}
func TestGetClockReturnsAllCLocks(t *testing.T) {
gMap := NewGmap()
gMap.Put("a", false)
gMap.Put("b", false)
gMap.Put("c", false)
clocks := lib.MapValues(gMap.GetClock())
slices.Sort(clocks)
if !slices.Equal([]uint64{0, 1, 2}, clocks) {
t.Fatalf(`clocks are invalid`)
}
}
func TestGetHashChangesHashOnValueAdded(t *testing.T) {
gMap := NewGmap()
gMap.Put("a", false)
prevHash := gMap.GetHash()
gMap.Put("b", true)
if prevHash == gMap.GetHash() {
t.Fatalf(`hash should be different`)
}
}
func TestPruneGarbageCollectsValuesThatHaveNotBeenUpdated(t *testing.T) {
gMap := NewGmap()
gMap.clock.Put("c", 12)
gMap.Put("c", false)
gMap.Put("a", false)
time.Sleep(4 * time.Second)
gMap.Put("a", true)
gMap.Prune()
if gMap.Contains("c") {
t.Fatalf(`a should have been pruned`)
}
}