1
0
forked from extern/smegmesh
smegmesh/pkg/sync/syncer.go

119 lines
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package sync
import (
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"math/rand"
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"sync"
"time"
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"github.com/tim-beatham/wgmesh/pkg/conf"
"github.com/tim-beatham/wgmesh/pkg/conn"
"github.com/tim-beatham/wgmesh/pkg/lib"
logging "github.com/tim-beatham/wgmesh/pkg/log"
"github.com/tim-beatham/wgmesh/pkg/mesh"
)
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// Syncer: picks random nodes from the mesh
type Syncer interface {
Sync(meshId string) error
SyncMeshes() error
}
type SyncerImpl struct {
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manager mesh.MeshManager
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requester SyncRequester
infectionCount int
syncCount int
cluster conn.ConnCluster
conf *conf.WgMeshConfiguration
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}
// Sync: Sync random nodes
func (s *SyncerImpl) Sync(meshId string) error {
if !s.manager.HasChanges(meshId) && s.infectionCount == 0 {
logging.Log.WriteInfof("No changes for %s", meshId)
return nil
}
logging.Log.WriteInfof("UPDATING WG CONF")
if s.manager.HasChanges(meshId) {
err := s.manager.ApplyConfig()
if err != nil {
logging.Log.WriteInfof("Failed to update config %w", err)
}
}
nodeNames := s.manager.GetMesh(meshId).GetPeers()
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self, err := s.manager.GetSelf(meshId)
if err != nil {
return err
}
neighbours := s.cluster.GetNeighbours(nodeNames, self.GetHostEndpoint())
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randomSubset := lib.RandomSubsetOfLength(neighbours, s.conf.BranchRate)
for _, node := range randomSubset {
logging.Log.WriteInfof("Random node: %s", node)
}
before := time.Now()
if len(nodeNames) > s.conf.ClusterSize && rand.Float64() < s.conf.InterClusterChance {
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logging.Log.WriteInfof("Sending to random cluster")
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interCluster := s.cluster.GetInterCluster(nodeNames, self.GetHostEndpoint())
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randomSubset = append(randomSubset, interCluster)
}
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var waitGroup sync.WaitGroup
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for index := range randomSubset {
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waitGroup.Add(1)
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go func(i int) error {
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defer waitGroup.Done()
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err := s.requester.SyncMesh(meshId, randomSubset[i])
return err
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}(index)
}
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waitGroup.Wait()
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s.syncCount++
logging.Log.WriteInfof("SYNC TIME: %v", time.Since(before))
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logging.Log.WriteInfof("SYNC COUNT: %d", s.syncCount)
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s.infectionCount = ((s.conf.InfectionCount + s.infectionCount - 1) % s.conf.InfectionCount)
// Check if any changes have occurred and trigger callbacks
// if changes have occurred.
// return s.manager.GetMonitor().Trigger()
return nil
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}
// SyncMeshes: Sync all meshes
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func (s *SyncerImpl) SyncMeshes() error {
for meshId := range s.manager.GetMeshes() {
err := s.Sync(meshId)
if err != nil {
return err
}
}
return nil
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}
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func NewSyncer(m mesh.MeshManager, conf *conf.WgMeshConfiguration, r SyncRequester) Syncer {
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cluster, _ := conn.NewConnCluster(conf.ClusterSize)
return &SyncerImpl{
manager: m,
conf: conf,
requester: r,
infectionCount: 0,
syncCount: 0,
cluster: cluster}
}