2023-10-10 21:14:40 +02:00
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// sync merges shared state between two nodes
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package sync
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import (
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"context"
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"errors"
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2023-10-23 19:13:08 +02:00
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"io"
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2023-10-10 21:14:40 +02:00
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2023-10-23 19:13:08 +02:00
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crdt "github.com/tim-beatham/wgmesh/pkg/automerge"
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2023-10-10 21:14:40 +02:00
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"github.com/tim-beatham/wgmesh/pkg/ctrlserver"
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2023-10-23 19:13:08 +02:00
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logging "github.com/tim-beatham/wgmesh/pkg/log"
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2023-10-10 21:14:40 +02:00
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"github.com/tim-beatham/wgmesh/pkg/rpc"
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)
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type SyncServiceImpl struct {
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rpc.UnimplementedSyncServiceServer
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Server *ctrlserver.MeshCtrlServer
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2023-10-10 21:14:40 +02:00
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}
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// GetMesh: Gets a nodes local mesh configuration as a CRDT
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func (s *SyncServiceImpl) GetConf(context context.Context, request *rpc.GetConfRequest) (*rpc.GetConfReply, error) {
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mesh := s.Server.MeshManager.GetMesh(request.MeshId)
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if mesh == nil {
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return nil, errors.New("mesh does not exist")
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}
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meshBytes := mesh.Save()
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reply := rpc.GetConfReply{
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Mesh: meshBytes,
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}
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return &reply, nil
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}
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// Sync: Pings a node and syncs the mesh configuration with the other node
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// SyncMesh: syncs the two streams changes
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func (s *SyncServiceImpl) SyncMesh(stream rpc.SyncService_SyncMeshServer) error {
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var meshId = ""
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var syncer *crdt.AutomergeSync = nil
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for {
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logging.Log.WriteInfof("Received Attempt")
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in, err := stream.Recv()
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logging.Log.WriteInfof("Received Worked")
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if err == io.EOF {
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return nil
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}
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if err != nil {
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return err
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}
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if len(meshId) == 0 {
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meshId = in.MeshId
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mesh := s.Server.MeshManager.GetMesh(meshId)
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if mesh == nil {
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return errors.New("mesh does not exist")
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}
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syncer = mesh.GetSyncer()
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} else if meshId != in.MeshId {
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return errors.New("Differing MeshIDs")
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}
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if syncer == nil {
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return errors.New("Syncer should not be nil")
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}
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msg, moreMessages := syncer.GenerateMessage()
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if err = stream.Send(&rpc.SyncMeshReply{Success: true, Changes: msg}); err != nil {
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return err
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}
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if len(in.Changes) != 0 {
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if err = syncer.RecvMessage(in.Changes); err != nil {
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return err
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}
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}
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if !moreMessages || err == io.EOF {
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return nil
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}
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}
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}
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func NewSyncService(server *ctrlserver.MeshCtrlServer) *SyncServiceImpl {
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return &SyncServiceImpl{Server: server}
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}
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