1
0
forked from extern/smegmesh

Merge pull request #67 from tim-beatham/66-improve-graph-dot-tool

66 improve graph dot tool
This commit is contained in:
Tim Beatham 2023-12-25 01:26:15 +00:00 committed by GitHub
commit 311a15363a
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
8 changed files with 587 additions and 279 deletions

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@ -6,6 +6,8 @@ import (
"os"
"github.com/akamensky/argparse"
"github.com/tim-beatham/wgmesh/pkg/ctrlserver"
graph "github.com/tim-beatham/wgmesh/pkg/dot"
"github.com/tim-beatham/wgmesh/pkg/ipc"
logging "github.com/tim-beatham/wgmesh/pkg/log"
)
@ -91,17 +93,40 @@ func leaveMesh(client *ipcRpc.Client, meshId string) {
fmt.Println(reply)
}
func getGraph(client *ipcRpc.Client, meshId string) {
var reply string
func getGraph(client *ipcRpc.Client) {
listMeshesReply := new(ipc.ListMeshReply)
err := client.Call("IpcHandler.GetDOT", &meshId, &reply)
err := client.Call("IpcHandler.ListMeshes", "", &listMeshesReply)
if err != nil {
fmt.Println(err.Error())
return
}
fmt.Println(reply)
meshes := make(map[string][]ctrlserver.MeshNode)
for _, meshId := range listMeshesReply.Meshes {
var meshReply ipc.GetMeshReply
err := client.Call("IpcHandler.GetMesh", &meshId, &meshReply)
if err != nil {
fmt.Println(err.Error())
return
}
meshes[meshId] = meshReply.Nodes
}
dotGenerator := graph.NewMeshGraphConverter(meshes)
dot, err := dotGenerator.Generate()
if err != nil {
fmt.Println(err.Error())
return
}
fmt.Println(dot)
}
func queryMesh(client *ipcRpc.Client, meshId, query string) {
@ -258,11 +283,6 @@ func main() {
Help: "Advertise ::/0 into the mesh network",
})
var getGraphMeshId *string = getGraphCmd.String("m", "mesh", &argparse.Options{
Required: true,
Help: "MeshID of the graph to get",
})
var leaveMeshMeshId *string = leaveMeshCmd.String("m", "mesh", &argparse.Options{
Required: true,
Help: "MeshID of the mesh to leave",
@ -351,7 +371,7 @@ func main() {
}
if getGraphCmd.Happened() {
getGraph(client, *getGraphMeshId)
getGraph(client)
}
if leaveMeshCmd.Happened() {

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@ -0,0 +1,214 @@
package crdt
import (
"hash/fnv"
"slices"
"testing"
)
func NewMap(processId string) *TwoPhaseMap[string, string] {
theMap := NewTwoPhaseMap[string, string](processId, func(key string) uint64 {
hash := fnv.New64a()
hash.Write([]byte(key))
return hash.Sum64()
}, 1)
return theMap
}
func TestTwoPhaseMapEmpty(t *testing.T) {
theMap := NewMap("a")
if theMap.Contains("a") {
t.Fatalf(`a should not be present in the map`)
}
}
func TestTwoPhaseMapValuePresent(t *testing.T) {
theMap := NewMap("a")
theMap.Put("a", "")
if !theMap.Contains("a") {
t.Fatalf(`should be present within the map`)
}
}
func TestTwoPhaseMapValueNotPresent(t *testing.T) {
theMap := NewMap("a")
theMap.Put("b", "")
if theMap.Contains("a") {
t.Fatalf(`a should not be present in the map`)
}
}
func TestTwoPhaseMapPutThenRemove(t *testing.T) {
theMap := NewMap("a")
theMap.Put("a", "")
theMap.Remove("a")
if theMap.Contains("a") {
t.Fatalf(`a should not be present within the map`)
}
}
func TestTwoPhaseMapPutThenRemoveThenPut(t *testing.T) {
theMap := NewMap("a")
theMap.Put("a", "")
theMap.Remove("a")
theMap.Put("a", "")
if !theMap.Contains("a") {
t.Fatalf(`a should be present within the map`)
}
}
func TestMarkMarksTheValueIn2PMap(t *testing.T) {
theMap := NewMap("a")
theMap.Put("a", "")
theMap.Mark("a")
if !theMap.IsMarked("a") {
t.Fatalf(`a should be marked`)
}
}
func TestAsListReturnsItemsInList(t *testing.T) {
theMap := NewMap("a")
theMap.Put("a", "bob")
theMap.Put("b", "dylan")
keys := theMap.AsList()
slices.Sort(keys)
if !slices.Equal([]string{"bob", "dylan"}, keys) {
t.Fatalf(`values should be bob, dylan`)
}
}
func TestSnapShotRemoveMapEmpty(t *testing.T) {
theMap := NewMap("a")
theMap.Put("a", "bob")
theMap.Put("b", "dylan")
snapshot := theMap.Snapshot()
if len(snapshot.Add) != 2 {
t.Fatalf(`add values length should be 2`)
}
if len(snapshot.Remove) != 0 {
t.Fatalf(`remove map length should be 0`)
}
}
func TestSnapshotMapEmpty(t *testing.T) {
theMap := NewMap("a")
snapshot := theMap.Snapshot()
if len(snapshot.Add) != 0 || len(snapshot.Remove) != 0 {
t.Fatalf(`snapshot length should be 0`)
}
}
func TestSnapShotFromStateReturnsIntersection(t *testing.T) {
map1 := NewMap("a")
map1.Put("a", "heyy")
map2 := NewMap("b")
map2.Put("b", "hmmm")
message := map2.GenerateMessage()
snapShot := map1.SnapShotFromState(message)
if len(snapShot.Add) != 1 {
t.Fatalf(`add length should be 1`)
}
if len(snapShot.Remove) != 0 {
t.Fatalf(`remove length should be 0`)
}
}
func TestGetHashDifferentOnChange(t *testing.T) {
theMap := NewMap("a")
prevHash := theMap.GetHash()
theMap.Put("b", "hmmhmhmh")
if prevHash == theMap.GetHash() {
t.Fatalf(`hashes should not be the same`)
}
}
func TestGenerateMessageReturnsClocks(t *testing.T) {
theMap := NewMap("a")
theMap.Put("a", "hmm")
theMap.Put("b", "hmm")
theMap.Remove("a")
message := theMap.GenerateMessage()
if len(message.AddContents) != 2 {
t.Fatalf(`two items added add should be 2`)
}
if len(message.RemoveContents) != 1 {
t.Fatalf(`a was removed remove map should be length 1`)
}
}
func TestDifferenceReturnsDifferenceOfMaps(t *testing.T) {
map1 := NewMap("a")
map1.Put("a", "ssms")
map1.Put("b", "sdmdsmd")
map2 := NewMap("b")
map2.Put("d", "eek")
map2.Put("c", "meh")
message1 := map1.GenerateMessage()
message2 := map2.GenerateMessage()
difference := message1.Difference(0, message2)
if len(difference.AddContents) != 2 {
t.Fatalf(`d and c are not in map1 they should be in add contents`)
}
if len(difference.RemoveContents) != 0 {
t.Fatalf(`remove should be empty`)
}
}
func TestMergeMergesValuesThatAreGreaterThanCurrentClock(t *testing.T) {
map1 := NewMap("a")
map1.Put("a", "ssms")
map1.Put("b", "sdmdsmd")
map2 := NewMap("b")
map2.Put("d", "eek")
map2.Put("c", "meh")
message1 := map1.GenerateMessage()
message2 := map2.GenerateMessage()
difference := message1.Difference(0, message2)
state := map2.SnapShotFromState(difference)
map1.Merge(*state)
if !map1.Contains("d") {
t.Fatalf(`d should be in the map`)
}
if !map2.Contains("c") {
t.Fatalf(`c should be in the map`)
}
}

227
pkg/dot/dot.go Normal file
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@ -0,0 +1,227 @@
// Graph allows the definition of a DOT graph in golang
package graph
import (
"fmt"
"hash/fnv"
"strings"
"github.com/tim-beatham/wgmesh/pkg/lib"
)
type GraphType string
type Shape string
const (
GRAPH GraphType = "graph"
DIGRAPH GraphType = "digraph"
)
const (
CIRCLE Shape = "circle"
STAR Shape = "star"
HEXAGON Shape = "hexagon"
PARALLELOGRAM Shape = "parallelogram"
)
type Graph interface {
Dottable
GetType() GraphType
}
type Cluster struct {
Type GraphType
Name string
Label string
nodes map[string]*Node
edges map[string]Edge
}
type RootGraph struct {
Type GraphType
Label string
nodes map[string]*Node
clusters map[string]*Cluster
edges map[string]Edge
}
type Node struct {
Name string
Label string
Shape Shape
Size int
}
type Edge interface {
Dottable
}
type DirectedEdge struct {
Name string
Label string
From string
To string
}
type UndirectedEdge struct {
Name string
Label string
From string
To string
}
// Dottable means an implementer can convert the struct to DOT representation
type Dottable interface {
GetDOT() (string, error)
}
func NewGraph(label string, graphType GraphType) *RootGraph {
return &RootGraph{Type: graphType, Label: label, clusters: map[string]*Cluster{}, nodes: make(map[string]*Node), edges: make(map[string]Edge)}
}
// PutNode: puts a node in the graph
func (g *RootGraph) PutNode(name, label string, size int, shape Shape) error {
_, exists := g.nodes[name]
if exists {
// If exists no need to add the ndoe
return nil
}
g.nodes[name] = &Node{Name: name, Label: label, Size: size, Shape: shape}
return nil
}
func (g *RootGraph) PutCluster(graph *Cluster) {
g.clusters[graph.Label] = graph
}
func writeContituents[D Dottable](result *strings.Builder, elements ...D) error {
for _, node := range elements {
dot, err := node.GetDOT()
if err != nil {
return err
}
_, err = result.WriteString(dot)
if err != nil {
return err
}
}
return nil
}
func (g *RootGraph) GetDOT() (string, error) {
var result strings.Builder
result.WriteString(fmt.Sprintf("%s {\n", g.Type))
result.WriteString("node [colorscheme=set312];\n")
result.WriteString("layout = fdp;\n")
nodes := lib.MapValues(g.nodes)
edges := lib.MapValues(g.edges)
writeContituents(&result, nodes...)
writeContituents(&result, edges...)
for _, cluster := range g.clusters {
clusterDOT, err := cluster.GetDOT()
if err != nil {
return "", err
}
result.WriteString(clusterDOT)
}
result.WriteString("}")
return result.String(), nil
}
// GetType implements Graph.
func (r *RootGraph) GetType() GraphType {
return r.Type
}
func constructEdge(graph Graph, name, label, from, to string) Edge {
switch graph.GetType() {
case DIGRAPH:
return &DirectedEdge{Name: name, Label: label, From: from, To: to}
default:
return &UndirectedEdge{Name: name, Label: label, From: from, To: to}
}
}
// AddEdge: adds an edge between two nodes in the graph
func (g *RootGraph) AddEdge(name string, label string, from string, to string) error {
g.edges[name] = constructEdge(g, name, label, from, to)
return nil
}
const numColours = 12
func (n *Node) hash() int {
h := fnv.New32a()
h.Write([]byte(n.Name))
return (int(h.Sum32()) % numColours) + 1
}
func (n *Node) GetDOT() (string, error) {
return fmt.Sprintf("node[label=\"%s\",shape=%s, style=\"filled\", fillcolor=%d, width=%d, height=%d, fixedsize=true] \"%s\";\n",
n.Label, n.Shape, n.hash(), n.Size, n.Size, n.Name), nil
}
func (e *DirectedEdge) GetDOT() (string, error) {
return fmt.Sprintf("\"%s\" -> \"%s\" [label=\"%s\"];\n", e.From, e.To, e.Label), nil
}
func (e *UndirectedEdge) GetDOT() (string, error) {
return fmt.Sprintf("\"%s\" -- \"%s\" [label=\"%s\"];\n", e.From, e.To, e.Label), nil
}
// AddEdge: adds an edge between two nodes in the graph
func (g *Cluster) AddEdge(name string, label string, from string, to string) error {
g.edges[name] = constructEdge(g, name, label, from, to)
return nil
}
// PutNode: puts a node in the graph
func (g *Cluster) PutNode(name, label string, size int, shape Shape) error {
_, exists := g.nodes[name]
if exists {
// If exists no need to add the ndoe
return nil
}
g.nodes[name] = &Node{Name: name, Label: label, Shape: shape, Size: size}
return nil
}
func (g *Cluster) GetDOT() (string, error) {
var builder strings.Builder
builder.WriteString(fmt.Sprintf("subgraph \"cluster%s\" {\n", g.Label))
builder.WriteString(fmt.Sprintf("label = \"%s\"\n", g.Label))
nodes := lib.MapValues(g.nodes)
edges := lib.MapValues(g.edges)
writeContituents(&builder, nodes...)
writeContituents(&builder, edges...)
builder.WriteString("}\n")
return builder.String(), nil
}
func (g *Cluster) GetType() GraphType {
return g.Type
}
func NewSubGraph(name string, label string, graphType GraphType) *Cluster {
return &Cluster{
Label: name,
Type: graphType,
Name: name,
nodes: make(map[string]*Node),
edges: make(map[string]Edge),
}
}

116
pkg/dot/wg.go Normal file
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@ -0,0 +1,116 @@
package graph
import (
"fmt"
"slices"
"github.com/tim-beatham/wgmesh/pkg/ctrlserver"
)
// MeshGraphConverter converts a mesh to a graph
type MeshGraphConverter interface {
// convert the mesh to textual form
Generate() (string, error)
}
type MeshDOTConverter struct {
meshes map[string][]ctrlserver.MeshNode
destinations map[string]interface{}
}
func (c *MeshDOTConverter) Generate() (string, error) {
g := NewGraph("Smegmesh", GRAPH)
for meshId := range c.meshes {
err := c.generateMesh(g, meshId)
if err != nil {
return "", err
}
}
for mesh := range c.meshes {
g.PutNode(mesh, mesh, 1, CIRCLE)
}
for destination := range c.destinations {
g.PutNode(destination, destination, 1, HEXAGON)
}
return g.GetDOT()
}
func (c *MeshDOTConverter) generateMesh(g *RootGraph, meshId string) error {
nodes := c.meshes[meshId]
g.PutNode(meshId, meshId, 1, CIRCLE)
for _, node := range nodes {
c.graphNode(g, node, meshId)
}
for _, node := range nodes {
g.AddEdge(fmt.Sprintf("%s to %s", node.PublicKey, meshId), "", node.PublicKey, meshId)
}
return nil
}
// graphNode: graphs a node within the mesh
func (c *MeshDOTConverter) graphNode(g *RootGraph, node ctrlserver.MeshNode, meshId string) {
alias := node.Alias
if alias == "" {
alias = node.WgHost[1:len(node.WgHost)-20] + "\\n" + node.WgHost[len(node.WgHost)-20:len(node.WgHost)]
}
g.PutNode(node.PublicKey, alias, 2, CIRCLE)
for _, route := range node.Routes {
if len(route.Path) == 0 {
g.AddEdge(route.Destination, "", node.PublicKey, route.Destination)
continue
}
reversedPath := slices.Clone(route.Path)
slices.Reverse(reversedPath)
g.AddEdge(fmt.Sprintf("%s to %s", node.PublicKey, reversedPath[0]), "", node.PublicKey, reversedPath[0])
for _, mesh := range route.Path {
if _, ok := c.meshes[mesh]; !ok {
c.destinations[mesh] = struct{}{}
}
}
for index := range reversedPath[0 : len(reversedPath)-1] {
routeID := fmt.Sprintf("%s to %s", reversedPath[index], reversedPath[index+1])
g.AddEdge(routeID, "", reversedPath[index], reversedPath[index+1])
}
if route.Destination == "::/0" {
c.destinations[route.Destination] = struct{}{}
lastMesh := reversedPath[len(reversedPath)-1]
routeID := fmt.Sprintf("%s to %s", lastMesh, route.Destination)
g.AddEdge(routeID, "", lastMesh, route.Destination)
}
}
for service := range node.Services {
c.putService(g, service, meshId, node)
}
}
// putService: construct a service node and a link between the nodes
func (c *MeshDOTConverter) putService(g *RootGraph, key, meshId string, node ctrlserver.MeshNode) {
serviceID := fmt.Sprintf("%s%s%s", key, node.PublicKey, meshId)
g.PutNode(serviceID, key, 1, PARALLELOGRAM)
g.AddEdge(fmt.Sprintf("%s to %s", node.PublicKey, serviceID), "", node.PublicKey, serviceID)
}
func NewMeshGraphConverter(meshes map[string][]ctrlserver.MeshNode) MeshGraphConverter {
return &MeshDOTConverter{
meshes: meshes,
destinations: make(map[string]interface{}),
}
}

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@ -1,178 +0,0 @@
// Graph allows the definition of a DOT graph in golang
package graph
import (
"errors"
"fmt"
"hash/fnv"
"strings"
"github.com/tim-beatham/wgmesh/pkg/lib"
)
type GraphType string
type Shape string
const (
GRAPH GraphType = "graph"
DIGRAPH = "digraph"
)
const (
CIRCLE Shape = "circle"
STAR Shape = "star"
HEXAGON Shape = "hexagon"
)
type Graph struct {
Type GraphType
Label string
nodes map[string]*Node
edges []Edge
}
type Node struct {
Name string
Shape Shape
}
type Edge interface {
Dottable
}
type DirectedEdge struct {
Label string
From *Node
To *Node
}
type UndirectedEdge struct {
Label string
From *Node
To *Node
}
// Dottable means an implementer can convert the struct to DOT representation
type Dottable interface {
GetDOT() (string, error)
}
func NewGraph(label string, graphType GraphType) *Graph {
return &Graph{Type: graphType, Label: label, nodes: make(map[string]*Node), edges: make([]Edge, 0)}
}
// PutNode: puts a node in the graph
func (g *Graph) PutNode(label string, shape Shape) error {
_, exists := g.nodes[label]
if exists {
// If exists no need to add the ndoe
return nil
}
g.nodes[label] = &Node{Name: label, Shape: shape}
return nil
}
func writeContituents[D Dottable](result *strings.Builder, elements ...D) error {
for _, node := range elements {
dot, err := node.GetDOT()
if err != nil {
return err
}
_, err = result.WriteString(dot)
if err != nil {
return err
}
}
return nil
}
func (g *Graph) GetDOT() (string, error) {
var result strings.Builder
_, err := result.WriteString(fmt.Sprintf("%s {\n", g.Type))
if err != nil {
return "", err
}
_, err = result.WriteString("node [colorscheme=set312];\n")
if err != nil {
return "", err
}
nodes := lib.MapValues(g.nodes)
err = writeContituents(&result, nodes...)
if err != nil {
return "", err
}
err = writeContituents(&result, g.edges...)
if err != nil {
return "", err
}
_, err = result.WriteString("}")
if err != nil {
return "", err
}
return result.String(), nil
}
func (g *Graph) constructEdge(label string, from *Node, to *Node) Edge {
switch g.Type {
case DIGRAPH:
return &DirectedEdge{Label: label, From: from, To: to}
default:
return &UndirectedEdge{Label: label, From: from, To: to}
}
}
// AddEdge: adds an edge between two nodes in the graph
func (g *Graph) AddEdge(label string, from string, to string) error {
fromNode, exists := g.nodes[from]
if !exists {
return errors.New(fmt.Sprintf("Node %s does not exist", from))
}
toNode, exists := g.nodes[to]
if !exists {
return errors.New(fmt.Sprintf("Node %s does not exist", to))
}
g.edges = append(g.edges, g.constructEdge(label, fromNode, toNode))
return nil
}
const numColours = 12
func (n *Node) hash() int {
h := fnv.New32a()
h.Write([]byte(n.Name))
return (int(h.Sum32()) % numColours) + 1
}
func (n *Node) GetDOT() (string, error) {
return fmt.Sprintf("node[shape=%s, style=\"filled\", fillcolor=%d] %s;\n",
n.Shape, n.hash(), n.Name), nil
}
func (e *DirectedEdge) GetDOT() (string, error) {
return fmt.Sprintf("%s -> %s;\n", e.From.Name, e.To.Name), nil
}
func (e *UndirectedEdge) GetDOT() (string, error) {
return fmt.Sprintf("%s -- %s;\n", e.From.Name, e.To.Name), nil
}

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@ -68,7 +68,6 @@ type MeshIpc interface {
JoinMesh(args JoinMeshArgs, reply *string) error
LeaveMesh(meshId string, reply *string) error
GetMesh(meshId string, reply *GetMeshReply) error
GetDOT(meshId string, reply *string) error
Query(query QueryMesh, reply *string) error
PutDescription(description string, reply *string) error
PutAlias(alias string, reply *string) error

View File

@ -1,77 +0,0 @@
package mesh
import (
"errors"
"fmt"
"github.com/tim-beatham/wgmesh/pkg/graph"
"github.com/tim-beatham/wgmesh/pkg/lib"
)
// MeshGraphConverter converts a mesh to a graph
type MeshGraphConverter interface {
// convert the mesh to textual form
Generate(meshId string) (string, error)
}
type MeshDOTConverter struct {
manager MeshManager
}
func (c *MeshDOTConverter) Generate(meshId string) (string, error) {
mesh := c.manager.GetMesh(meshId)
if mesh == nil {
return "", errors.New("mesh does not exist")
}
g := graph.NewGraph(meshId, graph.GRAPH)
snapshot, err := mesh.GetMesh()
if err != nil {
return "", err
}
for _, node := range snapshot.GetNodes() {
c.graphNode(g, node, meshId)
}
nodes := lib.MapValues(snapshot.GetNodes())
for i, node1 := range nodes[:len(nodes)-1] {
for _, node2 := range nodes[i+1:] {
if node1.GetWgEndpoint() == node2.GetWgEndpoint() {
continue
}
node1Id := fmt.Sprintf("\"%s\"", node1.GetIdentifier())
node2Id := fmt.Sprintf("\"%s\"", node2.GetIdentifier())
g.AddEdge(fmt.Sprintf("%s to %s", node1Id, node2Id), node1Id, node2Id)
}
}
return g.GetDOT()
}
// graphNode: graphs a node within the mesh
func (c *MeshDOTConverter) graphNode(g *graph.Graph, node MeshNode, meshId string) {
nodeId := fmt.Sprintf("\"%s\"", node.GetIdentifier())
g.PutNode(nodeId, graph.CIRCLE)
self, _ := c.manager.GetSelf(meshId)
if NodeEquals(self, node) {
return
}
for _, route := range node.GetRoutes() {
routeId := fmt.Sprintf("\"%s\"", route)
g.PutNode(routeId, graph.HEXAGON)
g.AddEdge(fmt.Sprintf("%s to %s", nodeId, routeId), nodeId, routeId)
}
}
func NewMeshDotConverter(m MeshManager) MeshGraphConverter {
return &MeshDOTConverter{manager: m}
}

View File

@ -182,19 +182,6 @@ func (n *IpcHandler) GetMesh(meshId string, reply *ipc.GetMeshReply) error {
return nil
}
func (n *IpcHandler) GetDOT(meshId string, reply *string) error {
g := mesh.NewMeshDotConverter(n.Server.GetMeshManager())
result, err := g.Generate(meshId)
if err != nil {
return err
}
*reply = result
return nil
}
func (n *IpcHandler) Query(params ipc.QueryMesh, reply *string) error {
queryResponse, err := n.Server.GetQuerier().Query(params.MeshId, params.Query)