forked from extern/smegmesh
main
- DONE :)
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@ -55,7 +55,7 @@ func joinMesh(client *ipc.SmegmeshIpc, args ipc.JoinMeshArgs) {
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err := client.JoinMesh(args, &reply)
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if err != nil {
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fmt.Println(err.Error())
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fmt.Print(err.Error())
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}
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fmt.Println(reply)
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@ -67,7 +67,7 @@ func leaveMesh(client *ipc.SmegmeshIpc, meshId string) {
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err := client.LeaveMesh(meshId, &reply)
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if err != nil {
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fmt.Println(err.Error())
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fmt.Print(err.Error())
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return
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}
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@ -80,7 +80,7 @@ func getGraph(client *ipc.SmegmeshIpc) {
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err := client.ListMeshes(listMeshesReply)
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if err != nil {
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fmt.Println(err.Error())
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fmt.Print(err.Error())
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return
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}
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@ -154,7 +154,7 @@ func putAlias(client *ipc.SmegmeshIpc, meshid, alias string) {
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}, &reply)
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if err != nil {
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fmt.Println(err.Error())
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fmt.Print(err.Error())
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return
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}
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@ -171,7 +171,7 @@ func setService(client *ipc.SmegmeshIpc, meshId, service, value string) {
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}, &reply)
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if err != nil {
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fmt.Println(err.Error())
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fmt.Print(err.Error())
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return
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}
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@ -293,7 +293,10 @@ func (m *WgMeshConfigApplyer) getClientConfig(params *GetConfigParams) (*wgtypes
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Peers: peerCfgs,
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}
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m.routeInstaller.InstallRoutes(params.dev.Name, installedRoutes...)
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if params.dev != nil {
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m.routeInstaller.InstallRoutes(params.dev.Name, installedRoutes...)
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}
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return &cfg, err
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}
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@ -400,7 +403,11 @@ func (m *WgMeshConfigApplyer) updateWgConf(mesh MeshProvider, routes map[string]
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}
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nodes := lib.MapValues(snap.GetNodes())
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dev, _ := mesh.GetDevice()
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dev, err := mesh.GetDevice()
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if err != nil {
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return err
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}
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slices.SortFunc(nodes, func(a, b MeshNode) int {
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return strings.Compare(string(a.GetType()), string(b.GetType()))
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@ -202,7 +202,7 @@ func (n *IpcHandler) Query(params ipc.QueryMesh, reply *string) error {
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// PutDescription: change your description in the mesh
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func (n *IpcHandler) PutDescription(args ipc.PutDescriptionArgs, reply *string) error {
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err := n.Server.GetMeshManager().SetDescription(args.MeshId, args.Description)
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err := n.Server.GetMeshManager().SetDescription(args.MeshId, args.Description)z
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if err != nil {
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return err
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@ -82,7 +82,7 @@ func (s *SyncerImpl) Sync(correspondingMesh mesh.MeshProvider) (bool, error) {
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return false, nil
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}
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// Peer with 2 nodes so that there is redundnacy in
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// Peer with 2 nodes so that there is redundancy in
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// the situation the node leaves pre-emptively
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redundancyLength := min(len(neighbours), 2)
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gossipNodes = neighbours[:redundancyLength]
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@ -126,13 +126,12 @@ func (s *SyncerImpl) Sync(correspondingMesh mesh.MeshProvider) (bool, error) {
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s.infectionCount++
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}
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changes := correspondingMesh.HasChanges()
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correspondingMesh.SaveChanges()
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s.lastSyncLock.Lock()
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s.lastSync[correspondingMesh.GetMeshId()] = time.Now().Unix()
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s.lastSyncLock.Unlock()
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return changes, nil
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return true, nil
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}
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// Pull one node in the cluster, if there has not been message dissemination
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