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forked from extern/smegmesh
- on synchornisation node is not leaving mesh
This commit is contained in:
Tim Beatham 2024-01-02 19:41:20 +00:00
parent cd844ff46e
commit ce829114b1
2 changed files with 28 additions and 15 deletions

View File

@ -235,9 +235,19 @@ func NewSmegServer(conf ApiServerConf) (ApiServer, error) {
words: words,
}
router.GET("/meshes", smegServer.GetMeshes)
router.GET("/mesh/:meshid", smegServer.GetMesh)
router.POST("/mesh/create", smegServer.CreateMesh)
router.POST("/mesh/join", smegServer.JoinMesh)
v1 := router.Group("/api/v1")
{
meshes := v1.Group("/meshes")
{
meshes.GET("/", smegServer.GetMeshes)
}
mesh := v1.Group("/mesh")
{
mesh.GET("/:meshid", smegServer.GetMesh)
mesh.POST("/create", smegServer.CreateMesh)
mesh.POST("/join", smegServer.JoinMesh)
}
}
return smegServer, nil
}

View File

@ -38,11 +38,10 @@ func (s *SyncerImpl) Sync(correspondingMesh mesh.MeshProvider) error {
// Self can be nil if the node is removed
selfID := s.manager.GetPublicKey()
self, _ := correspondingMesh.GetNode(selfID.String())
self, err := correspondingMesh.GetNode(selfID.String())
// Mesh has been removed
if self == nil {
return fmt.Errorf("mesh %s does not exist", correspondingMesh.GetMeshId())
if err != nil {
logging.Log.WriteErrorf(err.Error())
}
correspondingMesh.Prune()
@ -51,7 +50,8 @@ func (s *SyncerImpl) Sync(correspondingMesh mesh.MeshProvider) error {
logging.Log.WriteInfof("meshes %s has changes", correspondingMesh.GetMeshId())
}
if self.GetType() == conf.PEER_ROLE && !correspondingMesh.HasChanges() && s.infectionCount == 0 {
// If removed sync with other nodes to gossip the node is removed
if self != nil && self.GetType() == conf.PEER_ROLE && !correspondingMesh.HasChanges() && s.infectionCount == 0 {
logging.Log.WriteInfof("no changes for %s", correspondingMesh.GetMeshId())
// If not synchronised in certain time pull from random neighbour
@ -63,16 +63,19 @@ func (s *SyncerImpl) Sync(correspondingMesh mesh.MeshProvider) error {
}
before := time.Now()
s.manager.GetRouteManager().UpdateRoutes()
err = s.manager.GetRouteManager().UpdateRoutes()
if err != nil {
logging.Log.WriteErrorf(err.Error())
}
publicKey := s.manager.GetPublicKey()
nodeNames := correspondingMesh.GetPeers()
if self != nil {
nodeNames = lib.Filter(nodeNames, func(s string) bool {
return s != mesh.NodeID(self)
// Filter our only public key out so we dont sync with ourself
return s != publicKey.String()
})
}
var gossipNodes []string