package sync import ( "io" "math/rand" "time" "github.com/tim-beatham/wgmesh/pkg/conf" "github.com/tim-beatham/wgmesh/pkg/conn" "github.com/tim-beatham/wgmesh/pkg/lib" logging "github.com/tim-beatham/wgmesh/pkg/log" "github.com/tim-beatham/wgmesh/pkg/mesh" ) // Syncer: picks random nodes from the meshs type Syncer interface { Sync(meshId string) error SyncMeshes() error } type SyncerImpl struct { manager mesh.MeshManager requester SyncRequester infectionCount int syncCount int cluster conn.ConnCluster conf *conf.WgMeshConfiguration lastSync uint64 } // Sync: Sync random nodes func (s *SyncerImpl) Sync(meshId string) error { self, err := s.manager.GetSelf(meshId) if err != nil { return err } s.manager.GetMesh(meshId).Prune() if self.GetType() == conf.PEER_ROLE && !s.manager.HasChanges(meshId) && s.infectionCount == 0 { logging.Log.WriteInfof("No changes for %s", meshId) return nil } before := time.Now() s.manager.GetRouteManager().UpdateRoutes() publicKey := s.manager.GetPublicKey() logging.Log.WriteInfof(publicKey.String()) nodeNames := s.manager.GetMesh(meshId).GetPeers() var gossipNodes []string // Clients always pings its peer for configuration if self.GetType() == conf.CLIENT_ROLE { keyFunc := lib.HashString bucketFunc := lib.HashString neighbour := lib.ConsistentHash(nodeNames, publicKey.String(), keyFunc, bucketFunc) gossipNodes = make([]string, 1) gossipNodes[0] = neighbour } else { neighbours := s.cluster.GetNeighbours(nodeNames, publicKey.String()) gossipNodes = lib.RandomSubsetOfLength(neighbours, s.conf.BranchRate) if len(nodeNames) > s.conf.ClusterSize && rand.Float64() < s.conf.InterClusterChance { gossipNodes[len(gossipNodes)-1] = s.cluster.GetInterCluster(nodeNames, publicKey.String()) } } var succeeded bool = false // Do this synchronously to conserve bandwidth for _, node := range gossipNodes { correspondingPeer := s.manager.GetNode(meshId, node) if correspondingPeer == nil { logging.Log.WriteErrorf("node %s does not exist", node) } err := s.requester.SyncMesh(meshId, correspondingPeer) if err == nil || err == io.EOF { succeeded = true } else { // If the synchronisation operation has failed them mark a gravestone // preventing the peer from being re-contacted until it has updated // itself s.manager.GetMesh(meshId).Mark(node) } } s.syncCount++ logging.Log.WriteInfof("SYNC TIME: %v", time.Since(before)) logging.Log.WriteInfof("SYNC COUNT: %d", s.syncCount) s.infectionCount = ((s.conf.InfectionCount + s.infectionCount - 1) % s.conf.InfectionCount) if !succeeded { // If could not gossip with anyone then repeat. s.infectionCount++ } s.manager.GetMesh(meshId).SaveChanges() s.lastSync = uint64(time.Now().Unix()) logging.Log.WriteInfof("UPDATING WG CONF") err = s.manager.ApplyConfig() if err != nil { logging.Log.WriteInfof("Failed to update config %w", err) } return nil } // SyncMeshes: Sync all meshes func (s *SyncerImpl) SyncMeshes() error { for meshId := range s.manager.GetMeshes() { err := s.Sync(meshId) if err != nil { return err } } return nil } func NewSyncer(m mesh.MeshManager, conf *conf.WgMeshConfiguration, r SyncRequester) Syncer { cluster, _ := conn.NewConnCluster(conf.ClusterSize) return &SyncerImpl{ manager: m, conf: conf, requester: r, infectionCount: 0, syncCount: 0, cluster: cluster} }