Specify the behavior of shift for a layout. This is intended for locales
that use the same alphabet but have different capital letters (eg.
Bengali).
The modmap is defined like this:
<keyboard>
<modmap>
<shift a="a" b="A"/>
</modmap>
</keyboard>
This unconditionally removes all pointers (touches) pressing modifiers
which are not already locked, avoiding that the (currently) latched
modifier will be locked aventually.
This can be verfified while sliding the space bar to move the cursor
left or right.
Closes#319.
This activity points to the system settings page for enabling input
methods. This is purely a shortcut but is expected by many users.
It could be made more useful in the future or hidden whenever the
keyboard is enabled.
The previous algorithm did not cut the circle into 16 equal parts.
The division by 2pi yielded numbers smaller than 16, which no longer
made sense after the cast to int.
'Keyboard.Key' now contains an array of size 9, giving each keyvalue an
index. The algorithm for finding the nearest key during a swipe now
needs 16 segments, which are now calculated as an angle.
The algorithm does one more interation instead of 2 more, slightly
reducing the sensitivity of corner values. The 'getAtDirection' function
is moved into the Pointers class to clearly separate the two systems.
The 'edgekey' attribute is now obsolete but is kept for compatibility.
The flag is removed internally, key index are simply translated.
Similarly, the 'slider' attribute now act on keys at index 5 and 6
instead of 2 and 3.
The 'keysHeight' field needs to be updated. As this class is not
intended to be mutable, copy the list of rows and call the constructor.
Also remove an unecessary component of the keyboard height calculation.
A new option changes the "change_method" into the new
"change_method_prev". It switch to the previously used input method.
A long press on "change_method_prev" sends "change_method".
A new section is added in the settings and existing options are moved.