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Fixing bug in is_alive.
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012243a880
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@ -130,7 +130,7 @@ def device_init(device_selection=None):
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device_selection = device_selection.lower()
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if device_selection.startswith('gpu:'):
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device_selection = int(device_selection[4:])
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if device_selection != 'cuda' and device_selection != 'current':
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if device_selection != 'cuda' and device_selection != 'current' and device_selection != 'gpu':
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if device_select(device_selection):
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if isinstance(device_selection, int):
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print(f'Setting GPU:{device_selection} as active')
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@ -152,6 +152,8 @@ def is_first_cuda_device(device):
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if device is None: return False
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if device == 0 or device == '0': return True
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if device == 'cuda' or device == 'cuda:0': return True
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if device == 'gpu' or device == 'gpu:0': return True
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if device == 'current': return True
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if device == torch.device(0): return True
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return False
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@ -305,9 +305,12 @@ def is_alive(name=None):
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nbr_alive = 0
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try:
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for rthread in render_threads:
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thread_name = rthread.name[len(THREAD_NAME_PREFIX):]
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if name and thread_name != name:
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if not runtime.is_first_cuda_device(name) and not runtime.is_first_cuda_device(thread_name):
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thread_name = rthread.name[len(THREAD_NAME_PREFIX):].lower()
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if name is not None:
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if runtime.is_first_cuda_device(name):
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if not runtime.is_first_cuda_device(thread_name):
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continue
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elif thread_name != name:
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continue
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if rthread.is_alive():
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nbr_alive += 1
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