Merge pull request #86 from cmdr2/main

Merge main
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cmdr2 2022-09-07 12:16:58 +05:30 committed by GitHub
commit 92a4f7adb8
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@ -97,9 +97,13 @@
"Glamor Shot",
"Golden Hour",
"HD",
"Landscape",
"Lens Flare",
"Macro",
"Polaroid",
"Photoshoot",
"Portrait",
"Studio Lighting",
"Vintage",
"War Photography",
"White Balance",
@ -110,6 +114,7 @@
"Color",
[
"Beautiful Lighting",
"Cold Color Palette",
"Colorful",
"Dynamic Lighting",
"Electric Colors",
@ -144,6 +149,7 @@
"Style of an artist or community",
[
"Artstation",
"trending on Artstation",
"by Agnes Lawrence Pelton",
"by Akihito Yoshida",
"by Andy Warhol",
@ -156,6 +162,7 @@
"by Claude Monet",
"by David Mann",
"by Diego Velázquez",
"by Disney Animation Studios",
"by Édouard Manet",
"by Frida Kahlo",
"by Georgia O'Keeffe",
@ -177,8 +184,11 @@
"by Paul Klee",
"by Pablo Picasso",
"by Pierre-Auguste Renoir",
"by Pixar Animation Studios",
"by Rembrandt",
"by Richard Dadd",
"by Rossdraws",
"by Sam Does Arts",
"by Sandro Botticelli",
"by Salvador Dalí",
"by Tivadar Csontváry Kosztka",
@ -187,5 +197,36 @@
"by Vincent van Gogh",
"by wlop"
]
],
[
"CGI Software",
[
"3D Model",
"3D Sculpt",
"3Ds Max Model",
"Blender Model",
"Cinema4d Model",
"Maya Model",
"Unreal Engine",
"Zbrush Sculpt"
]
],
[
"CGI Rendering",
[
"3D Render",
"Corona Render",
"Creature Design",
"Cycles Render",
"Detailed Render",
"Environment Design",
"Intricate Environment",
"LSD Render",
"Octane Render",
"PBR",
"Glass Caustics",
"Global Illumination",
"Subsurface Scattering"
]
]
]