Merge pull request #86 from cmdr2/main

Merge main
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cmdr2 2022-09-07 12:16:58 +05:30 committed by GitHub
commit 92a4f7adb8
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@ -97,9 +97,13 @@
"Glamor Shot", "Glamor Shot",
"Golden Hour", "Golden Hour",
"HD", "HD",
"Landscape",
"Lens Flare", "Lens Flare",
"Macro", "Macro",
"Polaroid", "Polaroid",
"Photoshoot",
"Portrait",
"Studio Lighting",
"Vintage", "Vintage",
"War Photography", "War Photography",
"White Balance", "White Balance",
@ -110,6 +114,7 @@
"Color", "Color",
[ [
"Beautiful Lighting", "Beautiful Lighting",
"Cold Color Palette",
"Colorful", "Colorful",
"Dynamic Lighting", "Dynamic Lighting",
"Electric Colors", "Electric Colors",
@ -144,6 +149,7 @@
"Style of an artist or community", "Style of an artist or community",
[ [
"Artstation", "Artstation",
"trending on Artstation",
"by Agnes Lawrence Pelton", "by Agnes Lawrence Pelton",
"by Akihito Yoshida", "by Akihito Yoshida",
"by Andy Warhol", "by Andy Warhol",
@ -156,6 +162,7 @@
"by Claude Monet", "by Claude Monet",
"by David Mann", "by David Mann",
"by Diego Velázquez", "by Diego Velázquez",
"by Disney Animation Studios",
"by Édouard Manet", "by Édouard Manet",
"by Frida Kahlo", "by Frida Kahlo",
"by Georgia O'Keeffe", "by Georgia O'Keeffe",
@ -177,8 +184,11 @@
"by Paul Klee", "by Paul Klee",
"by Pablo Picasso", "by Pablo Picasso",
"by Pierre-Auguste Renoir", "by Pierre-Auguste Renoir",
"by Pixar Animation Studios",
"by Rembrandt", "by Rembrandt",
"by Richard Dadd", "by Richard Dadd",
"by Rossdraws",
"by Sam Does Arts",
"by Sandro Botticelli", "by Sandro Botticelli",
"by Salvador Dalí", "by Salvador Dalí",
"by Tivadar Csontváry Kosztka", "by Tivadar Csontváry Kosztka",
@ -187,5 +197,36 @@
"by Vincent van Gogh", "by Vincent van Gogh",
"by wlop" "by wlop"
] ]
],
[
"CGI Software",
[
"3D Model",
"3D Sculpt",
"3Ds Max Model",
"Blender Model",
"Cinema4d Model",
"Maya Model",
"Unreal Engine",
"Zbrush Sculpt"
]
],
[
"CGI Rendering",
[
"3D Render",
"Corona Render",
"Creature Design",
"Cycles Render",
"Detailed Render",
"Environment Design",
"Intricate Environment",
"LSD Render",
"Octane Render",
"PBR",
"Glass Caustics",
"Global Illumination",
"Subsurface Scattering"
]
] ]
] ]