mirror of
https://github.com/easydiffusion/easydiffusion.git
synced 2025-08-09 15:55:01 +02:00
Revert "Merge pull request #1874 from AvidGameFan/inpaint_mask_size"
This reverts commitf737921eaa
, reversing changes made tob12a6b9537
.
This commit is contained in:
@ -557,17 +557,14 @@ class ImageEditor {
|
||||
if (width == this.width && height == this.height) {
|
||||
return
|
||||
}
|
||||
//The below code tries to limit the size of the image to fit within the editor window.
|
||||
//However, at this time, this causes problems with a mis-match between the mask size and
|
||||
//the requested image size. For now, allow the drawing/inpaint window to be as large
|
||||
//as necessary.
|
||||
|
||||
if (width > height) {
|
||||
var max_size = width; //Math.min(parseInt(window.innerWidth * 0.9), width)
|
||||
var max_size = Math.min(parseInt(window.innerWidth * 0.9), width, 768)
|
||||
var multiplier = max_size / width
|
||||
width = (multiplier * width).toFixed()
|
||||
height = (multiplier * height).toFixed()
|
||||
} else {
|
||||
var max_size = height; //Math.min(parseInt(window.innerHeight * 0.9), height)
|
||||
var max_size = Math.min(parseInt(window.innerHeight * 0.9), height, 768)
|
||||
var multiplier = max_size / height
|
||||
width = (multiplier * width).toFixed()
|
||||
height = (multiplier * height).toFixed()
|
||||
|
@ -623,13 +623,6 @@ function onUseAsInputClick(req, img) {
|
||||
initImagePreview.src = imgData
|
||||
|
||||
maskSetting.checked = false
|
||||
|
||||
//Force the image settings size to match the input, as inpaint currently only works correctly
|
||||
//if input image and generate sizes match.
|
||||
addImageSizeOption(img.naturalWidth);
|
||||
addImageSizeOption(img.naturalHeight);
|
||||
widthField.value = img.naturalWidth;
|
||||
heightField.value = img.naturalHeight;
|
||||
}
|
||||
|
||||
function onUseForControlnetClick(req, img) {
|
||||
|
Reference in New Issue
Block a user