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changelog
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Our focus continues to remain on an easy installation experience, and an easy user-interface. While still remaining pretty powerful, in terms of features and speed.
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### Detailed changelog
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* 3.0.1 - 14 Aug 2023 - Slider to change the image dimensions proportionally (in Image Settings). Thanks @JeLuf.
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* 3.0.1 - 14 Aug 2023 - Show an error to the user if an embedding isn't compatible with the model, instead of failing silently without informing the user. Thanks @JeLuf.
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* 3.0.1 - 14 Aug 2023 - Disable watermarking for SDXL img2img. Thanks @AvidGameFan.
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* 3.0.0 - 3 Aug 2023 - Enabled diffusers for everyone by default. The old v2 engine can be used by disabling the "Use v3 engine" option in the Settings tab.
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* 2.5.48 - 1 Aug 2023 - (beta-only) Full support for ControlNets. You can select a control image to guide the AI. You can pick a filter to pre-process the image, and one of the known (or custom) controlnet models. Supports `OpenPose`, `Canny`, `Straight Lines`, `Depth`, `Line Art`, `Scribble`, `Soft Edge`, `Shuffle` and `Segment`.
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* 2.5.47 - 30 Jul 2023 - An option to use `Strict Mask Border` while inpainting, to avoid touching areas outside the mask. But this might show a slight outline of the mask, which you will have to touch up separately.
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<h1>
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<img id="logo_img" src="/media/images/icon-512x512.png" >
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Easy Diffusion
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<small><span id="version">v3.0.0</span> <span id="updateBranchLabel"></span></small>
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<small><span id="version">v3.0.1</span> <span id="updateBranchLabel"></span></small>
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</h1>
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</div>
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<div id="server-status">
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