- fixed tab widget to use id instead of label
- added attribute names for describtion (label) in xul_io, to export them as single attributes not comma-sep. as options
- added translate: true to description/label title
--> xet-files need to be dumped new, to get the tab-ids
--> seems like describtion value is translated unconditional, it should only be translated if no_lang attribute is not set or false, while label attribute is always translated (Andreas?)
- All attributes of the widgets are now parsed from XML before the widget itself is created.
These attributes plus all default values are then added to an associative array. The associative array is passed as second parameter to the init function of et2_widget, but is also available as this.options *after* the constructor of the et2_widget baseclass has been called.
The et2_widget constructor also calls a function parseArrayMgrAttrs(_attrs) - in this function widget implementations can read the values from e.g. the content and validation_errors array and merge it into the given _attrs associative array.
After the complete internal widgettree is completely loaded and created the "loadingFinished" function gets called and invokes all given setter functions. After that it "glues" the DOM tree together. This should also (I didn't measure it) be a bit faster than before, when the DOM-Tree was created on the fly.
Please have a look at the changes of the et2_textbox widget to see how this affects writing widgets.
Note: The "id" property is copied to the object scope on the top of the et2_widget constructor.
- When widgets are cloned the "options" array gets passed along to the newly created widget. This means that changes made on the widgets during runtime are not automatically copied to the clone - as this didn't happen anyhow it is not a really disadvantage.
On the other side there should be no difference between widgets directly inside the "overlay" xet tag and widgets which are inside instanciated templates.
- The selbox widget doesn't work anymore - it relied on the loadAttributes function which isn't available anymore. et2_selbox should use the parseArrayMgrAttrs function to access
- I've commented out some of the "validator"-code in etemplate2.js as it created some error messages when destroying the widget tree.
- Added system for readonlys: Readonly is passed in constructor as third parameter. If a widget class is registerd with "[type]_ro" (see et2_textbox for example) this one is created
- Added new 'valueWidget' base class which introduces the 'value' attribute and implements auto loading from the content array
- Implemented readonly attribute for buttons and textboxes
- Added test for textbox
- Added baseWidget and inputWidget classes
- Implemented attribute system
- Implemented statustext as a test for the attribute system
- Ported csv_split function to JS
- Implemented system for the legacy options
- Added function for iterating over the widget tree
- Added indexOf function for IE compatiblity - this and some other code is redundant to that in egw_action_common.js - Probably this code should be merged into jsapi and jsapi.js should be cleaned up and splitted into multiple files
- Implemented template widget
- Implemented dummy implementation of description widget
- Improved et2_placeholder - it now shows all properties set for that placeholder
- Improved and extended test page
- Improved interface system in et2_inheritance.js - each object derrived from Class now has a instanceOf function which checks, whether the object is either an instance of the given class or implements the given interface (same behaviour as instanceOf in Java)
- Widgets can now define which other widget classes are allowed inside of them