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Use SO_RCVBUF to reduce local resource usage
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parent
c8148970e9
commit
a1dda3c70e
15
endlessh.c
15
endlessh.c
@ -85,6 +85,15 @@ client_new(int fd, long long send_next)
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c->next = 0;
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c->fd = fd;
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/* Set the smallest possible recieve buffer. This reduces local
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* resource usage and slows down the remote end.
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*/
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int value = 1;
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int r = setsockopt(fd, SOL_SOCKET, SO_RCVBUF, &value, sizeof(value));
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logmsg(LOG_DEBUG, "setsockopt(%d, SO_RCVBUF, %d) = %d", fd, value, r);
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if (r == -1)
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logmsg(LOG_DEBUG, "errno = %d, %s", errno, strerror(errno));
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/* Get IP address */
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struct sockaddr_storage addr;
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socklen_t len = sizeof(addr);
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@ -499,7 +508,7 @@ server_create(int port)
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/* Socket options are best effort, allowed to fail */
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value = 1;
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r = setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &value, sizeof(value));
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logmsg(LOG_DEBUG, "setsockopt(SO_REUSEADDR, true) = %d", r);
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logmsg(LOG_DEBUG, "setsockopt(%d, SO_REUSEADDR, true) = %d", s, r);
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if (r == -1)
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logmsg(LOG_DEBUG, "errno = %d, %s", errno, strerror(errno));
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@ -509,11 +518,11 @@ server_create(int port)
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.sin6_addr = in6addr_any
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};
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r = bind(s, (void *)&addr, sizeof(addr));
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logmsg(LOG_DEBUG, "bind(port=%d) = %d", port, r);
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logmsg(LOG_DEBUG, "bind(%d, port=%d) = %d", s, port, r);
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if (r == -1) die();
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r = listen(s, INT_MAX);
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logmsg(LOG_DEBUG, "listen() = %d", r);
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logmsg(LOG_DEBUG, "listen(%d) = %d", s, r);
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if (r == -1) die();
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return s;
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