mirror of
https://github.com/fatedier/frp.git
synced 2024-12-17 12:10:40 +01:00
all: fix bug when client shutdown and reconnect, server response already use
1. if client is offline, server will release all resources 2. use a graceful method to shutdown go net.Listeners 3. add closeFlag for Conn, so startHeartBeat func can exit correctly now
This commit is contained in:
parent
0f7271312a
commit
26479cf92a
@ -1,11 +1,9 @@
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go_import_path: github.com/fatedier/frp
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sudo: false
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language: go
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go:
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- 1.4.2
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- 1.5.2
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- tip
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install:
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- make
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@ -2,6 +2,7 @@ package main
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import (
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"encoding/json"
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"fmt"
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"io"
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"sync"
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"time"
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@ -18,8 +19,8 @@ var isHeartBeatContinue bool = true
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func ControlProcess(cli *client.ProxyClient, wait *sync.WaitGroup) {
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defer wait.Done()
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c := loginToServer(cli)
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if c == nil {
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c, err := loginToServer(cli)
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if err != nil {
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log.Error("ProxyName [%s], connect to server failed!", cli.Name)
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return
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}
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@ -34,15 +35,15 @@ func ControlProcess(cli *client.ProxyClient, wait *sync.WaitGroup) {
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var sleepTime time.Duration = 1
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for {
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log.Debug("ProxyName [%s], try to reconnect to server[%s:%d]...", cli.Name, client.ServerAddr, client.ServerPort)
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tmpConn := loginToServer(cli)
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if tmpConn != nil {
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tmpConn, err := loginToServer(cli)
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if err == nil {
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c.Close()
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c = tmpConn
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break
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}
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if sleepTime < 60 {
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sleepTime++
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sleepTime = sleepTime * 2
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}
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time.Sleep(sleepTime * time.Second)
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}
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@ -56,15 +57,11 @@ func ControlProcess(cli *client.ProxyClient, wait *sync.WaitGroup) {
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}
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}
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func loginToServer(cli *client.ProxyClient) (connection *conn.Conn) {
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c := &conn.Conn{}
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connection = nil
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for i := 0; i < 1; i++ {
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err := c.ConnectServer(client.ServerAddr, client.ServerPort)
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func loginToServer(cli *client.ProxyClient) (c *conn.Conn, err error) {
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c, err = conn.ConnectServer(client.ServerAddr, client.ServerPort)
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if err != nil {
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log.Error("ProxyName [%s], connect to server [%s:%d] error, %v", cli.Name, client.ServerAddr, client.ServerPort, err)
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break
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return
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}
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req := &msg.ClientCtlReq{
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@ -76,51 +73,46 @@ func loginToServer(cli *client.ProxyClient) (connection *conn.Conn) {
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err = c.Write(string(buf) + "\n")
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if err != nil {
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log.Error("ProxyName [%s], write to server error, %v", cli.Name, err)
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break
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return
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}
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res, err := c.ReadLine()
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if err != nil {
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log.Error("ProxyName [%s], read from server error, %v", cli.Name, err)
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break
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return
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}
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log.Debug("ProxyName [%s], read [%s]", cli.Name, res)
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clientCtlRes := &msg.ClientCtlRes{}
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if err = json.Unmarshal([]byte(res), &clientCtlRes); err != nil {
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log.Error("ProxyName [%s], format server response error, %v", cli.Name, err)
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break
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return
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}
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if clientCtlRes.Code != 0 {
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log.Error("ProxyName [%s], start proxy error, %s", cli.Name, clientCtlRes.Msg)
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break
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return c, fmt.Errorf("%s", clientCtlRes.Msg)
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}
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connection = c
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go startHeartBeat(connection)
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go startHeartBeat(c)
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log.Debug("ProxyName [%s], connect to server[%s:%d] success!", cli.Name, client.ServerAddr, client.ServerPort)
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}
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if connection == nil {
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c.Close()
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}
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return
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}
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func startHeartBeat(con *conn.Conn) {
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isHeartBeatContinue = true
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func startHeartBeat(c *conn.Conn) {
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log.Debug("Start to send heartbeat")
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for {
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time.Sleep(time.Duration(client.HeartBeatInterval) * time.Second)
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if isHeartBeatContinue {
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err := con.Write("\n")
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if !c.IsClosed() {
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err := c.Write("\n")
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if err != nil {
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log.Error("Send hearbeat to server failed! Err:%s", err.Error())
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continue
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}
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} else {
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break
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}
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}
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log.Info("heartbeat exit")
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}
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@ -75,8 +75,9 @@ func controlWorker(c *conn.Conn) {
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serverCtlReq := &msg.ClientCtlReq{}
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serverCtlReq.Type = consts.WorkConn
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for {
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_, isStop := s.WaitUserConn()
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if isStop {
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closeFlag := s.WaitUserConn()
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if closeFlag {
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log.Debug("ProxyName [%s], goroutine for dealing user conn is closed", s.Name)
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break
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}
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buf, _ := json.Marshal(serverCtlReq)
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@ -90,7 +91,7 @@ func controlWorker(c *conn.Conn) {
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log.Debug("ProxyName [%s], write to client to add work conn success", s.Name)
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}
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log.Error("ProxyName [%s], I'm dead!", s.Name)
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log.Info("ProxyName [%s], I'm dead!", s.Name)
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return
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}
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@ -152,26 +153,25 @@ func readControlMsgFromClient(s *server.ProxyServer, c *conn.Conn) {
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isContinueRead := true
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f := func() {
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isContinueRead = false
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s.StopWaitUserConn()
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c.Close()
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s.Close()
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}
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timer := time.AfterFunc(time.Duration(server.HeartBeatTimeout)*time.Second, f)
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defer timer.Stop()
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for isContinueRead {
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content, err := c.ReadLine()
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//log.Debug("Receive msg from client! content:%s", content)
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_, err := c.ReadLine()
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if err != nil {
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if err == io.EOF {
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log.Warn("Server detect client[%s] is dead!", s.Name)
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s.StopWaitUserConn()
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log.Warn("ProxyName [%s], client is dead!", s.Name)
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c.Close()
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s.Close()
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break
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}
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log.Error("ProxyName [%s], read error:%s", s.Name, err.Error())
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log.Error("ProxyName [%s], read error: %v", s.Name, err)
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continue
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}
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if content == "\n" {
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timer.Reset(time.Duration(server.HeartBeatTimeout) * time.Second)
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}
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}
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}
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@ -16,8 +16,7 @@ type ProxyClient struct {
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}
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func (p *ProxyClient) GetLocalConn() (c *conn.Conn, err error) {
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c = &conn.Conn{}
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err = c.ConnectServer("127.0.0.1", p.LocalPort)
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c, err = conn.ConnectServer("127.0.0.1", p.LocalPort)
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if err != nil {
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log.Error("ProxyName [%s], connect to local port error, %v", p.Name, err)
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}
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@ -25,14 +24,13 @@ func (p *ProxyClient) GetLocalConn() (c *conn.Conn, err error) {
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}
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func (p *ProxyClient) GetRemoteConn(addr string, port int64) (c *conn.Conn, err error) {
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c = &conn.Conn{}
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defer func() {
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if err != nil {
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c.Close()
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}
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}()
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err = c.ConnectServer(addr, port)
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c, err = conn.ConnectServer(addr, port)
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if err != nil {
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log.Error("ProxyName [%s], connect to server [%s:%d] error, %v", p.Name, addr, port, err)
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return
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@ -14,35 +14,34 @@ type ProxyServer struct {
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Passwd string
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BindAddr string
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ListenPort int64
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Status int64
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Listener *conn.Listener // accept new connection from remote users
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CtlMsgChan chan int64 // every time accept a new user conn, put "1" to the channel
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StopBlockChan chan int64 // put any number to the channel, if you want to stop wait user conn
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CliConnChan chan *conn.Conn // get client conns from control goroutine
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UserConnList *list.List // store user conns
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Mutex sync.Mutex
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listener *conn.Listener // accept new connection from remote users
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ctlMsgChan chan int64 // every time accept a new user conn, put "1" to the channel
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userConnList *list.List // store user conns
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mutex sync.Mutex
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}
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func (p *ProxyServer) Init() {
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p.Status = consts.Idle
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p.CtlMsgChan = make(chan int64)
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p.StopBlockChan = make(chan int64)
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p.CliConnChan = make(chan *conn.Conn)
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p.UserConnList = list.New()
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p.ctlMsgChan = make(chan int64)
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p.userConnList = list.New()
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}
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func (p *ProxyServer) Lock() {
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p.Mutex.Lock()
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p.mutex.Lock()
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}
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func (p *ProxyServer) Unlock() {
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p.Mutex.Unlock()
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p.mutex.Unlock()
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}
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// start listening for user conns
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func (p *ProxyServer) Start() (err error) {
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p.Listener, err = conn.Listen(p.BindAddr, p.ListenPort)
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p.Init()
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p.listener, err = conn.Listen(p.BindAddr, p.ListenPort)
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if err != nil {
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return err
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}
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@ -53,10 +52,15 @@ func (p *ProxyServer) Start() (err error) {
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go func() {
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for {
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// block
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c := p.Listener.GetConn()
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// if listener is closed, get nil
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c := p.listener.GetConn()
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if c == nil {
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log.Info("ProxyName [%s], listener is closed", p.Name)
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return
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}
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log.Debug("ProxyName [%s], get one new user conn [%s]", p.Name, c.GetRemoteAddr())
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// put to list
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// insert into list
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p.Lock()
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if p.Status != consts.Working {
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log.Debug("ProxyName [%s] is not working, new user conn close", p.Name)
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@ -64,25 +68,29 @@ func (p *ProxyServer) Start() (err error) {
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p.Unlock()
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return
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}
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p.UserConnList.PushBack(c)
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p.userConnList.PushBack(c)
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p.Unlock()
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// put msg to control conn
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p.CtlMsgChan <- 1
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p.ctlMsgChan <- 1
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}
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}()
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// start another goroutine for join two conns from client and user
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go func() {
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for {
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cliConn := <-p.CliConnChan
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cliConn, ok := <-p.CliConnChan
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if !ok {
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return
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}
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p.Lock()
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element := p.UserConnList.Front()
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element := p.userConnList.Front()
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var userConn *conn.Conn
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if element != nil {
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userConn = element.Value.(*conn.Conn)
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p.UserConnList.Remove(element)
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p.userConnList.Remove(element)
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} else {
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cliConn.Close()
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p.Unlock()
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@ -104,21 +112,19 @@ func (p *ProxyServer) Start() (err error) {
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func (p *ProxyServer) Close() {
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p.Lock()
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p.Status = consts.Idle
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p.CtlMsgChan = make(chan int64)
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p.CliConnChan = make(chan *conn.Conn)
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p.UserConnList = list.New()
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p.listener.Close()
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close(p.ctlMsgChan)
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close(p.CliConnChan)
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p.userConnList = list.New()
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p.Unlock()
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}
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func (p *ProxyServer) WaitUserConn() (res int64, isStop bool) {
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select {
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case res = <-p.CtlMsgChan:
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return res, false
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case <-p.StopBlockChan:
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return 0, true
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}
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}
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func (p *ProxyServer) WaitUserConn() (closeFlag bool) {
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closeFlag = false
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func (p *ProxyServer) StopWaitUserConn() {
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p.StopBlockChan <- 1
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_, ok := <-p.ctlMsgChan
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if !ok {
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closeFlag = true
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}
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return
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}
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@ -11,33 +11,87 @@ import (
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)
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type Listener struct {
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Addr net.Addr
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Conns chan *Conn
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addr net.Addr
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l *net.TCPListener
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conns chan *Conn
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closeFlag bool
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}
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// wait util get one
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func Listen(bindAddr string, bindPort int64) (l *Listener, err error) {
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tcpAddr, err := net.ResolveTCPAddr("tcp4", fmt.Sprintf("%s:%d", bindAddr, bindPort))
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listener, err := net.ListenTCP("tcp", tcpAddr)
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if err != nil {
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return l, err
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}
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l = &Listener{
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addr: listener.Addr(),
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l: listener,
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conns: make(chan *Conn),
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closeFlag: false,
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}
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go func() {
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for {
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conn, err := l.l.AcceptTCP()
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if err != nil {
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if l.closeFlag {
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return
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}
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continue
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}
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c := &Conn{
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TcpConn: conn,
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closeFlag: false,
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}
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c.Reader = bufio.NewReader(c.TcpConn)
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l.conns <- c
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}
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}()
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return l, err
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}
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// wait util get one new connection or close
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// if listener is closed, return nil
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func (l *Listener) GetConn() (conn *Conn) {
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conn = <-l.Conns
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var ok bool
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conn, ok = <-l.conns
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if !ok {
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return nil
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}
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return conn
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}
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func (l *Listener) Close() {
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if l.l != nil && l.closeFlag == false {
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l.closeFlag = true
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l.l.Close()
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close(l.conns)
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}
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}
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// wrap for TCPConn
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type Conn struct {
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TcpConn *net.TCPConn
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Reader *bufio.Reader
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closeFlag bool
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}
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func (c *Conn) ConnectServer(host string, port int64) (err error) {
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func ConnectServer(host string, port int64) (c *Conn, err error) {
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c = &Conn{}
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servertAddr, err := net.ResolveTCPAddr("tcp4", fmt.Sprintf("%s:%d", host, port))
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if err != nil {
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return err
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return
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}
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conn, err := net.DialTCP("tcp", nil, servertAddr)
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if err != nil {
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return err
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return
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}
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c.TcpConn = conn
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c.Reader = bufio.NewReader(c.TcpConn)
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return nil
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c.closeFlag = false
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return c, nil
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}
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func (c *Conn) GetRemoteAddr() (addr string) {
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@ -50,6 +104,9 @@ func (c *Conn) GetLocalAddr() (addr string) {
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func (c *Conn) ReadLine() (buff string, err error) {
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buff, err = c.Reader.ReadString('\n')
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if err == io.EOF {
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c.closeFlag = true
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}
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return buff, err
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}
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@ -60,40 +117,16 @@ func (c *Conn) Write(content string) (err error) {
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func (c *Conn) Close() {
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if c.TcpConn != nil {
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c.closeFlag = true
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c.TcpConn.Close()
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}
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}
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func Listen(bindAddr string, bindPort int64) (l *Listener, err error) {
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tcpAddr, err := net.ResolveTCPAddr("tcp4", fmt.Sprintf("%s:%d", bindAddr, bindPort))
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listener, err := net.ListenTCP("tcp", tcpAddr)
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if err != nil {
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return l, err
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func (c *Conn) IsClosed() bool {
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return c.closeFlag
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}
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l = &Listener{
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Addr: listener.Addr(),
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Conns: make(chan *Conn),
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}
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go func() {
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for {
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conn, err := listener.AcceptTCP()
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if err != nil {
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continue
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}
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c := &Conn{
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TcpConn: conn,
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}
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c.Reader = bufio.NewReader(c.TcpConn)
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l.Conns <- c
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}
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}()
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return l, err
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}
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// will block until conn close
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// will block until connection close
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func Join(c1 *Conn, c2 *Conn) {
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var wait sync.WaitGroup
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pipe := func(to *Conn, from *Conn) {
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