netbird/client/internal/peer/conn.go

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package peer
import (
"context"
"math/rand"
"net"
"os"
Feature/add iOS support (#1244) * starting engine by passing file descriptor on engine start * inject logger that does not compile * logger and first client * first working connection * support for routes and working connection * small refactor for better code quality in swift * trying to add DNS * fix * updated * fix route deletion * trying to bind the DNS resolver dialer to an interface * use dns.Client.Exchange * fix metadata send on startup * switching between client to query upstream * fix panic on no dns response * fix after merge changes * add engine ready listener * replace engine listener with connection listener * disable relay connection for iOS until proxy is refactored into bind * Extract private upstream for iOS and fix function headers for other OS * Update mock Server * Fix dns server and upstream tests * Fix engine null pointer with mobile dependencies for other OS * Revert back to disabling upstream on no response * Fix some of the remarks from the linter * Fix linter * re-arrange duration calculation * revert exported HostDNSConfig * remove unused engine listener * remove development logs * refactor dns code and interface name propagation * clean dns server test * disable upstream deactivation for iOS * remove files after merge * fix dns server darwin * fix server mock * fix build flags * move service listen back to initialize * add wgInterface to hostManager initialization on android * fix typo and remove unused function * extract upstream exchange for ios and rest * remove todo * separate upstream logic to ios file * Fix upstream test * use interface and embedded struct for upstream * set properly upstream client * remove placeholder * remove ios specific attributes * fix upstream test * merge ipc parser and wg configurer for mobile * fix build annotation * use json for DNS settings handover through gomobile * add logs for DNS json string * bring back check on ios for private upstream * remove wrong (and unused) line * fix wrongly updated comments on DNSSetting export --------- Co-authored-by: Maycon Santos <mlsmaycon@gmail.com>
2023-12-18 11:46:58 +01:00
"runtime"
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"strings"
"sync"
"time"
"github.com/pion/ice/v3"
log "github.com/sirupsen/logrus"
"golang.zx2c4.com/wireguard/wgctrl/wgtypes"
"github.com/netbirdio/netbird/client/iface"
"github.com/netbirdio/netbird/client/iface/configurer"
"github.com/netbirdio/netbird/client/iface/wgproxy"
"github.com/netbirdio/netbird/client/internal/peer/guard"
icemaker "github.com/netbirdio/netbird/client/internal/peer/ice"
"github.com/netbirdio/netbird/client/internal/stdnet"
relayClient "github.com/netbirdio/netbird/relay/client"
"github.com/netbirdio/netbird/route"
nbnet "github.com/netbirdio/netbird/util/net"
)
type ConnPriority int
const (
defaultWgKeepAlive = 25 * time.Second
connPriorityRelay ConnPriority = 1
connPriorityICETurn ConnPriority = 1
connPriorityICEP2P ConnPriority = 2
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)
type WgConfig struct {
WgListenPort int
RemoteKey string
WgInterface iface.IWGIface
AllowedIps string
PreSharedKey *wgtypes.Key
}
// ConnConfig is a peer Connection configuration
type ConnConfig struct {
// Key is a public key of a remote peer
Key string
// LocalKey is a public key of a local peer
LocalKey string
Timeout time.Duration
WgConfig WgConfig
LocalWgPort int
// RosenpassPubKey is this peer's Rosenpass public key
RosenpassPubKey []byte
// RosenpassPubKey is this peer's RosenpassAddr server address (IP:port)
RosenpassAddr string
// ICEConfig ICE protocol configuration
ICEConfig icemaker.Config
}
type WorkerCallbacks struct {
OnRelayReadyCallback func(info RelayConnInfo)
OnRelayStatusChanged func(ConnStatus)
OnICEConnReadyCallback func(ConnPriority, ICEConnInfo)
OnICEStatusChanged func(ConnStatus)
}
type Conn struct {
log *log.Entry
mu sync.Mutex
ctx context.Context
ctxCancel context.CancelFunc
config ConnConfig
statusRecorder *Status
signaler *Signaler
relayManager *relayClient.Manager
allowedIP net.IP
allowedNet string
handshaker *Handshaker
onConnected func(remoteWireGuardKey string, remoteRosenpassPubKey []byte, wireGuardIP string, remoteRosenpassAddr string)
onDisconnected func(remotePeer string, wgIP string)
statusRelay *AtomicConnStatus
statusICE *AtomicConnStatus
currentConnPriority ConnPriority
opened bool // this flag is used to prevent close in case of not opened connection
workerICE *WorkerICE
workerRelay *WorkerRelay
connIDRelay nbnet.ConnectionID
connIDICE nbnet.ConnectionID
beforeAddPeerHooks []nbnet.AddHookFunc
afterRemovePeerHooks []nbnet.RemoveHookFunc
wgProxyICE wgproxy.Proxy
wgProxyRelay wgproxy.Proxy
guard *guard.Guard
}
// NewConn creates a new not opened Conn to the remote peer.
// To establish a connection run Conn.Open
func NewConn(engineCtx context.Context, config ConnConfig, statusRecorder *Status, signaler *Signaler, iFaceDiscover stdnet.ExternalIFaceDiscover, relayManager *relayClient.Manager, srWatcher *guard.SRWatcher) (*Conn, error) {
allowedIP, allowedNet, err := net.ParseCIDR(config.WgConfig.AllowedIps)
if err != nil {
log.Errorf("failed to parse allowedIPS: %v", err)
return nil, err
}
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ctx, ctxCancel := context.WithCancel(engineCtx)
connLog := log.WithField("peer", config.Key)
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var conn = &Conn{
log: connLog,
ctx: ctx,
ctxCancel: ctxCancel,
config: config,
statusRecorder: statusRecorder,
signaler: signaler,
relayManager: relayManager,
allowedIP: allowedIP,
allowedNet: allowedNet.String(),
statusRelay: NewAtomicConnStatus(),
statusICE: NewAtomicConnStatus(),
}
rFns := WorkerRelayCallbacks{
OnConnReady: conn.relayConnectionIsReady,
OnDisconnected: conn.onWorkerRelayStateDisconnected,
}
wFns := WorkerICECallbacks{
OnConnReady: conn.iCEConnectionIsReady,
OnStatusChanged: conn.onWorkerICEStateDisconnected,
}
ctrl := isController(config)
conn.workerRelay = NewWorkerRelay(connLog, ctrl, config, relayManager, rFns)
relayIsSupportedLocally := conn.workerRelay.RelayIsSupportedLocally()
conn.workerICE, err = NewWorkerICE(ctx, connLog, config, signaler, iFaceDiscover, statusRecorder, relayIsSupportedLocally, wFns)
if err != nil {
return nil, err
}
conn.handshaker = NewHandshaker(ctx, connLog, config, signaler, conn.workerICE, conn.workerRelay)
conn.handshaker.AddOnNewOfferListener(conn.workerRelay.OnNewOffer)
if os.Getenv("NB_FORCE_RELAY") != "true" {
conn.handshaker.AddOnNewOfferListener(conn.workerICE.OnNewOffer)
}
conn.guard = guard.NewGuard(connLog, ctrl, conn.isConnectedOnAllWay, config.Timeout, srWatcher)
go conn.handshaker.Listen()
return conn, nil
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}
// Open opens connection to the remote peer
// It will try to establish a connection using ICE and in parallel with relay. The higher priority connection type will
// be used.
func (conn *Conn) Open() {
conn.log.Debugf("open connection to peer")
conn.mu.Lock()
defer conn.mu.Unlock()
conn.opened = true
peerState := State{
PubKey: conn.config.Key,
IP: strings.Split(conn.config.WgConfig.AllowedIps, "/")[0],
ConnStatusUpdate: time.Now(),
ConnStatus: StatusDisconnected,
Mux: new(sync.RWMutex),
}
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err := conn.statusRecorder.UpdatePeerState(peerState)
if err != nil {
conn.log.Warnf("error while updating the state err: %v", err)
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}
go conn.startHandshakeAndReconnect(conn.ctx)
}
func (conn *Conn) startHandshakeAndReconnect(ctx context.Context) {
conn.waitInitialRandomSleepTime(ctx)
err := conn.handshaker.sendOffer()
if err != nil {
conn.log.Errorf("failed to send initial offer: %v", err)
}
go conn.guard.Start(ctx)
go conn.listenGuardEvent(ctx)
}
// Close closes this peer Conn issuing a close event to the Conn closeCh
func (conn *Conn) Close() {
conn.mu.Lock()
defer conn.mu.Unlock()
conn.log.Infof("close peer connection")
conn.ctxCancel()
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if !conn.opened {
conn.log.Debugf("ignore close connection to peer")
return
}
conn.workerRelay.DisableWgWatcher()
conn.workerRelay.CloseConn()
conn.workerICE.Close()
if conn.wgProxyRelay != nil {
err := conn.wgProxyRelay.CloseConn()
if err != nil {
conn.log.Errorf("failed to close wg proxy for relay: %v", err)
}
conn.wgProxyRelay = nil
}
if conn.wgProxyICE != nil {
err := conn.wgProxyICE.CloseConn()
if err != nil {
conn.log.Errorf("failed to close wg proxy for ice: %v", err)
}
conn.wgProxyICE = nil
}
if err := conn.removeWgPeer(); err != nil {
conn.log.Errorf("failed to remove wg endpoint: %v", err)
}
conn.freeUpConnID()
if conn.evalStatus() == StatusConnected && conn.onDisconnected != nil {
conn.onDisconnected(conn.config.WgConfig.RemoteKey, conn.config.WgConfig.AllowedIps)
}
conn.setStatusToDisconnected()
}
// OnRemoteAnswer handles an offer from the remote peer and returns true if the message was accepted, false otherwise
// doesn't block, discards the message if connection wasn't ready
func (conn *Conn) OnRemoteAnswer(answer OfferAnswer) bool {
conn.log.Debugf("OnRemoteAnswer, status ICE: %s, status relay: %s", conn.statusICE, conn.statusRelay)
return conn.handshaker.OnRemoteAnswer(answer)
}
// OnRemoteCandidate Handles ICE connection Candidate provided by the remote peer.
func (conn *Conn) OnRemoteCandidate(candidate ice.Candidate, haRoutes route.HAMap) {
conn.workerICE.OnRemoteCandidate(candidate, haRoutes)
}
func (conn *Conn) AddBeforeAddPeerHook(hook nbnet.AddHookFunc) {
conn.beforeAddPeerHooks = append(conn.beforeAddPeerHooks, hook)
}
func (conn *Conn) AddAfterRemovePeerHook(hook nbnet.RemoveHookFunc) {
conn.afterRemovePeerHooks = append(conn.afterRemovePeerHooks, hook)
}
// SetOnConnected sets a handler function to be triggered by Conn when a new connection to a remote peer established
func (conn *Conn) SetOnConnected(handler func(remoteWireGuardKey string, remoteRosenpassPubKey []byte, wireGuardIP string, remoteRosenpassAddr string)) {
conn.onConnected = handler
}
// SetOnDisconnected sets a handler function to be triggered by Conn when a connection to a remote disconnected
func (conn *Conn) SetOnDisconnected(handler func(remotePeer string, wgIP string)) {
conn.onDisconnected = handler
}
func (conn *Conn) OnRemoteOffer(offer OfferAnswer) bool {
conn.log.Debugf("OnRemoteOffer, on status ICE: %s, status Relay: %s", conn.statusICE, conn.statusRelay)
return conn.handshaker.OnRemoteOffer(offer)
}
// WgConfig returns the WireGuard config
func (conn *Conn) WgConfig() WgConfig {
return conn.config.WgConfig
}
// Status returns current status of the Conn
func (conn *Conn) Status() ConnStatus {
conn.mu.Lock()
defer conn.mu.Unlock()
return conn.evalStatus()
}
func (conn *Conn) GetKey() string {
return conn.config.Key
}
// configureConnection starts proxying traffic from/to local Wireguard and sets connection status to StatusConnected
func (conn *Conn) iCEConnectionIsReady(priority ConnPriority, iceConnInfo ICEConnInfo) {
conn.mu.Lock()
defer conn.mu.Unlock()
if conn.ctx.Err() != nil {
return
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}
conn.log.Debugf("ICE connection is ready")
if conn.currentConnPriority > priority {
conn.statusICE.Set(StatusConnected)
conn.updateIceState(iceConnInfo)
return
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}
conn.log.Infof("set ICE to active connection")
var (
ep *net.UDPAddr
wgProxy wgproxy.Proxy
err error
)
if iceConnInfo.RelayedOnLocal {
wgProxy, err = conn.newProxy(iceConnInfo.RemoteConn)
if err != nil {
conn.log.Errorf("failed to add turn net.Conn to local proxy: %v", err)
return
}
ep = wgProxy.EndpointAddr()
conn.wgProxyICE = wgProxy
} else {
directEp, err := net.ResolveUDPAddr("udp", iceConnInfo.RemoteConn.RemoteAddr().String())
if err != nil {
log.Errorf("failed to resolveUDPaddr")
conn.handleConfigurationFailure(err, nil)
return
}
ep = directEp
}
if err := conn.runBeforeAddPeerHooks(ep.IP); err != nil {
conn.log.Errorf("Before add peer hook failed: %v", err)
}
conn.workerRelay.DisableWgWatcher()
if conn.wgProxyRelay != nil {
conn.wgProxyRelay.Pause()
}
if wgProxy != nil {
wgProxy.Work()
}
if err = conn.configureWGEndpoint(ep); err != nil {
conn.handleConfigurationFailure(err, wgProxy)
return
}
wgConfigWorkaround()
conn.currentConnPriority = priority
conn.statusICE.Set(StatusConnected)
conn.updateIceState(iceConnInfo)
conn.doOnConnected(iceConnInfo.RosenpassPubKey, iceConnInfo.RosenpassAddr)
}
// todo review to make sense to handle connecting and disconnected status also?
func (conn *Conn) onWorkerICEStateDisconnected(newState ConnStatus) {
conn.mu.Lock()
defer conn.mu.Unlock()
if conn.ctx.Err() != nil {
return
}
conn.log.Tracef("ICE connection state changed to %s", newState)
if conn.wgProxyICE != nil {
if err := conn.wgProxyICE.CloseConn(); err != nil {
conn.log.Warnf("failed to close deprecated wg proxy conn: %v", err)
}
}
// switch back to relay connection
if conn.isReadyToUpgrade() {
conn.log.Debugf("ICE disconnected, set Relay to active connection")
conn.wgProxyRelay.Work()
if err := conn.configureWGEndpoint(conn.wgProxyRelay.EndpointAddr()); err != nil {
conn.log.Errorf("failed to switch to relay conn: %v", err)
}
conn.workerRelay.EnableWgWatcher(conn.ctx)
conn.currentConnPriority = connPriorityRelay
}
changed := conn.statusICE.Get() != newState && newState != StatusConnecting
conn.statusICE.Set(newState)
conn.guard.SetICEConnDisconnected(changed)
peerState := State{
PubKey: conn.config.Key,
ConnStatus: conn.evalStatus(),
Relayed: conn.isRelayed(),
ConnStatusUpdate: time.Now(),
}
err := conn.statusRecorder.UpdatePeerICEStateToDisconnected(peerState)
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if err != nil {
conn.log.Warnf("unable to set peer's state to disconnected ice, got error: %v", err)
}
}
func (conn *Conn) relayConnectionIsReady(rci RelayConnInfo) {
conn.mu.Lock()
defer conn.mu.Unlock()
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if conn.ctx.Err() != nil {
if err := rci.relayedConn.Close(); err != nil {
conn.log.Warnf("failed to close unnecessary relayed connection: %v", err)
}
return
}
conn.log.Debugf("Relay connection has been established, setup the WireGuard")
wgProxy, err := conn.newProxy(rci.relayedConn)
if err != nil {
conn.log.Errorf("failed to add relayed net.Conn to local proxy: %v", err)
return
}
conn.log.Infof("created new wgProxy for relay connection: %s", wgProxy.EndpointAddr().String())
if conn.iceP2PIsActive() {
conn.log.Debugf("do not switch to relay because current priority is: %v", conn.currentConnPriority)
conn.wgProxyRelay = wgProxy
conn.statusRelay.Set(StatusConnected)
conn.updateRelayStatus(rci.relayedConn.RemoteAddr().String(), rci.rosenpassPubKey)
return
}
if err := conn.runBeforeAddPeerHooks(wgProxy.EndpointAddr().IP); err != nil {
conn.log.Errorf("Before add peer hook failed: %v", err)
}
wgProxy.Work()
if err := conn.configureWGEndpoint(wgProxy.EndpointAddr()); err != nil {
if err := wgProxy.CloseConn(); err != nil {
conn.log.Warnf("Failed to close relay connection: %v", err)
}
conn.log.Errorf("Failed to update WireGuard peer configuration: %v", err)
return
}
conn.workerRelay.EnableWgWatcher(conn.ctx)
wgConfigWorkaround()
conn.currentConnPriority = connPriorityRelay
conn.statusRelay.Set(StatusConnected)
conn.wgProxyRelay = wgProxy
conn.updateRelayStatus(rci.relayedConn.RemoteAddr().String(), rci.rosenpassPubKey)
conn.log.Infof("start to communicate with peer via relay")
conn.doOnConnected(rci.rosenpassPubKey, rci.rosenpassAddr)
}
func (conn *Conn) onWorkerRelayStateDisconnected() {
conn.mu.Lock()
defer conn.mu.Unlock()
if conn.ctx.Err() != nil {
return
}
conn.log.Debugf("relay connection is disconnected")
if conn.currentConnPriority == connPriorityRelay {
conn.log.Debugf("clean up WireGuard config")
if err := conn.removeWgPeer(); err != nil {
conn.log.Errorf("failed to remove wg endpoint: %v", err)
}
}
if conn.wgProxyRelay != nil {
_ = conn.wgProxyRelay.CloseConn()
conn.wgProxyRelay = nil
}
changed := conn.statusRelay.Get() != StatusDisconnected
conn.statusRelay.Set(StatusDisconnected)
conn.guard.SetRelayedConnDisconnected(changed)
peerState := State{
PubKey: conn.config.Key,
ConnStatus: conn.evalStatus(),
Relayed: conn.isRelayed(),
ConnStatusUpdate: time.Now(),
}
if err := conn.statusRecorder.UpdatePeerRelayedStateToDisconnected(peerState); err != nil {
conn.log.Warnf("unable to save peer's state to Relay disconnected, got error: %v", err)
}
}
func (conn *Conn) listenGuardEvent(ctx context.Context) {
for {
select {
case <-conn.guard.Reconnect:
conn.log.Debugf("send offer to peer")
if err := conn.handshaker.SendOffer(); err != nil {
conn.log.Errorf("failed to send offer: %v", err)
}
case <-ctx.Done():
return
}
}
}
func (conn *Conn) configureWGEndpoint(addr *net.UDPAddr) error {
return conn.config.WgConfig.WgInterface.UpdatePeer(
conn.config.WgConfig.RemoteKey,
conn.config.WgConfig.AllowedIps,
defaultWgKeepAlive,
addr,
conn.config.WgConfig.PreSharedKey,
)
}
func (conn *Conn) updateRelayStatus(relayServerAddr string, rosenpassPubKey []byte) {
peerState := State{
PubKey: conn.config.Key,
ConnStatusUpdate: time.Now(),
ConnStatus: conn.evalStatus(),
Relayed: conn.isRelayed(),
RelayServerAddress: relayServerAddr,
RosenpassEnabled: isRosenpassEnabled(rosenpassPubKey),
}
err := conn.statusRecorder.UpdatePeerRelayedState(peerState)
if err != nil {
conn.log.Warnf("unable to save peer's Relay state, got error: %v", err)
}
}
func (conn *Conn) updateIceState(iceConnInfo ICEConnInfo) {
peerState := State{
PubKey: conn.config.Key,
ConnStatusUpdate: time.Now(),
ConnStatus: conn.evalStatus(),
Relayed: iceConnInfo.Relayed,
LocalIceCandidateType: iceConnInfo.LocalIceCandidateType,
RemoteIceCandidateType: iceConnInfo.RemoteIceCandidateType,
LocalIceCandidateEndpoint: iceConnInfo.LocalIceCandidateEndpoint,
RemoteIceCandidateEndpoint: iceConnInfo.RemoteIceCandidateEndpoint,
RosenpassEnabled: isRosenpassEnabled(iceConnInfo.RosenpassPubKey),
}
err := conn.statusRecorder.UpdatePeerICEState(peerState)
if err != nil {
conn.log.Warnf("unable to save peer's ICE state, got error: %v", err)
}
}
func (conn *Conn) setStatusToDisconnected() {
conn.statusRelay.Set(StatusDisconnected)
conn.statusICE.Set(StatusDisconnected)
peerState := State{
PubKey: conn.config.Key,
ConnStatus: StatusDisconnected,
ConnStatusUpdate: time.Now(),
Mux: new(sync.RWMutex),
}
err := conn.statusRecorder.UpdatePeerState(peerState)
if err != nil {
// pretty common error because by that time Engine can already remove the peer and status won't be available.
// todo rethink status updates
conn.log.Debugf("error while updating peer's state, err: %v", err)
}
if err := conn.statusRecorder.UpdateWireGuardPeerState(conn.config.Key, configurer.WGStats{}); err != nil {
conn.log.Debugf("failed to reset wireguard stats for peer: %s", err)
}
}
func (conn *Conn) doOnConnected(remoteRosenpassPubKey []byte, remoteRosenpassAddr string) {
if runtime.GOOS == "ios" {
runtime.GC()
}
if conn.onConnected != nil {
conn.onConnected(conn.config.Key, remoteRosenpassPubKey, conn.allowedNet, remoteRosenpassAddr)
}
}
func (conn *Conn) waitInitialRandomSleepTime(ctx context.Context) {
minWait := 100
maxWait := 800
duration := time.Duration(rand.Intn(maxWait-minWait)+minWait) * time.Millisecond
timeout := time.NewTimer(duration)
defer timeout.Stop()
select {
case <-ctx.Done():
case <-timeout.C:
}
}
func (conn *Conn) isRelayed() bool {
if conn.statusRelay.Get() == StatusDisconnected && (conn.statusICE.Get() == StatusDisconnected || conn.statusICE.Get() == StatusConnecting) {
return false
}
if conn.currentConnPriority == connPriorityICEP2P {
return false
}
return true
}
func (conn *Conn) evalStatus() ConnStatus {
if conn.statusRelay.Get() == StatusConnected || conn.statusICE.Get() == StatusConnected {
return StatusConnected
}
if conn.statusRelay.Get() == StatusConnecting || conn.statusICE.Get() == StatusConnecting {
return StatusConnecting
}
return StatusDisconnected
}
func (conn *Conn) isConnectedOnAllWay() (connected bool) {
conn.mu.Lock()
defer conn.mu.Unlock()
defer func() {
if !connected {
conn.logTraceConnState()
}
}()
if conn.statusICE.Get() == StatusDisconnected {
return false
}
if conn.workerRelay.IsRelayConnectionSupportedWithPeer() {
if conn.statusRelay.Get() != StatusConnected {
return false
}
}
return true
}
func (conn *Conn) runBeforeAddPeerHooks(ip net.IP) error {
conn.connIDICE = nbnet.GenerateConnID()
for _, hook := range conn.beforeAddPeerHooks {
if err := hook(conn.connIDICE, ip); err != nil {
return err
}
}
return nil
}
func (conn *Conn) freeUpConnID() {
if conn.connIDRelay != "" {
for _, hook := range conn.afterRemovePeerHooks {
if err := hook(conn.connIDRelay); err != nil {
conn.log.Errorf("After remove peer hook failed: %v", err)
}
}
conn.connIDRelay = ""
}
if conn.connIDICE != "" {
for _, hook := range conn.afterRemovePeerHooks {
if err := hook(conn.connIDICE); err != nil {
conn.log.Errorf("After remove peer hook failed: %v", err)
}
}
conn.connIDICE = ""
}
}
func (conn *Conn) newProxy(remoteConn net.Conn) (wgproxy.Proxy, error) {
conn.log.Debugf("setup proxied WireGuard connection")
udpAddr := &net.UDPAddr{
IP: conn.allowedIP,
Port: conn.config.WgConfig.WgListenPort,
}
wgProxy := conn.config.WgConfig.WgInterface.GetProxy()
if err := wgProxy.AddTurnConn(conn.ctx, udpAddr, remoteConn); err != nil {
conn.log.Errorf("failed to add turn net.Conn to local proxy: %v", err)
return nil, err
}
return wgProxy, nil
}
func (conn *Conn) isReadyToUpgrade() bool {
return conn.wgProxyRelay != nil && conn.currentConnPriority != connPriorityRelay
}
func (conn *Conn) iceP2PIsActive() bool {
return conn.currentConnPriority == connPriorityICEP2P && conn.statusICE.Get() == StatusConnected
}
func (conn *Conn) removeWgPeer() error {
return conn.config.WgConfig.WgInterface.RemovePeer(conn.config.WgConfig.RemoteKey)
}
func (conn *Conn) handleConfigurationFailure(err error, wgProxy wgproxy.Proxy) {
conn.log.Warnf("Failed to update wg peer configuration: %v", err)
if wgProxy != nil {
if ierr := wgProxy.CloseConn(); ierr != nil {
conn.log.Warnf("Failed to close wg proxy: %v", ierr)
}
}
if conn.wgProxyRelay != nil {
conn.wgProxyRelay.Work()
}
}
func (conn *Conn) logTraceConnState() {
if conn.workerRelay.IsRelayConnectionSupportedWithPeer() {
conn.log.Tracef("connectivity guard check, relay state: %s, ice state: %s", conn.statusRelay, conn.statusICE)
} else {
conn.log.Tracef("connectivity guard check, ice state: %s", conn.statusICE)
}
}
func isController(config ConnConfig) bool {
return config.LocalKey > config.Key
}
func isRosenpassEnabled(remoteRosenpassPubKey []byte) bool {
return remoteRosenpassPubKey != nil
}
// wgConfigWorkaround is a workaround for the issue with WireGuard configuration update
// When update a peer configuration in near to each other time, the second update can be ignored by WireGuard
func wgConfigWorkaround() {
time.Sleep(100 * time.Millisecond)
}