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Wait to finish onConnReady callback
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parent
a9d06b883f
commit
3d35d6fe09
@ -65,14 +65,6 @@ type ConnConfig struct {
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ICEConfig icemaker.Config
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}
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type WorkerCallbacks struct {
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OnRelayReadyCallback func(info RelayConnInfo)
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OnRelayStatusChanged func(ConnStatus)
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OnICEConnReadyCallback func(ConnPriority, ICEConnInfo)
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OnICEStatusChanged func(ConnStatus)
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}
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type Conn struct {
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log *log.Entry
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mu sync.Mutex
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@ -134,24 +126,18 @@ func NewConn(engineCtx context.Context, config ConnConfig, statusRecorder *Statu
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statusICE: NewAtomicConnStatus(),
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}
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rFns := WorkerRelayCallbacks{
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OnConnReady: conn.relayConnectionIsReady,
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OnDisconnected: conn.onWorkerRelayStateDisconnected,
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}
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wFns := WorkerICECallbacks{
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OnConnReady: conn.iCEConnectionIsReady,
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OnStatusChanged: conn.onWorkerICEStateDisconnected,
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}
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ctrl := isController(config)
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conn.workerRelay = NewWorkerRelay(connLog, ctrl, config, relayManager, rFns)
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conn.workerRelay = NewWorkerRelay(connLog, ctrl, config, relayManager)
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conn.workerRelay.SetOnConnReady(conn.relayConnectionIsReady)
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conn.workerRelay.SetOnDisconnected(conn.onWorkerRelayStateDisconnected)
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relayIsSupportedLocally := conn.workerRelay.RelayIsSupportedLocally()
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conn.workerICE, err = NewWorkerICE(ctx, connLog, config, signaler, iFaceDiscover, statusRecorder, relayIsSupportedLocally, wFns)
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conn.workerICE, err = NewWorkerICE(ctx, connLog, config, signaler, iFaceDiscover, statusRecorder, relayIsSupportedLocally)
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if err != nil {
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return nil, err
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}
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conn.workerICE.SetOnConnReady(conn.iCEConnectionIsReady)
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conn.workerICE.SetOnDisconnected(conn.onWorkerICEStateDisconnected)
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conn.handshaker = NewHandshaker(ctx, connLog, config, signaler, conn.workerICE, conn.workerRelay)
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@ -301,7 +287,7 @@ func (conn *Conn) GetKey() string {
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}
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// configureConnection starts proxying traffic from/to local Wireguard and sets connection status to StatusConnected
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func (conn *Conn) iCEConnectionIsReady(priority ConnPriority, iceConnInfo ICEConnInfo) {
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func (conn *Conn) iCEConnectionIsReady(iceConnInfo ICEConnInfo) {
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conn.mu.Lock()
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defer conn.mu.Unlock()
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@ -309,14 +295,18 @@ func (conn *Conn) iCEConnectionIsReady(priority ConnPriority, iceConnInfo ICECon
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return
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}
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if remoteConnNil(conn.log, iceConnInfo.RemoteConn) {
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conn.log.Errorf("remote ICE connection is nil")
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return
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}
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/*
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// temporarily disabled the check
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if remoteConnNil(conn.log, iceConnInfo.RemoteConn) {
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conn.log.Errorf("remote ICE connection is nil")
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return
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}
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*/
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conn.log.Debugf("ICE connection is ready")
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if conn.currentConnPriority > priority {
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if conn.currentConnPriority > iceConnInfo.Priority {
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conn.statusICE.Set(StatusConnected)
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conn.updateIceState(iceConnInfo)
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return
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@ -366,14 +356,14 @@ func (conn *Conn) iCEConnectionIsReady(priority ConnPriority, iceConnInfo ICECon
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return
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}
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wgConfigWorkaround()
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conn.currentConnPriority = priority
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conn.currentConnPriority = iceConnInfo.Priority
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conn.statusICE.Set(StatusConnected)
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conn.updateIceState(iceConnInfo)
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conn.doOnConnected(iceConnInfo.RosenpassPubKey, iceConnInfo.RosenpassAddr)
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}
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// todo review to make sense to handle connecting and disconnected status also?
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func (conn *Conn) onWorkerICEStateDisconnected(newState ConnStatus) {
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func (conn *Conn) onWorkerICEStateDisconnected() {
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conn.mu.Lock()
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defer conn.mu.Unlock()
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@ -381,7 +371,7 @@ func (conn *Conn) onWorkerICEStateDisconnected(newState ConnStatus) {
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return
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}
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conn.log.Tracef("ICE connection state changed to %s", newState)
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conn.log.Tracef("ICE connection state changed to disconnected")
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if conn.wgProxyICE != nil {
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if err := conn.wgProxyICE.CloseConn(); err != nil {
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@ -401,8 +391,8 @@ func (conn *Conn) onWorkerICEStateDisconnected(newState ConnStatus) {
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conn.currentConnPriority = connPriorityRelay
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}
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changed := conn.statusICE.Get() != newState && newState != StatusConnecting
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conn.statusICE.Set(newState)
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changed := conn.statusICE.Get() != StatusDisconnected
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conn.statusICE.Set(StatusDisconnected)
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conn.guard.SetICEConnDisconnected(changed)
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@ -29,11 +29,7 @@ type ICEConnInfo struct {
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LocalIceCandidateEndpoint string
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Relayed bool
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RelayedOnLocal bool
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}
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type WorkerICECallbacks struct {
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OnConnReady func(ConnPriority, ICEConnInfo)
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OnStatusChanged func(ConnStatus)
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Priority ConnPriority
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}
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type WorkerICE struct {
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@ -44,9 +40,10 @@ type WorkerICE struct {
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iFaceDiscover stdnet.ExternalIFaceDiscover
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statusRecorder *Status
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hasRelayOnLocally bool
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conn WorkerICECallbacks
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selectedPriority ConnPriority
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onConnReady func(ICEConnInfo)
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onDisconnected func()
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callBackMu sync.Mutex
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agent *ice.Agent
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muxAgent sync.Mutex
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@ -59,7 +56,7 @@ type WorkerICE struct {
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localPwd string
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}
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func NewWorkerICE(ctx context.Context, log *log.Entry, config ConnConfig, signaler *Signaler, ifaceDiscover stdnet.ExternalIFaceDiscover, statusRecorder *Status, hasRelayOnLocally bool, callBacks WorkerICECallbacks) (*WorkerICE, error) {
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func NewWorkerICE(ctx context.Context, log *log.Entry, config ConnConfig, signaler *Signaler, ifaceDiscover stdnet.ExternalIFaceDiscover, statusRecorder *Status, hasRelayOnLocally bool) (*WorkerICE, error) {
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w := &WorkerICE{
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ctx: ctx,
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log: log,
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@ -68,7 +65,6 @@ func NewWorkerICE(ctx context.Context, log *log.Entry, config ConnConfig, signal
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iFaceDiscover: ifaceDiscover,
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statusRecorder: statusRecorder,
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hasRelayOnLocally: hasRelayOnLocally,
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conn: callBacks,
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}
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localUfrag, localPwd, err := icemaker.GenerateICECredentials()
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@ -90,12 +86,16 @@ func (w *WorkerICE) OnNewOffer(remoteOfferAnswer *OfferAnswer) {
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return
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}
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var preferredCandidateTypes []ice.CandidateType
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var (
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preferredCandidateTypes []ice.CandidateType
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selectedPriority ConnPriority
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)
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if w.hasRelayOnLocally && remoteOfferAnswer.RelaySrvAddress != "" {
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w.selectedPriority = connPriorityICEP2P
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selectedPriority = connPriorityICEP2P
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preferredCandidateTypes = icemaker.CandidateTypesP2P()
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} else {
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w.selectedPriority = connPriorityICETurn
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selectedPriority = connPriorityICETurn
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preferredCandidateTypes = icemaker.CandidateTypes()
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}
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@ -154,9 +154,10 @@ func (w *WorkerICE) OnNewOffer(remoteOfferAnswer *OfferAnswer) {
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RemoteIceCandidateEndpoint: fmt.Sprintf("%s:%d", pair.Remote.Address(), pair.Remote.Port()),
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Relayed: isRelayed(pair),
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RelayedOnLocal: isRelayCandidate(pair.Local),
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Priority: selectedPriority,
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}
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w.log.Debugf("on ICE conn read to use ready")
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go w.conn.OnConnReady(w.selectedPriority, ci)
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w.notifyOnReady(ci)
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}
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// OnRemoteCandidate Handles ICE connection Candidate provided by the remote peer.
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@ -180,6 +181,20 @@ func (w *WorkerICE) OnRemoteCandidate(candidate ice.Candidate, haRoutes route.HA
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}
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}
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func (w *WorkerICE) SetOnConnReady(f func(ICEConnInfo)) {
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w.callBackMu.Lock()
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defer w.callBackMu.Unlock()
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w.onConnReady = f
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}
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func (w *WorkerICE) SetOnDisconnected(f func()) {
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w.callBackMu.Lock()
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defer w.callBackMu.Unlock()
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w.onDisconnected = f
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}
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func (w *WorkerICE) GetLocalUserCredentials() (frag string, pwd string) {
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w.muxAgent.Lock()
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defer w.muxAgent.Unlock()
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@ -216,7 +231,7 @@ func (w *WorkerICE) reCreateAgent(agentCancel context.CancelFunc, candidates []i
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err = agent.OnConnectionStateChange(func(state ice.ConnectionState) {
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w.log.Debugf("ICE ConnectionState has changed to %s", state.String())
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if state == ice.ConnectionStateFailed || state == ice.ConnectionStateDisconnected {
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w.conn.OnStatusChanged(StatusDisconnected)
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w.notifyDisconnected()
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w.muxAgent.Lock()
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agentCancel()
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@ -328,6 +343,26 @@ func (w *WorkerICE) turnAgentDial(ctx context.Context, remoteOfferAnswer *OfferA
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}
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}
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func (w *WorkerICE) notifyDisconnected() {
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w.callBackMu.Lock()
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defer w.callBackMu.Unlock()
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if w.onDisconnected == nil {
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return
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}
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w.onDisconnected()
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}
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func (w *WorkerICE) notifyOnReady(ci ICEConnInfo) {
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w.callBackMu.Lock()
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defer w.callBackMu.Unlock()
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if w.onConnReady == nil {
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return
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}
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w.onConnReady(ci)
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}
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func extraSrflxCandidate(candidate ice.Candidate) (*ice.CandidateServerReflexive, error) {
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relatedAdd := candidate.RelatedAddress()
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return ice.NewCandidateServerReflexive(&ice.CandidateServerReflexiveConfig{
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@ -34,7 +34,10 @@ type WorkerRelay struct {
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isController bool
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config ConnConfig
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relayManager relayClient.ManagerService
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callBacks WorkerRelayCallbacks
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onConnReady func(info RelayConnInfo)
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onDisconnected func()
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callBackMu sync.Mutex
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relayedConn net.Conn
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relayLock sync.Mutex
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@ -45,13 +48,12 @@ type WorkerRelay struct {
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relaySupportedOnRemotePeer atomic.Bool
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}
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func NewWorkerRelay(log *log.Entry, ctrl bool, config ConnConfig, relayManager relayClient.ManagerService, callbacks WorkerRelayCallbacks) *WorkerRelay {
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func NewWorkerRelay(log *log.Entry, ctrl bool, config ConnConfig, relayManager relayClient.ManagerService) *WorkerRelay {
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r := &WorkerRelay{
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log: log,
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isController: ctrl,
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config: config,
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relayManager: relayManager,
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callBacks: callbacks,
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}
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return r
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}
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@ -95,7 +97,7 @@ func (w *WorkerRelay) OnNewOffer(remoteOfferAnswer *OfferAnswer) {
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}
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w.log.Debugf("peer conn opened via Relay: %s", srv)
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go w.callBacks.OnConnReady(RelayConnInfo{
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go w.notifyOnReady(RelayConnInfo{
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relayedConn: relayedConn,
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rosenpassPubKey: remoteOfferAnswer.RosenpassPubKey,
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rosenpassAddr: remoteOfferAnswer.RosenpassAddr,
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@ -131,6 +133,20 @@ func (w *WorkerRelay) DisableWgWatcher() {
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w.ctxCancelWgWatch()
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}
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func (w *WorkerRelay) SetOnConnReady(f func(info RelayConnInfo)) {
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w.callBackMu.Lock()
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defer w.callBackMu.Unlock()
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w.onConnReady = f
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}
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func (w *WorkerRelay) SetOnDisconnected(f func()) {
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w.callBackMu.Lock()
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defer w.callBackMu.Unlock()
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w.onDisconnected = f
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}
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func (w *WorkerRelay) RelayInstanceAddress() (string, error) {
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return w.relayManager.RelayInstanceAddress()
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}
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@ -187,7 +203,7 @@ func (w *WorkerRelay) wgStateCheck(ctx context.Context, ctxCancel context.Cancel
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w.relayLock.Lock()
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_ = w.relayedConn.Close()
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w.relayLock.Unlock()
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w.callBacks.OnDisconnected()
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go w.notifyDisconnected()
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return
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}
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@ -232,5 +248,25 @@ func (w *WorkerRelay) onRelayMGDisconnected() {
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if w.ctxCancelWgWatch != nil {
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w.ctxCancelWgWatch()
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}
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go w.callBacks.OnDisconnected()
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go w.notifyDisconnected()
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}
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func (w *WorkerRelay) notifyDisconnected() {
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w.callBackMu.Lock()
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defer w.callBackMu.Unlock()
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if w.onDisconnected == nil {
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return
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}
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w.onDisconnected()
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}
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func (w *WorkerRelay) notifyOnReady(ci RelayConnInfo) {
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w.callBackMu.Lock()
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defer w.callBackMu.Unlock()
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if w.onConnReady == nil {
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return
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}
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w.onConnReady(ci)
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}
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