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config nu
now adds frozen jobs to job table
Description: `config nu` used to ignore the frozen wait job status response and did not add processes to the job table when they were frozen. This PR refactors the PostWaitCallback used in run_external and allows frozen processes spawned by `config_.rs` to be added to the job table. Closes #15389
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parent
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13
crates/nu-command/src/env/config/config_.rs
vendored
13
crates/nu-command/src/env/config/config_.rs
vendored
@ -1,5 +1,6 @@
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use nu_cmd_base::util::get_editor;
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use nu_engine::{command_prelude::*, env_to_strings, get_full_help};
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use nu_protocol::{process::PostWaitCallback, shell_error::io::IoError};
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use nu_system::ForegroundChild;
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#[derive(Clone)]
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@ -61,7 +62,6 @@ pub(super) fn start_editor(
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) -> Result<PipelineData, ShellError> {
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// Find the editor executable.
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use nu_protocol::shell_error::io::IoError;
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let (editor_name, editor_args) = get_editor(engine_state, stack, call.head)?;
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let paths = nu_engine::env::path_str(engine_state, stack, call.head)?;
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let cwd = engine_state.cwd(Some(stack))?;
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@ -119,8 +119,17 @@ pub(super) fn start_editor(
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)
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})?;
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let post_wait_callback = PostWaitCallback::for_job_control(engine_state, None);
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// Wrap the output into a `PipelineData::ByteStream`.
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let child = nu_protocol::process::ChildProcess::new(child, None, false, call.head, None)?;
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let child = nu_protocol::process::ChildProcess::new(
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child,
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None,
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false,
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call.head,
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Some(post_wait_callback),
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)?;
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Ok(PipelineData::ByteStream(
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ByteStream::child(child, call.head),
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None,
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@ -3,12 +3,11 @@ use nu_engine::{command_prelude::*, env_to_strings};
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use nu_path::{dots::expand_ndots_safe, expand_tilde, AbsolutePath};
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use nu_protocol::{
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did_you_mean,
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engine::{FrozenJob, Job},
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process::{ChildProcess, PostWaitCallback},
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shell_error::io::IoError,
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ByteStream, NuGlob, OutDest, Signals, UseAnsiColoring,
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};
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use nu_system::{kill_by_pid, ForegroundChild, ForegroundWaitStatus};
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use nu_system::{kill_by_pid, ForegroundChild};
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use nu_utils::IgnoreCaseExt;
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use pathdiff::diff_paths;
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#[cfg(windows)]
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@ -312,9 +311,6 @@ impl Command for External {
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})?;
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}
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let jobs = engine_state.jobs.clone();
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let this_job = engine_state.current_thread_job.clone();
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let is_interactive = engine_state.is_interactive;
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let child_pid = child.pid();
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// Wrap the output into a `PipelineData::ByteStream`.
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@ -323,21 +319,10 @@ impl Command for External {
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merged_stream,
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matches!(stderr, OutDest::Pipe),
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call.head,
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// handle wait statuses for job control
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Some(PostWaitCallback(Box::new(move |status| {
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if let Some(this_job) = this_job {
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this_job.remove_pid(child_pid);
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}
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if let ForegroundWaitStatus::Frozen(unfreeze) = status {
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let mut jobs = jobs.lock().expect("jobs lock is poisoned!");
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let job_id = jobs.add_job(Job::Frozen(FrozenJob { unfreeze }));
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if is_interactive {
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println!("\nJob {} is frozen", job_id.get());
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}
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}
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}))),
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Some(PostWaitCallback::for_job_control(
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engine_state,
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Some(child_pid),
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)),
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)?;
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if matches!(stdout, OutDest::Pipe | OutDest::PipeSeparate)
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@ -1,4 +1,9 @@
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use crate::{byte_stream::convert_file, shell_error::io::IoError, ShellError, Span};
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use crate::{
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byte_stream::convert_file,
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engine::{EngineState, FrozenJob, Job},
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shell_error::io::IoError,
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ShellError, Span,
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};
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use nu_system::{ExitStatus, ForegroundChild, ForegroundWaitStatus};
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use os_pipe::PipeReader;
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@ -166,8 +171,45 @@ pub struct ChildProcess {
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span: Span,
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}
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/// A wrapper for a closure that runs once the shell finishes waiting on the process.
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pub struct PostWaitCallback(pub Box<dyn FnOnce(ForegroundWaitStatus) + Send>);
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impl PostWaitCallback {
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pub fn new<F>(f: F) -> Self
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where
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F: FnOnce(ForegroundWaitStatus) + Send + 'static,
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{
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PostWaitCallback(Box::new(f))
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}
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/// Creates a PostWaitCallback that checks creates a frozen job in the job table
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/// if the incoming wait status indicates that the job was frozen.
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///
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/// If `child_pid` is provided, the returned callback will also remove
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/// it from the pid list of the current running job.
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pub fn for_job_control(engine_state: &EngineState, child_pid: Option<u32>) -> Self {
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let this_job = engine_state.current_thread_job.clone();
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let jobs = engine_state.jobs.clone();
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let is_interactive = engine_state.is_interactive;
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PostWaitCallback::new(move |status| {
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if let (Some(this_job), Some(child_pid)) = (this_job, child_pid) {
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this_job.remove_pid(child_pid);
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}
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if let ForegroundWaitStatus::Frozen(unfreeze) = status {
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let mut jobs = jobs.lock().expect("jobs lock is poisoned!");
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let job_id = jobs.add_job(Job::Frozen(FrozenJob { unfreeze }));
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if is_interactive {
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println!("\nJob {} is frozen", job_id.get());
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}
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}
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})
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}
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}
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impl Debug for PostWaitCallback {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "<wait_callback>")
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