215 Commits

Author SHA1 Message Date
Douglas
27ebccce80
Set proc/env cwd to engine_state value (#14005)
# Description

Fixes #14000 by once again calling `set_current_dir()`, but doing so
with the `cwd` from the current state, rather than the (previously
removed) argument to `merge_env()`.

# User-Facing Changes

Bug fix

# Tests + Formatting

If this looks good, I'll look at adding a test case for it.

- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting

N/A
2024-10-05 20:42:44 +03:00
Ian Manske
157494e803
Make get_env_var return a reference to a Value (#13987)
# Description
Title says it all, changes `EngineState::get_env_var` to return a
`Option<&'a Value>` instead of an owned `Option<Value>`. This avoids
some unnecessary clones.

I also made a similar change to the `PluginExecutionContext` trait.
2024-10-02 13:05:48 +02:00
Piepmatz
b2d0d9cf13
Make SpanId and RegId also use new ID struct (#13963)
# Description
In the PR #13832 I used some newtypes for the old IDs. `SpanId` and
`RegId` already used newtypes, to streamline the code, I made them into
the same style as the other marker-based IDs.

Since `RegId` should be a bit smaller (it uses a `u32` instead of
`usize`) according to @devyn, I made the `Id` type generic with `usize`
as the default inner value.

The question still stands how `Display` should be implemented if even.

# User-Facing Changes
Users of the internal values of `RegId` or `SpanId` have breaking
changes but who outside nushell itself even uses these?

# After Submitting
The IDs will be streamlined and all type-safe.
2024-10-01 13:23:27 +02:00
Piepmatz
f0c83a4459
Replace raw usize IDs with new types (#13832)
# Description

In this PR I replaced most of the raw usize IDs with
[newtypes](https://doc.rust-lang.org/rust-by-example/generics/new_types.html).
Some other IDs already started using new types and in this PR I did not
want to touch them. To make the implementation less repetitive, I made
use of a generic `Id<T>` with marker structs. If this lands I would try
to move make other IDs also in this pattern.

Also at some places I needed to use `cast`, I'm not sure if the type was
incorrect and therefore casting not needed or if actually different ID
types intermingle sometimes.

# User-Facing Changes

Probably few, if you got a `DeclId` via a function and placed it later
again it will still work.
2024-09-30 13:20:15 +02:00
YizhePKU
13df0af514
Set current working directory at startup (#12953)
This PR sets the current working directory to the location of the
Nushell executable at startup, using `std::env::set_current_dir()`. This
is desirable because after PR
https://github.com/nushell/nushell/pull/12922, we no longer change our
current working directory even after `cd` is executed, and some OS might
lock the directory where Nushell started.

The location of the Nushell executable is chosen because it cannot be
removed while Nushell is running anyways, so we don't have to worry
about OS locking it.

This PR has the side effect that it breaks buggy command even harder.
I'll keep this PR as a draft until these commands are fixed, but it
might be helpful to pull this PR if you're working on fixing one of
those bugs.

---------

Co-authored-by: Devyn Cairns <devyn.cairns@gmail.com>
Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com>
2024-09-25 13:04:26 -05:00
Stefan Holderbach
95b78eee25
Change the usage misnomer to "description" (#13598)
# Description
    
The meaning of the word usage is specific to describing how a command
function is *used* and not a synonym for general description. Usage can
be used to describe the SYNOPSIS or EXAMPLES sections of a man page
where the permitted argument combinations are shown or example *uses*
are given.
Let's not confuse people and call it what it is a description.

Our `help` command already creates its own *Usage* section based on the
available arguments and doesn't refer to the description with usage.

# User-Facing Changes

`help commands` and `scope commands` will now use `description` or
`extra_description`
`usage`-> `description`
`extra_usage` -> `extra_description`

Breaking change in the plugin protocol:

In the signature record communicated with the engine.
`usage`-> `description`
`extra_usage` -> `extra_description`

The same rename also takes place for the methods on
`SimplePluginCommand` and `PluginCommand`

# Tests + Formatting
- Updated plugin protocol specific changes
# After Submitting
- [ ] update plugin protocol doc
2024-08-22 12:02:08 +02:00
Andy Gayton
1cd0544a3f
fix: relay Signals reset to plugins (#13510)
This PR will close #13501

# Description

This PR expands on [the relay of signals to running plugin
processes](https://github.com/nushell/nushell/pull/13181). The Ctrlc
relay has been generalized to SignalAction::Interrupt and when
reset_signal is called on the main EngineState, a SignalAction::Reset is
now relayed to running plugins.

# User-Facing Changes

The signal handler closure now takes a `signals::SignalAction`, while
previously it took no arguments. The handler will now be called on both
interrupt and reset. The method to register a handler on the plugin side
is now called `register_signal_handler` instead of
`register_ctrlc_handler`
[example](https://github.com/nushell/nushell/pull/13510/files#diff-3e04dff88fd0780a49778a3d1eede092ec729a1264b4ef07ca0d2baa859dad05L38).
This will only affect plugin authors who have started making use of
https://github.com/nushell/nushell/pull/13181, which isn't currently
part of an official release.

The change will also require all of user's plugins to be recompiled in
order that they don't error when a signal is received on the
PluginInterface.

# Testing

```
: example ctrlc
interrupt status: false
waiting for interrupt signal...
^Cinterrupt status: true
peace.
Error:   × Operation interrupted
   ╭─[display_output hook:1:1]
 1 │ if (term size).columns >= 100 { table -e } else { table }
   · ─┬
   ·  ╰── This operation was interrupted
   ╰────

: example ctrlc
interrupt status: false   <-- NOTE status is false
waiting for interrupt signal...
^Cinterrupt status: true
peace.
Error:   × Operation interrupted
   ╭─[display_output hook:1:1]
 1 │ if (term size).columns >= 100 { table -e } else { table }
   · ─┬
   ·  ╰── This operation was interrupted
   ╰────
   ```
2024-08-06 03:35:40 -07:00
Ian Manske
f4c0d9d45b
Path migration part 4: various tests (#13373)
# Description
Part 4 of replacing std::path types with nu_path types added in
https://github.com/nushell/nushell/pull/13115. This PR migrates various
tests throughout the code base.
2024-08-03 10:09:13 +02:00
Stefan Holderbach
813aac89bd
Clippy fixes for toolchain bump (#13497)
- **Suggested default impl for the new `*Stack`s**
- **Change a hashmap to make clippy happy**
- **Clone from fix**
- **Fix conditional unused in test**
- then **Bump rust toolchain**
2024-07-31 14:49:22 +02:00
Andy Gayton
7b82c6b482
feat: make ctrlc available to plugins (#13181)
# Description

This PR adds a new method to `EngineInterface`: `register_ctrlc_handler`
which takes a closure to run when the plugin's driving engine receives a
ctrlc-signal. It also adds a mirror of the `signals` attribute from the
main shell `EngineState`.

This is an example of how a plugin which makes a long poll http request
can end the request on ctrlc:
https://github.com/cablehead/nu_plugin_http/blob/main/src/commands/request.rs#L68-L77

To facilitate the feature, a new attribute has been added to
`EngineState`: `ctrlc_handlers`. This is a Vec of closures that will be
run when the engine's process receives a ctrlc signal.

When plugins are added to an `engine_state` during a `merge_delta`, the
engine passes the ctrlc_handlers to the plugin's
`.configure_ctrlc_handler` method, which gives the plugin a chance to
register a handler that sends a ctrlc packet through the
`PluginInterface`, if an instance of the plugin is currently running.

On the plugin side: `EngineInterface` also has a ctrlc_handlers Vec of
closures. Plugin calls can use `register_ctrlc_handler` to register a
closure that will be called in the plugin process when the
PluginInput::Ctrlc command is received.

For future reference these are some alternate places that were
investigated for tying the ctrlc trigger to transmitting a Ctrlc packet
through the `PluginInterface`:

- Directly from `src/signals.rs`: the handler there would need a
reference to the Vec<Arc<RegisteredPlugins>>, which would require us to
wrap the plugins in a Mutex, which we don't want to do.

- have `PersistentPlugin.get_plugin` pass down the engine's
CtrlcHandlers to .get and then to .spawn (if the plugin isn't already
running). Once we have CtrlcHandlers in spawn, we can register a handler
to write directly to PluginInterface. We don't want to double down on
passing engine_state to spawn this way though, as it's unpredictable
because it would depend on whether the plugin has already been spawned
or not.

- pass `ctrlc_handlers` to PersistentPlugin::new so it can store it on
itself so it's available to spawn.

- in `PersistentPlugin.spawn`, create a handler that sends to a clone of
the GC event loop's tx. this has the same issues with regards to how to
get CtrlcHandlers to the spawn method, and is more complicated than a
handler that writes directly to PluginInterface

# User-Facing Changes

No breaking changes

---------

Co-authored-by: Ian Manske <ian.manske@pm.me>
2024-07-30 08:29:18 -05:00
Devyn Cairns
d618fd0527
Fix bad method links in docstrings (#13471)
# Description

Seems like I developed a bit of a bad habit of trying to link

```rust
/// [`.foo()`]
```

in docstrings, and this just doesn't work automatically; you have to do 

```rust
/// [`.foo()`](Self::foo)
```

if you want it to actually link. I think I found and replaced all of
these.

# User-Facing Changes

Just docs.
2024-07-27 19:39:29 -07:00
Devyn Cairns
f65bc97a54
Update config directly at assignment (#13332)
# Description

Allows `Stack` to have a modified local `Config`, which is updated
immediately when `$env.config` is assigned to. This means that even
within a script, commands that come after `$env.config` changes will
always see those changes in `Stack::get_config()`.

Also fixed a lot of cases where `engine_state.get_config()` was used
even when `Stack` was available.

Closes #13324.

# User-Facing Changes
- Config changes apply immediately after the assignment is executed,
rather than whenever config is read by a command that needs it.
- Potentially slower performance when executing a lot of lines that
change `$env.config` one after another. Recommended to get `$env.config`
into a `mut` variable first and do modifications, then assign it back.
- Much faster performance when executing a script that made
modifications to `$env.config`, as the changes are only parsed once.

# Tests + Formatting
All passing.

# After Submitting
- [ ] release notes
2024-07-11 06:09:33 -07:00
Devyn Cairns
1a5bf2447a
Use Arc for environment variables on the stack (#13333)
# Description

This is another easy performance lift that just changes `env_vars` and
`env_hidden` on `Stack` to use `Arc`. I noticed that these were being
cloned on essentially every closure invocation during captures
gathering, so we're paying the cost for all of that even when we don't
change anything. On top of that, for `env_vars`, there's actually an
entirely fresh `HashMap` created for each child scope, so it's highly
unlikely that we'll modify the parent ones.

Uses `Arc::make_mut` instead to take care of things when we need to
mutate something, and most of the time nothing has to be cloned at all.

# Benchmarks

The benefits are greater the more calls there are to env-cloning
functions like `captures_to_stack()`. Calling custom commands in a loop
is basically best case for a performance improvement. Plain `each` with
a literal block isn't so badly affected because the stack is set up
once.

## random_bytes.nu

```nushell
use std bench
do {
  const SCRIPT = ../nu_scripts/benchmarks/random-bytes.nu
  let before_change = bench { nu $SCRIPT }
  let after_change = bench { target/release/nu $SCRIPT }
  {
    before: ($before_change | reject times),
    after: ($after_change | reject times)
  }
}
```

```
╭────────┬──────────────────────────────╮
│        │ ╭──────┬───────────────────╮ │
│ before │ │ mean │ 603ms 759µs 727ns │ │
│        │ │ min  │ 593ms 298µs 167ns │ │
│        │ │ max  │ 648ms 612µs 291ns │ │
│        │ │ std  │ 9ms 335µs 251ns   │ │
│        │ ╰──────┴───────────────────╯ │
│        │ ╭──────┬───────────────────╮ │
│ after  │ │ mean │ 518ms 400µs 557ns │ │
│        │ │ min  │ 507ms 762µs 583ns │ │
│        │ │ max  │ 566ms 695µs 166ns │ │
│        │ │ std  │ 9ms 554µs 767ns   │ │
│        │ ╰──────┴───────────────────╯ │
╰────────┴──────────────────────────────╯
```

## gradient_benchmark_no_check.nu

```nushell
use std bench
do {
  const SCRIPT = ../nu_scripts/benchmarks/gradient_benchmark_no_check.nu
  let before_change = bench { nu $SCRIPT }
  let after_change = bench { target/release/nu $SCRIPT }
  {
    before: ($before_change | reject times),
    after: ($after_change | reject times)
  }
}
```

```
╭────────┬──────────────────────────────╮
│        │ ╭──────┬───────────────────╮ │
│ before │ │ mean │ 146ms 543µs 380ns │ │
│        │ │ min  │ 142ms 416µs 166ns │ │
│        │ │ max  │ 189ms 595µs       │ │
│        │ │ std  │ 7ms 140µs 342ns   │ │
│        │ ╰──────┴───────────────────╯ │
│        │ ╭──────┬───────────────────╮ │
│ after  │ │ mean │ 134ms 211µs 678ns │ │
│        │ │ min  │ 132ms 433µs 125ns │ │
│        │ │ max  │ 135ms 722µs 583ns │ │
│        │ │ std  │ 793µs 134ns       │ │
│        │ ╰──────┴───────────────────╯ │
╰────────┴──────────────────────────────╯
```

# User-Facing Changes
Better performance, particularly for custom commands, especially if
there are a lot of environment variables. Nothing else.

# Tests + Formatting
All passing.
2024-07-10 17:34:50 -07:00
Ian Manske
e98b2ceb8c
Path migration 1 (#13309)
# Description
Part 1 of replacing `std::path` types with `nu_path` types added in
#13115.
2024-07-09 17:25:23 +08:00
Ian Manske
399a7c8836
Add and use new Signals struct (#13314)
# Description
This PR introduces a new `Signals` struct to replace our adhoc passing
around of `ctrlc: Option<Arc<AtomicBool>>`. Doing so has a few benefits:
- We can better enforce when/where resetting or triggering an interrupt
is allowed.
- Consolidates `nu_utils::ctrl_c::was_pressed` and other ad-hoc
re-implementations into a single place: `Signals::check`.
- This allows us to add other types of signals later if we want. E.g.,
exiting or suspension.
- Similarly, we can more easily change the underlying implementation if
we need to in the future.
- Places that used to have a `ctrlc` of `None` now use
`Signals::empty()`, so we can double check these usages for correctness
in the future.
2024-07-07 22:29:01 +00:00
Andy Gayton
b27cd70fd1
remove the deprecated register command (#13297)
# Description

This PR removes the `register` command which has been
[deprecated](https://www.nushell.sh/blog/2024-04-30-nushell_0_93_0.html#register-toc)
in favor of [`plugin
add`](https://www.nushell.sh/blog/2024-04-30-nushell_0_93_0.html#redesigned-plugin-management-commands-toc)

# User-Facing Changes

`register` is no longer available
2024-07-05 07:16:50 -05:00
Jakub Žádník
e52d7bc585
Span ID Refactor (Step 2): Use SpanId of expressions in some places (#13102)
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# Description
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Part of https://github.com/nushell/nushell/issues/12963, step 2.

This PR refactors changes the use of `expression.span` to
`expression.span_id` via a new helper `Expression::span()`. A new
`GetSpan` is added to abstract getting the span from both `EngineState`
and `StateWorkingSet`.

# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->

`format pattern` loses the ability to use variables in the pattern,
e.g., `... | format pattern 'value of {$it.name} is {$it.value}'`. This
is because the command did a custom parse-eval cycle, creating spans
that are not merged into the main engine state. We could clone the
engine state, add Clone trait to StateDelta and merge the cloned delta
to the cloned state, but IMO there is not much value from having this
ability, since we have string interpolation nowadays: `... | $"value of
($in.name) is ($in.value)"`.

# Tests + Formatting
<!--
Don't forget to add tests that cover your changes.

Make sure you've run and fixed any issues with these commands:

- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used` to
check that you're using the standard code style
- `cargo test --workspace` to check that all tests pass (on Windows make
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mode](https://learn.microsoft.com/en-us/windows/apps/get-started/developer-mode-features-and-debugging))
- `cargo run -- -c "use toolkit.nu; toolkit test stdlib"` to run the
tests for the standard library

> **Note**
> from `nushell` you can also use the `toolkit` as follows
> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
-->

# After Submitting
<!-- If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
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2024-06-09 12:15:53 +03:00
Jakub Žádník
e4104d0792
Span ID Refactor - Step 1 (#12960)
# Description
First part of SpanID refactoring series. This PR adds a `SpanId` type
and a corresponding `span_id` field to `Expression`. Parser creating
expressions will now add them to an array in `StateWorkingSet`,
generates a corresponding ID and saves the ID to the Expression. The IDs
are not used anywhere yet.

For the rough overall plan, see
https://github.com/nushell/nushell/issues/12963.

# User-Facing Changes
Hopefully none. This is only a refactor of Nushell's internals that
shouldn't have visible side effects.

# Tests + Formatting

# After Submitting
2024-06-05 09:57:14 +08:00
Darren Schroeder
7d11c28eea
Revert "Remove std::env::set_current_dir() call from EngineState::merge_env()" (#12954)
Reverts nushell/nushell#12922
2024-05-24 11:09:59 -05:00
YizhePKU
7ede90cba5
Remove std::env::set_current_dir() call from EngineState::merge_env() (#12922)
As discussed in https://github.com/nushell/nushell/pull/12749, we no
longer need to call `std::env::set_current_dir()` to sync `$env.PWD`
with the actual working directory. This PR removes the call from
`EngineState::merge_env()`.
2024-05-22 19:58:27 +03:00
Ian Manske
baeba19b22
Make get_full_help take &dyn Command (#12903)
# Description
Changes `get_full_help` to take a `&dyn Command` instead of multiple
arguments (`&Signature`, `&Examples` `is_parser_keyword`). All of these
arguments can be gathered from a `Command`, so there is no need to pass
the pieces to `get_full_help`.

This PR also fixes an issue where the search terms are not shown if
`--help` is used on a command.
2024-05-19 19:56:33 +02:00
Ian Manske
cc9f41e553
Use CommandType in more places (#12832)
# Description
Kind of a vague title, but this PR does two main things:
1. Rather than overriding functions like `Command::is_parser_keyword`,
this PR instead changes commands to override `Command::command_type`.
The `CommandType` returned by `Command::command_type` is then used to
automatically determine whether `Command::is_parser_keyword` and the
other `is_{type}` functions should return true. These changes allow us
to remove the `CommandType::Other` case and should also guarantee than
only one of the `is_{type}` functions on `Command` will return true.
2. Uses the new, reworked `Command::command_type` function in the `scope
commands` and `which` commands.


# User-Facing Changes
- Breaking change for `scope commands`: multiple columns (`is_builtin`,
`is_keyword`, `is_plugin`, etc.) have been merged into the `type`
column.
- Breaking change: the `which` command can now report `plugin` or
`keyword` instead of `built-in` in the `type` column. It may also now
report `external` instead of `custom` in the `type` column for known
`extern`s.
2024-05-18 23:37:31 +00:00
YizhePKU
b9a7faad5a
Implement PWD recovery (#12779)
This PR has two parts. The first part is the addition of the
`Stack::set_pwd()` API. It strips trailing slashes from paths for
convenience, but will reject otherwise bad paths, leaving PWD in a good
state. This should reduce the impact of faulty code incorrectly trying
to set PWD.
(https://github.com/nushell/nushell/pull/12760#issuecomment-2095393012)

The second part is implementing a PWD recovery mechanism. PWD can become
bad even when we did nothing wrong. For example, Unix allows you to
remove any directory when another process might still be using it, which
means PWD can just "disappear" under our nose. This PR makes it possible
to use `cd` to reset PWD into a good state. Here's a demonstration:

```sh
mkdir /tmp/foo
cd /tmp/foo

# delete "/tmp/foo" in a subshell, because Nushell is smart and refuse to delete PWD
nu -c 'cd /; rm -r /tmp/foo'

ls          # Error:   × $env.PWD points to a non-existent directory
            # help: Use `cd` to reset $env.PWD into a good state

cd /
pwd         # prints /
```

Also, auto-cd should be working again.
2024-05-10 11:06:33 -05:00
Ian Manske
72d3860d05
Refactor the CLI code a bit (#12782)
# Description
Refactors the code in `nu-cli`, `main.rs`, `run.rs`, and few others.
Namely, I added `EngineState::generate_nu_constant` function to
eliminate some duplicate code. Otherwise, I changed a bunch of areas to
return errors instead of calling `std::process::exit`.

# User-Facing Changes
Should be none.
2024-05-10 07:29:27 +08:00
YizhePKU
7a86b98f61
Migrate to a new PWD API (part 2) (#12749)
Refer to #12603 for part 1.

We need to be careful when migrating to the new API, because the new API
has slightly different semantics (PWD can contain symlinks). This PR
handles the "obviously safe" part of the migrations. Namely, it handles
two specific use cases:

* Passing PWD into `canonicalize_with()`
* Passing PWD into `EngineState::merge_env()`

The first case is safe because symlinks are canonicalized away. The
second case is safe because `EngineState::merge_env()` only uses PWD to
call `std::env::set_current_dir()`, which shouldn't affact Nushell. The
commit message contains detailed stats on the updated files.

Because these migrations touch a lot of files, I want to keep these PRs
small to avoid merge conflicts.
2024-05-07 18:17:49 +03:00
YizhePKU
0d6fbdde4a
Fix PWD cannot point to root paths (#12761)
PR https://github.com/nushell/nushell/pull/12603 made it so that PWD can
never contain a trailing slash. However, a root path (such as `/` or
`C:\`) technically counts as "having a trailing slash", so now `cd /`
doesn't work.

I feel dumb for missing such an obvious edge case. Let's just merge this
quickly before anyone else finds out...

EDIT: It appears I'm too late.
2024-05-04 13:05:54 +03:00
YizhePKU
bdb6daa4b5
Migrate to a new PWD API (#12603)
This is the first PR towards migrating to a new `$env.PWD` API that
returns potentially un-canonicalized paths. Refer to PR #12515 for
motivations.

## New API: `EngineState::cwd()`

The goal of the new API is to cover both parse-time and runtime use
case, and avoid unintentional misuse. It takes an `Option<Stack>` as
argument, which if supplied, will search for `$env.PWD` on the stack in
additional to the engine state. I think with this design, there's less
confusion over parse-time and runtime environments. If you have access
to a stack, just supply it; otherwise supply `None`.

## Deprecation of other PWD-related APIs

Other APIs are re-implemented using `EngineState::cwd()` and properly
documented. They're marked deprecated, but their behavior is unchanged.
Unused APIs are deleted, and code that accesses `$env.PWD` directly
without using an API is rewritten.

Deprecated APIs:

* `EngineState::current_work_dir()`
* `StateWorkingSet::get_cwd()`
* `env::current_dir()`
* `env::current_dir_str()`
* `env::current_dir_const()`
* `env::current_dir_str_const()`

Other changes:

* `EngineState::get_cwd()` (deleted)
* `StateWorkingSet::list_env()` (deleted)
* `repl::do_run_cmd()` (rewritten with `env::current_dir_str()`)

## `cd` and `pwd` now use logical paths by default

This pulls the changes from PR #12515. It's currently somewhat broken
because using non-canonicalized paths exposed a bug in our path
normalization logic (Issue #12602). Once that is fixed, this should
work.

## Future plans

This PR needs some tests. Which test helpers should I use, and where
should I put those tests?

I noticed that unquoted paths are expanded within `eval_filepath()` and
`eval_directory()` before they even reach the `cd` command. This means
every paths is expanded twice. Is this intended?

Once this PR lands, the plan is to review all usages of the deprecated
APIs and migrate them to `EngineState::cwd()`. In the meantime, these
usages are annotated with `#[allow(deprecated)]` to avoid breaking CI.

---------

Co-authored-by: Jakub Žádník <kubouch@gmail.com>
2024-05-03 14:33:09 +03:00
Devyn Cairns
25cbcb511d
Rename plugin cache file ⇒ plugin registry file (#12634)
# Description
So far this seems like the winner of my poll on what the name should be.
I'll take this off draft once the poll expires, if this is indeed the
winner.
2024-04-24 17:40:39 -05:00
Devyn Cairns
2595f31541
Overhaul the plugin cache file with a new msgpack+brotli format (#12579)
# Description

- Plugin signatures are now saved to `plugin.msgpackz`, which is
brotli-compressed MessagePack.
- The file is updated incrementally, rather than writing all plugin
commands in the engine every time.
- The file always contains the result of the `Signature` call to the
plugin, even if commands were removed.
- Invalid data for a particular plugin just causes an error to be
reported, but the rest of the plugins can still be parsed

# User-Facing Changes

- The plugin file has a different filename, and it's not a nushell
script.
- The default `plugin.nu` file will be automatically migrated the first
time, but not other plugin config files.
- We don't currently provide any utilities that could help edit this
file, beyond `plugin add` and `plugin rm`
  - `from msgpackz`, `to msgpackz` could also help
- New commands: `plugin add`, `plugin rm`

# Tests + Formatting

Tests added for the format and for the invalid handling.

- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting

- [ ] Check for documentation changes
- [ ] Definitely needs release notes
2024-04-21 07:36:26 -05:00
Devyn Cairns
fac2f43aa4
Add an example Nushell plugin written in Nushell itself (#12574)
# Description

As suggested by @fdncred.

It's neat that this is possible, but the particularly useful part of
this is that we can actually
test it because it doesn't have any external dependencies, unlike the
python plugin.

Right now this just implements exactly the same behavior as the python
plugin, but we could have it
exercise a few more things.

Also fixes a couple of bugs:

- `.nu` plugins were not run with `nu --stdin`, so they couldn't take
input.
- `register` couldn't be called if `--no-config-file` was set, because
it would error on trying to
  update the plugin file.

# User-Facing Changes

- `nu_plugin_nu_example` plugin added.
- `register` now works in `--no-config-file` mode.

# Tests + Formatting
Tests added for `nu_plugin_nu_example`.

- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting

- [ ] Add the version bump to the release script just like for python
2024-04-19 09:53:30 +03:00
YizhePKU
6d2cb4382a
Fix circular source causing Nushell to crash (#12262)
# Description

EngineState now tracks the script currently running, instead of the
parent directory of the script. This also provides an easy way to expose
the current running script to the user (Issue #12195).

Similarly, StateWorkingSet now tracks scripts instead of directories.
`parsed_module_files` and `currently_parsed_pwd` are merged into one
variable, `scripts`, which acts like a stack for tracking the current
running script (which is on the top of the stack).

Circular import check is added for `source` operations, in addition to
module import. A simple testcase is added for circular source.

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# User-Facing Changes
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It shouldn't have any user facing changes.
2024-04-19 09:38:08 +03:00
Texas Toland
6536fa5ff7
Ensure currently_parsed_cwd is set for config files (#12338)
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Fixes #7849, #11465 based on @kubouch's suggestion in
https://github.com/nushell/nushell/issues/11465#issuecomment-1883847806.

# User-Facing Changes
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Can source files relative to `env.nu` or `config.nu` like in #6150.

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Adds test that previously failed.

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2024-04-09 10:06:41 -04:00
Devyn Cairns
01d30a416b
Change PluginCommand API to be more like Command (#12279)
# Description

This is something that was discussed in the core team meeting last
Wednesday. @ayax79 is building `nu-plugin-polars` with all of the
dataframe commands into a plugin, and there are a lot of them, so it
would help to make the API more similar. At the same time, I think the
`Command` API is just better anyway. I don't think the difference is
justified, and the types for core commands have the benefit of requiring
less `.into()` because they often don't own their data

- Broke `signature()` up into `name()`, `usage()`, `extra_usage()`,
`search_terms()`, `examples()`
- `signature()` returns `nu_protocol::Signature`
- `examples()` returns `Vec<nu_protocol::Example>`
- `PluginSignature` and `PluginExample` no longer need to be used by
plugin developers

# User-Facing Changes
Breaking API for plugins yet again 😄
2024-03-27 11:59:57 +01:00
Ian Manske
c747ec75c9
Add command_prelude module (#12291)
# Description
When implementing a `Command`, one must also import all the types
present in the function signatures for `Command`. This makes it so that
we often import the same set of types in each command implementation
file. E.g., something like this:
```rust
use nu_protocol::ast::Call;
use nu_protocol::engine::{Command, EngineState, Stack};
use nu_protocol::{
    record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, PipelineData,
    ShellError, Signature, Span, Type, Value,
};
```

This PR adds the `nu_engine::command_prelude` module which contains the
necessary and commonly used types to implement a `Command`:
```rust
// command_prelude.rs
pub use crate::CallExt;
pub use nu_protocol::{
    ast::{Call, CellPath},
    engine::{Command, EngineState, Stack},
    record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, IntoSpanned,
    PipelineData, Record, ShellError, Signature, Span, Spanned, SyntaxShape, Type, Value,
};
```

This should reduce the boilerplate needed to implement a command and
also gives us a place to track the breadth of the `Command` API. I tried
to be conservative with what went into the prelude modules, since it
might be hard/annoying to remove items from the prelude in the future.
Let me know if something should be included or excluded.
2024-03-26 21:17:30 +00:00
Stefan Holderbach
24d2c8dd8e
Follow API guidelines for public types (#12283)
# Description
Follow the [API guideline naming
conventions](https://rust-lang.github.io/api-guidelines/naming.html)
also for our externally exposed types

(See
[`clippy::wrong_self_convention`](https://rust-lang.github.io/rust-clippy/master/index.html#/wrong_self_convention)
with [`avoid-breaking-exported-api =
false`](https://doc.rust-lang.org/clippy/lint_configuration.html#avoid-breaking-exported-api)
)

Also be a good citizen around doccomments

- **Fix `Unit::to_value` to `Unit::build_value`**
- **Fix `PipelineData::is_external_failed` to `check_external_failed`**
- **Fix doccomment on `check_external_failed`**
- **Fix `Value::into_config` naming to `parse_as_config`**
- **Document `Value::parse_as_config`**

# Plugin-Author-Facing Changes
See renames above
2024-03-26 12:12:25 +01:00
Stefan Holderbach
b2c5dc204a
Style: move some Option if/else to method chains (#12285)
- **Use `bool::then` where it simplifies readability**
- **More debatable uses of `bool::then`**
- **Use `Option::filter` in `find_active_overlay`**
2024-03-26 08:35:51 +08:00
Marc Schreiber
e7bdd08a04
Send LSP Completion Item Kind (#11443)
# Description

This commit fills in the completion item kind into the
`textDocument/completion` response so that LSP client can present more
information to the user.

It is an improvement in the context of #10794

# User-Facing Changes

Improved information display in editor's intelli-sense menu


![output](https://github.com/nushell/nushell/assets/16558417/991dc0a9-45d1-4718-8f22-29002d687b93)
2024-03-24 20:14:12 -05:00
Devyn Cairns
fdf7f28d07
Address feedback from PR #12229 (#12242)
# Description
@sholderbach left a very helpful review and this just implements the
suggestions he made.

Didn't notice any difference in performance, but there could potentially
be for a long running Nushell session or one that loads a lot of stuff.

I also caught a bug where nu-protocol won't build without `plugin`
because of the previous conditional import. Oops. Fixed.

# User-Facing Changes
`blocks` and `modules` type in `EngineState` changed again. Shouldn't
affect plugins or anything else though really

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting

---------

Co-authored-by: sholderbach <sholderbach@users.noreply.github.com>
2024-03-20 20:16:18 +01:00
Stefan Holderbach
ec528c0626
Refactor source cache into CachedFile struct (#12240)
# Description
Get rid of two parallel `Vec`s in `StateDelta` and `EngineState`, that
also duplicated span information. Use a struct with documenting fields.

Also use `Arc<str>` and `Arc<[u8]>` for the allocations as they are
never modified and cloned often (see #12229 for the first improvement).
This also makes the representation more compact as no capacity is
necessary.

# User-Facing Changes
API breakage on `EngineState`/`StateWorkingSet`/`StateDelta` that should
not really affect plugin authors.
2024-03-20 19:43:50 +01:00
Devyn Cairns
cf321ab510
Make EngineState clone cheaper with Arc on all of the heavy objects (#12229)
# Description
This makes many of the larger objects in `EngineState` into `Arc`, and
uses `Arc::make_mut` to do clone-on-write if the reference is not
unique. This is generally very cheap, giving us the best of both worlds
- allowing us to mutate without cloning if we have an exclusive
reference, and cloning if we don't.

This started as more of a curiosity for me after remembering that
`Arc::make_mut` exists and can make using `Arc` for mostly immutable
data that sometimes needs to be changed very convenient, and also after
hearing someone complain about memory usage on Discord - this is a
somewhat significant win for that.

The exact objects that were wrapped in `Arc`:

- `files`, `file_contents` - the strings and byte buffers
- `decls` - the whole `Vec`, but mostly to avoid lots of individual
`malloc()` calls on Clone rather than for memory usage
- `blocks` - the blocks themselves, rather than the outer Vec
- `modules` - the modules themselves, rather than the outer Vec
- `env_vars`, `previous_env_vars` - the entire maps
- `config`

The changes required were relatively minimal, but this is a breaking API
change. In particular, blocks are added as Arcs, to allow the parser
cache functionality to work.

With my normal nu config, running on Linux, this saves me about 15 MiB
of process memory usage when running interactively (65 MiB → 50 MiB).

This also makes quick command executions cheaper, particularly since
every REPL loop now involves a clone of the engine state so that we can
recover from a panic. It also reduces memory usage where engine state
needs to be cloned and sent to another thread or kept within an
iterator.

# User-Facing Changes
Shouldn't be any, since it's all internal stuff, but it does change some
public interfaces so it's a breaking change
2024-03-19 19:07:00 +01:00
Ian Manske
26786a759e
Fix ignored clippy lints (#12160)
# Description
Fixes some ignored clippy lints.

# User-Facing Changes
Changes some signatures and return types to `&dyn Command` instead of
`&Box<dyn Command`, but I believe this is only an internal change.
2024-03-11 19:46:04 +01:00
Stefan Holderbach
77379d7b3d
Remove outdated doccomment on EngineState (#12158)
Part of the doccomment was an implementation note on the `im` crate that
hasn't been used for ages.
(If I recall we maybe even received a comment on discord on this)
2024-03-11 14:57:28 +00:00
Stefan Holderbach
f695ba408a
Restructure nu-protocol in more meaningful units (#11917)
This is partially "feng-shui programming" of moving things to new
separate places.

The later commits include "`git blame` tollbooths" by moving out chunks
of code into new files, which requires an extra step to track things
with `git blame`. We can negiotiate if you want to keep particular
things in their original place.

If egregious I tried to add a bit of documentation. If I see something
that is unused/unnecessarily `pub` I will try to remove that.


- Move `nu_protocol::Exportable` to `nu-parser`
- Guess doccomment for `Exportable`
- Move `Unit` enum from `value` to `AST`
- Move engine state `Variable` def into its folder
- Move error-related files in `nu-protocol` subdir
- Move `pipeline_data` module into its own folder
- Move `stream.rs` over into the `pipeline_data` mod
- Move `PipelineMetadata` into its own file
- Doccomment `PipelineMetadata`
- Remove unused `is_leap_year` in `value/mod`
- Note about criminal `type_compatible` helper
- Move duration fmting into new `value/duration.rs`
- Move filesize fmting logic to new `value/filesize`
- Split reexports from standard imports in `value/mod`
- Doccomment trait `CustomValue`
- Polish doccomments and intradoc links
2024-03-10 18:45:45 +01:00
Devyn Cairns
bc19be25b1
Keep plugins persistently running in the background (#12064)
# Description
This PR uses the new plugin protocol to intelligently keep plugin
processes running in the background for further plugin calls.

Running plugins can be seen by running the new `plugin list` command,
and stopped by running the new `plugin stop` command.

This is an enhancement for the performance of plugins, as starting new
plugin processes has overhead, especially for plugins in languages that
take a significant amount of time on startup. It also enables plugins
that have persistent state between commands, making the migration of
features like dataframes and `stor` to plugins possible.

Plugins are automatically stopped by the new plugin garbage collector,
configurable with `$env.config.plugin_gc`:

```nushell
  $env.config.plugin_gc = {
      # Configuration for plugin garbage collection
      default: {
          enabled: true # true to enable stopping of inactive plugins
          stop_after: 10sec # how long to wait after a plugin is inactive to stop it
      }
      plugins: {
          # alternate configuration for specific plugins, by name, for example:
          #
          # gstat: {
          #     enabled: false
          # }
      }
  }
```

If garbage collection is enabled, plugins will be stopped after
`stop_after` passes after they were last active. Plugins are counted as
inactive if they have no running plugin calls. Reading the stream from
the response of a plugin call is still considered to be activity, but if
a plugin holds on to a stream but the call ends without an active
streaming response, it is not counted as active even if it is reading
it. Plugins can explicitly disable the GC as appropriate with
`engine.set_gc_disabled(true)`.

The `version` command now lists plugin names rather than plugin
commands. The list of plugin commands is accessible via `plugin list`.

Recommend doing this together with #12029, because it will likely force
plugin developers to do the right thing with mutability and lead to less
unexpected behavior when running plugins nested / in parallel.

# User-Facing Changes
- new command: `plugin list`
- new command: `plugin stop`
- changed command: `version` (now lists plugin names, rather than
commands)
- new config: `$env.config.plugin_gc`
- Plugins will keep running and be reused, at least for the configured
GC period
- Plugins that used mutable state in weird ways like `inc` did might
misbehave until fixed
- Plugins can disable GC if they need to
- Had to change plugin signature to accept `&EngineInterface` so that
the GC disable feature works. #12029 does this anyway, and I'm expecting
(resolvable) conflicts with that

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

Because there is some specific OS behavior required for plugins to not
respond to Ctrl-C directly, I've developed against and tested on both
Linux and Windows to ensure that works properly.

# After Submitting
I think this probably needs to be in the book somewhere
2024-03-09 17:10:22 -06:00
Devyn Cairns
430fb1fcb6
Add support for engine calls from plugins (#12029)
# Description

This allows plugins to make calls back to the engine to get config,
evaluate closures, and do other things that must be done within the
engine process.

Engine calls can both produce and consume streams as necessary. Closures
passed to plugins can both accept stream input and produce stream output
sent back to the plugin.

Engine calls referring to a plugin call's context can be processed as
long either the response hasn't been received, or the response created
streams that haven't ended yet.

This is a breaking API change for plugins. There are some pretty major
changes to the interface that plugins must implement, including:

1. Plugins now run with `&self` and must be `Sync`. Executing multiple
plugin calls in parallel is supported, and there's a chance that a
closure passed to a plugin could invoke the same plugin. Supporting
state across plugin invocations is left up to the plugin author to do in
whichever way they feel best, but the plugin object itself is still
shared. Even though the engine doesn't run multiple plugin calls through
the same process yet, I still considered it important to break the API
in this way at this stage. We might want to consider an optional
threadpool feature for performance.

2. Plugins take a reference to `EngineInterface`, which can be cloned.
This interface allows plugins to make calls back to the engine,
including for getting config and running closures.

3. Plugins no longer take the `config` parameter. This can be accessed
from the interface via the `.get_plugin_config()` engine call.


# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
Not only does this have plugin protocol changes, it will require plugins
to make some code changes before they will work again. But on the plus
side, the engine call feature is extensible, and we can add more things
to it as needed.

Plugin maintainers will have to change the trait signature at the very
least. If they were using `config`, they will have to call
`engine.get_plugin_config()` instead.

If they were using the mutable reference to the plugin, they will have
to come up with some strategy to work around it (for example, for `Inc`
I just cloned it). This shouldn't be such a big deal at the moment as
it's not like plugins have ever run as daemons with persistent state in
the past, and they don't in this PR either. But I thought it was
important to make the change before we support plugins as daemons, as an
exclusive mutable reference is not compatible with parallel plugin
calls.

I suggest this gets merged sometime *after* the current pending release,
so that we have some time to adjust to the previous plugin protocol
changes that don't require code changes before making ones that do.

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`


# After Submitting
I will document the additional protocol features (`EngineCall`,
`EngineCallResponse`), and constraints on plugin call processing if
engine calls are used - basically, to be aware that an engine call could
result in a nested plugin call, so the plugin should be able to handle
that.
2024-03-09 11:26:30 -06:00
Jakub Žádník
14d1c67863
Debugger experiments (#11441)
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# Description
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This PR adds a new evaluator path with callbacks to a mutable trait
object implementing a Debugger trait. The trait object can do anything,
e.g., profiling, code coverage, step debugging. Currently,
entering/leaving a block and a pipeline element is marked with
callbacks, but more callbacks can be added as necessary. Not all
callbacks need to be used by all debuggers; unused ones are simply empty
calls. A simple profiler is implemented as a proof of concept.

The debugging support is implementing by making `eval_xxx()` functions
generic depending on whether we're debugging or not. This has zero
computational overhead, but makes the binary slightly larger (see
benchmarks below). `eval_xxx()` variants called from commands (like
`eval_block_with_early_return()` in `each`) are chosen with a dynamic
dispatch for two reasons: to not grow the binary size due to duplicating
the code of many commands, and for the fact that it isn't possible
because it would make Command trait objects object-unsafe.

In the future, I hope it will be possible to allow plugin callbacks such
that users would be able to implement their profiler plugins instead of
having to recompile Nushell.
[DAP](https://microsoft.github.io/debug-adapter-protocol/) would also be
interesting to explore.

Try `help debug profile`.

## Screenshots

Basic output:

![profiler_new](https://github.com/nushell/nushell/assets/25571562/418b9df0-b659-4dcb-b023-2d5fcef2c865)

To profile with more granularity, increase the profiler depth (you'll
see that repeated `is-windows` calls take a large chunk of total time,
making it a good candidate for optimizing):

![profiler_new_m3](https://github.com/nushell/nushell/assets/25571562/636d756d-5d56-460c-a372-14716f65f37f)

## Benchmarks

### Binary size

Binary size increase vs. main: **+40360 bytes**. _(Both built with
`--release --features=extra,dataframe`.)_

### Time

```nushell
# bench_debug.nu
use std bench

let test = {
    1..100
    | each {
        ls | each {|row| $row.name | str length }
    }
    | flatten
    | math avg
}

print 'debug:'
let res2 = bench { debug profile $test } --pretty
print $res2
```

```nushell
# bench_nodebug.nu
use std bench

let test = {
    1..100
    | each {
        ls | each {|row| $row.name | str length }
    }
    | flatten
    | math avg
}

print 'no debug:'
let res1 = bench { do $test } --pretty
print $res1
```

`cargo run --release -- bench_debug.nu` is consistently 1--2 ms slower
than `cargo run --release -- bench_nodebug.nu` due to the collection
overhead + gathering the report. This is expected. When gathering more
stuff, the overhead is obviously higher.

`cargo run --release -- bench_nodebug.nu` vs. `nu bench_nodebug.nu` I
didn't measure any difference. Both benchmarks report times between 97
and 103 ms randomly, without one being consistently higher than the
other. This suggests that at least in this particular case, when not
running any debugger, there is no runtime overhead.

## API changes

This PR adds a generic parameter to all `eval_xxx` functions that forces
you to specify whether you use the debugger. You can resolve it in two
ways:
* Use a provided helper that will figure it out for you. If you wanted
to use `eval_block(&engine_state, ...)`, call `let eval_block =
get_eval_block(&engine_state); eval_block(&engine_state, ...)`
* If you know you're in an evaluation path that doesn't need debugger
support, call `eval_block::<WithoutDebug>(&engine_state, ...)` (this is
the case of hooks, for example).

I tried to add more explanation in the docstring of `debugger_trait.rs`.

## TODO

- [x] Better profiler output to reduce spam of iterative commands like
`each`
- [x] Resolve `TODO: DEBUG` comments
- [x] Resolve unwraps
- [x] Add doc comments
- [x] Add usage and extra usage for `debug profile`, explaining all
columns

# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->

Hopefully none.

# Tests + Formatting
<!--
Don't forget to add tests that cover your changes.

Make sure you've run and fixed any issues with these commands:

- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used` to
check that you're using the standard code style
- `cargo test --workspace` to check that all tests pass (on Windows make
sure to [enable developer
mode](https://learn.microsoft.com/en-us/windows/apps/get-started/developer-mode-features-and-debugging))
- `cargo run -- -c "use std testing; testing run-tests --path
crates/nu-std"` to run the tests for the standard library

> **Note**
> from `nushell` you can also use the `toolkit` as follows
> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
-->

# After Submitting
<!-- If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
-->
2024-03-08 20:21:35 +02:00
Jack Wright
f17f857b1f
wrapping run_repl with catch_unwind and restarting the repl on panic (#11860)
Provides the ability to cleanly recover from panics, falling back to the
last known good state of EngineState and Stack. This pull request also
utilizes miette's panic handler for better formatting of panics.

<img width="642" alt="Screenshot 2024-02-21 at 08 34 35"
src="https://github.com/nushell/nushell/assets/56345/f81efaba-aa45-4e47-991c-1a2cf99e06ff">

---------

Co-authored-by: Jack Wright <jack.wright@disqo.com>
2024-02-22 12:14:10 -06:00
Ian Manske
1c49ca503a
Name the Value conversion functions more clearly (#11851)
# Description
This PR renames the conversion functions on `Value` to be more consistent.
It follows the Rust [API guidelines](https://rust-lang.github.io/api-guidelines/naming.html#ad-hoc-conversions-follow-as_-to_-into_-conventions-c-conv) for ad-hoc conversions.
The conversion functions on `Value` now come in a few forms:
- `coerce_{type}` takes a `&Value` and attempts to convert the value to
`type` (e.g., `i64` are converted to `f64`). This is the old behavior of
some of the `as_{type}` functions -- these functions have simply been
renamed to better reflect what they do.
- The new `as_{type}` functions take a `&Value` and returns an `Ok`
result only if the value is of `type` (no conversion is attempted). The
returned value will be borrowed if `type` is non-`Copy`, otherwise an
owned value is returned.
- `into_{type}` exists for non-`Copy` types, but otherwise does not
attempt conversion just like `as_type`. It takes an owned `Value` and
always returns an owned result.
- `coerce_into_{type}` has the same relationship with `coerce_{type}` as
`into_{type}` does with `as_{type}`.
- `to_{kind}_string`: conversion to different string formats (debug,
abbreviated, etc.). Only two of the old string conversion functions were
removed, the rest have been renamed only.
- `to_{type}`: other conversion functions. Currently, only `to_path`
exists. (And `to_string` through `Display`.)

This table summaries the above:
| Form | Cost | Input Ownership | Output Ownership | Converts `Value`
case/`type` |
| ---------------------------- | ----- | --------------- |
---------------- | -------- |
| `as_{type}` | Cheap | Borrowed | Borrowed/Owned | No |
| `into_{type}` | Cheap | Owned | Owned | No |
| `coerce_{type}` | Cheap | Borrowed | Borrowed/Owned | Yes |
| `coerce_into_{type}` | Cheap | Owned | Owned | Yes |
| `to_{kind}_string` | Expensive | Borrowed | Owned | Yes |
| `to_{type}` | Expensive | Borrowed | Owned | Yes |

# User-Facing Changes
Breaking API change for `Value` in `nu-protocol` which is exposed as
part of the plugin API.
2024-02-17 18:14:16 +00:00
Ian Manske
55bf4d847f
Add CLI flag to disable history (#11550)
# Description
Adds a CLI flag for nushell that disables reading and writing to the
history file. This will be useful for future testing and possibly our
users as well. To borrow `fish` shell's terminology, this allows users
to start nushell in "private" mode.

# User-Facing Changes
Breaking API change for `nu-protocol` (changed `Config`).
2024-01-17 09:40:59 -06:00
Eric Hodel
7071617f18
Allow plugins to receive configuration from the nushell configuration (#10955)
# Description

When nushell calls a plugin it now sends a configuration `Value` from
the nushell config under `$env.config.plugins.PLUGIN_SHORT_NAME`. This
allows plugin authors to read configuration provided by plugin users.

The `PLUGIN_SHORT_NAME` must match the registered filename after
`nu_plugin_`. If you register `target/debug/nu_plugin_config` the
`PLUGIN_NAME` will be `config` and the nushell config will loook like:

        $env.config = {
          # ...
          plugins: {
            config: [
              some
              values
            ]
          }
        }

Configuration may also use a closure which allows passing values from
`$env` to a plugin:

        $env.config = {
          # ...
          plugins: {
            config: {||
              $env.some_value
            }
          }
        }

This is a breaking change for the plugin API as the `Plugin::run()`
function now accepts a new configuration argument which is an
`&Option<Value>`. If no configuration was supplied the value is `None`.

Plugins compiled after this change should work with older nushell, and
will behave as if the configuration was not set.

Initially discussed in #10867

# User-Facing Changes

* Plugins can read configuration data stored in `$env.config.plugins`
* The plugin `CallInfo` now includes a `config` entry, existing plugins
will require updates

# Tests + Formatting

- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting

- [ ] Update [Creating a plugin (in
Rust)](https://www.nushell.sh/contributor-book/plugins.html#creating-a-plugin-in-rust)
[source](https://github.com/nushell/nushell.github.io/blob/main/contributor-book/plugins.md)
- [ ] Add "Configuration" section to [Plugins
documentation](https://www.nushell.sh/contributor-book/plugins.html)
2024-01-15 16:59:47 +08:00