mirror of
https://github.com/nushell/nushell.git
synced 2025-02-16 02:21:12 +01:00
2055 lines
66 KiB
Rust
2055 lines
66 KiB
Rust
use super::{Command, EnvVars, OverlayFrame, ScopeFrame, Stack, Visibility, DEFAULT_OVERLAY_NAME};
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use crate::Value;
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use crate::{
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ast::Block, AliasId, BlockId, Config, DeclId, Example, Module, ModuleId, OverlayId, ShellError,
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Signature, Span, Type, VarId, Variable,
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};
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use core::panic;
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use std::borrow::Borrow;
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use std::collections::HashSet;
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use std::path::Path;
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#[cfg(feature = "plugin")]
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use std::path::PathBuf;
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use std::{
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collections::HashMap,
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sync::{atomic::AtomicBool, Arc},
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};
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static PWD_ENV: &str = "PWD";
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/// The core global engine state. This includes all global definitions as well as any global state that
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/// will persist for the whole session.
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///
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/// Declarations, variables, blocks, and other forms of data are held in the global state and referenced
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/// elsewhere using their IDs. These IDs are simply their index into the global state. This allows us to
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/// more easily handle creating blocks, binding variables and callsites, and more, because each of these
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/// will refer to the corresponding IDs rather than their definitions directly. At runtime, this means
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/// less copying and smaller structures.
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///
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/// Note that the runtime stack is not part of this global state. Runtime stacks are handled differently,
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/// but they also rely on using IDs rather than full definitions.
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///
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/// A note on implementation:
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///
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/// Much of the global definitions are built on the Bodil's 'im' crate. This gives us a way of working with
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/// lists of definitions in a way that is very cheap to access, while also allowing us to update them at
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/// key points in time (often, the transition between parsing and evaluation).
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///
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/// Over the last two years we tried a few different approaches to global state like this. I'll list them
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/// here for posterity, so we can more easily know how we got here:
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///
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/// * `Rc` - Rc is cheap, but not thread-safe. The moment we wanted to work with external processes, we
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/// needed a way send to stdin/stdout. In Rust, the current practice is to spawn a thread to handle both.
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/// These threads would need access to the global state, as they'll need to process data as it streams out
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/// of the data pipeline. Because Rc isn't thread-safe, this breaks.
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///
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/// * `Arc` - Arc is the thread-safe version of the above. Often Arc is used in combination with a Mutex or
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/// RwLock, but you can use Arc by itself. We did this a few places in the original Nushell. This *can* work
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/// but because of Arc's nature of not allowing mutation if there's a second copy of the Arc around, this
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/// ultimately becomes limiting.
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///
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/// * `Arc` + `Mutex/RwLock` - the standard practice for thread-safe containers. Unfortunately, this would
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/// have meant we would incur a lock penalty every time we needed to access any declaration or block. As we
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/// would be reading far more often than writing, it made sense to explore solutions that favor large amounts
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/// of reads.
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///
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/// * `im` - the `im` crate was ultimately chosen because it has some very nice properties: it gives the
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/// ability to cheaply clone these structures, which is nice as EngineState may need to be cloned a fair bit
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/// to follow ownership rules for closures and iterators. It also is cheap to access. Favoring reads here fits
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/// more closely to what we need with Nushell. And, of course, it's still thread-safe, so we get the same
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/// benefits as above.
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///
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#[derive(Clone)]
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pub struct EngineState {
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files: Vec<(String, usize, usize)>,
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file_contents: Vec<(Vec<u8>, usize, usize)>,
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vars: Vec<Variable>,
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decls: Vec<Box<dyn Command + 'static>>,
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aliases: Vec<Vec<Span>>,
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blocks: Vec<Block>,
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modules: Vec<Module>,
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pub scope: ScopeFrame,
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pub ctrlc: Option<Arc<AtomicBool>>,
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pub env_vars: EnvVars,
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pub previous_env_vars: HashMap<String, Value>,
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pub config: Config,
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#[cfg(feature = "plugin")]
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pub plugin_signatures: Option<PathBuf>,
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#[cfg(not(windows))]
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sig_quit: Option<Arc<AtomicBool>>,
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}
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pub const NU_VARIABLE_ID: usize = 0;
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pub const IN_VARIABLE_ID: usize = 1;
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pub const ENV_VARIABLE_ID: usize = 2;
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// NOTE: If you add more to this list, make sure to update the > checks based on the last in the list
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impl EngineState {
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pub fn new() -> Self {
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Self {
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files: vec![],
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file_contents: vec![],
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vars: vec![
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Variable::new(Span::new(0, 0), Type::Any),
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Variable::new(Span::new(0, 0), Type::Any),
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Variable::new(Span::new(0, 0), Type::Any),
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Variable::new(Span::new(0, 0), Type::Any),
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Variable::new(Span::new(0, 0), Type::Any),
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],
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decls: vec![],
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aliases: vec![],
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blocks: vec![],
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modules: vec![Module::new()],
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// make sure we have some default overlay:
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scope: ScopeFrame::with_empty_overlay(DEFAULT_OVERLAY_NAME.as_bytes().to_vec(), 0),
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ctrlc: None,
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env_vars: EnvVars::from([(DEFAULT_OVERLAY_NAME.to_string(), HashMap::new())]),
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previous_env_vars: HashMap::new(),
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config: Config::default(),
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#[cfg(feature = "plugin")]
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plugin_signatures: None,
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#[cfg(not(windows))]
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sig_quit: None,
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}
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}
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/// Merges a `StateDelta` onto the current state. These deltas come from a system, like the parser, that
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/// creates a new set of definitions and visible symbols in the current scope. We make this transactional
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/// as there are times when we want to run the parser and immediately throw away the results (namely:
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/// syntax highlighting and completions).
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///
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/// When we want to preserve what the parser has created, we can take its output (the `StateDelta`) and
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/// use this function to merge it into the global state.
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pub fn merge_delta(
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&mut self,
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mut delta: StateDelta,
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stack: Option<&mut Stack>,
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cwd: impl AsRef<Path>,
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) -> Result<(), ShellError> {
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// Take the mutable reference and extend the permanent state from the working set
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self.files.extend(delta.files);
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self.file_contents.extend(delta.file_contents);
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self.decls.extend(delta.decls);
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self.aliases.extend(delta.aliases);
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self.vars.extend(delta.vars);
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self.blocks.extend(delta.blocks);
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self.modules.extend(delta.modules);
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let first = delta.scope.remove(0);
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for (delta_name, delta_overlay) in first.clone().overlays {
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if let Some((_, existing_overlay)) = self
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.scope
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.overlays
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.iter_mut()
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.find(|(name, _)| name == &delta_name)
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{
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// Upating existing overlay
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for item in delta_overlay.decls.into_iter() {
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existing_overlay.decls.insert(item.0, item.1);
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}
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for item in delta_overlay.vars.into_iter() {
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existing_overlay.vars.insert(item.0, item.1);
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}
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for item in delta_overlay.aliases.into_iter() {
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existing_overlay.aliases.insert(item.0, item.1);
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}
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for item in delta_overlay.modules.into_iter() {
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existing_overlay.modules.insert(item.0, item.1);
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}
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existing_overlay
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.visibility
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.merge_with(delta_overlay.visibility);
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} else {
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// New overlay was added to the delta
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self.scope.overlays.push((delta_name, delta_overlay));
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}
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}
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let mut activated_ids = self.translate_overlay_ids(&first);
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let mut removed_ids = vec![];
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for name in &first.removed_overlays {
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if let Some(overlay_id) = self.find_overlay(name) {
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removed_ids.push(overlay_id);
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}
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}
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// Remove overlays removed in delta
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self.scope
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.active_overlays
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.retain(|id| !removed_ids.contains(id));
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// Move overlays activated in the delta to be first
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self.scope
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.active_overlays
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.retain(|id| !activated_ids.contains(id));
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self.scope.active_overlays.append(&mut activated_ids);
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#[cfg(feature = "plugin")]
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if delta.plugins_changed {
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let result = self.update_plugin_file();
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if result.is_ok() {
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delta.plugins_changed = false;
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}
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return result;
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}
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if let Some(stack) = stack {
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for mut scope in stack.env_vars.drain(..) {
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for (overlay_name, mut env) in scope.drain() {
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if let Some(env_vars) = self.env_vars.get_mut(&overlay_name) {
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// Updating existing overlay
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for (k, v) in env.drain() {
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if k == "config" {
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self.config = v.clone().into_config().unwrap_or_default();
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}
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env_vars.insert(k, v);
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}
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} else {
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// Pushing a new overlay
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self.env_vars.insert(overlay_name, env);
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}
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}
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}
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}
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// FIXME: permanent state changes like this hopefully in time can be removed
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// and be replaced by just passing the cwd in where needed
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std::env::set_current_dir(cwd)?;
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Ok(())
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}
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pub fn has_overlay(&self, name: &[u8]) -> bool {
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self.scope
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.overlays
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.iter()
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.any(|(overlay_name, _)| name == overlay_name)
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}
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pub fn active_overlay_ids(&self, removed_overlays: &[Vec<u8>]) -> Vec<OverlayId> {
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self.scope
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.active_overlays
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.iter()
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.filter(|id| !removed_overlays.contains(self.get_overlay_name(**id)))
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.copied()
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.collect()
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}
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pub fn active_overlays(&self, removed_overlays: &[Vec<u8>]) -> Vec<&OverlayFrame> {
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self.active_overlay_ids(removed_overlays)
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.iter()
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.map(|id| self.get_overlay(*id))
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.collect()
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}
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pub fn active_overlay_names(&self, removed_overlays: &[Vec<u8>]) -> Vec<&Vec<u8>> {
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self.active_overlay_ids(removed_overlays)
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.iter()
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.map(|id| self.get_overlay_name(*id))
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.collect()
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}
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/// Translate overlay IDs from other to IDs in self
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pub fn translate_overlay_ids(&self, other: &ScopeFrame) -> Vec<OverlayId> {
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let other_names = other.active_overlays.iter().map(|other_id| {
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&other
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.overlays
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.get(*other_id)
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.expect("internal error: missing overlay")
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.0
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});
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other_names
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.map(|other_name| {
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self.find_overlay(other_name)
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.expect("internal error: missing overlay")
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})
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.collect()
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}
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pub fn last_overlay_name(&self, removed_overlays: &[Vec<u8>]) -> &Vec<u8> {
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self.active_overlay_names(removed_overlays)
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.last()
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.expect("internal error: no active overlays")
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}
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pub fn last_overlay(&self, removed_overlays: &[Vec<u8>]) -> &OverlayFrame {
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self.active_overlay_ids(removed_overlays)
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.last()
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.map(|id| self.get_overlay(*id))
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.expect("internal error: no active overlays")
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}
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pub fn get_overlay_name(&self, overlay_id: OverlayId) -> &Vec<u8> {
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&self
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.scope
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.overlays
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.get(overlay_id)
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.expect("internal error: missing overlay")
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.0
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}
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pub fn get_overlay(&self, overlay_id: OverlayId) -> &OverlayFrame {
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&self
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.scope
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.overlays
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.get(overlay_id)
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.expect("internal error: missing overlay")
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.1
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}
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pub fn render_env_vars(&self) -> HashMap<&String, &Value> {
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let mut result = HashMap::new();
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for overlay_name in self.active_overlay_names(&[]) {
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let name = String::from_utf8_lossy(overlay_name);
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if let Some(env_vars) = self.env_vars.get(name.as_ref()) {
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result.extend(env_vars);
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}
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}
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result
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}
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pub fn add_env_var(&mut self, name: String, val: Value) {
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let overlay_name = String::from_utf8_lossy(self.last_overlay_name(&[])).to_string();
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if let Some(env_vars) = self.env_vars.get_mut(&overlay_name) {
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env_vars.insert(name, val);
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} else {
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self.env_vars
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.insert(overlay_name, HashMap::from([(name, val)]));
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}
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}
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pub fn get_env_var(&self, name: &str) -> Option<&Value> {
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for overlay_id in self.scope.active_overlays.iter().rev() {
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let overlay_name = String::from_utf8_lossy(self.get_overlay_name(*overlay_id));
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if let Some(env_vars) = self.env_vars.get(overlay_name.as_ref()) {
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if let Some(val) = env_vars.get(name) {
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return Some(val);
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}
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}
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}
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None
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}
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#[cfg(feature = "plugin")]
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pub fn update_plugin_file(&self) -> Result<(), ShellError> {
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use std::io::Write;
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// Updating the signatures plugin file with the added signatures
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self.plugin_signatures
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.as_ref()
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.ok_or_else(|| ShellError::PluginFailedToLoad("Plugin file not found".into()))
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.and_then(|plugin_path| {
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// Always create the file, which will erase previous signatures
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std::fs::File::create(plugin_path.as_path())
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.map_err(|err| ShellError::PluginFailedToLoad(err.to_string()))
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})
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.and_then(|mut plugin_file| {
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// Plugin definitions with parsed signature
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self.plugin_decls().try_for_each(|decl| {
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// A successful plugin registration already includes the plugin filename
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// No need to check the None option
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let (path, encoding, shell) =
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decl.is_plugin().expect("plugin should have file name");
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let mut file_name = path
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.to_str()
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.expect("path was checked during registration as a str")
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.to_string();
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// Fix files or folders with quotes
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if file_name.contains('\'')
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|| file_name.contains('"')
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|| file_name.contains(' ')
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{
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file_name = format!("`{}`", file_name);
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}
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serde_json::to_string_pretty(&decl.signature())
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.map(|signature| {
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// Extracting the possible path to the shell used to load the plugin
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let shell_str = match shell {
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Some(path) => format!(
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"-s {}",
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path.to_str().expect(
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"shell path was checked during registration as a str"
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)
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),
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None => "".into(),
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};
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// Each signature is stored in the plugin file with the required
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// encoding, shell and signature
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// This information will be used when loading the plugin
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// information when nushell starts
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format!(
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"register {} -e {} {} {}\n\n",
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file_name, encoding, shell_str, signature
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)
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})
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.map_err(|err| ShellError::PluginFailedToLoad(err.to_string()))
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.and_then(|line| {
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plugin_file
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.write_all(line.as_bytes())
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.map_err(|err| ShellError::PluginFailedToLoad(err.to_string()))
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})
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.and_then(|_| {
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plugin_file.flush().map_err(|err| {
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ShellError::GenericError(
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"Error flushing plugin file".to_string(),
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format! {"{}", err},
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None,
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None,
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Vec::new(),
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)
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})
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})
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})
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})
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}
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pub fn num_files(&self) -> usize {
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self.files.len()
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}
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pub fn num_vars(&self) -> usize {
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self.vars.len()
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}
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pub fn num_decls(&self) -> usize {
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self.decls.len()
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}
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pub fn num_aliases(&self) -> usize {
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self.aliases.len()
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}
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|
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pub fn num_blocks(&self) -> usize {
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self.blocks.len()
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}
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pub fn num_modules(&self) -> usize {
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self.modules.len()
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}
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pub fn print_vars(&self) {
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for var in self.vars.iter().enumerate() {
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println!("var{}: {:?}", var.0, var.1);
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}
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}
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pub fn print_decls(&self) {
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for decl in self.decls.iter().enumerate() {
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println!("decl{}: {:?}", decl.0, decl.1.signature());
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}
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}
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|
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pub fn print_blocks(&self) {
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for block in self.blocks.iter().enumerate() {
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println!("block{}: {:?}", block.0, block.1);
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}
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}
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pub fn print_contents(&self) {
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for (contents, _, _) in self.file_contents.iter() {
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let string = String::from_utf8_lossy(contents);
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println!("{}", string);
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}
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}
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pub fn find_decl(&self, name: &[u8], removed_overlays: &[Vec<u8>]) -> Option<DeclId> {
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let mut visibility: Visibility = Visibility::new();
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|
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for overlay_frame in self.active_overlays(removed_overlays).iter().rev() {
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visibility.append(&overlay_frame.visibility);
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|
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if let Some(decl_id) = overlay_frame.get_decl(name, &Type::Any) {
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if visibility.is_decl_id_visible(&decl_id) {
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return Some(decl_id);
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}
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}
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}
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|
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None
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}
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|
|
|
pub fn find_alias(&self, name: &[u8], removed_overlays: &[Vec<u8>]) -> Option<AliasId> {
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let mut visibility: Visibility = Visibility::new();
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|
|
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for overlay_frame in self.active_overlays(removed_overlays).iter().rev() {
|
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visibility.append(&overlay_frame.visibility);
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|
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if let Some(alias_id) = overlay_frame.aliases.get(name) {
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if visibility.is_alias_id_visible(alias_id) {
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return Some(*alias_id);
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}
|
|
}
|
|
}
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|
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None
|
|
}
|
|
|
|
#[cfg(feature = "plugin")]
|
|
pub fn plugin_decls(&self) -> impl Iterator<Item = &Box<dyn Command + 'static>> {
|
|
let mut unique_plugin_decls = HashMap::new();
|
|
|
|
// Make sure there are no duplicate decls: Newer one overwrites the older one
|
|
for decl in self.decls.iter().filter(|d| d.is_plugin().is_some()) {
|
|
unique_plugin_decls.insert(decl.name(), decl);
|
|
}
|
|
|
|
let mut plugin_decls: Vec<(&str, &Box<dyn Command>)> =
|
|
unique_plugin_decls.into_iter().collect();
|
|
|
|
// Sort the plugins by name so we don't end up with a random plugin file each time
|
|
plugin_decls.sort_by(|a, b| a.0.cmp(b.0));
|
|
plugin_decls.into_iter().map(|(_, decl)| decl)
|
|
}
|
|
|
|
pub fn find_module(&self, name: &[u8], removed_overlays: &[Vec<u8>]) -> Option<ModuleId> {
|
|
for overlay_frame in self.active_overlays(removed_overlays).iter().rev() {
|
|
if let Some(module_id) = overlay_frame.modules.get(name) {
|
|
return Some(*module_id);
|
|
}
|
|
}
|
|
|
|
None
|
|
}
|
|
|
|
pub fn find_overlay(&self, name: &[u8]) -> Option<OverlayId> {
|
|
self.scope.find_overlay(name)
|
|
}
|
|
|
|
pub fn find_active_overlay(&self, name: &[u8]) -> Option<OverlayId> {
|
|
self.scope.find_active_overlay(name)
|
|
}
|
|
|
|
pub fn find_commands_by_predicate(
|
|
&self,
|
|
predicate: impl Fn(&[u8]) -> bool,
|
|
) -> Vec<(Vec<u8>, Option<String>)> {
|
|
let mut output = vec![];
|
|
|
|
for overlay_frame in self.active_overlays(&[]).iter().rev() {
|
|
for decl in &overlay_frame.decls {
|
|
if overlay_frame.visibility.is_decl_id_visible(decl.1) && predicate(&decl.0 .0) {
|
|
let command = self.get_decl(*decl.1);
|
|
output.push((decl.0 .0.clone(), Some(command.usage().to_string())));
|
|
}
|
|
}
|
|
}
|
|
|
|
output
|
|
}
|
|
|
|
pub fn find_aliases_by_predicate(&self, predicate: impl Fn(&[u8]) -> bool) -> Vec<Vec<u8>> {
|
|
let mut output = vec![];
|
|
|
|
for overlay_frame in self.active_overlays(&[]).iter().rev() {
|
|
for alias in &overlay_frame.aliases {
|
|
if overlay_frame.visibility.is_alias_id_visible(alias.1) && predicate(alias.0) {
|
|
output.push(alias.0.clone());
|
|
}
|
|
}
|
|
}
|
|
|
|
output
|
|
}
|
|
|
|
pub fn get_span_contents(&self, span: &Span) -> &[u8] {
|
|
for (contents, start, finish) in &self.file_contents {
|
|
if span.start >= *start && span.end <= *finish {
|
|
return &contents[(span.start - start)..(span.end - start)];
|
|
}
|
|
}
|
|
|
|
panic!("internal error: span missing in file contents cache")
|
|
}
|
|
|
|
pub fn get_config(&self) -> &Config {
|
|
&self.config
|
|
}
|
|
|
|
pub fn set_config(&mut self, conf: &Config) {
|
|
self.config = conf.clone();
|
|
}
|
|
|
|
pub fn get_var(&self, var_id: VarId) -> &Variable {
|
|
self.vars
|
|
.get(var_id)
|
|
.expect("internal error: missing variable")
|
|
}
|
|
|
|
#[allow(clippy::borrowed_box)]
|
|
pub fn get_decl(&self, decl_id: DeclId) -> &Box<dyn Command> {
|
|
self.decls
|
|
.get(decl_id)
|
|
.expect("internal error: missing declaration")
|
|
}
|
|
|
|
pub fn get_alias(&self, alias_id: AliasId) -> &[Span] {
|
|
self.aliases
|
|
.get(alias_id)
|
|
.expect("internal error: missing alias")
|
|
.as_ref()
|
|
}
|
|
|
|
/// Get all IDs of all commands within scope, sorted by the commads' names
|
|
pub fn get_decl_ids_sorted(&self, include_hidden: bool) -> impl Iterator<Item = DeclId> {
|
|
let mut decls_map = HashMap::new();
|
|
|
|
for overlay_frame in self.active_overlays(&[]) {
|
|
let new_decls = if include_hidden {
|
|
overlay_frame.decls.clone()
|
|
} else {
|
|
overlay_frame
|
|
.decls
|
|
.clone()
|
|
.into_iter()
|
|
.filter(|(_, id)| overlay_frame.visibility.is_decl_id_visible(id))
|
|
.collect()
|
|
};
|
|
|
|
decls_map.extend(new_decls);
|
|
}
|
|
|
|
let mut decls: Vec<(Vec<u8>, DeclId)> =
|
|
decls_map.into_iter().map(|(v, k)| (v.0, k)).collect();
|
|
|
|
decls.sort_by(|a, b| a.0.cmp(&b.0));
|
|
decls.into_iter().map(|(_, id)| id)
|
|
}
|
|
|
|
/// Get signatures of all commands within scope.
|
|
pub fn get_signatures(&self, include_hidden: bool) -> Vec<Signature> {
|
|
self.get_decl_ids_sorted(include_hidden)
|
|
.map(|id| {
|
|
let decl = self.get_decl(id);
|
|
|
|
(*decl).signature().update_from_command(decl.borrow())
|
|
})
|
|
.collect()
|
|
}
|
|
|
|
/// Get signatures of all commands within scope.
|
|
///
|
|
/// In addition to signatures, it returns whether each command is:
|
|
/// a) a plugin
|
|
/// b) custom
|
|
pub fn get_signatures_with_examples(
|
|
&self,
|
|
include_hidden: bool,
|
|
) -> Vec<(Signature, Vec<Example>, bool, bool)> {
|
|
self.get_decl_ids_sorted(include_hidden)
|
|
.map(|id| {
|
|
let decl = self.get_decl(id);
|
|
|
|
let signature = (*decl).signature().update_from_command(decl.borrow());
|
|
|
|
(
|
|
signature,
|
|
decl.examples(),
|
|
decl.is_plugin().is_some(),
|
|
decl.get_block_id().is_some(),
|
|
)
|
|
})
|
|
.collect()
|
|
}
|
|
|
|
pub fn get_block(&self, block_id: BlockId) -> &Block {
|
|
self.blocks
|
|
.get(block_id)
|
|
.expect("internal error: missing block")
|
|
}
|
|
|
|
pub fn get_module(&self, module_id: ModuleId) -> &Module {
|
|
self.modules
|
|
.get(module_id)
|
|
.expect("internal error: missing module")
|
|
}
|
|
|
|
pub fn next_span_start(&self) -> usize {
|
|
if let Some((_, _, last)) = self.file_contents.last() {
|
|
*last
|
|
} else {
|
|
0
|
|
}
|
|
}
|
|
|
|
pub fn files(&self) -> impl Iterator<Item = &(String, usize, usize)> {
|
|
self.files.iter()
|
|
}
|
|
|
|
pub fn get_filename(&self, file_id: usize) -> String {
|
|
for file in self.files.iter().enumerate() {
|
|
if file.0 == file_id {
|
|
return file.1 .0.clone();
|
|
}
|
|
}
|
|
|
|
"<unknown>".into()
|
|
}
|
|
|
|
pub fn get_file_source(&self, file_id: usize) -> String {
|
|
for file in self.files.iter().enumerate() {
|
|
if file.0 == file_id {
|
|
let contents = self.get_span_contents(&Span {
|
|
start: file.1 .1,
|
|
end: file.1 .2,
|
|
});
|
|
let output = String::from_utf8_lossy(contents).to_string();
|
|
|
|
return output;
|
|
}
|
|
}
|
|
|
|
"<unknown>".into()
|
|
}
|
|
|
|
pub fn add_file(&mut self, filename: String, contents: Vec<u8>) -> usize {
|
|
let next_span_start = self.next_span_start();
|
|
let next_span_end = next_span_start + contents.len();
|
|
|
|
self.file_contents
|
|
.push((contents, next_span_start, next_span_end));
|
|
|
|
self.files.push((filename, next_span_start, next_span_end));
|
|
|
|
self.num_files() - 1
|
|
}
|
|
|
|
#[cfg(not(windows))]
|
|
pub fn get_sig_quit(&self) -> &Option<Arc<AtomicBool>> {
|
|
&self.sig_quit
|
|
}
|
|
|
|
#[cfg(windows)]
|
|
pub fn get_sig_quit(&self) -> &Option<Arc<AtomicBool>> {
|
|
&None
|
|
}
|
|
|
|
#[cfg(not(windows))]
|
|
pub fn set_sig_quit(&mut self, sig_quit: Arc<AtomicBool>) {
|
|
self.sig_quit = Some(sig_quit)
|
|
}
|
|
}
|
|
|
|
/// A temporary extension to the global state. This handles bridging between the global state and the
|
|
/// additional declarations and scope changes that are not yet part of the global scope.
|
|
///
|
|
/// This working set is created by the parser as a way of handling declarations and scope changes that
|
|
/// may later be merged or dropped (and not merged) depending on the needs of the code calling the parser.
|
|
pub struct StateWorkingSet<'a> {
|
|
pub permanent_state: &'a EngineState,
|
|
pub delta: StateDelta,
|
|
pub external_commands: Vec<Vec<u8>>,
|
|
pub type_scope: TypeScope,
|
|
}
|
|
|
|
/// A temporary placeholder for expression types. It is used to keep track of the input types
|
|
/// for each expression in a pipeline
|
|
pub struct TypeScope {
|
|
/// Layers that map the type inputs that are found in each parsed block
|
|
outputs: Vec<Vec<Type>>,
|
|
/// The last know output from a parsed block
|
|
last_output: Type,
|
|
}
|
|
|
|
impl Default for TypeScope {
|
|
fn default() -> Self {
|
|
Self {
|
|
outputs: Vec::new(),
|
|
last_output: Type::Any,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl TypeScope {
|
|
pub fn get_previous(&self) -> &Type {
|
|
match self.outputs.last().and_then(|v| v.last()) {
|
|
Some(input) => input,
|
|
None => &Type::Any,
|
|
}
|
|
}
|
|
|
|
pub fn get_last_output(&self) -> Type {
|
|
self.last_output.clone()
|
|
}
|
|
|
|
pub fn add_type(&mut self, input: Type) {
|
|
match self.outputs.last_mut() {
|
|
Some(v) => v.push(input),
|
|
None => self.outputs.push(vec![input]),
|
|
}
|
|
}
|
|
|
|
pub fn enter_scope(&mut self) {
|
|
self.outputs.push(Vec::new())
|
|
}
|
|
|
|
pub fn exit_scope(&mut self) -> Option<Vec<Type>> {
|
|
self.last_output = self.get_previous().clone();
|
|
self.outputs.pop()
|
|
}
|
|
}
|
|
|
|
/// A delta (or change set) between the current global state and a possible future global state. Deltas
|
|
/// can be applied to the global state to update it to contain both previous state and the state held
|
|
/// within the delta.
|
|
pub struct StateDelta {
|
|
files: Vec<(String, usize, usize)>,
|
|
pub(crate) file_contents: Vec<(Vec<u8>, usize, usize)>,
|
|
vars: Vec<Variable>, // indexed by VarId
|
|
decls: Vec<Box<dyn Command>>, // indexed by DeclId
|
|
aliases: Vec<Vec<Span>>, // indexed by AliasId
|
|
pub blocks: Vec<Block>, // indexed by BlockId
|
|
modules: Vec<Module>, // indexed by ModuleId
|
|
pub scope: Vec<ScopeFrame>,
|
|
#[cfg(feature = "plugin")]
|
|
plugins_changed: bool, // marks whether plugin file should be updated
|
|
}
|
|
|
|
impl StateDelta {
|
|
pub fn new(engine_state: &EngineState) -> Self {
|
|
let scope_frame = ScopeFrame::with_empty_overlay(
|
|
engine_state.last_overlay_name(&[]).to_owned(),
|
|
engine_state.last_overlay(&[]).origin,
|
|
);
|
|
|
|
StateDelta {
|
|
files: vec![],
|
|
file_contents: vec![],
|
|
vars: vec![],
|
|
decls: vec![],
|
|
aliases: vec![],
|
|
blocks: vec![],
|
|
modules: vec![],
|
|
scope: vec![scope_frame],
|
|
#[cfg(feature = "plugin")]
|
|
plugins_changed: false,
|
|
}
|
|
}
|
|
|
|
pub fn num_files(&self) -> usize {
|
|
self.files.len()
|
|
}
|
|
|
|
pub fn num_decls(&self) -> usize {
|
|
self.decls.len()
|
|
}
|
|
|
|
pub fn num_aliases(&self) -> usize {
|
|
self.aliases.len()
|
|
}
|
|
|
|
pub fn num_blocks(&self) -> usize {
|
|
self.blocks.len()
|
|
}
|
|
|
|
pub fn num_modules(&self) -> usize {
|
|
self.modules.len()
|
|
}
|
|
|
|
pub fn last_scope_frame_mut(&mut self) -> &mut ScopeFrame {
|
|
self.scope
|
|
.last_mut()
|
|
.expect("internal error: missing required scope frame")
|
|
}
|
|
|
|
pub fn last_scope_frame(&self) -> &ScopeFrame {
|
|
self.scope
|
|
.last()
|
|
.expect("internal error: missing required scope frame")
|
|
}
|
|
|
|
pub fn last_overlay_mut(&mut self) -> Option<&mut OverlayFrame> {
|
|
let last_scope = self
|
|
.scope
|
|
.last_mut()
|
|
.expect("internal error: missing required scope frame");
|
|
|
|
if let Some(last_overlay_id) = last_scope.active_overlays.last() {
|
|
Some(
|
|
&mut last_scope
|
|
.overlays
|
|
.get_mut(*last_overlay_id)
|
|
.expect("internal error: missing required overlay")
|
|
.1,
|
|
)
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
|
|
pub fn last_overlay(&self) -> Option<&OverlayFrame> {
|
|
let last_scope = self
|
|
.scope
|
|
.last()
|
|
.expect("internal error: missing required scope frame");
|
|
|
|
if let Some(last_overlay_id) = last_scope.active_overlays.last() {
|
|
Some(
|
|
&last_scope
|
|
.overlays
|
|
.get(*last_overlay_id)
|
|
.expect("internal error: missing required overlay")
|
|
.1,
|
|
)
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
|
|
pub fn enter_scope(&mut self) {
|
|
self.scope.push(ScopeFrame::new());
|
|
}
|
|
|
|
pub fn exit_scope(&mut self) {
|
|
self.scope.pop();
|
|
}
|
|
}
|
|
|
|
impl<'a> StateWorkingSet<'a> {
|
|
pub fn new(permanent_state: &'a EngineState) -> Self {
|
|
Self {
|
|
delta: StateDelta::new(permanent_state),
|
|
permanent_state,
|
|
external_commands: vec![],
|
|
type_scope: TypeScope::default(),
|
|
}
|
|
}
|
|
|
|
pub fn num_files(&self) -> usize {
|
|
self.delta.num_files() + self.permanent_state.num_files()
|
|
}
|
|
|
|
pub fn num_decls(&self) -> usize {
|
|
self.delta.num_decls() + self.permanent_state.num_decls()
|
|
}
|
|
|
|
pub fn num_aliases(&self) -> usize {
|
|
self.delta.num_aliases() + self.permanent_state.num_aliases()
|
|
}
|
|
|
|
pub fn num_blocks(&self) -> usize {
|
|
self.delta.num_blocks() + self.permanent_state.num_blocks()
|
|
}
|
|
|
|
pub fn num_modules(&self) -> usize {
|
|
self.delta.num_modules() + self.permanent_state.num_modules()
|
|
}
|
|
|
|
pub fn unique_overlay_names(&self) -> HashSet<&Vec<u8>> {
|
|
let mut names: HashSet<&Vec<u8>> = self
|
|
.permanent_state
|
|
.active_overlay_names(&[])
|
|
.into_iter()
|
|
.collect();
|
|
|
|
for scope_frame in self.delta.scope.iter().rev() {
|
|
for overlay_id in scope_frame.active_overlays.iter().rev() {
|
|
let (overlay_name, _) = scope_frame
|
|
.overlays
|
|
.get(*overlay_id)
|
|
.expect("internal error: missing overlay");
|
|
|
|
names.insert(overlay_name);
|
|
names.retain(|n| !scope_frame.removed_overlays.contains(n));
|
|
}
|
|
}
|
|
|
|
names
|
|
}
|
|
|
|
pub fn num_overlays(&self) -> usize {
|
|
self.unique_overlay_names().len()
|
|
}
|
|
|
|
pub fn add_decl(&mut self, decl: Box<dyn Command>) -> DeclId {
|
|
let name = decl.name().as_bytes().to_vec();
|
|
let input_type = decl.input_type();
|
|
|
|
self.delta.decls.push(decl);
|
|
let decl_id = self.num_decls() - 1;
|
|
|
|
self.last_overlay_mut()
|
|
.insert_decl(name, input_type, decl_id);
|
|
|
|
decl_id
|
|
}
|
|
|
|
pub fn use_decls(&mut self, decls: Vec<(Vec<u8>, DeclId)>) {
|
|
let overlay_frame = self.last_overlay_mut();
|
|
|
|
for (name, decl_id) in decls {
|
|
overlay_frame.insert_decl(name, Type::Any, decl_id);
|
|
overlay_frame.visibility.use_decl_id(&decl_id);
|
|
}
|
|
}
|
|
|
|
pub fn use_aliases(&mut self, aliases: Vec<(Vec<u8>, AliasId)>) {
|
|
let overlay_frame = self.last_overlay_mut();
|
|
|
|
for (name, alias_id) in aliases {
|
|
overlay_frame.aliases.insert(name, alias_id);
|
|
overlay_frame.visibility.use_alias_id(&alias_id);
|
|
}
|
|
}
|
|
|
|
pub fn add_predecl(&mut self, decl: Box<dyn Command>) -> Option<DeclId> {
|
|
let name = decl.name().as_bytes().to_vec();
|
|
|
|
self.delta.decls.push(decl);
|
|
let decl_id = self.num_decls() - 1;
|
|
|
|
self.delta
|
|
.last_scope_frame_mut()
|
|
.predecls
|
|
.insert(name, decl_id)
|
|
}
|
|
|
|
#[cfg(feature = "plugin")]
|
|
pub fn mark_plugins_file_dirty(&mut self) {
|
|
self.delta.plugins_changed = true;
|
|
}
|
|
|
|
pub fn merge_predecl(&mut self, name: &[u8]) -> Option<DeclId> {
|
|
self.move_predecls_to_overlay();
|
|
|
|
let overlay_frame = self.last_overlay_mut();
|
|
|
|
if let Some(decl_id) = overlay_frame.predecls.remove(name) {
|
|
overlay_frame.insert_decl(name.into(), Type::Any, decl_id);
|
|
|
|
return Some(decl_id);
|
|
}
|
|
|
|
None
|
|
}
|
|
|
|
pub fn move_predecls_to_overlay(&mut self) {
|
|
let predecls: HashMap<Vec<u8>, DeclId> =
|
|
self.delta.last_scope_frame_mut().predecls.drain().collect();
|
|
|
|
self.last_overlay_mut().predecls.extend(predecls);
|
|
}
|
|
|
|
pub fn hide_decl(&mut self, name: &[u8]) -> Option<DeclId> {
|
|
let mut removed_overlays = vec![];
|
|
let mut visibility: Visibility = Visibility::new();
|
|
|
|
// Since we can mutate scope frames in delta, remove the id directly
|
|
for scope_frame in self.delta.scope.iter_mut().rev() {
|
|
for overlay_id in scope_frame
|
|
.active_overlay_ids(&mut removed_overlays)
|
|
.iter_mut()
|
|
.rev()
|
|
{
|
|
let overlay_frame = scope_frame.get_overlay_mut(*overlay_id);
|
|
|
|
visibility.append(&overlay_frame.visibility);
|
|
|
|
if let Some(decl_id) = overlay_frame.get_decl(name, &Type::Any) {
|
|
if visibility.is_decl_id_visible(&decl_id) {
|
|
// Hide decl only if it's not already hidden
|
|
overlay_frame.visibility.hide_decl_id(&decl_id);
|
|
return Some(decl_id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// We cannot mutate the permanent state => store the information in the current overlay frame
|
|
// for scope in self.permanent_state.scope.iter().rev() {
|
|
for overlay_frame in self
|
|
.permanent_state
|
|
.active_overlays(&removed_overlays)
|
|
.iter()
|
|
.rev()
|
|
{
|
|
visibility.append(&overlay_frame.visibility);
|
|
|
|
if let Some(decl_id) = overlay_frame.get_decl(name, &Type::Any) {
|
|
if visibility.is_decl_id_visible(&decl_id) {
|
|
// Hide decl only if it's not already hidden
|
|
self.last_overlay_mut().visibility.hide_decl_id(&decl_id);
|
|
return Some(decl_id);
|
|
}
|
|
}
|
|
}
|
|
|
|
None
|
|
}
|
|
|
|
pub fn use_alias(&mut self, alias_id: &AliasId) {
|
|
let mut removed_overlays = vec![];
|
|
let mut visibility: Visibility = Visibility::new();
|
|
|
|
// Since we can mutate scope frames in delta, remove the id directly
|
|
for scope_frame in self.delta.scope.iter_mut().rev() {
|
|
for overlay_id in scope_frame
|
|
.active_overlay_ids(&mut removed_overlays)
|
|
.iter()
|
|
.rev()
|
|
{
|
|
let overlay_frame = scope_frame.get_overlay_mut(*overlay_id);
|
|
|
|
visibility.append(&overlay_frame.visibility);
|
|
|
|
if !visibility.is_alias_id_visible(alias_id) {
|
|
// Use alias only if it's already hidden
|
|
overlay_frame.visibility.use_alias_id(alias_id);
|
|
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// We cannot mutate the permanent state => store the information in the current scope frame
|
|
// for scope in self.permanent_state.scope.iter().rev() {
|
|
for overlay_frame in self
|
|
.permanent_state
|
|
.active_overlays(&removed_overlays)
|
|
.iter()
|
|
.rev()
|
|
{
|
|
visibility.append(&overlay_frame.visibility);
|
|
|
|
if !visibility.is_alias_id_visible(alias_id) {
|
|
// Hide alias only if it's not already hidden
|
|
self.last_overlay_mut().visibility.use_alias_id(alias_id);
|
|
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn hide_alias(&mut self, name: &[u8]) -> Option<AliasId> {
|
|
let mut removed_overlays = vec![];
|
|
let mut visibility: Visibility = Visibility::new();
|
|
|
|
// Since we can mutate scope frames in delta, remove the id directly
|
|
for scope_frame in self.delta.scope.iter_mut().rev() {
|
|
for overlay_id in scope_frame
|
|
.active_overlay_ids(&mut removed_overlays)
|
|
.iter()
|
|
.rev()
|
|
{
|
|
let overlay_frame = scope_frame.get_overlay_mut(*overlay_id);
|
|
|
|
visibility.append(&overlay_frame.visibility);
|
|
|
|
if let Some(alias_id) = overlay_frame.aliases.get(name) {
|
|
if visibility.is_alias_id_visible(alias_id) {
|
|
// Hide alias only if it's not already hidden
|
|
overlay_frame.visibility.hide_alias_id(alias_id);
|
|
return Some(*alias_id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// We cannot mutate the permanent state => store the information in the current scope frame
|
|
// for scope in self.permanent_state.scope.iter().rev() {
|
|
for overlay_frame in self
|
|
.permanent_state
|
|
.active_overlays(&removed_overlays)
|
|
.iter()
|
|
.rev()
|
|
{
|
|
visibility.append(&overlay_frame.visibility);
|
|
|
|
if let Some(alias_id) = overlay_frame.aliases.get(name) {
|
|
if visibility.is_alias_id_visible(alias_id) {
|
|
// Hide alias only if it's not already hidden
|
|
self.last_overlay_mut().visibility.hide_alias_id(alias_id);
|
|
|
|
return Some(*alias_id);
|
|
}
|
|
}
|
|
}
|
|
|
|
None
|
|
}
|
|
|
|
pub fn hide_decls(&mut self, decls: &[Vec<u8>]) {
|
|
for decl in decls.iter() {
|
|
self.hide_decl(decl); // let's assume no errors
|
|
}
|
|
}
|
|
|
|
pub fn hide_aliases(&mut self, aliases: &[Vec<u8>]) {
|
|
for alias in aliases.iter() {
|
|
self.hide_alias(alias); // let's assume no errors
|
|
}
|
|
}
|
|
|
|
pub fn add_block(&mut self, block: Block) -> BlockId {
|
|
self.delta.blocks.push(block);
|
|
|
|
self.num_blocks() - 1
|
|
}
|
|
|
|
pub fn add_module(&mut self, name: &str, module: Module) -> ModuleId {
|
|
let name = name.as_bytes().to_vec();
|
|
|
|
self.delta.modules.push(module);
|
|
let module_id = self.num_modules() - 1;
|
|
|
|
self.last_overlay_mut().modules.insert(name, module_id);
|
|
|
|
module_id
|
|
}
|
|
|
|
pub fn next_span_start(&self) -> usize {
|
|
let permanent_span_start = self.permanent_state.next_span_start();
|
|
|
|
if let Some((_, _, last)) = self.delta.file_contents.last() {
|
|
*last
|
|
} else {
|
|
permanent_span_start
|
|
}
|
|
}
|
|
|
|
pub fn global_span_offset(&self) -> usize {
|
|
self.permanent_state.next_span_start()
|
|
}
|
|
|
|
pub fn files(&'a self) -> impl Iterator<Item = &(String, usize, usize)> {
|
|
self.permanent_state.files().chain(self.delta.files.iter())
|
|
}
|
|
|
|
pub fn get_filename(&self, file_id: usize) -> String {
|
|
for file in self.files().enumerate() {
|
|
if file.0 == file_id {
|
|
return file.1 .0.clone();
|
|
}
|
|
}
|
|
|
|
"<unknown>".into()
|
|
}
|
|
|
|
pub fn get_file_source(&self, file_id: usize) -> String {
|
|
for file in self.files().enumerate() {
|
|
if file.0 == file_id {
|
|
let output = String::from_utf8_lossy(self.get_span_contents(Span {
|
|
start: file.1 .1,
|
|
end: file.1 .2,
|
|
}))
|
|
.to_string();
|
|
|
|
return output;
|
|
}
|
|
}
|
|
|
|
"<unknown>".into()
|
|
}
|
|
|
|
pub fn add_file(&mut self, filename: String, contents: &[u8]) -> usize {
|
|
let next_span_start = self.next_span_start();
|
|
let next_span_end = next_span_start + contents.len();
|
|
|
|
self.delta
|
|
.file_contents
|
|
.push((contents.to_vec(), next_span_start, next_span_end));
|
|
|
|
self.delta
|
|
.files
|
|
.push((filename, next_span_start, next_span_end));
|
|
|
|
self.num_files() - 1
|
|
}
|
|
|
|
pub fn get_span_contents(&self, span: Span) -> &[u8] {
|
|
let permanent_end = self.permanent_state.next_span_start();
|
|
if permanent_end <= span.start {
|
|
for (contents, start, finish) in &self.delta.file_contents {
|
|
if (span.start >= *start) && (span.end <= *finish) {
|
|
return &contents[(span.start - start)..(span.end - start)];
|
|
}
|
|
}
|
|
} else {
|
|
return self.permanent_state.get_span_contents(&span);
|
|
}
|
|
|
|
panic!("internal error: missing span contents in file cache")
|
|
}
|
|
|
|
pub fn enter_scope(&mut self) {
|
|
self.delta.enter_scope();
|
|
}
|
|
|
|
pub fn exit_scope(&mut self) {
|
|
self.delta.exit_scope();
|
|
}
|
|
|
|
pub fn find_predecl(&self, name: &[u8]) -> Option<DeclId> {
|
|
let mut removed_overlays = vec![];
|
|
|
|
for scope_frame in self.delta.scope.iter().rev() {
|
|
if let Some(decl_id) = scope_frame.predecls.get(name) {
|
|
return Some(*decl_id);
|
|
}
|
|
|
|
for overlay_frame in scope_frame
|
|
.active_overlays(&mut removed_overlays)
|
|
.iter()
|
|
.rev()
|
|
{
|
|
if let Some(decl_id) = overlay_frame.predecls.get(name) {
|
|
return Some(*decl_id);
|
|
}
|
|
}
|
|
}
|
|
|
|
None
|
|
}
|
|
|
|
pub fn find_decl(&self, name: &[u8], input: &Type) -> Option<DeclId> {
|
|
let mut removed_overlays = vec![];
|
|
|
|
let mut visibility: Visibility = Visibility::new();
|
|
|
|
for scope_frame in self.delta.scope.iter().rev() {
|
|
if let Some(decl_id) = scope_frame.predecls.get(name) {
|
|
if visibility.is_decl_id_visible(decl_id) {
|
|
return Some(*decl_id);
|
|
}
|
|
}
|
|
|
|
// check overlay in delta
|
|
for overlay_frame in scope_frame
|
|
.active_overlays(&mut removed_overlays)
|
|
.iter()
|
|
.rev()
|
|
{
|
|
visibility.append(&overlay_frame.visibility);
|
|
|
|
if let Some(decl_id) = overlay_frame.predecls.get(name) {
|
|
if visibility.is_decl_id_visible(decl_id) {
|
|
return Some(*decl_id);
|
|
}
|
|
}
|
|
|
|
if let Some(decl_id) = overlay_frame.get_decl(name, input) {
|
|
if visibility.is_decl_id_visible(&decl_id) {
|
|
return Some(decl_id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// check overlay in perma
|
|
for overlay_frame in self
|
|
.permanent_state
|
|
.active_overlays(&removed_overlays)
|
|
.iter()
|
|
.rev()
|
|
{
|
|
visibility.append(&overlay_frame.visibility);
|
|
|
|
if let Some(decl_id) = overlay_frame.get_decl(name, input) {
|
|
if visibility.is_decl_id_visible(&decl_id) {
|
|
return Some(decl_id);
|
|
}
|
|
}
|
|
}
|
|
|
|
None
|
|
}
|
|
|
|
pub fn find_alias(&self, name: &[u8]) -> Option<AliasId> {
|
|
let mut removed_overlays = vec![];
|
|
let mut visibility: Visibility = Visibility::new();
|
|
|
|
for scope_frame in self.delta.scope.iter().rev() {
|
|
for overlay_frame in scope_frame
|
|
.active_overlays(&mut removed_overlays)
|
|
.iter()
|
|
.rev()
|
|
{
|
|
visibility.append(&overlay_frame.visibility);
|
|
|
|
if let Some(alias_id) = overlay_frame.aliases.get(name) {
|
|
if visibility.is_alias_id_visible(alias_id) {
|
|
return Some(*alias_id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for overlay_frame in self
|
|
.permanent_state
|
|
.active_overlays(&removed_overlays)
|
|
.iter()
|
|
.rev()
|
|
{
|
|
visibility.append(&overlay_frame.visibility);
|
|
|
|
if let Some(alias_id) = overlay_frame.aliases.get(name) {
|
|
if visibility.is_alias_id_visible(alias_id) {
|
|
return Some(*alias_id);
|
|
}
|
|
}
|
|
}
|
|
|
|
None
|
|
}
|
|
|
|
pub fn find_module(&self, name: &[u8]) -> Option<ModuleId> {
|
|
let mut removed_overlays = vec![];
|
|
|
|
for scope_frame in self.delta.scope.iter().rev() {
|
|
for overlay_frame in scope_frame
|
|
.active_overlays(&mut removed_overlays)
|
|
.iter()
|
|
.rev()
|
|
{
|
|
if let Some(module_id) = overlay_frame.modules.get(name) {
|
|
return Some(*module_id);
|
|
}
|
|
}
|
|
}
|
|
|
|
for overlay_frame in self
|
|
.permanent_state
|
|
.active_overlays(&removed_overlays)
|
|
.iter()
|
|
.rev()
|
|
{
|
|
if let Some(module_id) = overlay_frame.modules.get(name) {
|
|
return Some(*module_id);
|
|
}
|
|
}
|
|
|
|
None
|
|
}
|
|
|
|
pub fn contains_decl_partial_match(&self, name: &[u8]) -> bool {
|
|
let mut removed_overlays = vec![];
|
|
|
|
for scope_frame in self.delta.scope.iter().rev() {
|
|
for overlay_frame in scope_frame
|
|
.active_overlays(&mut removed_overlays)
|
|
.iter()
|
|
.rev()
|
|
{
|
|
for decl in &overlay_frame.decls {
|
|
if decl.0 .0.starts_with(name) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for overlay_frame in self
|
|
.permanent_state
|
|
.active_overlays(&removed_overlays)
|
|
.iter()
|
|
.rev()
|
|
{
|
|
for decl in &overlay_frame.decls {
|
|
if decl.0 .0.starts_with(name) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
false
|
|
}
|
|
|
|
pub fn next_var_id(&self) -> VarId {
|
|
let num_permanent_vars = self.permanent_state.num_vars();
|
|
num_permanent_vars + self.delta.vars.len()
|
|
}
|
|
|
|
pub fn find_variable(&self, name: &[u8]) -> Option<VarId> {
|
|
let mut removed_overlays = vec![];
|
|
|
|
for scope_frame in self.delta.scope.iter().rev() {
|
|
for overlay_frame in scope_frame
|
|
.active_overlays(&mut removed_overlays)
|
|
.iter()
|
|
.rev()
|
|
{
|
|
if let Some(var_id) = overlay_frame.vars.get(name) {
|
|
return Some(*var_id);
|
|
}
|
|
}
|
|
}
|
|
|
|
for overlay_frame in self
|
|
.permanent_state
|
|
.active_overlays(&removed_overlays)
|
|
.iter()
|
|
.rev()
|
|
{
|
|
if let Some(var_id) = overlay_frame.vars.get(name) {
|
|
return Some(*var_id);
|
|
}
|
|
}
|
|
|
|
None
|
|
}
|
|
|
|
pub fn add_variable(&mut self, mut name: Vec<u8>, span: Span, ty: Type) -> VarId {
|
|
let next_id = self.next_var_id();
|
|
|
|
// correct name if necessary
|
|
if !name.starts_with(b"$") {
|
|
name.insert(0, b'$');
|
|
}
|
|
|
|
self.last_overlay_mut().vars.insert(name, next_id);
|
|
|
|
self.delta.vars.push(Variable::new(span, ty));
|
|
|
|
next_id
|
|
}
|
|
|
|
pub fn add_alias(&mut self, name: Vec<u8>, replacement: Vec<Span>) {
|
|
self.delta.aliases.push(replacement);
|
|
let alias_id = self.num_aliases() - 1;
|
|
|
|
let last = self.last_overlay_mut();
|
|
|
|
last.aliases.insert(name, alias_id);
|
|
last.visibility.use_alias_id(&alias_id);
|
|
}
|
|
|
|
pub fn get_cwd(&self) -> String {
|
|
let pwd = self
|
|
.permanent_state
|
|
.get_env_var(PWD_ENV)
|
|
.expect("internal error: can't find PWD");
|
|
pwd.as_string().expect("internal error: PWD not a string")
|
|
}
|
|
|
|
pub fn get_env_var(&self, name: &str) -> Option<&Value> {
|
|
self.permanent_state.get_env_var(name)
|
|
}
|
|
|
|
pub fn get_config(&self) -> &Config {
|
|
&self.permanent_state.config
|
|
}
|
|
|
|
pub fn list_env(&self) -> Vec<String> {
|
|
let mut env_vars = vec![];
|
|
|
|
for env_var in self.permanent_state.env_vars.clone().into_iter() {
|
|
env_vars.push(env_var.0)
|
|
}
|
|
|
|
env_vars
|
|
}
|
|
|
|
pub fn set_variable_type(&mut self, var_id: VarId, ty: Type) {
|
|
let num_permanent_vars = self.permanent_state.num_vars();
|
|
if var_id < num_permanent_vars {
|
|
panic!("Internal error: attempted to set into permanent state from working set")
|
|
} else {
|
|
self.delta.vars[var_id - num_permanent_vars].ty = ty;
|
|
}
|
|
}
|
|
|
|
pub fn get_variable(&self, var_id: VarId) -> &Variable {
|
|
let num_permanent_vars = self.permanent_state.num_vars();
|
|
if var_id < num_permanent_vars {
|
|
self.permanent_state.get_var(var_id)
|
|
} else {
|
|
self.delta
|
|
.vars
|
|
.get(var_id - num_permanent_vars)
|
|
.expect("internal error: missing variable")
|
|
}
|
|
}
|
|
|
|
#[allow(clippy::borrowed_box)]
|
|
pub fn get_decl(&self, decl_id: DeclId) -> &Box<dyn Command> {
|
|
let num_permanent_decls = self.permanent_state.num_decls();
|
|
if decl_id < num_permanent_decls {
|
|
self.permanent_state.get_decl(decl_id)
|
|
} else {
|
|
self.delta
|
|
.decls
|
|
.get(decl_id - num_permanent_decls)
|
|
.expect("internal error: missing declaration")
|
|
}
|
|
}
|
|
|
|
pub fn get_decl_mut(&mut self, decl_id: DeclId) -> &mut Box<dyn Command> {
|
|
let num_permanent_decls = self.permanent_state.num_decls();
|
|
if decl_id < num_permanent_decls {
|
|
panic!("internal error: can only mutate declarations in working set")
|
|
} else {
|
|
self.delta
|
|
.decls
|
|
.get_mut(decl_id - num_permanent_decls)
|
|
.expect("internal error: missing declaration")
|
|
}
|
|
}
|
|
|
|
pub fn get_alias(&self, alias_id: AliasId) -> &[Span] {
|
|
let num_permanent_aliases = self.permanent_state.num_aliases();
|
|
if alias_id < num_permanent_aliases {
|
|
self.permanent_state.get_alias(alias_id)
|
|
} else {
|
|
self.delta
|
|
.aliases
|
|
.get(alias_id - num_permanent_aliases)
|
|
.expect("internal error: missing alias")
|
|
.as_ref()
|
|
}
|
|
}
|
|
|
|
pub fn find_commands_by_predicate(
|
|
&self,
|
|
predicate: impl Fn(&[u8]) -> bool,
|
|
) -> Vec<(Vec<u8>, Option<String>)> {
|
|
let mut output = vec![];
|
|
|
|
for scope_frame in self.delta.scope.iter().rev() {
|
|
for overlay_id in scope_frame.active_overlays.iter().rev() {
|
|
let overlay_frame = scope_frame.get_overlay(*overlay_id);
|
|
|
|
for decl in &overlay_frame.decls {
|
|
if overlay_frame.visibility.is_decl_id_visible(decl.1) && predicate(&decl.0 .0)
|
|
{
|
|
let command = self.get_decl(*decl.1);
|
|
output.push((decl.0 .0.clone(), Some(command.usage().to_string())));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
let mut permanent = self.permanent_state.find_commands_by_predicate(predicate);
|
|
|
|
output.append(&mut permanent);
|
|
|
|
output
|
|
}
|
|
|
|
pub fn find_aliases_by_predicate(
|
|
&self,
|
|
predicate: impl Fn(&[u8]) -> bool + Copy,
|
|
) -> Vec<Vec<u8>> {
|
|
let mut output = vec![];
|
|
|
|
for scope_frame in self.delta.scope.iter().rev() {
|
|
for overlay_id in scope_frame.active_overlays.iter().rev() {
|
|
let overlay_frame = scope_frame.get_overlay(*overlay_id);
|
|
|
|
for alias in &overlay_frame.aliases {
|
|
if overlay_frame.visibility.is_alias_id_visible(alias.1) && predicate(alias.0) {
|
|
output.push(alias.0.clone());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
let mut permanent = self.permanent_state.find_aliases_by_predicate(predicate);
|
|
|
|
output.append(&mut permanent);
|
|
|
|
output
|
|
}
|
|
|
|
pub fn get_block(&self, block_id: BlockId) -> &Block {
|
|
let num_permanent_blocks = self.permanent_state.num_blocks();
|
|
if block_id < num_permanent_blocks {
|
|
self.permanent_state.get_block(block_id)
|
|
} else {
|
|
self.delta
|
|
.blocks
|
|
.get(block_id - num_permanent_blocks)
|
|
.expect("internal error: missing block")
|
|
}
|
|
}
|
|
|
|
pub fn get_module(&self, module_id: ModuleId) -> &Module {
|
|
let num_permanent_modules = self.permanent_state.num_modules();
|
|
if module_id < num_permanent_modules {
|
|
self.permanent_state.get_module(module_id)
|
|
} else {
|
|
self.delta
|
|
.modules
|
|
.get(module_id - num_permanent_modules)
|
|
.expect("internal error: missing module")
|
|
}
|
|
}
|
|
|
|
pub fn get_block_mut(&mut self, block_id: BlockId) -> &mut Block {
|
|
let num_permanent_blocks = self.permanent_state.num_blocks();
|
|
if block_id < num_permanent_blocks {
|
|
panic!("Attempt to mutate a block that is in the permanent (immutable) state")
|
|
} else {
|
|
self.delta
|
|
.blocks
|
|
.get_mut(block_id - num_permanent_blocks)
|
|
.expect("internal error: missing block")
|
|
}
|
|
}
|
|
|
|
pub fn has_overlay(&self, name: &[u8]) -> bool {
|
|
for scope_frame in self.delta.scope.iter().rev() {
|
|
if scope_frame
|
|
.overlays
|
|
.iter()
|
|
.any(|(overlay_name, _)| name == overlay_name)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
self.permanent_state.has_overlay(name)
|
|
}
|
|
|
|
pub fn find_overlay_origin(&self, name: &[u8]) -> Option<ModuleId> {
|
|
for scope_frame in self.delta.scope.iter().rev() {
|
|
if let Some(overlay_id) = scope_frame.find_overlay(name) {
|
|
return Some(scope_frame.get_overlay(overlay_id).origin);
|
|
}
|
|
}
|
|
|
|
self.permanent_state
|
|
.find_overlay(name)
|
|
.map(|id| self.permanent_state.get_overlay(id).origin)
|
|
}
|
|
|
|
pub fn last_overlay_name(&self) -> &Vec<u8> {
|
|
let mut removed_overlays = vec![];
|
|
|
|
for scope_frame in self.delta.scope.iter().rev() {
|
|
if let Some(last_name) = scope_frame
|
|
.active_overlay_names(&mut removed_overlays)
|
|
.iter()
|
|
.rev()
|
|
.last()
|
|
{
|
|
return last_name;
|
|
}
|
|
}
|
|
|
|
self.permanent_state.last_overlay_name(&removed_overlays)
|
|
}
|
|
|
|
pub fn last_overlay(&self) -> &OverlayFrame {
|
|
let mut removed_overlays = vec![];
|
|
|
|
for scope_frame in self.delta.scope.iter().rev() {
|
|
if let Some(last_overlay) = scope_frame
|
|
.active_overlays(&mut removed_overlays)
|
|
.iter()
|
|
.rev()
|
|
.last()
|
|
{
|
|
return last_overlay;
|
|
}
|
|
}
|
|
|
|
self.permanent_state.last_overlay(&removed_overlays)
|
|
}
|
|
|
|
pub fn last_overlay_mut(&mut self) -> &mut OverlayFrame {
|
|
if self.delta.last_overlay_mut().is_none() {
|
|
// If there is no overlay, automatically activate the last one
|
|
let name = self.last_overlay_name().to_vec();
|
|
let origin = self.last_overlay().origin;
|
|
self.add_overlay(name, origin, vec![], vec![]);
|
|
}
|
|
|
|
self.delta
|
|
.last_overlay_mut()
|
|
.expect("internal error: missing added overlay")
|
|
}
|
|
|
|
/// Collect all decls that belong to an overlay
|
|
pub fn decls_of_overlay(&self, name: &[u8]) -> HashMap<Vec<u8>, DeclId> {
|
|
let mut result = HashMap::new();
|
|
|
|
if let Some(overlay_id) = self.permanent_state.find_overlay(name) {
|
|
let overlay_frame = self.permanent_state.get_overlay(overlay_id);
|
|
|
|
for (decl_key, decl_id) in &overlay_frame.decls {
|
|
result.insert(decl_key.0.to_owned(), *decl_id);
|
|
}
|
|
}
|
|
|
|
for scope_frame in self.delta.scope.iter() {
|
|
if let Some(overlay_id) = scope_frame.find_overlay(name) {
|
|
let overlay_frame = scope_frame.get_overlay(overlay_id);
|
|
|
|
for (decl_key, decl_id) in &overlay_frame.decls {
|
|
result.insert(decl_key.0.to_owned(), *decl_id);
|
|
}
|
|
}
|
|
}
|
|
|
|
result
|
|
}
|
|
|
|
/// Collect all aliases that belong to an overlay
|
|
pub fn aliases_of_overlay(&self, name: &[u8]) -> HashMap<Vec<u8>, DeclId> {
|
|
let mut result = HashMap::new();
|
|
|
|
if let Some(overlay_id) = self.permanent_state.find_overlay(name) {
|
|
let overlay_frame = self.permanent_state.get_overlay(overlay_id);
|
|
|
|
for (alias_name, alias_id) in &overlay_frame.aliases {
|
|
result.insert(alias_name.to_owned(), *alias_id);
|
|
}
|
|
}
|
|
|
|
for scope_frame in self.delta.scope.iter() {
|
|
if let Some(overlay_id) = scope_frame.find_overlay(name) {
|
|
let overlay_frame = scope_frame.get_overlay(overlay_id);
|
|
|
|
for (alias_name, alias_id) in &overlay_frame.aliases {
|
|
result.insert(alias_name.to_owned(), *alias_id);
|
|
}
|
|
}
|
|
}
|
|
|
|
result
|
|
}
|
|
|
|
pub fn add_overlay(
|
|
&mut self,
|
|
name: Vec<u8>,
|
|
origin: ModuleId,
|
|
decls: Vec<(Vec<u8>, DeclId)>,
|
|
aliases: Vec<(Vec<u8>, AliasId)>,
|
|
) {
|
|
let last_scope_frame = self.delta.last_scope_frame_mut();
|
|
|
|
last_scope_frame
|
|
.removed_overlays
|
|
.retain(|removed_name| removed_name != &name);
|
|
|
|
let overlay_id = if let Some(overlay_id) = last_scope_frame.find_overlay(&name) {
|
|
last_scope_frame.get_overlay_mut(overlay_id).origin = origin;
|
|
|
|
overlay_id
|
|
} else {
|
|
last_scope_frame
|
|
.overlays
|
|
.push((name, OverlayFrame::from_origin(origin)));
|
|
last_scope_frame.overlays.len() - 1
|
|
};
|
|
|
|
last_scope_frame
|
|
.active_overlays
|
|
.retain(|id| id != &overlay_id);
|
|
last_scope_frame.active_overlays.push(overlay_id);
|
|
|
|
self.move_predecls_to_overlay();
|
|
|
|
self.use_decls(decls);
|
|
self.use_aliases(aliases);
|
|
}
|
|
|
|
pub fn remove_overlay(&mut self, name: &[u8], keep_custom: bool) {
|
|
let last_scope_frame = self.delta.last_scope_frame_mut();
|
|
|
|
let removed_overlay_origin = if let Some(overlay_id) = last_scope_frame.find_overlay(name) {
|
|
last_scope_frame
|
|
.active_overlays
|
|
.retain(|id| id != &overlay_id);
|
|
|
|
Some(last_scope_frame.get_overlay(overlay_id).origin)
|
|
} else {
|
|
self.permanent_state
|
|
.find_overlay(name)
|
|
.map(|id| self.permanent_state.get_overlay(id).origin)
|
|
};
|
|
|
|
if let Some(module_id) = removed_overlay_origin {
|
|
last_scope_frame.removed_overlays.push(name.to_owned());
|
|
|
|
if keep_custom {
|
|
let origin_module = self.get_module(module_id);
|
|
|
|
let decls = self
|
|
.decls_of_overlay(name)
|
|
.into_iter()
|
|
.filter(|(n, _)| !origin_module.has_decl(n))
|
|
.collect();
|
|
|
|
let aliases = self
|
|
.aliases_of_overlay(name)
|
|
.into_iter()
|
|
.filter(|(n, _)| !origin_module.has_alias(n))
|
|
.collect();
|
|
|
|
self.use_decls(decls);
|
|
self.use_aliases(aliases);
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn render(self) -> StateDelta {
|
|
self.delta
|
|
}
|
|
}
|
|
|
|
impl Default for Visibility {
|
|
fn default() -> Self {
|
|
Self::new()
|
|
}
|
|
}
|
|
|
|
impl Default for ScopeFrame {
|
|
fn default() -> Self {
|
|
Self::new()
|
|
}
|
|
}
|
|
|
|
// impl Default for OverlayFrame {
|
|
// fn default() -> Self {
|
|
// Self::new()
|
|
// }
|
|
// }
|
|
|
|
impl Default for EngineState {
|
|
fn default() -> Self {
|
|
Self::new()
|
|
}
|
|
}
|
|
|
|
impl<'a> miette::SourceCode for &StateWorkingSet<'a> {
|
|
fn read_span<'b>(
|
|
&'b self,
|
|
span: &miette::SourceSpan,
|
|
context_lines_before: usize,
|
|
context_lines_after: usize,
|
|
) -> Result<Box<dyn miette::SpanContents + 'b>, miette::MietteError> {
|
|
let debugging = std::env::var("MIETTE_DEBUG").is_ok();
|
|
if debugging {
|
|
let finding_span = "Finding span in StateWorkingSet";
|
|
dbg!(finding_span, span);
|
|
}
|
|
for (filename, start, end) in self.files() {
|
|
if debugging {
|
|
dbg!(&filename, start, end);
|
|
}
|
|
if span.offset() >= *start && span.offset() + span.len() <= *end {
|
|
if debugging {
|
|
let found_file = "Found matching file";
|
|
dbg!(found_file);
|
|
}
|
|
let our_span = Span {
|
|
start: *start,
|
|
end: *end,
|
|
};
|
|
// We need to move to a local span because we're only reading
|
|
// the specific file contents via self.get_span_contents.
|
|
let local_span = (span.offset() - *start, span.len()).into();
|
|
if debugging {
|
|
dbg!(&local_span);
|
|
}
|
|
let span_contents = self.get_span_contents(our_span);
|
|
if debugging {
|
|
dbg!(String::from_utf8_lossy(span_contents));
|
|
}
|
|
let span_contents = span_contents.read_span(
|
|
&local_span,
|
|
context_lines_before,
|
|
context_lines_after,
|
|
)?;
|
|
let content_span = span_contents.span();
|
|
// Back to "global" indexing
|
|
let retranslated = (content_span.offset() + start, content_span.len()).into();
|
|
if debugging {
|
|
dbg!(&retranslated);
|
|
}
|
|
|
|
let data = span_contents.data();
|
|
if filename == "<cli>" {
|
|
if debugging {
|
|
let success_cli = "Successfully read CLI span";
|
|
dbg!(success_cli, String::from_utf8_lossy(data));
|
|
}
|
|
return Ok(Box::new(miette::MietteSpanContents::new(
|
|
data,
|
|
retranslated,
|
|
span_contents.line(),
|
|
span_contents.column(),
|
|
span_contents.line_count(),
|
|
)));
|
|
} else {
|
|
if debugging {
|
|
let success_file = "Successfully read file span";
|
|
dbg!(success_file);
|
|
}
|
|
return Ok(Box::new(miette::MietteSpanContents::new_named(
|
|
filename.clone(),
|
|
data,
|
|
retranslated,
|
|
span_contents.line(),
|
|
span_contents.column(),
|
|
span_contents.line_count(),
|
|
)));
|
|
}
|
|
}
|
|
}
|
|
Err(miette::MietteError::OutOfBounds)
|
|
}
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod engine_state_tests {
|
|
use super::*;
|
|
|
|
#[test]
|
|
fn add_file_gives_id() {
|
|
let engine_state = EngineState::new();
|
|
let mut engine_state = StateWorkingSet::new(&engine_state);
|
|
let id = engine_state.add_file("test.nu".into(), &[]);
|
|
|
|
assert_eq!(id, 0);
|
|
}
|
|
|
|
#[test]
|
|
fn add_file_gives_id_including_parent() {
|
|
let mut engine_state = EngineState::new();
|
|
let parent_id = engine_state.add_file("test.nu".into(), vec![]);
|
|
|
|
let mut working_set = StateWorkingSet::new(&engine_state);
|
|
let working_set_id = working_set.add_file("child.nu".into(), &[]);
|
|
|
|
assert_eq!(parent_id, 0);
|
|
assert_eq!(working_set_id, 1);
|
|
}
|
|
|
|
#[test]
|
|
fn merge_states() -> Result<(), ShellError> {
|
|
let mut engine_state = EngineState::new();
|
|
engine_state.add_file("test.nu".into(), vec![]);
|
|
|
|
let delta = {
|
|
let mut working_set = StateWorkingSet::new(&engine_state);
|
|
working_set.add_file("child.nu".into(), &[]);
|
|
working_set.render()
|
|
};
|
|
|
|
let cwd = std::env::current_dir().expect("Could not get current working directory.");
|
|
engine_state.merge_delta(delta, None, &cwd)?;
|
|
|
|
assert_eq!(engine_state.num_files(), 2);
|
|
assert_eq!(&engine_state.files[0].0, "test.nu");
|
|
assert_eq!(&engine_state.files[1].0, "child.nu");
|
|
|
|
Ok(())
|
|
}
|
|
}
|