smegmesh/pkg/sync/syncservice.go

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2023-10-10 21:14:40 +02:00
// sync merges shared state between two nodes
package sync
import (
"context"
"errors"
"github.com/tim-beatham/wgmesh/pkg/ctrlserver"
"github.com/tim-beatham/wgmesh/pkg/rpc"
)
type SyncServiceImpl struct {
server *ctrlserver.MeshCtrlServer
}
// GetMesh: Gets a nodes local mesh configuration as a CRDT
func (s *SyncServiceImpl) GetConf(context context.Context, request *rpc.GetConfRequest) (*rpc.GetConfReply, error) {
mesh := s.server.MeshManager.GetMesh(request.MeshId)
if mesh == nil {
return nil, errors.New("mesh does not exist")
}
meshBytes := mesh.Save()
reply := rpc.GetConfReply{
Mesh: meshBytes,
}
return &reply, nil
}
// Sync: Pings a node and syncs the mesh configuration with the other node
func (s *SyncServiceImpl) SyncMesh(conext context.Context, request *rpc.SyncMeshRequest) (*rpc.SyncMeshReply, error) {
mesh := s.server.MeshManager.GetMesh(request.MeshId)
if mesh == nil {
return nil, errors.New("mesh does not exist")
}
err := s.server.MeshManager.UpdateMesh(request.MeshId, request.Changes)
if err != nil {
return nil, err
}
return &rpc.SyncMeshReply{Success: true}, nil
}