vulkan: workaround FA compile failures on macos (llama/13517)

This commit is contained in:
Jeff Bolz 2025-05-14 13:15:50 +09:00 committed by Georgi Gerganov
parent 08436716ae
commit a221288dc6

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@ -12,6 +12,7 @@
layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in;
layout (constant_id = 0) const uint32_t WorkGroupSize = 128;
layout (constant_id = 1) const uint32_t Br = 1;
layout (constant_id = 2) const uint32_t Bc = 32;
layout (constant_id = 3) const uint32_t D = 32;
@ -19,7 +20,7 @@ layout (constant_id = 3) const uint32_t D = 32;
layout (constant_id = 5) const uint32_t D_split = 16;
const uint32_t D_per_thread = D / D_split;
const uint32_t cols_per_iter = gl_WorkGroupSize.x / D_split;
const uint32_t cols_per_iter = WorkGroupSize / D_split;
const uint32_t cols_per_thread = Bc / cols_per_iter;
layout (push_constant) uniform parameter {
@ -134,8 +135,8 @@ ACC_TYPE perElemOpComputeSlope(const in uint32_t r, const in uint32_t c, const i
return ACC_TYPE(pow(base, ACC_TYPE(exph)));
}
shared FLOAT_TYPE tmpsh[gl_WorkGroupSize.x];
shared vec4 tmpshv4[gl_WorkGroupSize.x];
shared FLOAT_TYPE tmpsh[WorkGroupSize];
shared vec4 tmpshv4[WorkGroupSize];
shared float masksh[Bc][Br];
shared vec4 Qf[Br][D / 4];