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d118bcc717
- `timeoutconn` handles state, yet calls to Read/Write make a copy of that state (non-pointer receiver) so any outbound calls will not have the state updated - Even without the copy issue, the renew methods can in edge cases set a new deadline _after_ DisableTimeouts have been called, consider the following racy behavior: 1. `renewReadDeadline` is called, checks `renewDeadlinesDisabled` (not disabled) 2. `DisableTimeouts` is called, sets `renewDeadlinesDisabled` 3. `DisableTimeouts` invokes `c.SetDeadline` 4. `renewReadDeadline` invokes `c.SetReadDeadline` To fix the above, the `Conn` receiver was made to be a pointer everywhere and access to renewDeadlinesDisabled is now guarded by an RWMutex instead of using atomics. closes #415
215 lines
6.4 KiB
Go
215 lines
6.4 KiB
Go
// package timeoutconn wraps a Wire to provide idle timeouts
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// based on Set{Read,Write}Deadline.
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// Additionally, it exports abstractions for vectored I/O.
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package timeoutconn
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// NOTE
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// Readv and Writev are not split-off into a separate package
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// because we use raw syscalls, bypassing Conn's Read / Write methods.
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import (
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"errors"
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"io"
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"net"
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"sync"
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"syscall"
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"time"
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)
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type Wire interface {
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net.Conn
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// A call to CloseWrite indicates that no further Write calls will be made to Wire.
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// The implementation must return an error in case of Write calls after CloseWrite.
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// On the peer's side, after it read all data written to Wire prior to the call to
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// CloseWrite on our side, the peer's Read calls must return io.EOF.
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// CloseWrite must not affect the read-direction of Wire: specifically, the
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// peer must continue to be able to send, and our side must continue be
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// able to receive data over Wire.
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//
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// Note that CloseWrite may (and most likely will) return sooner than the
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// peer having received all data written to Wire prior to CloseWrite.
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// Note further that buffering happening in the network stacks on either side
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// mandates an explicit acknowledgement from the peer that the connection may
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// be fully shut down: If we call Close without such acknowledgement, any data
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// from peer to us that was already in flight may cause connection resets to
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// be sent from us to the peer via the specific transport protocol. Those
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// resets (e.g. RST frames) may erase all connection context on the peer,
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// including data in its receive buffers. Thus, those resets are in race with
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// a) transmission of data written prior to CloseWrite and
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// b) the peer application reading from those buffers.
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//
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// The WaitForPeerClose method can be used to wait for connection termination,
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// iff the implementation supports it. If it does not, the only reliable way
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// to wait for a peer to have read all data from Wire (until io.EOF), is to
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// expect it to close the wire at that point as well, and to drain Wire until
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// we also read io.EOF.
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CloseWrite() error
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// Wait for the peer to close the connection.
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// No data that could otherwise be Read is lost as a consequence of this call.
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// The use case for this API is abortive connection shutdown.
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// To provide any value over draining Wire using io.Read, an implementation
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// will likely use out-of-band messaging mechanisms.
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// TODO WaitForPeerClose() (supported bool, err error)
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}
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type Conn struct {
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// immutable state
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Wire
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idleTimeout time.Duration
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// mutable state (protected by mtx)
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mtx sync.RWMutex
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renewDeadlinesDisabled bool
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}
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func Wrap(conn Wire, idleTimeout time.Duration) *Conn {
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return &Conn{
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Wire: conn,
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idleTimeout: idleTimeout,
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}
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}
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// DisableTimeouts disables the idle timeout behavior provided by this package.
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// Existing deadlines are cleared iff the call is the first call to this method
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// or if the previous call produced an error.
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func (c *Conn) DisableTimeouts() error {
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c.mtx.Lock()
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defer c.mtx.Unlock()
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if c.renewDeadlinesDisabled {
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return nil
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}
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err := c.SetDeadline(time.Time{})
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if err != nil {
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return err
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}
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c.renewDeadlinesDisabled = true
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return nil
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}
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func (c *Conn) renewReadDeadline() error {
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c.mtx.RLock()
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defer c.mtx.RUnlock()
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if c.renewDeadlinesDisabled {
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return nil
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}
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return c.SetReadDeadline(time.Now().Add(c.idleTimeout))
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}
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func (c *Conn) RenewWriteDeadline() error {
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c.mtx.RLock()
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defer c.mtx.RUnlock()
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if c.renewDeadlinesDisabled {
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return nil
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}
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return c.SetWriteDeadline(time.Now().Add(c.idleTimeout))
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}
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func (c *Conn) Read(p []byte) (n int, err error) {
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n = 0
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err = nil
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restart:
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if err := c.renewReadDeadline(); err != nil {
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return n, err
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}
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var nCurRead int
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nCurRead, err = c.Wire.Read(p[n:])
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n += nCurRead
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if netErr, ok := err.(net.Error); ok && netErr.Timeout() && nCurRead > 0 {
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err = nil
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goto restart
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}
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return n, err
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}
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func (c *Conn) Write(p []byte) (n int, err error) {
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n = 0
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restart:
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if err := c.RenewWriteDeadline(); err != nil {
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return n, err
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}
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var nCurWrite int
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nCurWrite, err = c.Wire.Write(p[n:])
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n += nCurWrite
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if netErr, ok := err.(net.Error); ok && netErr.Timeout() && nCurWrite > 0 {
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err = nil
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goto restart
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}
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return n, err
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}
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// Writes the given buffers to Conn, following the semantics of io.Copy,
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// but is guaranteed to use the writev system call if the wrapped Wire
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// support it.
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// Note the Conn does not support writev through io.Copy(aConn, aNetBuffers).
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func (c *Conn) WritevFull(bufs net.Buffers) (n int64, err error) {
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n = 0
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restart:
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if err := c.RenewWriteDeadline(); err != nil {
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return n, err
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}
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var nCurWrite int64
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nCurWrite, err = io.Copy(c.Wire, &bufs)
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n += nCurWrite
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if netErr, ok := err.(net.Error); ok && netErr.Timeout() && nCurWrite > 0 {
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err = nil
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goto restart
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}
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return n, err
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}
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var SyscallConnNotSupported = errors.New("SyscallConn not supported")
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// The interface that must be implemented for vectored I/O support.
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// If the wrapped Wire does not implement it, a less efficient
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// fallback implementation is used.
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// Rest assured that Go's *net.TCPConn implements this interface.
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type SyscallConner interface {
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// The sentinel error value SyscallConnNotSupported can be returned
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// if the support for SyscallConn depends on runtime conditions and
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// that runtime condition is not met.
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SyscallConn() (syscall.RawConn, error)
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}
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var _ SyscallConner = (*net.TCPConn)(nil)
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// Reads the given buffers full:
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// Think of io.ReadvFull, but for net.Buffers + using the readv syscall.
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//
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// If the underlying Wire is not a SyscallConner, a fallback
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// implementation based on repeated Conn.Read invocations is used.
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//
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// If the connection returned io.EOF, the number of bytes written until
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// then + io.EOF is returned. This behavior is different to io.ReadFull
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// which returns io.ErrUnexpectedEOF.
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func (c *Conn) ReadvFull(buffers net.Buffers) (n int64, err error) {
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return c.readv(buffers)
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}
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// invoked by c.readv if readv system call cannot be used
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func (c *Conn) readvFallback(nbuffers net.Buffers) (n int64, err error) {
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buffers := [][]byte(nbuffers)
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for i := range buffers {
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curBuf := buffers[i]
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inner:
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for len(curBuf) > 0 {
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if err := c.renewReadDeadline(); err != nil {
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return n, err
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}
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var oneN int
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oneN, err = c.Read(curBuf[:]) // WE WANT NO SHADOWING
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curBuf = curBuf[oneN:]
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n += int64(oneN)
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if err != nil {
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if netErr, ok := err.(net.Error); ok && netErr.Timeout() && oneN > 0 {
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continue inner
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}
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return n, err
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}
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}
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}
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return n, nil
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}
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