Unexpected-Keyboard/srcs/juloo.keyboard2/Pointers.java

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package juloo.keyboard2;
import android.os.Handler;
import android.os.Message;
import java.util.Arrays;
import java.util.ArrayList;
/**
* Manage pointers (fingers) on the screen and long presses.
* Call back to IPointerEventHandler.
*/
public final class Pointers implements Handler.Callback
{
private Handler _keyrepeat_handler;
private ArrayList<Pointer> _ptrs = new ArrayList<Pointer>();
private IPointerEventHandler _handler;
private Config _config;
public Pointers(IPointerEventHandler h, Config c)
{
_keyrepeat_handler = new Handler(this);
_handler = h;
_config = c;
}
/** Return the list of modifiers currently activated. */
public Modifiers getModifiers()
{
return getModifiers(false);
}
/** When [skip_latched] is true, don't take flags of latched keys into account. */
private Modifiers getModifiers(boolean skip_latched)
{
int n_ptrs = _ptrs.size();
KeyValue.Modifier[] mods = new KeyValue.Modifier[n_ptrs];
int n_mods = 0;
for (int i = 0; i < n_ptrs; i++)
{
Pointer p = _ptrs.get(i);
if (p.value != null && p.value.getKind() == KeyValue.Kind.Modifier
&& !(skip_latched && p.pointerId == -1
&& (p.flags & KeyValue.FLAG_LOCKED) == 0))
mods[n_mods++] = p.value.getModifier();
}
return Modifiers.ofArray(mods, n_mods);
}
public void clear()
{
_ptrs.clear();
}
public boolean isKeyDown(KeyboardData.Key k)
{
for (Pointer p : _ptrs)
if (p.key == k)
return true;
return false;
}
/**
* These flags can be different:
* FLAG_LOCK Removed when the key is locked
* FLAG_LOCKED Added when the key is locked
* FLAG_LATCH Removed when the key is latched (released but not consumed yet)
* Returns [-1] if not found.
*/
public int getKeyFlags(KeyValue kv)
{
for (Pointer p : _ptrs)
if (p.value != null && p.value.equals(kv))
return p.flags;
return -1;
}
/** Fake pointers are latched and not lockable. */
public void add_fake_pointer(KeyValue kv, KeyboardData.Key key, boolean locked)
{
if (getLatched(key, kv) != null)
return; // Already latched, don't add an other pointer.
Pointer ptr = new Pointer(-1, key, kv, 0.f, 0.f, Modifiers.EMPTY);
ptr.flags &= ~KeyValue.FLAG_LATCH;
ptr.flags |= KeyValue.FLAG_LOCK | KeyValue.FLAG_FAKE_PTR;
if (locked)
ptr.flags = (ptr.flags & ~KeyValue.FLAG_LOCK) | KeyValue.FLAG_LOCKED;
_ptrs.add(ptr);
}
public void remove_fake_pointer(KeyValue kv, KeyboardData.Key key)
{
Pointer ptr = getLatched(key, kv);
if (ptr != null && (ptr.flags & KeyValue.FLAG_FAKE_PTR) != 0)
removePtr(ptr);
}
// Receiving events
public void onTouchUp(int pointerId)
{
Pointer ptr = getPtr(pointerId);
if (ptr == null)
return;
stopKeyRepeat(ptr);
Pointer latched = getLatched(ptr);
if (latched != null) // Already latched
{
removePtr(ptr); // Remove dupplicate
if ((latched.flags & KeyValue.FLAG_LOCK) != 0) // Toggle lockable key
lockPointer(latched, false);
else // Otherwise, unlatch
{
removePtr(latched);
_handler.onPointerUp(ptr.value, ptr.modifiers);
}
}
else if ((ptr.flags & KeyValue.FLAG_LATCH) != 0)
{
ptr.flags &= ~KeyValue.FLAG_LATCH;
ptr.pointerId = -1; // Latch
_handler.onPointerFlagsChanged(false);
}
else
{
clearLatched();
removePtr(ptr);
_handler.onPointerUp(ptr.value, ptr.modifiers);
}
}
public void onTouchCancel(int pointerId)
{
Pointer ptr = getPtr(pointerId);
if (ptr == null)
return;
stopKeyRepeat(ptr);
removePtr(ptr);
_handler.onPointerFlagsChanged(true);
}
/* Whether an other pointer is down on a non-special key. */
private boolean isOtherPointerDown()
{
for (Pointer p : _ptrs)
if (p.pointerId != -1 && (p.flags & KeyValue.FLAG_SPECIAL) == 0)
return true;
return false;
}
public void onTouchDown(float x, float y, int pointerId, KeyboardData.Key key)
{
// Ignore new presses while a modulated key is active. On some devices,
// ghost touch events can happen while the pointer travels on top of other
// keys.
if (isModulatedKeyPressed())
return;
// Don't take latched modifiers into account if an other key is pressed.
// The other key already "own" the latched modifiers and will clear them.
Modifiers mods = getModifiers(isOtherPointerDown());
KeyValue value = handleKV(key.key0, mods);
Pointer ptr = new Pointer(pointerId, key, value, x, y, mods);
_ptrs.add(ptr);
startKeyRepeat(ptr);
_handler.onPointerDown(false);
}
/*
* Get the KeyValue at the given direction. In case of swipe (!= 0), get the
* nearest KeyValue that is not key0.
* Take care of applying [_handler.onPointerSwipe] to the selected key, this
* must be done at the same time to be sure to treat removed keys correctly.
* Return [null] if no key could be found in the given direction or if the
* selected key didn't change.
*/
private KeyValue getKeyAtDirection(Pointer ptr, int direction)
{
if (direction == 0)
return handleKV(ptr.key.key0, ptr.modifiers);
KeyValue k;
for (int i = 0; i > -3; i = (~i>>31) - i)
{
int d = (direction + i + 8 - 1) % 8 + 1;
// Don't make the difference between a key that doesn't exist and a key
// that is removed by [_handler]. Triggers side effects.
k = _handler.modifyKey(ptr.key.getAtDirection(d), ptr.modifiers);
if (k != null)
return k;
}
return null;
}
private KeyValue handleKV(KeyboardData.Corner c, Modifiers modifiers)
{
if (c == null)
return null;
return _handler.modifyKey(c.kv, modifiers);
}
public void onTouchMove(float x, float y, int pointerId)
{
Pointer ptr = getPtr(pointerId);
if (ptr == null)
return;
// The position in a IME windows is clampled to view.
// For a better up swipe behaviour, set the y position to a negative value when clamped.
if (y == 0.0) y = -400;
float dx = x - ptr.downX;
float dy = y - ptr.downY;
float dist = Math.abs(dx) + Math.abs(dy);
ptr.ptrDist = dist;
int direction;
if (dist < _config.swipe_dist_px)
{
direction = 0;
}
else
{
// One of the 8 directions:
// |\2|3/|
// |1\|/4|
// |-----|
// |8/|\5|
// |/7|6\|
direction = 1;
if (dx > 0) direction += 2;
if (dx > Math.abs(dy) || (dx < 0 && dx > -Math.abs(dy))) direction += 1;
if (dy > 0) direction = 9 - direction;
}
if (direction != ptr.selected_direction)
{
ptr.selected_direction = direction;
KeyValue newValue = getKeyAtDirection(ptr, direction);
if (newValue != null && (ptr.value == null || !newValue.equals(ptr.value)))
{
int old_flags = ptr.flags;
ptr.value = newValue;
ptr.flags = newValue.getFlags();
// Keep the keyrepeat going between modulated keys.
if ((old_flags & ptr.flags & KeyValue.FLAG_PRECISE_REPEAT) == 0)
{
stopKeyRepeat(ptr);
startKeyRepeat(ptr);
}
_handler.onPointerDown(true);
}
}
}
// Pointers management
private Pointer getPtr(int pointerId)
{
for (Pointer p : _ptrs)
if (p.pointerId == pointerId)
return p;
return null;
}
private void removePtr(Pointer ptr)
{
_ptrs.remove(ptr);
}
private Pointer getLatched(Pointer target)
{
return getLatched(target.key, target.value);
}
private Pointer getLatched(KeyboardData.Key k, KeyValue v)
{
if (v == null)
return null;
for (Pointer p : _ptrs)
if (p.key == k && p.pointerId == -1 && p.value != null && p.value.equals(v))
return p;
return null;
}
private void clearLatched()
{
for (int i = _ptrs.size() - 1; i >= 0; i--)
{
Pointer ptr = _ptrs.get(i);
// Latched and not locked, remove
if (ptr.pointerId == -1 && (ptr.flags & KeyValue.FLAG_LOCKED) == 0)
_ptrs.remove(i);
// Not latched but pressed, don't latch once released and stop long press.
else if ((ptr.flags & KeyValue.FLAG_LATCH) != 0)
ptr.flags &= ~KeyValue.FLAG_LATCH;
}
}
/** Make a pointer into the locked state. */
private void lockPointer(Pointer ptr, boolean shouldVibrate)
{
ptr.flags = (ptr.flags & ~KeyValue.FLAG_LOCK) | KeyValue.FLAG_LOCKED;
_handler.onPointerFlagsChanged(shouldVibrate);
}
private boolean isModulatedKeyPressed()
{
for (Pointer ptr : _ptrs)
{
if ((ptr.flags & KeyValue.FLAG_PRECISE_REPEAT) != 0)
return true;
}
return false;
}
// Key repeat
/** Message from [_keyrepeat_handler]. */
@Override
public boolean handleMessage(Message msg)
{
for (Pointer ptr : _ptrs)
{
if (ptr.timeoutWhat == msg.what)
{
if (handleKeyRepeat(ptr))
_keyrepeat_handler.sendEmptyMessageDelayed(msg.what, nextRepeatInterval(ptr));
else
ptr.timeoutWhat = -1;
return true;
}
}
return false;
}
private long nextRepeatInterval(Pointer ptr)
{
long t = _config.longPressInterval;
if (_config.preciseRepeat && (ptr.flags & KeyValue.FLAG_PRECISE_REPEAT) != 0)
{
// Modulate repeat interval depending on the distance of the pointer
t = (long)((float)t * 2.f / modulatePreciseRepeat(ptr));
}
return t;
}
private static int uniqueTimeoutWhat = 0;
private void startKeyRepeat(Pointer ptr)
{
if (ptr.value == null)
return;
int what = (uniqueTimeoutWhat++);
ptr.timeoutWhat = what;
long timeout = _config.longPressTimeout;
// Faster repeat timeout for modulated keys
if ((ptr.flags & KeyValue.FLAG_PRECISE_REPEAT) != 0)
timeout /= 2;
_keyrepeat_handler.sendEmptyMessageDelayed(what, timeout);
}
private void stopKeyRepeat(Pointer ptr)
{
if (ptr.timeoutWhat != -1)
{
_keyrepeat_handler.removeMessages(ptr.timeoutWhat);
ptr.timeoutWhat = -1;
ptr.repeatingPtrDist = -1.f;
}
}
/** A pointer is repeating. Returns [true] if repeat should continue. */
private boolean handleKeyRepeat(Pointer ptr)
{
// Long press toggle lock on modifiers
if ((ptr.flags & KeyValue.FLAG_LATCH) != 0)
{
lockPointer(ptr, true);
return false;
}
// Stop repeating: Latched key, special keys
if (ptr.pointerId == -1 || (ptr.flags & KeyValue.FLAG_SPECIAL) != 0)
return false;
_handler.onPointerHold(ptr.value, ptr.modifiers);
return true;
}
private float modulatePreciseRepeat(Pointer ptr)
{
if (ptr.repeatingPtrDist < 0.f)
ptr.repeatingPtrDist = ptr.ptrDist; // First repeat
if (ptr.ptrDist > ptr.repeatingPtrDist * 2.f)
ptr.repeatingPtrDist = ptr.ptrDist / 2.f; // Large swipe, move the middle point
float left = ptr.repeatingPtrDist / 2.f;
float accel = (ptr.ptrDist - left) / (ptr.repeatingPtrDist - left);
return Math.min(8.f, Math.max(0.1f, accel));
}
private static final class Pointer
{
/** -1 when latched. */
public int pointerId;
/** The Key pressed by this Pointer */
public final KeyboardData.Key key;
/** Current direction. */
public int selected_direction;
/** Selected value with [modifiers] applied. */
public KeyValue value;
public float downX;
public float downY;
/** Distance of the pointer to the initial press. */
public float ptrDist;
/** Modifier flags at the time the key was pressed. */
public Modifiers modifiers;
/** Flags of the value. Latch, lock and locked flags are updated. */
public int flags;
/** Identify timeout messages. */
public int timeoutWhat;
/** ptrDist at the first repeat, -1 otherwise. */
public float repeatingPtrDist;
public Pointer(int p, KeyboardData.Key k, KeyValue v, float x, float y, Modifiers m)
{
pointerId = p;
key = k;
selected_direction = 0;
value = v;
downX = x;
downY = y;
ptrDist = 0.f;
modifiers = m;
flags = (v == null) ? 0 : v.getFlags();
timeoutWhat = -1;
repeatingPtrDist = -1.f;
}
}
/** Represent modifiers currently activated.
Sorted in the order they should be evaluated. */
public static final class Modifiers
{
private final KeyValue.Modifier[] _mods;
private final int _size;
private Modifiers(KeyValue.Modifier[] m, int s)
{
_mods = m; _size = s;
}
public KeyValue.Modifier get(int i) { return _mods[_size - 1 - i]; }
public int size() { return _size; }
@Override
public int hashCode() { return Arrays.hashCode(_mods); }
@Override
public boolean equals(Object obj)
{
return Arrays.equals(_mods, ((Modifiers)obj)._mods);
}
public static final Modifiers EMPTY =
new Modifiers(new KeyValue.Modifier[0], 0);
protected static Modifiers ofArray(KeyValue.Modifier[] mods, int size)
{
// Sort and remove duplicates and nulls.
if (size > 1)
{
Arrays.sort(mods, 0, size);
int j = 0;
for (int i = 0; i < size; i++)
{
KeyValue.Modifier m = mods[i];
if (m != null && (i + 1 >= size || m != mods[i + 1]))
{
mods[j] = m;
j++;
}
}
size = j;
}
return new Modifiers(mods, size);
}
}
public interface IPointerEventHandler
{
/** Key can be modified or removed by returning [null]. */
public KeyValue modifyKey(KeyValue k, Modifiers flags);
/** A key is pressed. [getModifiers()] is uptodate. Might be called after a
press or a swipe to a different value. */
public void onPointerDown(boolean isSwipe);
/** Key is released. [k] is the key that was returned by
[modifySelectedKey] or [modifySelectedKey]. */
public void onPointerUp(KeyValue k, Modifiers flags);
/** Flags changed because latched or locked keys or cancelled pointers. */
public void onPointerFlagsChanged(boolean shouldVibrate);
/** Key is repeating. */
public void onPointerHold(KeyValue k, Modifiers flags);
}
}