easydiffusion/ui/index.html

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<!DOCTYPE html>
<html>
<head>
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<title>Easy Diffusion</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta name="theme-color" content="#673AB6">
<link rel="icon" type="image/png" href="/media/images/favicon-16x16.png" sizes="16x16">
<link rel="icon" type="image/png" href="/media/images/favicon-32x32.png" sizes="32x32">
<link rel="stylesheet" href="/media/css/jquery-confirm.min.css">
<link rel="stylesheet" href="/media/css/fonts.css">
<link rel="stylesheet" href="/media/css/themes.css">
<link rel="stylesheet" href="/media/css/main.css">
<link rel="stylesheet" href="/media/css/auto-save.css">
<link rel="stylesheet" href="/media/css/modifier-thumbnails.css">
<link rel="stylesheet" href="/media/css/fontawesome-all.min.css">
<link rel="stylesheet" href="/media/css/image-editor.css">
<link rel="stylesheet" href="/media/css/searchable-models.css">
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<link rel="stylesheet" href="/media/css/image-modal.css">
<link rel="stylesheet" href="/media/css/plugins.css">
<link rel="stylesheet" href="/media/css/animations.css">
<link rel="stylesheet" href="/media/css/croppr.css" rel="stylesheet"/>
<link rel="manifest" href="/media/manifest.webmanifest">
<script src="/media/js/jquery-3.6.1.min.js"></script>
<script src="/media/js/jquery-confirm.min.js"></script>
<script src="/media/js/jszip.min.js"></script>
<script src="/media/js/FileSaver.min.js"></script>
<script src="/media/js/marked.min.js"></script>
<script src="/media/js/croppr.js"></script>
<script src="/media/js/exif-reader.js"></script>
</head>
<body>
<div id="container">
<div id="top-nav">
<div id="logo">
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<h1>
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<img id="logo_img" src="/media/images/icon-512x512.png" >
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Easy Diffusion
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<small><span id="version">v3.0.2</span> <span id="updateBranchLabel"></span></small>
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</h1>
</div>
<div id="server-status">
<div id="server-status-color"></div>
<span id="server-status-msg">Stable Diffusion is starting..</span>
</div>
<div id="tab-container" class="tab-container">
<span id="tab-main" class="tab active">
<span><i class="fa fa-image icon"></i> Generate</span>
</span>
<span id="tab-settings" class="tab">
<span><i class="fa fa-gear icon"></i> Settings</span>
</span>
<span id="tab-about" class="tab">
<span><i class="fa fa-comments icon"></i> Help & Community</span>
</span>
</div>
</div>
<div id="tab-content-wrapper">
<div id="tab-content-main" class="tab-content active flex-container">
<div id="editor">
<div id="editor-inputs">
<div id="editor-inputs-prompt" class="row">
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<div id="prompt-toolbar" class="split-toolbar">
<div id="prompt-toolbar-left" class="toolbar-left">
<label for="prompt"><b>Enter Prompt</b>
<i class="fa-solid fa-circle-question help-btn"><span class="simple-tooltip right">
You can type your prompts in the below textbox or load them from a file. You can also
reload tasks from metadata embedded in PNG, WEBP and JPEG images (enable embedding from the Settings).
</span></i>
</label>
<small>or</small>
<button id="promptsFromFileBtn" class="tertiaryButton smallButton">Load from a file</button>
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</div>
<div id="prompt-toolbar-right" class="toolbar-right">
<button id="image-modifier-dropdown" class="tertiaryButton smallButton">+ Image Modifiers</button>
<button id="embeddings-button" class="tertiaryButton smallButton displayNone">+ Embedding</button>
</div>
</div>
<textarea id="prompt" class="col-free">a photograph of an astronaut riding a horse</textarea>
<input id="prompt_from_file" name="prompt_from_file" type="file" /> <!-- hidden -->
<label for="negative_prompt" class="collapsible" id="negative_prompt_handle">
Negative Prompt
<a href="https://github.com/easydiffusion/easydiffusion/wiki/Writing-prompts#negative-prompts" target="_blank"><i class="fa-solid fa-circle-question help-btn"><span class="simple-tooltip top">Click to learn more about Negative Prompts</span></i></a>
<small>(optional)</small>
</label>
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<button id="negative-embeddings-button" class="tertiaryButton smallButton displayNone">+ Negative Embedding</button>
<div class="collapsible-content">
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<textarea id="negative_prompt" name="negative_prompt" placeholder="list the things to remove from the image (e.g. fog, green)"></textarea>
</div>
</div>
<div id="editor-inputs-init-image" class="row">
<label for="init_image">Initial Image (img2img) <small>(optional)</small> </label>
<i class="fa-solid fa-circle-question help-btn"><span class="simple-tooltip top">
Add img2img source image using the Browse button, via drag & drop from external file or browser image (incl.
rendered image) or by pasting an image from the clipboard using Ctrl+V.<br /><br />
You may also reload the metadata embedded in a PNG, WEBP or JPEG image (enable embedding from the Settings).
</span></i>
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<div id="init_image_preview_container" class="image_preview_container">
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<div id="init_image_wrapper" class="preview_image_wrapper">
<img id="init_image_preview" class="image_preview" src="" crossorigin="anonymous" />
<span id="init_image_size_box" class="img_bottom_label"></span>
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<button class="init_image_clear image_clear_btn"><i class="fa-solid fa-xmark"></i></button>
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</div>
<div id="init_image_buttons">
<div class="button">
<i class="fa-regular fa-folder-open"></i>
Browse
<input id="init_image" name="init_image" type="file" />
</div>
<div id="init_image_button_draw" class="button">
<i class="fa-solid fa-pencil"></i>
Draw
</div>
<div id="inpaint_button_container">
<div id="init_image_button_inpaint" class="button">
<i class="fa-solid fa-paintbrush"></i>
Inpaint
</div>
<input id="enable_mask" name="enable_mask" type="checkbox">
</div>
</div>
</div>
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<div id="apply_color_correction_setting" class="pl-5"><input id="apply_color_correction" name="apply_color_correction" type="checkbox"> <label for="apply_color_correction">Preserve color profile <small>(helps during inpainting)</small></label></div>
<div id="strict_mask_border_setting" class="pl-5"><input id="strict_mask_border" name="strict_mask_border" type="checkbox"> <label for="strict_mask_border">Strict Mask Border <small>(won't modify outside the mask, but the mask border might be visible)</small></label></div>
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</div>
<div id="editor-inputs-tags-container" class="row">
<label>Image Modifiers <i class="fa-solid fa-circle-question help-btn"><span class="simple-tooltip right">Click an Image Modifier to remove it, right-click to temporarily disable it, use Ctrl+Mouse Wheel to adjust its weight</span></i></label>
<div id="editor-inputs-tags-list"></div>
</div>
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<button id="makeImage" class="primaryButton">Make Image</button>
<div id="render-buttons">
<button id="stopImage" class="secondaryButton">Stop All</button>
<button id="pause"><i class="fa-solid fa-pause"></i> Pause All</button>
<button id="resume"><i class="fa-solid fa-play"></i> Resume</button>
</div>
</div>
<span class="line-separator"></span>
<div id="editor-settings" class="settings-box panel-box">
<h4 class="collapsible">
Image Settings
<i id="reset-image-settings" class="fa-solid fa-arrow-rotate-left section-button">
<span class="simple-tooltip top-left">
Reset Image Settings
</span>
</i>
</h4>
<div id="editor-settings-entries" class="collapsible-content">
<div><table>
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<tr><b class="settings-subheader">Image Settings</b></tr>
<tr class="pl-5"><td><label for="seed">Seed:</label></td><td><input id="seed" name="seed" size="10" value="0" onkeypress="preventNonNumericalInput(event)"> <input id="random_seed" name="random_seed" type="checkbox" checked><label for="random_seed">Random</label></td></tr>
<tr class="pl-5"><td><label for="num_outputs_total">Number of Images:</label></td>
<td><input id="num_outputs_total" name="num_outputs_total" value="1" type="number" value="1" min="1" step="1" style="width:42pt;" onkeypres"="preventNonNumericalInput(event)">
<label><small>(total)</small></label>
<input id="num_outputs_parallel" name="num_outputs_parallel" value="1" type="number" value="1" min="1" step="1" style="width:42pt;" onkeypress="preventNonNumericalInput(event)">
<label id="num_outputs_parallel_label" for="num_outputs_parallel"><small>(in parallel)</small></label></td>
</tr>
<tr class="pl-5"><td><label for="stable_diffusion_model">Model:</label></td><td class="model-input">
<input id="stable_diffusion_model" type="text" spellcheck="false" autocomplete="off" class="model-filter" data-path="" />
<button id="reload-models" class="secondaryButton reloadModels"><i class='fa-solid fa-rotate'></i></button>
<a href="https://github.com/easydiffusion/easydiffusion/wiki/Custom-Models" target="_blank"><i class="fa-solid fa-circle-question help-btn"><span class="simple-tooltip top-left">Click to learn more about custom models</span></i></a>
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</td></tr>
<tr class="pl-5 displayNone" id="enable_trt_config">
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<td><label for="convert_to_tensorrt">Enable TensorRT:</label></td>
<td class="diffusers-restart-needed">
<input id="convert_to_tensorrt" name="convert_to_tensorrt" type="checkbox">
<!-- <label><small>Takes upto 20 mins the first time</small></label> -->
</td>
</tr>
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<tr class="pl-5 displayNone" id="clip_skip_config">
<td><label for="clip_skip">Clip Skip:</label></td>
<td class="diffusers-restart-needed">
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<input id="clip_skip" name="clip_skip" type="checkbox">
<a href="https://github.com/easydiffusion/easydiffusion/wiki/Clip-Skip" target="_blank"><i class="fa-solid fa-circle-question help-btn"><span class="simple-tooltip top-left">Click to learn more about Clip Skip</span></i></a>
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</td>
</tr>
<tr id="controlnet_model_container" class="pl-5">
<td><label for="controlnet_model">ControlNet Image:</label></td>
<td class="diffusers-restart-needed">
<div id="control_image_wrapper" class="preview_image_wrapper">
<img id="control_image_preview" class="image_preview" src="" crossorigin="anonymous" />
<span id="control_image_size_box" class="img_bottom_label"></span>
<button class="control_image_clear image_clear_btn"><i class="fa-solid fa-xmark"></i></button>
</div>
<input id="control_image" name="control_image" type="file" />
<a href="https://github.com/easydiffusion/easydiffusion/wiki/ControlNet" target="_blank"><i class="fa-solid fa-circle-question help-btn"><span class="simple-tooltip top-left">Click to learn more about ControlNets</span></i></a>
<div id="controlnet_config" class="displayNone">
<label><small>Filter to apply:</small></label>
<select id="control_image_filter">
<option value="">None</option>
<optgroup label="Pose">
<option value="openpose">OpenPose (*)</option>
<option value="openpose_face">OpenPose face</option>
<option value="openpose_faceonly">OpenPose face-only</option>
<option value="openpose_hand">OpenPose hand</option>
<option value="openpose_full">OpenPose full</option>
</optgroup>
<optgroup label="Outline">
<option value="canny">Canny (*)</option>
<option value="mlsd">Straight lines</option>
<option value="scribble_hed">Scribble hed (*)</option>
<option value="scribble_hedsafe">Scribble hedsafe</option>
<option value="scribble_pidinet">Scribble pidinet</option>
<option value="scribble_pidsafe">Scribble pidsafe</option>
<option value="softedge_hed">Softedge hed</option>
<option value="softedge_hedsafe">Softedge hedsafe</option>
<option value="softedge_pidinet">Softedge pidinet</option>
<option value="softedge_pidsafe">Softedge pidsafe</option>
</optgroup>
<optgroup label="Depth">
<option value="normal_bae">Normal bae (*)</option>
<option value="depth_midas">Depth midas</option>
<option value="depth_zoe">Depth zoe</option>
<option value="depth_leres">Depth leres</option>
<option value="depth_leres++">Depth leres++</option>
</optgroup>
<optgroup label="Line art">
<option value="lineart_coarse">Lineart coarse</option>
<option value="lineart_realistic">Lineart realistic</option>
<option value="lineart_anime">Lineart anime</option>
</optgroup>
<optgroup label="Misc">
<option value="shuffle">Shuffle</option>
<option value="segment">Segment</option>
</optgroup>
</select>
<br/>
<label for="controlnet_model"><small>Model:</small></label> <input id="controlnet_model" type="text" spellcheck="false" autocomplete="off" class="model-filter" data-path="" />
<br/>
<label><small>Will download the necessary models, the first time.</small></label>
</div>
</td>
</tr>
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<tr class="pl-5"><td><label for="vae_model">Custom VAE:</label></td><td>
<input id="vae_model" type="text" spellcheck="false" autocomplete="off" class="model-filter" data-path="" />
<a href="https://github.com/easydiffusion/easydiffusion/wiki/VAE-Variational-Auto-Encoder" target="_blank"><i class="fa-solid fa-circle-question help-btn"><span class="simple-tooltip top-left">Click to learn more about VAEs</span></i></a>
</td></tr>
<tr id="samplerSelection" class="pl-5"><td><label for="sampler_name">Sampler:</label></td><td>
<select id="sampler_name" name="sampler_name">
<option value="plms">PLMS</option>
<option value="ddim">DDIM</option>
<option value="heun">Heun</option>
<option value="euler">Euler</option>
<option value="euler_a" selected>Euler Ancestral</option>
<option value="dpm2">DPM2</option>
<option value="dpm2_a">DPM2 Ancestral</option>
<option value="lms">LMS</option>
<option value="dpm_solver_stability">DPM Solver (Stability AI)</option>
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<option value="dpmpp_2s_a">DPM++ 2s Ancestral (Karras)</option>
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<option value="dpmpp_2m">DPM++ 2m (Karras)</option>
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<option value="dpmpp_2m_sde" class="diffusers-only">DPM++ 2m SDE (Karras)</option>
<option value="dpmpp_sde">DPM++ SDE (Karras)</option>
<option value="dpm_adaptive" class="k_diffusion-only">DPM Adaptive (Karras)</option>
<option value="ddpm" class="diffusers-only">DDPM</option>
<option value="deis" class="diffusers-only">DEIS</option>
<option value="unipc_snr" class="k_diffusion-only">UniPC SNR</option>
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<option value="unipc_tu">UniPC TU</option>
<option value="unipc_snr_2" class="k_diffusion-only">UniPC SNR 2</option>
<option value="unipc_tu_2" class="k_diffusion-only">UniPC TU 2</option>
<option value="unipc_tq" class="k_diffusion-only">UniPC TQ</option>
</select>
<a href="https://github.com/easydiffusion/easydiffusion/wiki/How-to-Use#samplers" target="_blank"><i class="fa-solid fa-circle-question help-btn"><span class="simple-tooltip top-left">Click to learn more about samplers</span></i></a>
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</td></tr>
<tr class="pl-5"><td><label>Image Size: </label></td><td id="image-size-options">
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<select id="width" name="width" value="512">
<option value="128">128</option>
<option value="192">192</option>
<option value="256">256</option>
<option value="320">320</option>
<option value="384">384</option>
<option value="448">448</option>
<option value="512" selected="">512 (*)</option>
<option value="576">576</option>
<option value="640">640</option>
<option value="704">704</option>
<option value="768">768 (*)</option>
<option value="832">832</option>
<option value="896">896</option>
<option value="960">960</option>
<option value="1024">1024 (*)</option>
<option value="1280">1280</option>
<option value="1536">1536</option>
<option value="1792">1792</option>
<option value="2048">2048</option>
</select>
<label for="width"><small>(width)</small></label>
<span id="swap-width-height" class="clickable smallButton" style="margin-left: 2px; margin-right:2px;"><i class="fa-solid fa-right-left"><span class="simple-tooltip top-left"> Swap width and height </span></i></span>
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<select id="height" name="height" value="512">
<option value="128">128</option>
<option value="192">192</option>
<option value="256">256</option>
<option value="320">320</option>
<option value="384">384</option>
<option value="448">448</option>
<option value="512" selected="">512 (*)</option>
<option value="576">576</option>
<option value="640">640</option>
<option value="704">704</option>
<option value="768">768 (*)</option>
<option value="832">832</option>
<option value="896">896</option>
<option value="960">960</option>
<option value="1024">1024 (*)</option>
<option value="1280">1280</option>
<option value="1536">1536</option>
<option value="1792">1792</option>
<option value="2048">2048</option>
</select>
<label for="height"><small>(height)</small></label>
<div id="recent-resolutions-container">
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<span id="recent-resolutions-button" class="clickable"><i class="fa-solid fa-sliders"><span class="simple-tooltip top-left"> Advanced sizes </span></i></span>
<div id="recent-resolutions-popup" class="displayNone">
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<small>Custom size:</small><br>
<input id="custom-width" name="custom-width" type="number" min="128" value="512" onkeypress="preventNonNumericalInput(event)">
&times;
<input id="custom-height" name="custom-height" type="number" min="128" value="512" onkeypress="preventNonNumericalInput(event)"><br>
<small>Resize:</small><br>
<input id="resize-slider" name="resize-slider" class="editor-slider" value="1" type="range" min="0.4" max="2" step="0.005" style="width:100%;"><br>
<div id="enlarge-buttons"><button data-factor="0.5" class="tertiaryButton smallButton">×0.5</button>&nbsp;<button data-factor="1.2" class="tertiaryButton smallButton">×1.2</button>&nbsp;<button data-factor="1.5" class="tertiaryButton smallButton">×1.5</button>&nbsp;<button data-factor="2" class="tertiaryButton smallButton">×2</button>&nbsp;<button data-factor="3" class="tertiaryButton smallButton">×3</button></div>
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<div class="two-column">
<div class="left-column">
<small>Recently&nbsp;used:</small><br>
<div id="recent-resolution-list">
</div>
</div>
<div class="right-column">
<small>Common&nbsp;sizes:</small><br>
<div id="common-resolution-list">
</div>
</div>
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</div>
</div>
</div>
<div id="small_image_warning" class="displayNone">Small image sizes can cause bad image quality</div>
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</td></tr>
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<tr class="pl-5"><td><label for="num_inference_steps">Inference Steps:</label></td><td> <input id="num_inference_steps" name="num_inference_steps" type="number" min="1" step="1" style="width: 42pt" value="25" onkeypress="preventNonNumericalInput(event)"></td></tr>
<tr class="pl-5"><td><label for="guidance_scale_slider">Guidance Scale:</label></td><td> <input id="guidance_scale_slider" name="guidance_scale_slider" class="editor-slider" value="75" type="range" min="11" max="500"> <input id="guidance_scale" name="guidance_scale" size="4" pattern="^[0-9\.]+$" onkeypress="preventNonNumericalInput(event)"></td></tr>
<tr id="prompt_strength_container" class="pl-5"><td><label for="prompt_strength_slider">Prompt Strength:</label></td><td> <input id="prompt_strength_slider" name="prompt_strength_slider" class="editor-slider" value="80" type="range" min="0" max="99"> <input id="prompt_strength" name="prompt_strength" size="4" pattern="^[0-9\.]+$" onkeypress="preventNonNumericalInput(event)"><br/></td></tr>
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<tr id="lora_model_container" class="pl-5">
<td>
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<label for="lora_model">LoRA:</label>
</td>
<td class="diffusers-restart-needed">
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<div id="lora_model" data-path=""></div>
</td>
</tr>
<tr id="hypernetwork_model_container" class="pl-5"><td><label for="hypernetwork_model">Hypernetwork:</label></td><td>
<input id="hypernetwork_model" type="text" spellcheck="false" autocomplete="off" class="model-filter" data-path="" />
</td></tr>
<tr id="hypernetwork_strength_container" class="pl-5">
<td><label for="hypernetwork_strength_slider">Hypernetwork Strength:</label></td>
<td> <input id="hypernetwork_strength_slider" name="hypernetwork_strength_slider" class="editor-slider" value="100" type="range" min="0" max="100"> <input id="hypernetwork_strength" name="hypernetwork_strength" size="4" pattern="^[0-9\.]+$" onkeypress="preventNonNumericalInput(event)"><br/></td>
</tr>
<tr id="tiling_container" class="pl-5">
<td><label for="tiling">Seamless Tiling:</label></td>
<td class="diffusers-restart-needed">
<select id="tiling" name="tiling">
<option value="none" selected>None</option>
<option value="x">Horizontal</option>
<option value="y">Vertical</option>
<option value="xy">Both</option>
</select>
<a href="https://github.com/easydiffusion/easydiffusion/wiki/Seamless-Tiling" target="_blank"><i class="fa-solid fa-circle-question help-btn"><span class="simple-tooltip top-left">Click to learn more about Seamless Tiling</span></i></a>
</td>
</tr>
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<tr class="pl-5"><td><label for="output_format">Output Format:</label></td><td>
<select id="output_format" name="output_format">
<option value="jpeg" selected>jpeg</option>
<option value="png">png</option>
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<option value="webp">webp</option>
</select>
<span id="output_lossless_container" class="displayNone">
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<input id="output_lossless" name="output_lossless" type="checkbox"><label for="output_lossless">Lossless</label>
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</span>
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</td></tr>
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<tr class="pl-5" id="output_quality_row"><td><label for="output_quality">Image Quality:</label></td><td>
<input id="output_quality_slider" name="output_quality" class="editor-slider" value="75" type="range" min="10" max="95"> <input id="output_quality" name="output_quality" size="4" pattern="^[0-9\.]+$" onkeypress="preventNonNumericalInput(event)">
</td></tr>
</table></div>
<div><ul>
<li><b class="settings-subheader">Render Settings</b></li>
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<li class="pl-5"><input id="stream_image_progress" name="stream_image_progress" type="checkbox"> <label for="stream_image_progress">Show a live preview <small>(uses more VRAM, slower images)</small></label></li>
<li class="pl-5" id="use_face_correction_container">
<input id="use_face_correction" name="use_face_correction" type="checkbox"> <label for="use_face_correction">Fix incorrect faces and eyes</label> <div style="display:inline-block;"><input id="gfpgan_model" type="text" spellcheck="false" autocomplete="off" class="model-filter" data-path="" /></div>
<table id="codeformer_settings" class="displayNone sub-settings">
<tr class="pl-5"><td><label for="codeformer_fidelity_slider">Strength:</label></td><td><input id="codeformer_fidelity_slider" name="codeformer_fidelity_slider" class="editor-slider" value="5" type="range" min="0" max="10"> <input id="codeformer_fidelity" name="codeformer_fidelity" size="4" pattern="^[0-9\.]+$" onkeypress="preventNonNumericalInput(event)"></td></tr>
<tr class="pl-5"><td><label for="codeformer_upscale_faces">Upscale Faces:</label></td><td><input id="codeformer_upscale_faces" name="codeformer_upscale_faces" type="checkbox" checked> <label><small>(improves the resolution of faces)</small></label></td></tr>
</table>
</li>
<li class="pl-5">
<input id="use_upscale" name="use_upscale" type="checkbox"> <label for="use_upscale">Scale up by</label>
<select id="upscale_amount" name="upscale_amount">
<option id="upscale_amount_2x" value="2">2x</option>
<option id="upscale_amount_4x" value="4" selected>4x</option>
</select>
with
<select id="upscale_model" name="upscale_model">
<option value="RealESRGAN_x4plus" selected>RealESRGAN_x4plus</option>
<option value="RealESRGAN_x4plus_anime_6B">RealESRGAN_x4plus_anime_6B</option>
<option value="latent_upscaler">Latent Upscaler 2x</option>
</select>
<table id="latent_upscaler_settings" class="displayNone sub-settings">
<tr class="pl-5"><td><label for="latent_upscaler_steps_slider">Upscaling Steps:</label></td><td><input id="latent_upscaler_steps_slider" name="latent_upscaler_steps_slider" class="editor-slider" value="10" type="range" min="1" max="50"> <input id="latent_upscaler_steps" name="latent_upscaler_steps" size="4" pattern="^[0-9\.]+$" onkeypress="preventNonNumericalInput(event)"></td></tr>
</table>
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</li>
<li class="pl-5"><input id="show_only_filtered_image" name="show_only_filtered_image" type="checkbox" checked> <label for="show_only_filtered_image">Show only the corrected/upscaled image</label></li>
</ul></div>
</div>
</div>
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<label><small><b>Note:</b> The Image Modifiers section has moved to the <code>+ Image Modifiers</code> button at the top, just below the Prompt textbox.</small></label>
</div>
<div id="preview" class="col-free">
<div id="initial-text">
Type a prompt and press the "Make Image" button.<br/><br/>You can set an "Initial Image" if you want to guide the AI.<br/><br/>
You can also add modifiers like "Realistic", "Pencil Sketch", "ArtStation" etc by browsing through the "Image Modifiers" section
and selecting the desired modifiers.<br/><br/>
Click "Image Settings" for additional settings like seed, image size, number of images to generate etc.<br/><br/>Enjoy! :)
</div>
<div id="preview-content">
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<div id="preview-tools" class="displayNone">
<button id="clear-all-previews" class="secondaryButton"><i class="fa-solid fa-trash-can icon"></i> Clear All</button>
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<button class="tertiaryButton" id="show-download-popup"><i class="fa-solid fa-download"></i> Download images</button>
<div class="display-settings">
<button id="undo" class="displayNone primaryButton">
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Undo <i class="fa-solid fa-rotate-left icon"></i>
<span class="simple-tooltip left">Undo last remove</span>
</button>
<span class="auto-scroll"></span> <!-- hack for Rabbit Hole update -->
<button id="auto_scroll_btn" class="tertiaryButton">
<i class="fa-solid fa-arrows-up-to-line icon"></i>
<input id="auto_scroll" name="auto_scroll" type="checkbox" style="display: none">
<span class="simple-tooltip left">
Scroll to generated image (<span class="state">OFF</span>)
</span>
</button>
<button class="dropdown tertiaryButton">
<i class="fa-solid fa-magnifying-glass-plus icon dropbtn"></i>
<span class="simple-tooltip left">
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Image Size
</span>
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</button>
<div class="dropdown-content">
<div class="dropdown-item">
<input id="thumbnail_size" name="thumbnail_size" class="editor-slider" type="range" value="70" min="5" max="200" oninput="sliderUpdate(event)">
<input id="thumbnail_size-input" name="thumbnail_size-input" size="3" value="70" pattern="^[0-9.]+$" onkeypress="preventNonNumericalInput(event)" oninput="sliderUpdate(event)">&nbsp;%
</div>
</div>
</div>
<div class="clearfix" style="clear: both;"></div>
</div>
</div>
</div>
</div>
<div id="tab-content-settings" class="tab-content">
<div id="system-settings" class="tab-content-inner">
<h1>System Settings</h1>
<div class="parameters-table" id="system-settings-table"></div>
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<br/>
<button id="save-system-settings-btn" class="primaryButton">Save</button>
<div id="install-extras-container" class="displayNone">
<br/>
<div id="install-extras">
<h3><i class="fa fa-cubes-stacked"></i> Optional Packages</h3>
<div class="parameters-table" id="system-settings-install-extras-table"></div>
</div>
</div>
<br/><br/>
<div id="share-easy-diffusion">
<h3><i class="fa fa-user-group"></i> Share Easy Diffusion</h3>
<div class="parameters-table" id="system-settings-network-table">
</div>
</div>
<br/><br/>
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<div>
<h3><i class="fa fa-microchip icon"></i> System Info</h3>
<div id="system-info">
<table>
<tr><td><label>Processor:</label></td><td id="system-info-cpu" class="value"></td></tr>
<tr><td><label>Compatible Graphics Cards (all):</label></td><td id="system-info-gpus-all" class="value"></td></tr>
<tr><td></td><td>&nbsp;</td></tr>
<tr><td><label>Used for rendering 🔥:</label></td><td id="system-info-rendering-devices" class="value"></td></tr>
<tr><td><label>Server Addresses <i class="fa-solid fa-circle-question help-btn"><span class="simple-tooltip top-left">You can access Stable Diffusion UI from other devices using these addresses</span></i> :</label></td><td id="system-info-server-hosts" class="value"></td></tr>
</table>
</div>
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</div>
</div>
</div>
<div id="tab-content-about" class="tab-content">
<div class="tab-content-inner">
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<div class="float-container">
<div class="float-child">
<h1>Help</h1>
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<ul id="help-links">
<li><span class="help-section">Using the software</span>
<ul>
<li> <a href="https://github.com/easydiffusion/easydiffusion/wiki/How-To-Use" target="_blank"><i class="fa-solid fa-book fa-fw"></i> How to use</a>
<li> <a href="https://github.com/easydiffusion/easydiffusion/wiki/UI-Overview" target="_blank"><i class="fa-solid fa-list fa-fw"></i> UI Overview</a>
<li> <a href="https://github.com/easydiffusion/easydiffusion/wiki/Writing-Prompts" target="_blank"><i class="fa-solid fa-pen-to-square fa-fw"></i> Writing prompts</a>
<li> <a href="https://github.com/easydiffusion/easydiffusion/wiki/Inpainting" target="_blank"><i class="fa-solid fa-paintbrush fa-fw"></i> Inpainting</a>
<li> <a href="https://github.com/easydiffusion/easydiffusion/wiki/Run-on-Multiple-GPUs" target="_blank"><i class="fa-solid fa-paintbrush fa-fw"></i> Run on Multiple GPUs</a>
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</ul>
<li><span class="help-section">Installation</span>
<ul>
<li> <a href="https://github.com/easydiffusion/easydiffusion/wiki/Troubleshooting" target="_blank"><i class="fa-solid fa-circle-question fa-fw"></i> Troubleshooting</a>
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</ul>
<li><span class="help-section">Downloadable Content</span>
<ul>
<li> <a href="https://github.com/easydiffusion/easydiffusion/wiki/Custom-Models" target="_blank"><i class="fa-solid fa-images fa-fw"></i> Custom Models</a>
<li> <a href="https://github.com/easydiffusion/easydiffusion/wiki/UI-Plugins" target="_blank"><i class="fa-solid fa-puzzle-piece fa-fw"></i> UI Plugins</a>
<li> <a href="https://github.com/easydiffusion/easydiffusion/wiki/VAE-Variational-Auto-Encoder" target="_blank"><i class="fa-solid fa-hand-sparkles fa-fw"></i> VAE Variational Auto Encoder</a>
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</ul>
</ul>
</div>
<div class="float-child">
<h1>Community</h1>
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<ul id="community-links">
<li><a href="https://discord.com/invite/u9yhsFmEkB" target="_blank"><i class="fa-brands fa-discord fa-fw"></i> Discord user community</a></li>
<li><a href="https://www.reddit.com/r/StableDiffusionUI/" target="_blank"><i class="fa-brands fa-reddit fa-fw"></i> Reddit community</a></li>
<li><a href="https://github.com/easydiffusion/easydiffusion" target="_blank"><i class="fa-brands fa-github fa-fw"></i> Source code on GitHub</a></li>
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</ul>
</div>
</div>
</div>
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</div>
</div>
<div class="popup" id="splash-screen" data-version="1">
<div>
<i class="close-button fa-solid fa-xmark"></i>
<img class="splash-img" src="/media/images/icon-512x512.png" width="128" height="128">
<h1>Diffusers Tech Preview</h1>
<p>The Diffusers Tech Preview allows early access to the new features based on <a href="https://huggingface.co/docs/diffusers/index" target="_blank">Diffusers</a>.</p>
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<p>This is under active development, and is missing a few features. It is experimental! Please report any bugs to the #beta channel in our <a href="https://discord.gg/QUcNZufQNZ" target="_blank">Discord</a> server!</p>
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<h2>New upcoming features in our new engine</h2>
<ul>
<li><a href="https://huggingface.co/blog/lora" target="_blank">LORA</a> support - Place LORA files in the <tt>models/lora</tt> folder.</li>
<li><a href="https://github.com/damian0815/compel/blob/main/Reference.md" target="_blank">Compel Prompt Parser</a> - New, more powerful parser. In short:
<ul>
<li> no limit to the length of prompts (i.e. long prompts are supported)</li>
<li> Use <tt>+</tt> and <tt>-</tt> to increase/decrease the weight. E.g. <tt>apple</tt>, <tt>apple+</tt>, <tt>apple++</tt>, <tt>apple+++</tt>,
or <tt>apple-</tt>, <tt>apple--</tt> for different weights.</li>
<li> Use exact weights - 0.0 to 1.0 reduces the weight, 1.0 to 2.0 increases the weight.
Think of it like a multiplier, like 1.5x or 0.5x: E.g. <tt>(apple)0.8 falling from a tree</tt>,
<tt>(apple)1.5 falling from a tree</tt>, <tt>(apple falling)1.4 from a tree</tt></li>
<li> You can group tokens together using parentheses/round-brackets. E.g. <tt>(apple falling)++
from a tree</tt>. Nested parentheses are supported.</li>
</ul>
This clarifies a few things:
<ul>
<li> colon (<tt>:</tt>) is NOT used for blending. Neither is it used for weights. It has no impact and
will be considered a part of the prompt.</li>
<li> <tt>(())</tt> and <tt>[]</tt> do not affect the prompt's weights.</li>
</ul>
</li>
<li> More choices for img2img samplers</li>
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<li> Support for official inpainting models</li>
<li> Generate images that tile seamlessly</li>
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<li> <a href="https://github.com/cmdr2/stable-diffusion-ui/wiki/Clip-Skip" target="_blank">Clip Skip</a> support allows to skip the last CLIP layer (recommended by some LORA models)</li>
<li> New samplers: DDPM and DEIS</li>
<li> Memory optimizations that allow the use of 2GB GPUs</li>
</ul>
<h2>Known issues</h2>
<ul>
<li> Some LoRA consistently fail to load in EasyDiffusion</li>
<li> Some LoRA are far more sensitive to alpha (compared to a11)</li>
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<li> Hangs sometimes on "compel is ready", while making the token.</li>
<li> Some custom inpainting models don't work</li>
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<li> These samplers don't work yet: Unipc SNR, Unipc TQ, Unipc SNR2, DPM++ 2s Ancestral, DPM++ SDE, DPM Fast, DPM Adaptive, DPM2</li>
<li> Hypernetwork doesn't work</li>
<li> The time remaining in browser differs from the one in the console</li>
</ul>
</div>
</div>
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<dialog id="download-images-dialog">
<div class="dialog-header">
<div class="dialog-header-left">
<h4>Download all images</h4>
<span></span>
</div>
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<div>
<i id="download-images-close-button" class="fa-solid fa-xmark fa-lg"></i>
</div>
</div>
<div class="parameters-table">
<div>
<div><i class="fa fa-file-zipper"></i></div>
<div><label for="theme">Download as a ZIP file</label><small>Instead of downloading individual files, generate one zip file with all images</small></div>
<div><div class="input-toggle"><input id="zip_toggle" name="zip_toggle" checked="" type="checkbox"><label for="zip_toggle"></label></div></div>
</div>
<div id="download-add-folders">
<div><i class="fa fa-folder-tree"></i></div>
<div><label for="theme">Add per-job folders</label><small>Place images into job folders</small></div>
<div><div class="input-toggle"><input id="tree_toggle" name="tree_toggle" checked="" type="checkbox"><label for="tree_toggle"></label></div></div>
</div>
<div>
<div><i class="fa fa-sliders"></i></div>
<div><label for="theme">Add metadata files</label><small>For each image, also download a JSON file with all the settings used to generate the image</small></div>
<div><div class="input-toggle"><input id="json_toggle" name="json_toggle" checked="" type="checkbox"><label for="json_toggle"></label></div></div>
</div>
</div>
<div class="center">
<button id="save-all-images" class="primaryButton"><i class="fa-solid fa-images"></i> Start download</button>
</div>
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</dialog>
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<div id="save-settings-config" class="popup">
<div>
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<i class="close-button fa-solid fa-xmark"></i>
<h1>Save Settings Configuration</h1>
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<p>Select which settings should be remembered when restarting the browser</p>
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<table id="save-settings-config-table" class="form-table">
</table>
</div>
</div>
<div id="editor-modifiers">
<div id="editor-modifiers-header" class="dialog-header">
<div id="modifiers-header-left" class="dialog-header-left">
<h4>Image Modifiers</h4>
<span>(drawing style, camera, etc.)</span>
</div>
<div id="modifiers-header-right">
<i id="modifier-settings-btn" class="fa-solid fa-gear section-button">
<span class="simple-tooltip left">
Add Custom Modifiers
</span>
</i>
<i id="modifiers-container-size-btn" class="fa-solid fa-expand"></i>
<i id="modifiers-close-button" class="fa-solid fa-xmark fa-lg"></i>
</div>
</div>
<div id="editor-modifiers-subheader">
<div id="modifiers-action-collapsibles-btn">
<i class="modifiers-action-icon fa-solid fa-square-plus"></i>
<span class="modifiers-action-text">
Expand Categories
</span>
</div>
<div>
<label for="preview-image">Image Style:</label>
<select id="preview-image" name="preview-image" value="portrait">
<option value="portrait" selected="">Face</option>
<option value="landscape">Landscape</option>
</select>
</div>
<div>
<label for="modifier-card-size-slider">Thumbnail Size:</label>
<input id="modifier-card-size-slider" name="modifier-card-size-slider" value="0" type="range" min="-2" max="3">
</div>
</div>
<div id="editor-modifiers-entries" class="collapsible-content"></div>
</div>
<dialog id="modifier-settings-config">
<div id="modifier-settings-header" class="dialog-header">
<div id="modifier-settings-header-left" class="dialog-header-left">
<h4>Custom Modifiers</h4>
<span>Set your custom modifiers (one per line)</span>
</div>
<div id="modifier-settings-header-right">
<i id="modifier-settings-close-button" class="fa-solid fa-xmark fa-lg"></i>
</div>
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</div>
<textarea id="custom-modifiers-input" placeholder="Enter your custom modifiers, one-per-line" spellcheck="false"></textarea>
<div>
<small>
<b>Tip:</b> You can include special characters like {} () [] and |. You can also put multiple comma-separated
phrases in a single line, to make a single modifier that combines all of those.
</small>
</div>
</dialog>
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<dialog id="embeddings-dialog">
<div id="embeddings-dialog-header" class="dialog-header">
<div id="embeddings-dialog-header-left" class="dialog-header-left">
<h4>Embeddings</h4>
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<span>
<span class="displayNone" id="positive-embedding-text"> Add embeddings to the prompt (click) or negative prompt (shift-click)</span>
<span class="displayNone" id="negative-embedding-text"> Add embeddings to the negative prompt</span>
<span>
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</div>
<div id="embeddings-dialog-header-right">
<button id="add-embeddings-thumb" class="tertiaryButton smallButton" style="background-color: var(--background-color4);"><i class="fa-solid fa-folder-plus"></i> Add thumbnail</button>
<input id="add-embeddings-thumb-input" name="add-embeddings-thumb-input" type="file" class="displayNone">
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<i id="embeddings-dialog-close-button" class="fa-solid fa-xmark fa-lg"></i>
</div>
</div>
<div>
<button id="embeddings-action-collapsibles-btn" class="tertiaryButton smallButton">
<i class="embeddings-action-icon fa-solid fa-square-plus"></i>
<span class="embeddings-action-text">Expand Categories</span>
</button>
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<i class="fa-solid fa-magnifying-glass"></i>
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<input id="embeddings-search-box" type="text" spellcheck="false" autocomplete="off" placeholder="Search...">
<label for="embedding-card-size-selector"><small>Thumbnail Size:</small></label>
<select id="embedding-card-size-selector" name="embedding-card-size-selector">
<option value="-2">0</option>
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<option value="-1" selected>1</option>
<option value="0">2</option>
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<option value="1">3</option>
<option value="2">4</option>
<option value="3">5</option>
</select>
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<span style="float:right;"><label>Mode:</label>&nbsp;<select id="embeddings-mode"><option value="insert">Insert at cursor position</option><option value="append">Append at the end</option></select>
</div>
<div id="embeddings-list">
</div>
</div>
</dialog>
<dialog id="use-as-thumb-dialog">
<div id="use-as-thumb-dialog-header" class="dialog-header">
<div id="use-as-thumb-dialog-header-left" class="dialog-header-left">
<h4>Use as thumbnail</h4>
<span>Use a pictures as thumbnail for embeddings, LORAs, etc.</span>
</div>
<div id="use-as-thumb-dialog-header-right">
<i id="use-as-thumb-dialog-close-button" class="fa-solid fa-xmark fa-lg"></i>
</div>
</div>
<div>
<div class="use-as-thumb-grid">
<div class="use-as-thumb-preview">
<div id="use-as-thumb-img-container"><img id="use-as-thumb-image" src="/media/images/noimg.png" width="512" height="512"></div>
</div>
<div class="use-as-thumb-select">
<label for="use-as-thumb-select">Use the thumbnail for:</label><br>
<select id="use-as-thumb-select" size="16" multiple>
</select>
</div>
<div class="use-as-thumb-buttons">
<button class="tertiaryButton" id="use-as-thumb-save">Save thumbnail</button>
<button class="tertiaryButton" id="use-as-thumb-cancel">Cancel</button>
</div>
</div>
</div>
</dialog>
<div id="image-editor" class="popup image-editor-popup">
<div>
<i class="close-button fa-solid fa-xmark"></i>
<h1>Image Editor</h1>
<div class="flex-container">
<div class="editor-controls-left"></div>
<div class="editor-controls-center">
<div></div>
</div>
<div class="editor-controls-right">
<div></div>
</div>
</div>
</div>
</div>
<div id="image-inpainter" class="popup image-editor-popup">
<div>
<i class="close-button fa-solid fa-xmark"></i>
<h1>Inpainter</h1>
<div class="flex-container">
<div class="editor-controls-left"></div>
<div class="editor-controls-center">
<div></div>
</div>
<div class="editor-controls-right">
<div></div>
</div>
</div>
</div>
</div>
<div id="footer-spacer"></div>
<div id="footer">
<div class="line-separator">&nbsp;</div>
<p>If you found this project useful and want to help keep it alive, please <a href="https://ko-fi.com/cmdr2_stablediffusion_ui" target="_blank"><img src="/media/images/kofi.png" id="coffeeButton"></a> to help cover the cost of development and maintenance! Thank you for your support!</p>
<p>Please feel free to join the <a href="https://discord.com/invite/u9yhsFmEkB" target="_blank">discord community</a> or <a href="https://github.com/easydiffusion/easydiffusion/issues" target="_blank">file an issue</a> if you have any problems or suggestions in using this interface.</p>
<div id="footer-legal">
<p><b>Disclaimer:</b> The authors of this project are not responsible for any content generated using this interface.</p>
<p>This license of this software forbids you from sharing any content that violates any laws, produce any harm to a person, disseminate any personal information that would be meant for harm, <br/>spread misinformation and target vulnerable groups. For the full list of restrictions please read <a href="https://github.com/easydiffusion/easydiffusion/blob/main/LICENSE" target="_blank">the license</a>.</p>
<p>By using this software, you consent to the terms and conditions of the license.</p>
</div>
</div>
</div>
</body>
<script src="media/js/utils.js"></script>
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
<script src="media/js/engine.js"></script>
<script src="media/js/parameters.js"></script>
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
<script src="media/js/image-modifiers.js"></script>
<script src="media/js/auto-save.js"></script>
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
<script src="media/js/searchable-models.js"></script>
2023-08-18 09:48:06 +02:00
<script src="media/js/multi-model-selector.js"></script>
<script src="media/js/task-manager.js"></script>
<script src="media/js/main.js"></script>
<script src="media/js/plugins.js"></script>
<script src="media/js/themes.js"></script>
<script src="media/js/dnd.js"></script>
<script src="media/js/image-editor.js"></script>
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<script src="media/js/image-modal.js"></script>
<script>
async function init() {
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await initSettings()
await getModels(false)
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await getAppConfig()
await loadUIPlugins()
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await loadModifiers()
await getSystemInfo()
// await initPlugins()
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
SD.init({
events: {
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statusChange: setServerStatus,
idle: onIdle,
ping: onPing
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
}
})
// splashScreen()
// load models again, but scan for malicious this time
await getModels(true)
// playSound()
}
init()
</script>
</html>