easydiffusion/ui/media/js/main.js

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"use strict" // Opt in to a restricted variant of JavaScript
const MAX_INIT_IMAGE_DIMENSION = 768
const MIN_GPUS_TO_SHOW_SELECTION = 2
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const IMAGE_REGEX = new RegExp("data:image/[A-Za-z]+;base64")
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
const htmlTaskMap = new WeakMap()
const spinnerPacmanHtml =
'<div class="loadingio-spinner-bean-eater-x0y3u8qky4n"><div class="ldio-8f673ktaleu"><div><div></div><div></div><div></div></div><div><div></div><div></div><div></div></div></div></div>'
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const taskConfigSetup = {
taskConfig: {
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seed: { value: ({ seed }) => seed, label: "Seed" },
dimensions: { value: ({ reqBody }) => `${reqBody?.width}x${reqBody?.height}`, label: "Dimensions" },
sampler_name: "Sampler",
num_inference_steps: "Inference Steps",
guidance_scale: "Guidance Scale",
use_stable_diffusion_model: "Model",
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clip_skip: {
label: "Clip Skip",
visible: ({ reqBody }) => reqBody?.clip_skip,
value: ({ reqBody }) => "yes",
},
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tiling: {
label: "Tiling",
visible: ({ reqBody }) => reqBody?.tiling != "none",
value: ({ reqBody }) => reqBody?.tiling,
},
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use_vae_model: {
label: "VAE",
visible: ({ reqBody }) => reqBody?.use_vae_model !== undefined && reqBody?.use_vae_model.trim() !== "",
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},
negative_prompt: {
label: "Negative Prompt",
visible: ({ reqBody }) => reqBody?.negative_prompt !== undefined && reqBody?.negative_prompt.trim() !== "",
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},
prompt_strength: "Prompt Strength",
use_face_correction: "Fix Faces",
upscale: {
value: ({ reqBody }) => `${reqBody?.use_upscale} (${reqBody?.upscale_amount || 4}x)`,
label: "Upscale",
visible: ({ reqBody }) => !!reqBody?.use_upscale,
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},
use_hypernetwork_model: "Hypernetwork",
hypernetwork_strength: {
label: "Hypernetwork Strength",
visible: ({ reqBody }) => !!reqBody?.use_hypernetwork_model,
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},
use_lora_model: { label: "Lora Model", visible: ({ reqBody }) => !!reqBody?.use_lora_model },
lora_alpha: { label: "Lora Strength", visible: ({ reqBody }) => !!reqBody?.use_lora_model },
preserve_init_image_color_profile: "Preserve Color Profile",
strict_mask_border: "Strict Mask Border",
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},
pluginTaskConfig: {},
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getCSSKey: (key) =>
key
.split("_")
.map((s) => s.charAt(0).toUpperCase() + s.slice(1))
.join(""),
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}
let imageCounter = 0
let imageRequest = []
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let promptField = document.querySelector("#prompt")
let promptsFromFileSelector = document.querySelector("#prompt_from_file")
let promptsFromFileBtn = document.querySelector("#promptsFromFileBtn")
let negativePromptField = document.querySelector("#negative_prompt")
let numOutputsTotalField = document.querySelector("#num_outputs_total")
let numOutputsParallelField = document.querySelector("#num_outputs_parallel")
let numInferenceStepsField = document.querySelector("#num_inference_steps")
let guidanceScaleSlider = document.querySelector("#guidance_scale_slider")
let guidanceScaleField = document.querySelector("#guidance_scale")
let outputQualitySlider = document.querySelector("#output_quality_slider")
let outputQualityField = document.querySelector("#output_quality")
let outputQualityRow = document.querySelector("#output_quality_row")
let randomSeedField = document.querySelector("#random_seed")
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let seedField = document.querySelector("#seed")
let widthField = document.querySelector("#width")
let heightField = document.querySelector("#height")
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let customWidthField = document.querySelector("#custom-width")
let customHeightField = document.querySelector("#custom-height")
let recentResolutionsButton = document.querySelector("#recent-resolutions-button")
let recentResolutionsPopup = document.querySelector("#recent-resolutions-popup")
let recentResolutionList = document.querySelector("#recent-resolution-list")
let commonResolutionList = document.querySelector("#common-resolution-list")
let resizeSlider = document.querySelector("#resize-slider")
let enlargeButtons = document.querySelector("#enlarge-buttons")
let swapWidthHeightButton = document.querySelector("#swap-width-height")
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let smallImageWarning = document.querySelector("#small_image_warning")
let initImageSelector = document.querySelector("#init_image")
let initImagePreview = document.querySelector("#init_image_preview")
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let initImageSizeBox = document.querySelector("#init_image_size_box")
let maskImageSelector = document.querySelector("#mask")
let maskImagePreview = document.querySelector("#mask_preview")
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let controlImageSelector = document.querySelector("#control_image")
let controlImagePreview = document.querySelector("#control_image_preview")
let controlImageClearBtn = document.querySelector(".control_image_clear")
let controlImageContainer = document.querySelector("#control_image_wrapper")
let controlImageFilterField = document.querySelector("#control_image_filter")
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let applyColorCorrectionField = document.querySelector("#apply_color_correction")
let strictMaskBorderField = document.querySelector("#strict_mask_border")
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let colorCorrectionSetting = document.querySelector("#apply_color_correction_setting")
let strictMaskBorderSetting = document.querySelector("#strict_mask_border_setting")
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let promptStrengthSlider = document.querySelector("#prompt_strength_slider")
let promptStrengthField = document.querySelector("#prompt_strength")
let samplerField = document.querySelector("#sampler_name")
let samplerSelectionContainer = document.querySelector("#samplerSelection")
let useFaceCorrectionField = document.querySelector("#use_face_correction")
let gfpganModelField = new ModelDropdown(document.querySelector("#gfpgan_model"), ["gfpgan", "codeformer"], "", false)
let useUpscalingField = document.querySelector("#use_upscale")
let upscaleModelField = document.querySelector("#upscale_model")
let upscaleAmountField = document.querySelector("#upscale_amount")
let latentUpscalerSettings = document.querySelector("#latent_upscaler_settings")
let latentUpscalerStepsSlider = document.querySelector("#latent_upscaler_steps_slider")
let latentUpscalerStepsField = document.querySelector("#latent_upscaler_steps")
let codeformerFidelitySlider = document.querySelector("#codeformer_fidelity_slider")
let codeformerFidelityField = document.querySelector("#codeformer_fidelity")
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let stableDiffusionModelField = new ModelDropdown(document.querySelector("#stable_diffusion_model"), "stable-diffusion")
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let clipSkipField = document.querySelector("#clip_skip")
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let tilingField = document.querySelector("#tiling")
let controlnetModelField = new ModelDropdown(document.querySelector("#controlnet_model"), "controlnet", "None", false)
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let vaeModelField = new ModelDropdown(document.querySelector("#vae_model"), "vae", "None")
let hypernetworkModelField = new ModelDropdown(document.querySelector("#hypernetwork_model"), "hypernetwork", "None")
let hypernetworkStrengthSlider = document.querySelector("#hypernetwork_strength_slider")
let hypernetworkStrengthField = document.querySelector("#hypernetwork_strength")
let outputFormatField = document.querySelector("#output_format")
let outputLosslessField = document.querySelector("#output_lossless")
let outputLosslessContainer = document.querySelector("#output_lossless_container")
let blockNSFWField = document.querySelector("#block_nsfw")
let showOnlyFilteredImageField = document.querySelector("#show_only_filtered_image")
let updateBranchLabel = document.querySelector("#updateBranchLabel")
let streamImageProgressField = document.querySelector("#stream_image_progress")
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let thumbnailSizeField = document.querySelector("#thumbnail_size-input")
let autoscrollBtn = document.querySelector("#auto_scroll_btn")
let autoScroll = document.querySelector("#auto_scroll")
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let embeddingsButton = document.querySelector("#embeddings-button")
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let negativeEmbeddingsButton = document.querySelector("#negative-embeddings-button")
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let embeddingsDialog = document.querySelector("#embeddings-dialog")
let embeddingsDialogCloseBtn = embeddingsDialog.querySelector("#embeddings-dialog-close-button")
let embeddingsSearchBox = document.querySelector("#embeddings-search-box")
let embeddingsList = document.querySelector("#embeddings-list")
let embeddingsModeField = document.querySelector("#embeddings-mode")
let embeddingsCardSizeSelector = document.querySelector("#embedding-card-size-selector")
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let positiveEmbeddingText = document.querySelector("#positive-embedding-text")
let negativeEmbeddingText = document.querySelector("#negative-embedding-text")
let embeddingsCollapsiblesBtn = document.querySelector("#embeddings-action-collapsibles-btn")
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let makeImageBtn = document.querySelector("#makeImage")
let stopImageBtn = document.querySelector("#stopImage")
let pauseBtn = document.querySelector("#pause")
let resumeBtn = document.querySelector("#resume")
let renderButtons = document.querySelector("#render-buttons")
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let imagesContainer = document.querySelector("#current-images")
let initImagePreviewContainer = document.querySelector("#init_image_preview_container")
let initImageClearBtn = document.querySelector(".init_image_clear")
let promptStrengthContainer = document.querySelector("#prompt_strength_container")
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let initialText = document.querySelector("#initial-text")
let versionText = document.querySelector("#version")
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let previewTools = document.querySelector("#preview-tools")
let clearAllPreviewsBtn = document.querySelector("#clear-all-previews")
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let showDownloadDialogBtn = document.querySelector("#show-download-popup")
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let saveAllImagesDialog = document.querySelector("#download-images-dialog")
let saveAllImagesBtn = document.querySelector("#save-all-images")
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let saveAllImagesCloseBtn = document.querySelector("#download-images-close-button")
let saveAllZipToggle = document.querySelector("#zip_toggle")
let saveAllTreeToggle = document.querySelector("#tree_toggle")
let saveAllJSONToggle = document.querySelector("#json_toggle")
let saveAllFoldersOption = document.querySelector("#download-add-folders")
let splashScreenPopup = document.querySelector("#splash-screen")
let useAsThumbDialog = document.querySelector("#use-as-thumb-dialog")
let useAsThumbDialogCloseBtn = document.querySelector("#use-as-thumb-dialog-close-button")
let useAsThumbImageContainer = document.querySelector("#use-as-thumb-img-container")
let useAsThumbSelect = document.querySelector("#use-as-thumb-select")
let useAsThumbSaveBtn = document.querySelector("#use-as-thumb-save")
let useAsThumbCancelBtn = document.querySelector("#use-as-thumb-cancel")
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let maskSetting = document.querySelector("#enable_mask")
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const processOrder = document.querySelector("#process_order_toggle")
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
let imagePreview = document.querySelector("#preview")
let imagePreviewContent = document.querySelector("#preview-content")
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let undoButton = document.querySelector("#undo")
let undoBuffer = []
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const UNDO_LIMIT = 20
const MAX_IMG_UNDO_ENTRIES = 5
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let IMAGE_STEP_SIZE = 64
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let loraModels = []
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imagePreview.addEventListener("drop", function(ev) {
const data = ev.dataTransfer?.getData("text/plain")
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
if (!data) {
return
}
const movedTask = document.getElementById(data)
if (!movedTask) {
return
}
ev.preventDefault()
let moveTarget = ev.target
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while (moveTarget && typeof moveTarget === "object" && moveTarget.parentNode !== imagePreviewContent) {
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
moveTarget = moveTarget.parentNode
}
if (moveTarget === initialText || moveTarget === previewTools) {
moveTarget = null
}
if (moveTarget === movedTask) {
return
}
if (moveTarget) {
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const childs = Array.from(imagePreviewContent.children)
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
if (moveTarget.nextSibling && childs.indexOf(movedTask) < childs.indexOf(moveTarget)) {
// Move after the target if lower than current position.
moveTarget = moveTarget.nextSibling
}
}
2023-02-12 01:02:27 +01:00
const newNode = imagePreviewContent.insertBefore(movedTask, moveTarget || previewTools.nextSibling)
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
if (newNode === movedTask) {
return
}
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imagePreviewContent.removeChild(movedTask)
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
const task = htmlTaskMap.get(movedTask)
if (task) {
htmlTaskMap.delete(movedTask)
}
if (task) {
htmlTaskMap.set(newNode, task)
}
})
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let showConfigToggle = document.querySelector("#configToggleBtn")
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
// let configBox = document.querySelector('#config')
// let outputMsg = document.querySelector('#outputMsg')
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let soundToggle = document.querySelector("#sound_toggle")
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let serverStatusColor = document.querySelector("#server-status-color")
let serverStatusMsg = document.querySelector("#server-status-msg")
function getLocalStorageBoolItem(key, fallback) {
let item = localStorage.getItem(key)
if (item === null) {
return fallback
}
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return item === "true" ? true : false
}
function handleBoolSettingChange(key) {
return function(e) {
localStorage.setItem(key, e.target.checked.toString())
}
}
function handleStringSettingChange(key) {
return function(e) {
localStorage.setItem(key, e.target.value.toString())
}
}
function isSoundEnabled() {
return getSetting("sound_toggle")
}
function getSavedDiskPath() {
return getSetting("diskPath")
}
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function setStatus(statusType, msg, msgType) {}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
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function setServerStatus(event) {
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switch (event.type) {
case "online":
serverStatusColor.style.color = "var(--status-green)"
serverStatusMsg.style.color = "var(--status-green)"
serverStatusMsg.innerText = "Stable Diffusion is " + event.message
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break
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case "busy":
serverStatusColor.style.color = "var(--status-orange)"
serverStatusMsg.style.color = "var(--status-orange)"
serverStatusMsg.innerText = "Stable Diffusion is " + event.message
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break
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case "error":
serverStatusColor.style.color = "var(--status-red)"
serverStatusMsg.style.color = "var(--status-red)"
serverStatusMsg.innerText = "Stable Diffusion has stopped"
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break
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
if (SD.serverState.devices) {
document.dispatchEvent(new CustomEvent("system_info_update", { detail: SD.serverState.devices }))
}
}
// shiftOrConfirm(e, prompt, fn)
// e : MouseEvent
// prompt : Text to be shown as prompt. Should be a question to which "yes" is a good answer.
// fn : function to be called if the user confirms the dialog or has the shift key pressed
// allowSkip: Allow skipping the dialog using the shift key or the confirm_dangerous_actions setting (default: true)
//
// If the user had the shift key pressed while clicking, the function fn will be executed.
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// If the setting "confirm_dangerous_actions" in the system settings is disabled, the function
// fn will be executed.
// Otherwise, a confirmation dialog is shown. If the user confirms, the function fn will also
// be executed.
function shiftOrConfirm(e, prompt, fn, allowSkip = true) {
e.stopPropagation()
let tip = allowSkip
? '<small>Tip: To skip this dialog, use shift-click or disable the "Confirm dangerous actions" setting in the Settings tab.</small>'
: ""
if (allowSkip && (e.shiftKey || !confirmDangerousActionsField.checked)) {
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fn(e)
} else {
confirm(tip, prompt, () => {
fn(e)
})
}
}
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function logMsg(msg, level, outputMsg) {
if (outputMsg.hasChildNodes()) {
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outputMsg.appendChild(document.createElement("br"))
}
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if (level === "error") {
outputMsg.innerHTML += '<span style="color: red">Error: ' + msg + "</span>"
} else if (level === "warn") {
outputMsg.innerHTML += '<span style="color: orange">Warning: ' + msg + "</span>"
} else {
outputMsg.innerText += msg
}
console.log(level, msg)
}
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function logError(msg, res, outputMsg) {
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logMsg(msg, "error", outputMsg)
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console.log("request error", res)
console.trace()
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setStatus("request", "error", "error")
}
function playSound() {
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const audio = new Audio("/media/ding.mp3")
audio.volume = 0.2
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var promise = audio.play()
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if (promise !== undefined) {
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promise
.then((_) => {})
.catch((error) => {
console.warn("browser blocked autoplay")
})
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}
}
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function undoableRemove(element, doubleUndo = false) {
let data = {
element: element,
parent: element.parentNode,
prev: element.previousSibling,
next: element.nextSibling,
doubleUndo: doubleUndo,
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}
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undoBuffer.push(data)
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if (undoBuffer.length > UNDO_LIMIT) {
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// Remove item from memory and also remove it from the data structures
let item = undoBuffer.shift()
htmlTaskMap.delete(item.element)
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item.element.querySelectorAll("[data-imagecounter]").forEach((img) => {
delete imageRequest[img.dataset["imagecounter"]]
})
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}
element.remove()
if (undoBuffer.length != 0) {
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undoButton.classList.remove("displayNone")
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}
}
function undoRemove() {
let data = undoBuffer.pop()
if (!data) {
return
}
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if (data.next == null) {
data.parent.appendChild(data.element)
} else {
data.parent.insertBefore(data.element, data.next)
}
if (data.doubleUndo) {
undoRemove()
}
if (undoBuffer.length == 0) {
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undoButton.classList.add("displayNone")
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}
updateInitialText()
}
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undoButton.addEventListener("click", () => {
undoRemove()
})
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document.addEventListener("keydown", function(e) {
if ((e.ctrlKey || e.metaKey) && e.key === "z" && e.target == document.body) {
undoRemove()
}
})
function showImages(reqBody, res, outputContainer, livePreview) {
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let imageItemElements = outputContainer.querySelectorAll(".imgItem")
if (typeof res != "object") return
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res.output.reverse()
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res.output.forEach((result, index) => {
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const imageData = result?.data || result?.path + "?t=" + Date.now(),
imageSeed = result?.seed,
imagePrompt = reqBody.prompt,
imageInferenceSteps = reqBody.num_inference_steps,
imageGuidanceScale = reqBody.guidance_scale,
imageWidth = reqBody.width,
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imageHeight = reqBody.height
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if (!imageData.includes("/")) {
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// res contained no data for the image, stop execution
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setStatus("request", "invalid image", "error")
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return
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}
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let imageItemElem = index < imageItemElements.length ? imageItemElements[index] : null
if (!imageItemElem) {
imageItemElem = document.createElement("div")
imageItemElem.className = "imgItem"
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imageItemElem.innerHTML = `
<div class="imgContainer">
<img/>
<div class="imgItemInfo">
<div>
<span class="imgInfoLabel imgExpandBtn"><i class="fa-solid fa-expand"></i></span><span class="imgInfoLabel imgSeedLabel"></span>
</div>
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</div>
<button class="imgPreviewItemClearBtn image_clear_btn"><i class="fa-solid fa-xmark"></i></button>
<span class="img_bottom_label"></span>
<div class="spinner displayNone"><center>${spinnerPacmanHtml}</center><div class="spinnerStatus"></div></div>
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</div>
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`
outputContainer.appendChild(imageItemElem)
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const imageRemoveBtn = imageItemElem.querySelector(".imgPreviewItemClearBtn")
let parentTaskContainer = imageRemoveBtn.closest(".imageTaskContainer")
imageRemoveBtn.addEventListener("click", (e) => {
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undoableRemove(imageItemElem)
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let allHidden = true
let children = parentTaskContainer.querySelectorAll(".imgItem")
for (let x = 0; x < children.length; x++) {
let child = children[x]
if (child.style.display != "none") {
allHidden = false
}
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}
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if (allHidden === true) {
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const req = htmlTaskMap.get(parentTaskContainer)
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if (!req.isProcessing || req.batchesDone == req.batchCount) {
undoableRemove(parentTaskContainer, true)
}
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}
})
}
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const imageElem = imageItemElem.querySelector("img")
imageElem.src = imageData
imageElem.width = parseInt(imageWidth)
imageElem.height = parseInt(imageHeight)
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imageElem.setAttribute("data-prompt", imagePrompt)
imageElem.setAttribute("data-steps", imageInferenceSteps)
imageElem.setAttribute("data-guidance", imageGuidanceScale)
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imageElem.addEventListener("load", function() {
imageItemElem.querySelector(".img_bottom_label").innerText = `${this.naturalWidth} x ${this.naturalHeight}`
})
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const imageInfo = imageItemElem.querySelector(".imgItemInfo")
imageInfo.style.visibility = livePreview ? "hidden" : "visible"
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if ("seed" in result && !imageElem.hasAttribute("data-seed")) {
const imageExpandBtn = imageItemElem.querySelector(".imgExpandBtn")
imageExpandBtn.addEventListener("click", function() {
function previousImage(img) {
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const allImages = Array.from(outputContainer.parentNode.querySelectorAll(".imgItem img"))
const index = allImages.indexOf(img)
return allImages.slice(0, index).reverse()[0]
}
function nextImage(img) {
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const allImages = Array.from(outputContainer.parentNode.querySelectorAll(".imgItem img"))
const index = allImages.indexOf(img)
return allImages.slice(index + 1)[0]
}
function imageModalParameter(img) {
const previousImg = previousImage(img)
const nextImg = nextImage(img)
return {
src: img.src,
previous: previousImg ? () => imageModalParameter(previousImg) : undefined,
next: nextImg ? () => imageModalParameter(nextImg) : undefined,
}
}
imageModal(imageModalParameter(imageElem))
})
const req = Object.assign({}, reqBody, {
seed: result?.seed || reqBody.seed,
})
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imageElem.setAttribute("data-seed", req.seed)
imageElem.setAttribute("data-imagecounter", ++imageCounter)
imageRequest[imageCounter] = req
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const imageSeedLabel = imageItemElem.querySelector(".imgSeedLabel")
imageSeedLabel.innerText = "Seed: " + req.seed
const imageUndoBuffer = []
const imageRedoBuffer = []
let buttons = [
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{ text: "Use as Input", on_click: onUseAsInputClick },
{ text: "Use for Controlnet", on_click: onUseForControlnetClick },
[
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{
html: '<i class="fa-solid fa-download"></i> Download Image',
on_click: onDownloadImageClick,
class: "download-img",
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},
{
html: '<i class="fa-solid fa-download"></i> JSON',
on_click: onDownloadJSONClick,
class: "download-json",
},
],
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{ text: "Make Similar Images", on_click: onMakeSimilarClick },
{ text: "Draw another 25 steps", on_click: onContinueDrawingClick },
[
{ html: '<i class="fa-solid fa-undo"></i> Undo', on_click: onUndoFilter },
{ html: '<i class="fa-solid fa-redo"></i> Redo', on_click: onRedoFilter },
{ text: "Upscale", on_click: onUpscaleClick },
{ text: "Fix Faces", on_click: onFixFacesClick },
],
{ text: "Use as Thumbnail", on_click: onUseAsThumbnailClick },
]
// include the plugins
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buttons = buttons.concat(PLUGINS["IMAGE_INFO_BUTTONS"])
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const imgItemInfo = imageItemElem.querySelector(".imgItemInfo")
const img = imageItemElem.querySelector("img")
const spinner = imageItemElem.querySelector(".spinner")
const spinnerStatus = imageItemElem.querySelector(".spinnerStatus")
const tools = {
spinner: spinner,
spinnerStatus: spinnerStatus,
undoBuffer: imageUndoBuffer,
redoBuffer: imageRedoBuffer,
}
const createButton = function(btnInfo) {
if (Array.isArray(btnInfo)) {
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const wrapper = document.createElement("div")
btnInfo.map(createButton).forEach((buttonElement) => wrapper.appendChild(buttonElement))
return wrapper
}
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const isLabel = btnInfo.type === "label"
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const newButton = document.createElement(isLabel ? "span" : "button")
newButton.classList.add("tasksBtns")
if (btnInfo.html) {
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const html = typeof btnInfo.html === "function" ? btnInfo.html() : btnInfo.html
if (html instanceof HTMLElement) {
newButton.appendChild(html)
} else {
newButton.innerHTML = html
}
} else {
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newButton.innerText = typeof btnInfo.text === "function" ? btnInfo.text() : btnInfo.text
}
if (btnInfo.on_click || !isLabel) {
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newButton.addEventListener("click", function(event) {
btnInfo.on_click.bind(newButton)(req, img, event, tools)
})
if (btnInfo.on_click === onUndoFilter) {
tools["undoButton"] = newButton
newButton.classList.add("displayNone")
}
if (btnInfo.on_click === onRedoFilter) {
tools["redoButton"] = newButton
newButton.classList.add("displayNone")
}
}
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if (btnInfo.class !== undefined) {
if (Array.isArray(btnInfo.class)) {
newButton.classList.add(...btnInfo.class)
} else {
newButton.classList.add(btnInfo.class)
}
}
return newButton
}
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buttons.forEach((btn) => {
if (Array.isArray(btn)) {
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btn = btn.filter((btnInfo) => !btnInfo.filter || btnInfo.filter(req, img) === true)
if (btn.length === 0) {
return
}
} else if (btn.filter && btn.filter(req, img) === false) {
return
}
try {
imgItemInfo.appendChild(createButton(btn))
} catch (err) {
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console.error("Error creating image info button from plugin: ", btn, err)
}
})
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}
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})
}
function onUseAsInputClick(req, img) {
const imgData = img.src
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initImageSelector.value = null
initImagePreview.src = imgData
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maskSetting.checked = false
}
function onUseForControlnetClick(req, img) {
controlImagePreview.src = img.src
}
function getDownloadFilename(img, suffix) {
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const imageSeed = img.getAttribute("data-seed")
const imagePrompt = img.getAttribute("data-prompt")
const imageInferenceSteps = img.getAttribute("data-steps")
const imageGuidanceScale = img.getAttribute("data-guidance")
return createFileName(imagePrompt, imageSeed, imageInferenceSteps, imageGuidanceScale, suffix)
}
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function onDownloadJSONClick(req, img) {
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const name = getDownloadFilename(img, "json")
const blob = new Blob([JSON.stringify(req, null, 2)], { type: "text/plain" })
saveAs(blob, name)
}
function onDownloadImageClick(req, img) {
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const name = getDownloadFilename(img, req["output_format"])
const blob = dataURItoBlob(img.src)
saveAs(blob, name)
}
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function modifyCurrentRequest(...reqDiff) {
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const newTaskRequest = getCurrentUserRequest()
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newTaskRequest.reqBody = Object.assign(newTaskRequest.reqBody, ...reqDiff, {
use_cpu: useCPUField.checked,
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})
newTaskRequest.seed = newTaskRequest.reqBody.seed
return newTaskRequest
}
function onMakeSimilarClick(req, img) {
const newTaskRequest = modifyCurrentRequest(req, {
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num_outputs: 1,
num_inference_steps: 50,
guidance_scale: 7.5,
prompt_strength: 0.7,
init_image: img.src,
seed: Math.floor(Math.random() * 10000000),
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})
newTaskRequest.numOutputsTotal = 5
newTaskRequest.batchCount = 5
delete newTaskRequest.reqBody.mask
createTask(newTaskRequest)
}
// gets a flat list of all models of a certain type, ignoring directories
function getAllModelNames(type) {
function f(tree) {
if (tree == undefined) {
return []
}
let result=[];
tree.forEach( e => {
if (typeof(e) == "object") {
result = result.concat( f(e[1]))
} else {
result.push(e)
}
});
return result
}
return f(modelsOptions[type])
}
function onUseAsThumbnailClick(req, img) {
let scale = 1
let targetWidth = img.naturalWidth
let targetHeight = img.naturalHeight
let resize = false
onUseAsThumbnailClick.img = img
if ( typeof(onUseAsThumbnailClick.croppr) == 'undefined' ) {
onUseAsThumbnailClick.croppr = new Croppr("#use-as-thumb-image", { aspectRatio: 1, minSize: [384,384,'px'], startSize: [512, 512, 'px'], returnMode:"real" })
}
if (img.naturalWidth > img.naturalHeight) {
if (img.naturalWidth > 768) {
scale = 768 / img.naturalWidth
targetWidth = 768
targetHeight = (img.naturalHeight*scale)>>>0
resize = true
}
} else {
if (img.naturalHeight > 768) {
scale = 768 / img.naturalHeight
targetHeight = 768
targetWidth = (img.naturalWidth*scale)>>>0
resize = true
}
}
onUseAsThumbnailClick.croppr.options.minSize = {width: 384*scale>>>0, height: 384*scale>>>0}
onUseAsThumbnailClick.croppr.options.startSize = {width: 512*scale>>>0, height: 512*scale>>>0}
if (resize) {
const canvas = document.createElement('canvas')
canvas.width = targetWidth
canvas.height = targetHeight
const ctx = canvas.getContext('2d')
ctx.drawImage(img, 0, 0, targetWidth, targetHeight)
onUseAsThumbnailClick.croppr.setImage(canvas.toDataURL('image/png'))
} else {
onUseAsThumbnailClick.croppr.setImage(img.src)
}
let embeddings = getAllModelNames("embeddings").filter( e => req.prompt.includes(e) || req.negative_prompt.includes(e) )
let LORA = []
if ("use_lora_model" in req) {
LORA=req.use_lora_model
}
let optgroup = document.createElement("optgroup")
optgroup.label = "Embeddings"
optgroup.replaceChildren(...embeddings.map(e => {
let option = document.createElement("option")
option.innerText = e
option.dataset["type"] = "embeddings"
return option
}))
useAsThumbSelect.replaceChildren(optgroup)
useAsThumbDialog.showModal()
onUseAsThumbnailClick.scale = scale
}
modalDialogCloseOnBackdropClick(useAsThumbDialog)
makeDialogDraggable(useAsThumbDialog)
useAsThumbDialogCloseBtn.addEventListener("click", () => {
useAsThumbDialog.close()
})
useAsThumbCancelBtn.addEventListener("click", () => {
useAsThumbDialog.close()
})
useAsThumbSaveBtn.addEventListener("click", (e) => {
let scale = 1/onUseAsThumbnailClick.scale
let crop = onUseAsThumbnailClick.croppr.getValue()
let len = Math.max(crop.width*scale, 384)
let profileName = profileNameField.value
cropImageDataUrl(onUseAsThumbnailClick.img.src, crop.x*scale, crop.y*scale, len, len)
.then(thumb => fetch(thumb))
.then(response => response.blob())
.then(async function(blob) {
const formData = new FormData()
formData.append("file", blob)
let options = useAsThumbSelect.selectedOptions
let promises = []
for (let embedding of options) {
promises.push(fetch(`bucket/${profileName}/${embedding.dataset["type"]}/${embedding.value}.png`, { method: 'POST', body: formData }))
}
return Promise.all(promises)
}).then(() => {
useAsThumbDialog.close()
})
.catch(error => {
console.error(error)
showToast("Couldn't save thumbnail.<br>"+error)
})
})
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function enqueueImageVariationTask(req, img, reqDiff) {
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const imageSeed = img.getAttribute("data-seed")
const newRequestBody = {
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num_outputs: 1, // this can be user-configurable in the future
seed: imageSeed,
}
// If the user is editing pictures, stop modifyCurrentRequest from importing
// new values by setting the missing properties to undefined
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if (!("init_image" in req) && !("init_image" in reqDiff)) {
newRequestBody.init_image = undefined
newRequestBody.mask = undefined
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} else if (!("mask" in req) && !("mask" in reqDiff)) {
newRequestBody.mask = undefined
}
const newTaskRequest = modifyCurrentRequest(req, reqDiff, newRequestBody)
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newTaskRequest.numOutputsTotal = 1 // this can be user-configurable in the future
newTaskRequest.batchCount = 1
createTask(newTaskRequest)
}
function applyInlineFilter(filterName, path, filterParams, img, statusText, tools) {
const filterReq = {
image: img.src,
filter: filterName,
model_paths: {},
filter_params: filterParams,
output_format: outputFormatField.value,
output_quality: parseInt(outputQualityField.value),
output_lossless: outputLosslessField.checked,
}
filterReq.model_paths[filterName] = path
tools.spinnerStatus.innerText = statusText
tools.spinner.classList.remove("displayNone")
SD.filter(filterReq, (e) => {
if (e.status === "succeeded") {
let prevImg = img.src
img.src = e.output[0]
tools.spinner.classList.add("displayNone")
if (prevImg.length > 0) {
tools.undoBuffer.push(prevImg)
tools.redoBuffer = []
if (tools.undoBuffer.length > MAX_IMG_UNDO_ENTRIES) {
let n = tools.undoBuffer.length
tools.undoBuffer.splice(0, n - MAX_IMG_UNDO_ENTRIES)
}
tools.undoButton.classList.remove("displayNone")
tools.redoButton.classList.add("displayNone")
}
} else if (e.status == "failed") {
alert("Error running upscale: " + e.detail)
tools.spinner.classList.add("displayNone")
}
})
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}
function moveImageBetweenBuffers(img, fromBuffer, toBuffer, fromButton, toButton) {
if (fromBuffer.length === 0) {
return
}
let src = fromBuffer.pop()
if (src.length > 0) {
toBuffer.push(img.src)
img.src = src
}
if (fromBuffer.length === 0) {
fromButton.classList.add("displayNone")
}
if (toBuffer.length > 0) {
toButton.classList.remove("displayNone")
}
}
function onUndoFilter(req, img, e, tools) {
moveImageBetweenBuffers(img, tools.undoBuffer, tools.redoBuffer, tools.undoButton, tools.redoButton)
}
function onRedoFilter(req, img, e, tools) {
moveImageBetweenBuffers(img, tools.redoBuffer, tools.undoBuffer, tools.redoButton, tools.undoButton)
}
function onUpscaleClick(req, img, e, tools) {
let path = upscaleModelField.value
let scale = parseInt(upscaleAmountField.value)
let filterName = path.toLowerCase().includes("realesrgan") ? "realesrgan" : "latent_upscaler"
let statusText = "Upscaling by " + scale + "x using " + filterName
applyInlineFilter(filterName, path, { scale: scale }, img, statusText, tools)
}
function onFixFacesClick(req, img, e, tools) {
let path = gfpganModelField.value
let filterName = path.toLowerCase().includes("gfpgan") ? "gfpgan" : "codeformer"
let statusText = "Fixing faces with " + filterName
applyInlineFilter(filterName, path, {}, img, statusText, tools)
}
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function onContinueDrawingClick(req, img) {
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enqueueImageVariationTask(req, img, {
num_inference_steps: parseInt(req.num_inference_steps) + 25,
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})
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
function getUncompletedTaskEntries() {
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const taskEntries = Array.from(document.querySelectorAll("#preview .imageTaskContainer .taskStatusLabel"))
.filter((taskLabel) => taskLabel.style.display !== "none")
.map(function(taskLabel) {
let imageTaskContainer = taskLabel.parentNode
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while (!imageTaskContainer.classList.contains("imageTaskContainer") && imageTaskContainer.parentNode) {
imageTaskContainer = imageTaskContainer.parentNode
}
return imageTaskContainer
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
})
if (!processOrder.checked) {
taskEntries.reverse()
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
return taskEntries
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
function makeImage() {
if (typeof performance == "object" && performance.mark) {
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performance.mark("click-makeImage")
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
if (!SD.isServerAvailable()) {
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alert("The server is not available.")
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
return
}
2023-04-27 19:56:56 +02:00
if (!randomSeedField.checked && seedField.value == "") {
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
alert('The "Seed" field must not be empty.')
seedField.classList.add("validation-failed")
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
return
}
seedField.classList.remove("validation-failed")
2023-04-27 19:56:56 +02:00
if (numInferenceStepsField.value == "") {
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
alert('The "Inference Steps" field must not be empty.')
numInferenceStepsField.classList.add("validation-failed")
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
return
}
numInferenceStepsField.classList.remove("validation-failed")
if (controlnetModelField.value === "" && IMAGE_REGEX.test(controlImagePreview.src)) {
alert("Please choose a ControlNet model, to use the ControlNet image.")
document.getElementById("controlnet_model").classList.add("validation-failed")
return
}
document.getElementById("controlnet_model").classList.remove("validation-failed")
2023-04-27 19:56:56 +02:00
if (numOutputsTotalField.value == "" || numOutputsTotalField.value == 0) {
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
numOutputsTotalField.value = 1
}
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if (numOutputsParallelField.value == "" || numOutputsParallelField.value == 0) {
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
numOutputsParallelField.value = 1
}
2023-04-27 19:56:56 +02:00
if (guidanceScaleField.value == "") {
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
guidanceScaleField.value = guidanceScaleSlider.value / 10
}
if (hypernetworkStrengthField.value == "") {
hypernetworkStrengthField.value = hypernetworkStrengthSlider.value / 100
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
const taskTemplate = getCurrentUserRequest()
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const newTaskRequests = getPrompts().map((prompt) =>
Object.assign({}, taskTemplate, {
reqBody: Object.assign({ prompt: prompt }, taskTemplate.reqBody),
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})
)
newTaskRequests.forEach(setEmbeddings)
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
newTaskRequests.forEach(createTask)
2023-03-20 22:53:13 +01:00
updateInitialText()
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
}
async function onIdle() {
const serverCapacity = SD.serverCapacity
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if (pauseClient === true) {
await resumeClient()
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
for (const taskEntry of getUncompletedTaskEntries()) {
if (SD.activeTasks.size >= serverCapacity) {
break
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
}
const task = htmlTaskMap.get(taskEntry)
if (!task) {
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const taskStatusLabel = taskEntry.querySelector(".taskStatusLabel")
taskStatusLabel.style.display = "none"
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
continue
}
await onTaskStart(task)
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
}
}
2022-09-27 14:39:07 +02:00
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
function getTaskUpdater(task, reqBody, outputContainer) {
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const outputMsg = task["outputMsg"]
const progressBar = task["progressBar"]
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const progressBarInner = progressBar.querySelector("div")
2022-09-27 14:39:07 +02:00
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
const batchCount = task.batchCount
let lastStatus = undefined
return async function(event) {
if (this.status !== lastStatus) {
lastStatus = this.status
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switch (this.status) {
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
case SD.TaskStatus.pending:
2023-04-27 19:56:56 +02:00
task["taskStatusLabel"].innerText = "Pending"
task["taskStatusLabel"].classList.add("waitingTaskLabel")
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
break
case SD.TaskStatus.waiting:
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task["taskStatusLabel"].innerText = "Waiting"
task["taskStatusLabel"].classList.add("waitingTaskLabel")
task["taskStatusLabel"].classList.remove("activeTaskLabel")
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
break
case SD.TaskStatus.processing:
case SD.TaskStatus.completed:
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task["taskStatusLabel"].innerText = "Processing"
task["taskStatusLabel"].classList.add("activeTaskLabel")
task["taskStatusLabel"].classList.remove("waitingTaskLabel")
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
break
case SD.TaskStatus.stopped:
break
case SD.TaskStatus.failed:
if (!SD.isServerAvailable()) {
2023-04-27 19:56:56 +02:00
logError(
"Stable Diffusion is still starting up, please wait. If this goes on beyond a few minutes, Stable Diffusion has probably crashed. Please check the error message in the command-line window.",
event,
outputMsg
)
} else if (typeof event?.response === "object") {
let msg = "Stable Diffusion had an error reading the response:<br/><pre>"
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
if (this.exception) {
msg += `Error: ${this.exception.message}<br/>`
}
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try {
// 'Response': body stream already read
msg += "Read: " + (await event.response.text())
} catch (e) {
msg += "Unexpected end of stream. "
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
}
const bufferString = event.reader.bufferedString
if (bufferString) {
2023-04-27 19:56:56 +02:00
msg += "Buffered data: " + bufferString
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
}
2023-04-27 19:56:56 +02:00
msg += "</pre>"
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
logError(msg, event, outputMsg)
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
break
2022-10-14 09:47:25 +02:00
}
}
2023-04-27 19:56:56 +02:00
if ("update" in event) {
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
const stepUpdate = event.update
2023-04-27 19:56:56 +02:00
if (!("step" in stepUpdate)) {
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
return
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
// task.instances can be a mix of different tasks with uneven number of steps (Render Vs Filter Tasks)
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const overallStepCount =
task.instances.reduce(
(sum, instance) =>
sum +
(instance.isPending
? Math.max(0, instance.step || stepUpdate.step) /
(instance.total_steps || stepUpdate.total_steps)
: 1),
0 // Initial value
) * stepUpdate.total_steps // Scale to current number of steps.
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
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const totalSteps = task.instances.reduce(
(sum, instance) => sum + (instance.total_steps || stepUpdate.total_steps),
stepUpdate.total_steps * (batchCount - task.batchesDone) // Initial value at (unstarted task count * Nbr of steps)
)
const percent = Math.min(100, 100 * (overallStepCount / totalSteps)).toFixed(0)
const timeTaken = stepUpdate.step_time // sec
const stepsRemaining = Math.max(0, totalSteps - overallStepCount)
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const timeRemaining = timeTaken < 0 ? "" : millisecondsToStr(stepsRemaining * timeTaken * 1000)
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
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outputMsg.innerHTML = `Batch ${task.batchesDone} of ${batchCount}. Generating image(s): ${percent}%. Time remaining (approx): ${timeRemaining}`
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outputMsg.style.display = "block"
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
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progressBarInner.style.width = `${percent}%`
if (stepUpdate.output) {
showImages(reqBody, stepUpdate, outputContainer, true)
}
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
}
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
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function abortTask(task) {
if (!task.isProcessing) {
return false
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
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task.isProcessing = false
task.progressBar.classList.remove("active")
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task["taskStatusLabel"].style.display = "none"
task["stopTask"].innerHTML = '<i class="fa-solid fa-trash-can"></i> Remove'
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
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if (!task.instances?.some((r) => r.isPending)) {
return
}
task.instances.forEach((instance) => {
try {
instance.abort()
} catch (e) {
console.error(e)
}
})
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
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function onTaskErrorHandler(task, reqBody, instance, reason) {
if (!task.isProcessing) {
return
}
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console.log("Render request %o, Instance: %o, Error: %s", reqBody, instance, reason)
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
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abortTask(task)
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const outputMsg = task["outputMsg"]
logError(
"Stable Diffusion had an error. Please check the logs in the command-line window. <br/><br/>" +
reason +
"<br/><pre>" +
reason.stack +
"</pre>",
task,
outputMsg
)
setStatus("request", "error", "error")
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
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}
2022-09-28 09:47:45 +02:00
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
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function onTaskCompleted(task, reqBody, instance, outputContainer, stepUpdate) {
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if (typeof stepUpdate === "object") {
if (stepUpdate.status === "succeeded") {
showImages(reqBody, stepUpdate, outputContainer, false)
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
} else {
task.isProcessing = false
2023-04-27 19:56:56 +02:00
const outputMsg = task["outputMsg"]
let msg = ""
if ("detail" in stepUpdate && typeof stepUpdate.detail === "string" && stepUpdate.detail.length > 0) {
msg = stepUpdate.detail
2023-04-27 19:56:56 +02:00
if (msg.toLowerCase().includes("out of memory")) {
msg += `<br/><br/>
<b>Suggestions</b>:
<br/>
1. If you have set an initial image, please try reducing its dimension to ${MAX_INIT_IMAGE_DIMENSION}x${MAX_INIT_IMAGE_DIMENSION} or smaller.<br/>
2. Try picking a lower level in the '<em>GPU Memory Usage</em>' setting (in the '<em>Settings</em>' tab).<br/>
3. Try generating a smaller image.<br/>`
} else if (msg.includes("DefaultCPUAllocator: not enough memory")) {
msg += `<br/><br/>
Reason: Your computer is running out of system RAM!
<br/><br/>
<b>Suggestions</b>:
<br/>
1. Try closing unnecessary programs and browser tabs.<br/>
2. If that doesn't help, please increase your computer's virtual memory by following these steps for
<a href="https://www.ibm.com/docs/en/opw/8.2.0?topic=tuning-optional-increasing-paging-file-size-windows-computers" target="_blank">Windows</a> or
<a href="https://linuxhint.com/increase-swap-space-linux/" target="_blank">Linux</a>.<br/>
3. Try restarting your computer.<br/>`
} else if (
msg.includes("RuntimeError: output with shape [320, 320] doesn't match the broadcast shape")
) {
msg += `<br/><br/>
<b>Reason</b>: You tried to use a LORA that was trained for a different Stable Diffusion model version!
<br/><br/>
<b>Suggestions</b>:
<br/>
Try to use a different model or a different LORA.`
} else if (msg.includes("'ModuleList' object has no attribute '1'")) {
msg += `<br/><br/>
<b>Reason</b>: SDXL models need a yaml config file.
<br/><br/>
<b>Suggestions</b>:
<br/>
<ol>
<li>Download the <a href="https://gist.githubusercontent.com/JeLuF/5dc56e7a3a6988265c423f464d3cbdd3/raw/4ba4c39b1c7329877ad7a39c8c8a077ea4b53d11/dreamshaperXL10_alpha2Xl10.yaml" target="_blank">config file</a></li>
<li>Save it in the same directory as the SDXL model file</li>
<li>Rename the config file so that it matches the filename of the model, with the extension of the model file replaced by <tt>yaml</tt>.
For example, if the model file is called <tt>FantasySDXL_v2.safetensors</tt>, the config file must be called <tt>FantasySDXL_v2.yaml</tt>.
</ol>`
}
} else {
msg = `Unexpected Read Error:<br/><pre>StepUpdate: ${JSON.stringify(stepUpdate, undefined, 4)}</pre>`
}
logError(msg, stepUpdate, outputMsg)
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
}
if (task.isProcessing && task.batchesDone < task.batchCount) {
2023-04-27 19:56:56 +02:00
task["taskStatusLabel"].innerText = "Pending"
task["taskStatusLabel"].classList.add("waitingTaskLabel")
task["taskStatusLabel"].classList.remove("activeTaskLabel")
2022-09-27 14:39:07 +02:00
return
}
2023-04-27 19:56:56 +02:00
if ("instances" in task && task.instances.some((ins) => ins != instance && ins.isPending)) {
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
return
}
2022-09-27 14:39:07 +02:00
task.isProcessing = false
2023-04-27 19:56:56 +02:00
task["stopTask"].innerHTML = '<i class="fa-solid fa-trash-can"></i> Remove'
task["taskStatusLabel"].style.display = "none"
2022-09-27 14:39:07 +02:00
2023-04-27 19:56:56 +02:00
let time = millisecondsToStr(Date.now() - task.startTime)
2022-09-27 14:39:07 +02:00
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
if (task.batchesDone == task.batchCount) {
2023-04-27 19:56:56 +02:00
if (!task.outputMsg.innerText.toLowerCase().includes("error")) {
task.outputMsg.innerText = `Processed ${task.numOutputsTotal} images in ${time}`
2022-12-14 12:23:50 +01:00
}
task.progressBar.style.height = "0px"
task.progressBar.style.border = "0px solid var(--background-color3)"
task.progressBar.classList.remove("active")
2023-04-27 19:56:56 +02:00
setStatus("request", "done", "success")
} else {
2023-02-03 17:10:08 +01:00
task.outputMsg.innerText += `. Task ended after ${time}`
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
if (randomSeedField.checked) {
seedField.value = task.seed
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
if (SD.activeTasks.size > 0) {
return
}
const uncompletedTasks = getUncompletedTaskEntries()
if (uncompletedTasks && uncompletedTasks.length > 0) {
return
2022-10-11 04:30:17 +02:00
}
2023-04-27 19:56:56 +02:00
if (pauseClient) {
resumeBtn.click()
}
2023-04-27 19:56:56 +02:00
renderButtons.style.display = "none"
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
renameMakeImageButton()
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
if (isSoundEnabled()) {
playSound()
}
}
2022-10-09 13:17:43 +02:00
async function onTaskStart(task) {
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
if (!task.isProcessing || task.batchesDone >= task.batchCount) {
return
}
2023-04-27 19:56:56 +02:00
if (typeof task.startTime !== "number") {
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
task.startTime = Date.now()
}
2023-04-27 19:56:56 +02:00
if (!("instances" in task)) {
task["instances"] = []
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
2023-04-27 19:56:56 +02:00
task["stopTask"].innerHTML = '<i class="fa-solid fa-circle-stop"></i> Stop'
task["taskStatusLabel"].innerText = "Starting"
task["taskStatusLabel"].classList.add("waitingTaskLabel")
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
let newTaskReqBody = task.reqBody
if (task.batchCount > 1) {
// Each output render batch needs it's own task reqBody instance to avoid altering the other runs after they are completed.
newTaskReqBody = Object.assign({}, task.reqBody)
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if (task.batchesDone == task.batchCount - 1) {
// Last batch of the task
// If the number of parallel jobs is no factor of the total number of images, the last batch must create less than "parallel jobs count" images
// E.g. with numOutputsTotal = 6 and num_outputs = 5, the last batch shall only generate 1 image.
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newTaskReqBody.num_outputs = task.numOutputsTotal - task.reqBody.num_outputs * (task.batchCount - 1)
}
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
const startSeed = task.seed || newTaskReqBody.seed
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const genSeeds = Boolean(
typeof newTaskReqBody.seed !== "number" || (newTaskReqBody.seed === task.seed && task.numOutputsTotal > 1)
)
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
if (genSeeds) {
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newTaskReqBody.seed = parseInt(startSeed) + task.batchesDone * task.reqBody.num_outputs
2022-10-09 13:17:43 +02:00
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
// Update the seed *before* starting the processing so it's retained if user stops the task
if (randomSeedField.checked) {
seedField.value = task.seed
}
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const outputContainer = document.createElement("div")
outputContainer.className = "img-batch"
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
task.outputContainer.insertBefore(outputContainer, task.outputContainer.firstChild)
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const eventInfo = { reqBody: newTaskReqBody }
const callbacksPromises = PLUGINS["TASK_CREATE"].map((hook) => {
if (typeof hook !== "function") {
console.error("The provided TASK_CREATE hook is not a function. Hook: %o", hook)
return Promise.reject(new Error("hook is not a function."))
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
}
try {
return Promise.resolve(hook.call(task, eventInfo))
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
} catch (err) {
console.error(err)
return Promise.reject(err)
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
}
})
await Promise.allSettled(callbacksPromises)
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
let instance = eventInfo.instance
if (!instance) {
const factory = PLUGINS.OUTPUTS_FORMATS.get(eventInfo.reqBody?.output_format || newTaskReqBody.output_format)
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
if (factory) {
instance = await Promise.resolve(factory(eventInfo.reqBody || newTaskReqBody))
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
}
if (!instance) {
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console.error(
`${factory ? "Factory " + String(factory) : "No factory defined"} for output format ${eventInfo.reqBody
?.output_format || newTaskReqBody.output_format}. Instance is ${instance ||
"undefined"}. Using default renderer.`
)
instance = new SD.RenderTask(eventInfo.reqBody || newTaskReqBody)
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
}
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
2023-04-27 19:56:56 +02:00
task["instances"].push(instance)
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
task.batchesDone++
instance.enqueue(getTaskUpdater(task, newTaskReqBody, outputContainer)).then(
(renderResult) => {
onTaskCompleted(task, newTaskReqBody, instance, outputContainer, renderResult)
},
(reason) => {
onTaskErrorHandler(task, newTaskReqBody, instance, reason)
}
)
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setStatus("request", "fetching..")
renderButtons.style.display = "flex"
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
renameMakeImageButton()
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updateInitialText()
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}
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/* Hover effect for the init image in the task list */
function createInitImageHover(taskEntry) {
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taskEntry.querySelectorAll(".task-initimg").forEach( thumb => {
let thumbimg = thumb.querySelector("img")
let img = createElement("img", {src: thumbimg.src})
thumb.querySelector(".task-fs-initimage").appendChild(img)
let div = createElement("div", undefined, ["top-right"])
div.innerHTML = `
<button class="useAsInputBtn">Use as Input</button>
<br>
<button class="useForControlnetBtn">Use for Controlnet</button>`
div.querySelector(".useAsInputBtn").addEventListener("click", e => {
e.preventDefault()
onUseAsInputClick(null, img)
})
div.querySelector(".useForControlnetBtn").addEventListener("click", e => {
e.preventDefault()
controlImagePreview.src = img.src
})
thumb.querySelector(".task-fs-initimage").appendChild(div)
})
return
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var $tooltip = $(taskEntry.querySelector(".task-fs-initimage"))
var img = document.createElement("img")
img.src = taskEntry.querySelector("div.task-initimg > img").src
$tooltip.append(img)
$tooltip.append(`<div class="top-right"><button>Use as Input</button></div>`)
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$tooltip.find("button").on("click", (e) => {
e.stopPropagation()
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onUseAsInputClick(null, img)
})
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}
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let startX, startY
function onTaskEntryDragOver(event) {
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imagePreview.querySelectorAll(".imageTaskContainer").forEach((itc) => {
if (itc != event.target.closest(".imageTaskContainer")) {
itc.classList.remove("dropTargetBefore", "dropTargetAfter")
}
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})
if (event.target.closest(".imageTaskContainer")) {
if (startX && startY) {
if (event.target.closest(".imageTaskContainer").offsetTop > startY) {
event.target.closest(".imageTaskContainer").classList.add("dropTargetAfter")
} else if (event.target.closest(".imageTaskContainer").offsetTop < startY) {
event.target.closest(".imageTaskContainer").classList.add("dropTargetBefore")
} else if (event.target.closest(".imageTaskContainer").offsetLeft > startX) {
event.target.closest(".imageTaskContainer").classList.add("dropTargetAfter")
} else if (event.target.closest(".imageTaskContainer").offsetLeft < startX) {
event.target.closest(".imageTaskContainer").classList.add("dropTargetBefore")
}
}
}
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}
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function generateConfig({ label, value, visible, cssKey }) {
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if (!visible) return null
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return `<div class="taskConfigContainer task${cssKey}Container"><b>${label}:</b> <span class="task${cssKey}">${value}`
}
function getVisibleConfig(config, task) {
const mergedTaskConfig = { ...config.taskConfig, ...config.pluginTaskConfig }
return Object.keys(mergedTaskConfig)
.map((key) => {
const value = mergedTaskConfig?.[key]?.value?.(task) ?? task.reqBody[key]
const visible = mergedTaskConfig?.[key]?.visible?.(task) ?? value !== undefined ?? true
const label = mergedTaskConfig?.[key]?.label ?? mergedTaskConfig?.[key]
const cssKey = config.getCSSKey(key)
return { label, visible, value, cssKey }
})
.map((obj) => generateConfig(obj))
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.filter((obj) => obj)
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}
function createTaskConfig(task) {
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return getVisibleConfig(taskConfigSetup, task).join("</span>,&nbsp;</div>")
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}
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function createTask(task) {
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let taskConfig = ""
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if (task.reqBody.init_image !== undefined) {
let h = 80
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let w = ((task.reqBody.width * h) / task.reqBody.height) >> 0
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taskConfig += `<div class="task-initimg" style="float:left;"><img style="width:${w}px;height:${h}px;" src="${task.reqBody.init_image}"><div class="task-fs-initimage"></div></div>`
}
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if (task.reqBody.control_image !== undefined) {
let h = 80
let w = ((task.reqBody.width * h) / task.reqBody.height) >> 0
taskConfig += `<div class="task-initimg" style="float:left;"><img style="width:${w}px;height:${h}px;" src="${task.reqBody.control_image}"><div class="task-fs-initimage"></div></div>`
}
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taskConfig += `<div class="taskConfigData">${createTaskConfig(task)}</span></div></div>`
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let taskEntry = document.createElement("div")
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
taskEntry.id = `imageTaskContainer-${Date.now()}`
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taskEntry.className = "imageTaskContainer"
taskEntry.innerHTML = ` <div class="header-content panel collapsible active">
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<i class="drag-handle fa-solid fa-grip"></i>
<div class="taskStatusLabel">Enqueued</div>
<button class="secondaryButton stopTask"><i class="fa-solid fa-trash-can"></i> Remove</button>
<button class="tertiaryButton useSettings"><i class="fa-solid fa-redo"></i> Use these settings</button>
<div class="preview-prompt"></div>
<div class="taskConfig">${taskConfig}</div>
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<div class="outputMsg"></div>
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<div class="progress-bar active"><div></div></div>
</div>
<div class="collapsible-content">
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<div class="img-preview">
</div>`
createCollapsibles(taskEntry)
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let draghandle = taskEntry.querySelector(".drag-handle")
draghandle.addEventListener("mousedown", (e) => {
taskEntry.setAttribute("draggable", true)
})
// Add a debounce delay to allow mobile to bouble tap.
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draghandle.addEventListener(
"mouseup",
debounce((e) => {
taskEntry.setAttribute("draggable", false)
}, 2000)
)
draghandle.addEventListener("click", (e) => {
e.preventDefault() // Don't allow the results to be collapsed...
})
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taskEntry.addEventListener("dragend", (e) => {
taskEntry.setAttribute("draggable", false)
imagePreview.querySelectorAll(".imageTaskContainer").forEach((itc) => {
itc.classList.remove("dropTargetBefore", "dropTargetAfter")
})
imagePreview.removeEventListener("dragover", onTaskEntryDragOver)
})
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taskEntry.addEventListener("dragstart", function(e) {
imagePreview.addEventListener("dragover", onTaskEntryDragOver)
e.dataTransfer.setData("text/plain", taskEntry.id)
startX = e.target.closest(".imageTaskContainer").offsetLeft
startY = e.target.closest(".imageTaskContainer").offsetTop
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})
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if (task.reqBody.init_image !== undefined || task.reqBody.control_image !== undefined) {
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createInitImageHover(taskEntry)
}
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task["taskStatusLabel"] = taskEntry.querySelector(".taskStatusLabel")
task["outputContainer"] = taskEntry.querySelector(".img-preview")
task["outputMsg"] = taskEntry.querySelector(".outputMsg")
task["previewPrompt"] = taskEntry.querySelector(".preview-prompt")
task["progressBar"] = taskEntry.querySelector(".progress-bar")
task["stopTask"] = taskEntry.querySelector(".stopTask")
2022-09-27 14:39:07 +02:00
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task["stopTask"].addEventListener("click", (e) => {
e.stopPropagation()
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if (task["isProcessing"]) {
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shiftOrConfirm(e, "Stop this task?", async function(e) {
if (task.batchesDone <= 0 || !task.isProcessing) {
removeTask(taskEntry)
}
abortTask(task)
})
} else {
removeTask(taskEntry)
}
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})
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task["useSettings"] = taskEntry.querySelector(".useSettings")
task["useSettings"].addEventListener("click", function(e) {
e.stopPropagation()
restoreTaskToUI(task, TASK_REQ_NO_EXPORT)
2022-11-11 03:36:39 +01:00
})
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
task.isProcessing = true
taskEntry = imagePreviewContent.insertBefore(taskEntry, previewTools.nextSibling)
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
htmlTaskMap.set(taskEntry, task)
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task.previewPrompt.innerText = task.reqBody.prompt
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if (task.previewPrompt.innerText.trim() === "") {
task.previewPrompt.innerHTML = "&nbsp;" // allows the results to be collapsed
}
return taskEntry.id
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
}
function getCurrentUserRequest() {
const numOutputsTotal = parseInt(numOutputsTotalField.value)
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let numOutputsParallel = parseInt(numOutputsParallelField.value)
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const seed = randomSeedField.checked ? Math.floor(Math.random() * (2 ** 32 - 1)) : parseInt(seedField.value)
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
2023-08-01 17:54:22 +02:00
// if (
// testDiffusers.checked &&
// document.getElementById("toggle-tensorrt-install").innerHTML == "Uninstall" &&
// document.querySelector("#convert_to_tensorrt").checked
// ) {
// // TRT enabled
2023-08-01 08:19:30 +02:00
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// numOutputsParallel = 1 // force 1 parallel
// }
2023-08-01 08:19:30 +02:00
2023-08-03 06:52:24 +02:00
// clamp to multiple of 8
let width = parseInt(widthField.value)
let height = parseInt(heightField.value)
width = width - (width % IMAGE_STEP_SIZE)
height = height - (height % IMAGE_STEP_SIZE)
2023-08-03 06:52:24 +02:00
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
const newTask = {
batchesDone: 0,
numOutputsTotal: numOutputsTotal,
batchCount: Math.ceil(numOutputsTotal / numOutputsParallel),
seed,
reqBody: {
seed,
used_random_seed: randomSeedField.checked,
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
negative_prompt: negativePromptField.value.trim(),
num_outputs: numOutputsParallel,
num_inference_steps: parseInt(numInferenceStepsField.value),
guidance_scale: parseFloat(guidanceScaleField.value),
2023-08-03 06:52:24 +02:00
width: width,
height: height,
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
// allow_nsfw: allowNSFWField.checked,
vram_usage_level: vramUsageLevelField.value,
sampler_name: samplerField.value,
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
//render_device: undefined, // Set device affinity. Prefer this device, but wont activate.
use_stable_diffusion_model: stableDiffusionModelField.value,
2023-05-18 13:55:45 +02:00
clip_skip: clipSkipField.checked,
2023-05-25 00:16:14 +02:00
tiling: tilingField.value,
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
use_vae_model: vaeModelField.value,
stream_progress_updates: true,
2023-04-27 19:56:56 +02:00
stream_image_progress: numOutputsTotal > 50 ? false : streamImageProgressField.checked,
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
show_only_filtered_image: showOnlyFilteredImageField.checked,
2023-02-18 10:31:13 +01:00
block_nsfw: blockNSFWField.checked,
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
output_format: outputFormatField.value,
output_quality: parseInt(outputQualityField.value),
2023-03-25 03:46:03 +01:00
output_lossless: outputLosslessField.checked,
2023-01-24 10:53:22 +01:00
metadata_output_format: metadataOutputFormatField.value,
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
original_prompt: promptField.value,
2023-04-27 19:56:56 +02:00
active_tags: activeTags.map((x) => x.name),
inactive_tags: activeTags.filter((tag) => tag.inactive === true).map((x) => x.name),
},
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
}
if (IMAGE_REGEX.test(initImagePreview.src)) {
newTask.reqBody.init_image = initImagePreview.src
newTask.reqBody.prompt_strength = parseFloat(promptStrengthField.value)
// if (IMAGE_REGEX.test(maskImagePreview.src)) {
// newTask.reqBody.mask = maskImagePreview.src
// }
if (maskSetting.checked) {
newTask.reqBody.mask = imageInpainter.getImg()
newTask.reqBody.strict_mask_border = strictMaskBorderField.checked
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
}
newTask.reqBody.preserve_init_image_color_profile = applyColorCorrectionField.checked
if (!testDiffusers.checked) {
2023-04-27 19:56:56 +02:00
newTask.reqBody.sampler_name = "ddim"
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
}
2023-04-27 19:56:56 +02:00
if (saveToDiskField.checked && diskPathField.value.trim() !== "") {
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
newTask.reqBody.save_to_disk_path = diskPathField.value.trim()
}
if (useFaceCorrectionField.checked) {
newTask.reqBody.use_face_correction = gfpganModelField.value
if (gfpganModelField.value.includes("codeformer")) {
newTask.reqBody.codeformer_upscale_faces = document.querySelector("#codeformer_upscale_faces").checked
newTask.reqBody.codeformer_fidelity = 1 - parseFloat(codeformerFidelityField.value)
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
}
if (useUpscalingField.checked) {
newTask.reqBody.use_upscale = upscaleModelField.value
newTask.reqBody.upscale_amount = upscaleAmountField.value
if (upscaleModelField.value === "latent_upscaler") {
newTask.reqBody.upscale_amount = "2"
newTask.reqBody.latent_upscaler_steps = latentUpscalerStepsField.value
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
}
if (hypernetworkModelField.value) {
newTask.reqBody.use_hypernetwork_model = hypernetworkModelField.value
newTask.reqBody.hypernetwork_strength = parseFloat(hypernetworkStrengthField.value)
}
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if (testDiffusers.checked) {
let [modelNames, modelStrengths] = getModelInfo(loraModels)
if (modelNames.length > 0) {
modelNames = modelNames.length == 1 ? modelNames[0] : modelNames
modelStrengths = modelStrengths.length == 1 ? modelStrengths[0] : modelStrengths
newTask.reqBody.use_lora_model = modelNames
newTask.reqBody.lora_alpha = modelStrengths
}
}
if (testDiffusers.checked && document.getElementById("toggle-tensorrt-install").innerHTML == "Uninstall") {
// TRT is installed
newTask.reqBody.convert_to_tensorrt = document.querySelector("#convert_to_tensorrt").checked
let trtBuildConfig = {
batch_size_range: [
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parseInt(document.querySelector("#trt-build-min-batch").value),
parseInt(document.querySelector("#trt-build-max-batch").value),
],
dimensions_range: [],
}
let sizes = [512, 768, 1024, 1280, 1536]
sizes.forEach((i) => {
let el = document.querySelector("#trt-build-res-" + i)
if (el.checked) {
trtBuildConfig["dimensions_range"].push([i, i + 256])
}
})
newTask.reqBody.trt_build_config = trtBuildConfig
}
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if (controlnetModelField.value !== "" && IMAGE_REGEX.test(controlImagePreview.src)) {
newTask.reqBody.use_controlnet_model = controlnetModelField.value
newTask.reqBody.control_image = controlImagePreview.src
if (controlImageFilterField.value !== "") {
newTask.reqBody.control_filter_to_apply = controlImageFilterField.value
}
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
return newTask
}
function setEmbeddings(task) {
let prompt = task.reqBody.prompt.toLowerCase()
let negativePrompt = task.reqBody.negative_prompt.toLowerCase()
let overallPrompt = (prompt + " " + negativePrompt).split(" ")
let embeddingsTree = modelsOptions["embeddings"]
let embeddings = []
function extract(entries, basePath = "") {
entries.forEach((e) => {
if (Array.isArray(e)) {
let path = basePath === "" ? basePath + e[0] : basePath + "/" + e[0]
extract(e[1], path)
} else {
let path = basePath === "" ? basePath + e : basePath + "/" + e
embeddings.push([e.toLowerCase().replace(" ", "_"), path])
}
})
}
extract(embeddingsTree)
let embeddingPaths = []
embeddings.forEach((e) => {
let token = e[0]
let path = e[1]
if (overallPrompt.includes(token)) {
embeddingPaths.push(path)
}
})
if (embeddingPaths.length > 0) {
task.reqBody.use_embeddings_model = embeddingPaths
}
}
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function getModelInfo(models) {
let modelInfo = models.map((e) => [e[0].value, e[1].value])
modelInfo = modelInfo.filter((e) => e[0].trim() !== "")
modelInfo = modelInfo.map((e) => [e[0], parseFloat(e[1])])
let modelNames = modelInfo.map((e) => e[0])
let modelStrengths = modelInfo.map((e) => e[1])
return [modelNames, modelStrengths]
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
function getPrompts(prompts) {
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if (typeof prompts === "undefined") {
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
prompts = promptField.value
}
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if (prompts.trim() === "" && activeTags.length === 0) {
return [""]
}
let promptsToMake = []
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if (prompts.trim() !== "") {
prompts = prompts.split("\n")
prompts = prompts.map((prompt) => prompt.trim())
prompts = prompts.filter((prompt) => prompt !== "")
promptsToMake = applyPermuteOperator(prompts)
promptsToMake = applySetOperator(promptsToMake)
}
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const newTags = activeTags.filter((tag) => tag.inactive === undefined || tag.inactive === false)
if (newTags.length > 0) {
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const promptTags = newTags.map((x) => x.name).join(", ")
if (promptsToMake.length > 0) {
promptsToMake = promptsToMake.map((prompt) => `${prompt}, ${promptTags}`)
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} else {
promptsToMake.push(promptTags)
}
}
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promptsToMake = applyPermuteOperator(promptsToMake)
promptsToMake = applySetOperator(promptsToMake)
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PLUGINS["GET_PROMPTS_HOOK"].forEach((fn) => {
promptsToMake = fn(promptsToMake)
})
return promptsToMake
}
function getPromptsNumber(prompts) {
if (typeof prompts === "undefined") {
prompts = promptField.value
}
if (prompts.trim() === "" && activeTags.length === 0) {
return [""]
}
let promptsToMake = []
let numberOfPrompts = 0
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if (prompts.trim() !== "") {
// this needs to stay sort of the same, as the prompts have to be passed through to the other functions
prompts = prompts.split("\n")
prompts = prompts.map((prompt) => prompt.trim())
prompts = prompts.filter((prompt) => prompt !== "")
// estimate number of prompts
let estimatedNumberOfPrompts = 0
prompts.forEach((prompt) => {
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estimatedNumberOfPrompts +=
(prompt.match(/{[^}]*}/g) || [])
.map((e) => (e.match(/,/g) || []).length + 1)
.reduce((p, a) => p * a, 1) *
2 ** (prompt.match(/\|/g) || []).length
})
if (estimatedNumberOfPrompts >= 10000) {
return 10000
}
promptsToMake = applySetOperator(prompts) // switched those around as Set grows in a linear fashion and permute in 2^n, and one has to be computed for the other to be calculated
numberOfPrompts = applyPermuteOperatorNumber(promptsToMake)
}
const newTags = activeTags.filter((tag) => tag.inactive === undefined || tag.inactive === false)
if (newTags.length > 0) {
const promptTags = newTags.map((x) => x.name).join(", ")
if (numberOfPrompts > 0) {
// promptsToMake = promptsToMake.map((prompt) => `${prompt}, ${promptTags}`)
// nothing changes, as all prompts just get modified
} else {
// promptsToMake.push(promptTags)
numberOfPrompts = 1
}
}
// Why is this applied twice? It does not do anything here, as everything should have already been done earlier
// promptsToMake = applyPermuteOperator(promptsToMake)
// promptsToMake = applySetOperator(promptsToMake)
return numberOfPrompts
}
function applySetOperator(prompts) {
let promptsToMake = []
let braceExpander = new BraceExpander()
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prompts.forEach((prompt) => {
let expandedPrompts = braceExpander.expand(prompt)
promptsToMake = promptsToMake.concat(expandedPrompts)
})
return promptsToMake
}
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function applyPermuteOperator(prompts) {
// prompts is array of input, trimmed, filtered and split by \n
let promptsToMake = []
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prompts.forEach((prompt) => {
let promptMatrix = prompt.split("|")
prompt = promptMatrix.shift().trim()
promptsToMake.push(prompt)
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promptMatrix = promptMatrix.map((p) => p.trim())
promptMatrix = promptMatrix.filter((p) => p !== "")
if (promptMatrix.length > 0) {
let promptPermutations = permutePrompts(prompt, promptMatrix)
promptsToMake = promptsToMake.concat(promptPermutations)
}
})
return promptsToMake
}
// returns how many prompts would have to be made with the given prompts
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function applyPermuteOperatorNumber(prompts) {
// prompts is array of input, trimmed, filtered and split by \n
let numberOfPrompts = 0
prompts.forEach((prompt) => {
let promptCounter = 1
let promptMatrix = prompt.split("|")
promptMatrix.shift()
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promptMatrix = promptMatrix.map((p) => p.trim())
promptMatrix = promptMatrix.filter((p) => p !== "")
if (promptMatrix.length > 0) {
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promptCounter *= permuteNumber(promptMatrix)
}
numberOfPrompts += promptCounter
})
return numberOfPrompts
}
function permutePrompts(promptBase, promptMatrix) {
let prompts = []
let permutations = permute(promptMatrix)
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permutations.forEach((perm) => {
let prompt = promptBase
if (perm.length > 0) {
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let promptAddition = perm.join(", ")
if (promptAddition.trim() === "") {
return
}
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prompt += ", " + promptAddition
}
prompts.push(prompt)
})
return prompts
}
// create a file name with embedded prompt and metadata
// for easier cateloging and comparison
function createFileName(prompt, seed, steps, guidance, outputFormat) {
// Most important information is the prompt
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let underscoreName = prompt.replace(/[^a-zA-Z0-9]/g, "_")
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underscoreName = underscoreName.substring(0, 70)
// name and the top level metadata
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let fileName = `${underscoreName}_S${seed}_St${steps}_G${guidance}.${outputFormat}`
return fileName
}
2022-09-27 14:39:07 +02:00
async function stopAllTasks() {
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
getUncompletedTaskEntries().forEach((taskEntry) => {
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const taskStatusLabel = taskEntry.querySelector(".taskStatusLabel")
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
if (taskStatusLabel) {
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taskStatusLabel.style.display = "none"
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
}
const task = htmlTaskMap.get(taskEntry)
if (!task) {
return
}
abortTask(task)
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})
}
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function updateInitialText() {
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if (document.querySelector(".imageTaskContainer") === null) {
if (undoBuffer.length > 0) {
initialText.prepend(undoButton)
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}
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previewTools.classList.add("displayNone")
initialText.classList.remove("displayNone")
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} else {
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initialText.classList.add("displayNone")
previewTools.classList.remove("displayNone")
document.querySelector("div.display-settings").prepend(undoButton)
}
}
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function removeTask(taskToRemove) {
undoableRemove(taskToRemove)
updateInitialText()
}
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clearAllPreviewsBtn.addEventListener("click", (e) => {
shiftOrConfirm(e, "Clear all the results and tasks in this window?", async function() {
await stopAllTasks()
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let taskEntries = document.querySelectorAll(".imageTaskContainer")
taskEntries.forEach(removeTask)
})
})
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/* Download images popup */
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showDownloadDialogBtn.addEventListener("click", (e) => {
saveAllImagesDialog.showModal()
})
saveAllImagesCloseBtn.addEventListener("click", (e) => {
saveAllImagesDialog.close()
})
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modalDialogCloseOnBackdropClick(saveAllImagesDialog)
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makeDialogDraggable(saveAllImagesDialog)
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saveAllZipToggle.addEventListener("change", (e) => {
if (saveAllZipToggle.checked) {
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saveAllFoldersOption.classList.remove("displayNone")
} else {
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saveAllFoldersOption.classList.add("displayNone")
}
})
// convert base64 to raw binary data held in a string
function dataURItoBlob(dataURI) {
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var byteString = atob(dataURI.split(",")[1])
// separate out the mime component
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var mimeString = dataURI
.split(",")[0]
.split(":")[1]
.split(";")[0]
// write the bytes of the string to an ArrayBuffer
var ab = new ArrayBuffer(byteString.length)
// create a view into the buffer
var ia = new Uint8Array(ab)
// set the bytes of the buffer to the correct values
for (var i = 0; i < byteString.length; i++) {
ia[i] = byteString.charCodeAt(i)
}
// write the ArrayBuffer to a blob, and you're done
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return new Blob([ab], { type: mimeString })
}
function downloadAllImages() {
let i = 0
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let optZIP = saveAllZipToggle.checked
let optTree = optZIP && saveAllTreeToggle.checked
let optJSON = saveAllJSONToggle.checked
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let zip = new JSZip()
let folder = zip
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document.querySelectorAll(".imageTaskContainer").forEach((container) => {
if (optTree) {
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let name =
++i +
"-" +
container
.querySelector(".preview-prompt")
.textContent.replace(/[^a-zA-Z0-9]/g, "_")
.substring(0, 25)
folder = zip.folder(name)
}
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container.querySelectorAll(".imgContainer img").forEach((img) => {
let imgItem = img.closest(".imgItem")
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if (imgItem.style.display === "none") {
return
}
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let req = imageRequest[img.dataset["imagecounter"]]
if (optZIP) {
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let suffix = img.dataset["imagecounter"] + "." + req["output_format"]
folder.file(getDownloadFilename(img, suffix), dataURItoBlob(img.src))
if (optJSON) {
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suffix = img.dataset["imagecounter"] + ".json"
folder.file(getDownloadFilename(img, suffix), JSON.stringify(req, null, 2))
}
} else {
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setTimeout(() => {
imgItem.querySelector(".download-img").click()
}, i * 200)
i = i + 1
if (optJSON) {
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setTimeout(() => {
imgItem.querySelector(".download-json").click()
}, i * 200)
i = i + 1
}
}
})
})
if (optZIP) {
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let now = Date.now()
.toString(36)
.toUpperCase()
zip.generateAsync({ type: "blob" }).then(function(blob) {
saveAs(blob, `EasyDiffusion-Images-${now}.zip`)
})
}
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}
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saveAllImagesBtn.addEventListener("click", (e) => {
downloadAllImages()
})
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stopImageBtn.addEventListener("click", (e) => {
shiftOrConfirm(e, "Stop all the tasks?", async function(e) {
await stopAllTasks()
})
})
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widthField.addEventListener("change", onDimensionChange)
heightField.addEventListener("change", onDimensionChange)
function renameMakeImageButton() {
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let totalImages =
Math.max(parseInt(numOutputsTotalField.value), parseInt(numOutputsParallelField.value)) * getPromptsNumber()
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let imageLabel = "Image"
if (totalImages > 1) {
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imageLabel = totalImages + " Images"
}
engine.js (#615) * New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
2022-12-06 12:34:08 +01:00
if (SD.activeTasks.size == 0) {
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if (totalImages >= 10000) makeImageBtn.innerText = "Make 10000+ images"
else makeImageBtn.innerText = "Make " + imageLabel
} else {
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if (totalImages >= 10000) makeImageBtn.innerText = "Enqueue 10000+ images"
else makeImageBtn.innerText = "Enqueue Next " + imageLabel
}
}
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numOutputsTotalField.addEventListener("change", renameMakeImageButton)
numOutputsTotalField.addEventListener("keyup", debounce(renameMakeImageButton, 300))
numOutputsParallelField.addEventListener("change", renameMakeImageButton)
numOutputsParallelField.addEventListener("keyup", debounce(renameMakeImageButton, 300))
function onDimensionChange() {
let widthValue = parseInt(widthField.value)
let heightValue = parseInt(heightField.value)
if (!initImagePreviewContainer.classList.contains("has-image")) {
imageEditor.setImage(null, widthValue, heightValue)
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} else {
imageInpainter.setImage(initImagePreview.src, widthValue, heightValue)
}
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if (widthValue < 512 && heightValue < 512) {
smallImageWarning.classList.remove("displayNone")
} else {
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smallImageWarning.classList.add("displayNone")
}
}
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diskPathField.disabled = !saveToDiskField.checked
metadataOutputFormatField.disabled = !saveToDiskField.checked
gfpganModelField.disabled = !useFaceCorrectionField.checked
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useFaceCorrectionField.addEventListener("change", function(e) {
gfpganModelField.disabled = !this.checked
onFixFaceModelChange()
})
function onFixFaceModelChange() {
let codeformerSettings = document.querySelector("#codeformer_settings")
if (gfpganModelField.value === "codeformer" && !gfpganModelField.disabled) {
codeformerSettings.classList.remove("displayNone")
codeformerSettings.classList.add("expandedSettingRow")
} else {
codeformerSettings.classList.add("displayNone")
codeformerSettings.classList.remove("expandedSettingRow")
}
}
gfpganModelField.addEventListener("change", onFixFaceModelChange)
onFixFaceModelChange()
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function onControlnetModelChange() {
let configBox = document.querySelector("#controlnet_config")
if (IMAGE_REGEX.test(controlImagePreview.src)) {
configBox.classList.remove("displayNone")
controlImageContainer.classList.remove("displayNone")
} else {
configBox.classList.add("displayNone")
controlImageContainer.classList.add("displayNone")
}
}
controlImagePreview.addEventListener("load", onControlnetModelChange)
controlImagePreview.addEventListener("unload", onControlnetModelChange)
onControlnetModelChange()
function onControlImageFilterChange() {
let filterId = controlImageFilterField.value
if (filterId.includes("openpose")) {
controlnetModelField.value = "control_v11p_sd15_openpose"
} else if (filterId === "canny") {
controlnetModelField.value = "control_v11p_sd15_canny"
} else if (filterId === "mlsd") {
controlnetModelField.value = "control_v11p_sd15_mlsd"
} else if (filterId === "mlsd") {
controlnetModelField.value = "control_v11p_sd15_mlsd"
} else if (filterId.includes("scribble")) {
controlnetModelField.value = "control_v11p_sd15_scribble"
} else if (filterId.includes("softedge")) {
controlnetModelField.value = "control_v11p_sd15_softedge"
} else if (filterId === "normal_bae") {
controlnetModelField.value = "control_v11p_sd15_normalbae"
} else if (filterId.includes("depth")) {
controlnetModelField.value = "control_v11f1p_sd15_depth"
} else if (filterId === "lineart_anime") {
controlnetModelField.value = "control_v11p_sd15s2_lineart_anime"
} else if (filterId.includes("lineart")) {
controlnetModelField.value = "control_v11p_sd15_lineart"
} else if (filterId === "shuffle") {
controlnetModelField.value = "control_v11e_sd15_shuffle"
} else if (filterId === "segment") {
controlnetModelField.value = "control_v11p_sd15_seg"
}
}
controlImageFilterField.addEventListener("change", onControlImageFilterChange)
onControlImageFilterChange()
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upscaleModelField.disabled = !useUpscalingField.checked
upscaleAmountField.disabled = !useUpscalingField.checked
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useUpscalingField.addEventListener("change", function(e) {
upscaleModelField.disabled = !this.checked
upscaleAmountField.disabled = !this.checked
onUpscaleModelChange()
})
function onUpscaleModelChange() {
let upscale4x = document.querySelector("#upscale_amount_4x")
if (upscaleModelField.value === "latent_upscaler" && !upscaleModelField.disabled) {
upscale4x.disabled = true
upscaleAmountField.value = "2"
latentUpscalerSettings.classList.remove("displayNone")
latentUpscalerSettings.classList.add("expandedSettingRow")
} else {
upscale4x.disabled = false
latentUpscalerSettings.classList.add("displayNone")
latentUpscalerSettings.classList.remove("expandedSettingRow")
}
}
upscaleModelField.addEventListener("change", onUpscaleModelChange)
onUpscaleModelChange()
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makeImageBtn.addEventListener("click", makeImage)
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document.onkeydown = function(e) {
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if (e.ctrlKey && e.code === "Enter") {
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makeImage()
e.preventDefault()
}
}
/********************* CodeFormer Fidelity **************************/
function updateCodeformerFidelity() {
codeformerFidelityField.value = codeformerFidelitySlider.value / 10
codeformerFidelityField.dispatchEvent(new Event("change"))
}
function updateCodeformerFidelitySlider() {
if (codeformerFidelityField.value < 0) {
codeformerFidelityField.value = 0
} else if (codeformerFidelityField.value > 1) {
codeformerFidelityField.value = 1
}
codeformerFidelitySlider.value = codeformerFidelityField.value * 10
codeformerFidelitySlider.dispatchEvent(new Event("change"))
}
codeformerFidelitySlider.addEventListener("input", updateCodeformerFidelity)
codeformerFidelityField.addEventListener("input", updateCodeformerFidelitySlider)
updateCodeformerFidelity()
/********************* Latent Upscaler Steps **************************/
function updateLatentUpscalerSteps() {
latentUpscalerStepsField.value = latentUpscalerStepsSlider.value
latentUpscalerStepsField.dispatchEvent(new Event("change"))
}
function updateLatentUpscalerStepsSlider() {
if (latentUpscalerStepsField.value < 1) {
latentUpscalerStepsField.value = 1
} else if (latentUpscalerStepsField.value > 50) {
latentUpscalerStepsField.value = 50
}
latentUpscalerStepsSlider.value = latentUpscalerStepsField.value
latentUpscalerStepsSlider.dispatchEvent(new Event("change"))
}
latentUpscalerStepsSlider.addEventListener("input", updateLatentUpscalerSteps)
latentUpscalerStepsField.addEventListener("input", updateLatentUpscalerStepsSlider)
updateLatentUpscalerSteps()
/********************* Guidance **************************/
function updateGuidanceScale() {
guidanceScaleField.value = guidanceScaleSlider.value / 10
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guidanceScaleField.dispatchEvent(new Event("change"))
}
function updateGuidanceScaleSlider() {
if (guidanceScaleField.value < 0) {
guidanceScaleField.value = 0
} else if (guidanceScaleField.value > 50) {
guidanceScaleField.value = 50
}
guidanceScaleSlider.value = guidanceScaleField.value * 10
guidanceScaleSlider.dispatchEvent(new Event("change"))
}
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guidanceScaleSlider.addEventListener("input", updateGuidanceScale)
guidanceScaleField.addEventListener("input", updateGuidanceScaleSlider)
updateGuidanceScale()
/********************* Prompt Strength *******************/
function updatePromptStrength() {
promptStrengthField.value = promptStrengthSlider.value / 100
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promptStrengthField.dispatchEvent(new Event("change"))
}
function updatePromptStrengthSlider() {
if (promptStrengthField.value < 0) {
promptStrengthField.value = 0
} else if (promptStrengthField.value > 0.99) {
promptStrengthField.value = 0.99
}
promptStrengthSlider.value = promptStrengthField.value * 100
promptStrengthSlider.dispatchEvent(new Event("change"))
}
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promptStrengthSlider.addEventListener("input", updatePromptStrength)
promptStrengthField.addEventListener("input", updatePromptStrengthSlider)
updatePromptStrength()
/********************* Hypernetwork Strength **********************/
function updateHypernetworkStrength() {
hypernetworkStrengthField.value = hypernetworkStrengthSlider.value / 100
hypernetworkStrengthField.dispatchEvent(new Event("change"))
}
function updateHypernetworkStrengthSlider() {
if (hypernetworkStrengthField.value < 0) {
hypernetworkStrengthField.value = 0
} else if (hypernetworkStrengthField.value > 0.99) {
hypernetworkStrengthField.value = 0.99
}
hypernetworkStrengthSlider.value = hypernetworkStrengthField.value * 100
hypernetworkStrengthSlider.dispatchEvent(new Event("change"))
}
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hypernetworkStrengthSlider.addEventListener("input", updateHypernetworkStrength)
hypernetworkStrengthField.addEventListener("input", updateHypernetworkStrengthSlider)
updateHypernetworkStrength()
function updateHypernetworkStrengthContainer() {
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document.querySelector("#hypernetwork_strength_container").style.display =
hypernetworkModelField.value === "" ? "none" : ""
}
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hypernetworkModelField.addEventListener("change", updateHypernetworkStrengthContainer)
updateHypernetworkStrengthContainer()
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/********************* JPEG/WEBP Quality **********************/
function updateOutputQuality() {
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outputQualityField.value = 0 | outputQualitySlider.value
outputQualityField.dispatchEvent(new Event("change"))
}
function updateOutputQualitySlider() {
if (outputQualityField.value < 10) {
outputQualityField.value = 10
} else if (outputQualityField.value > 95) {
outputQualityField.value = 95
}
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outputQualitySlider.value = 0 | outputQualityField.value
outputQualitySlider.dispatchEvent(new Event("change"))
}
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outputQualitySlider.addEventListener("input", updateOutputQuality)
outputQualityField.addEventListener("input", debounce(updateOutputQualitySlider, 1500))
updateOutputQuality()
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function updateOutputQualityVisibility() {
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if (outputFormatField.value === "webp") {
outputLosslessContainer.classList.remove("displayNone")
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if (outputLosslessField.checked) {
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outputQualityRow.classList.add("displayNone")
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} else {
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outputQualityRow.classList.remove("displayNone")
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}
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} else if (outputFormatField.value === "png") {
outputQualityRow.classList.add("displayNone")
outputLosslessContainer.classList.add("displayNone")
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} else {
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outputQualityRow.classList.remove("displayNone")
outputLosslessContainer.classList.add("displayNone")
}
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}
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outputFormatField.addEventListener("change", updateOutputQualityVisibility)
outputLosslessField.addEventListener("change", updateOutputQualityVisibility)
/********************* Zoom Slider **********************/
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thumbnailSizeField.addEventListener("change", () => {
;(function(s) {
for (var j = 0; j < document.styleSheets.length; j++) {
let cssSheet = document.styleSheets[j]
for (var i = 0; i < cssSheet.cssRules.length; i++) {
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var rule = cssSheet.cssRules[i]
if (rule.selectorText == "div.img-preview img") {
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rule.style["max-height"] = s + "vh"
rule.style["max-width"] = s + "vw"
return
}
}
}
})(thumbnailSizeField.value)
})
function onAutoScrollUpdate() {
if (autoScroll.checked) {
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autoscrollBtn.classList.add("pressed")
} else {
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autoscrollBtn.classList.remove("pressed")
}
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autoscrollBtn.querySelector(".state").innerHTML = autoScroll.checked ? "ON" : "OFF"
}
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autoscrollBtn.addEventListener("click", function() {
autoScroll.checked = !autoScroll.checked
autoScroll.dispatchEvent(new Event("change"))
onAutoScrollUpdate()
})
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autoScroll.addEventListener("change", onAutoScrollUpdate)
function checkRandomSeed() {
if (randomSeedField.checked) {
seedField.disabled = true
//seedField.value = "0" // This causes the seed to be lost if the user changes their mind after toggling the checkbox
} else {
seedField.disabled = false
}
}
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randomSeedField.addEventListener("input", checkRandomSeed)
checkRandomSeed()
// warning: the core plugin `image-editor-improvements.js:172` replaces loadImg2ImgFromFile() with a custom version
function loadImg2ImgFromFile() {
if (initImageSelector.files.length === 0) {
return
}
let reader = new FileReader()
let file = initImageSelector.files[0]
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reader.addEventListener("load", function(event) {
initImagePreview.src = reader.result
})
if (file) {
reader.readAsDataURL(file)
}
}
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initImageSelector.addEventListener("change", loadImg2ImgFromFile)
loadImg2ImgFromFile()
function img2imgLoad() {
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promptStrengthContainer.style.display = "table-row"
if (!testDiffusers.checked) {
samplerSelectionContainer.style.display = "none"
}
initImagePreviewContainer.classList.add("has-image")
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colorCorrectionSetting.style.display = ""
strictMaskBorderSetting.style.display = maskSetting.checked ? "" : "none"
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initImageSizeBox.textContent = initImagePreview.naturalWidth + " x " + initImagePreview.naturalHeight
imageEditor.setImage(this.src, initImagePreview.naturalWidth, initImagePreview.naturalHeight)
imageInpainter.setImage(this.src, parseInt(widthField.value), parseInt(heightField.value))
}
function img2imgUnload() {
initImageSelector.value = null
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initImagePreview.src = ""
maskSetting.checked = false
promptStrengthContainer.style.display = "none"
if (!testDiffusers.checked) {
samplerSelectionContainer.style.display = ""
}
initImagePreviewContainer.classList.remove("has-image")
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colorCorrectionSetting.style.display = "none"
strictMaskBorderSetting.style.display = "none"
imageEditor.setImage(null, parseInt(widthField.value), parseInt(heightField.value))
}
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initImagePreview.addEventListener("load", img2imgLoad)
initImageClearBtn.addEventListener("click", img2imgUnload)
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maskSetting.addEventListener("click", function() {
onDimensionChange()
})
maskSetting.addEventListener("change", function() {
strictMaskBorderSetting.style.display = this.checked ? "" : "none"
})
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promptsFromFileBtn.addEventListener("click", function() {
promptsFromFileSelector.click()
})
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function loadControlnetImageFromFile() {
if (controlImageSelector.files.length === 0) {
return
}
let reader = new FileReader()
let file = controlImageSelector.files[0]
reader.addEventListener("load", function(event) {
controlImagePreview.src = reader.result
})
if (file) {
reader.readAsDataURL(file)
}
}
controlImageSelector.addEventListener("change", loadControlnetImageFromFile)
function controlImageLoad() {
let w = controlImagePreview.naturalWidth
let h = controlImagePreview.naturalHeight
w = w - (w % IMAGE_STEP_SIZE)
h = h - (h % IMAGE_STEP_SIZE)
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addImageSizeOption(w)
addImageSizeOption(h)
widthField.value = w
heightField.value = h
widthField.dispatchEvent(new Event("change"))
heightField.dispatchEvent(new Event("change"))
}
controlImagePreview.addEventListener("load", controlImageLoad)
function controlImageUnload() {
controlImageSelector.value = null
controlImagePreview.src = ""
controlImagePreview.dispatchEvent(new Event("unload"))
}
controlImageClearBtn.addEventListener("click", controlImageUnload)
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promptsFromFileSelector.addEventListener("change", async function() {
if (promptsFromFileSelector.files.length === 0) {
return
}
let reader = new FileReader()
let file = promptsFromFileSelector.files[0]
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reader.addEventListener("load", async function() {
await parseContent(reader.result)
})
if (file) {
reader.readAsText(file)
}
})
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/* setup popup handlers */
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document.querySelectorAll(".popup").forEach((popup) => {
popup.addEventListener("click", (event) => {
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if (event.target == popup) {
popup.classList.remove("active")
}
})
var closeButton = popup.querySelector(".close-button")
if (closeButton) {
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closeButton.addEventListener("click", () => {
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popup.classList.remove("active")
})
}
})
var tabElements = []
function selectTab(tab_id) {
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let tabInfo = tabElements.find((t) => t.tab.id == tab_id)
if (!tabInfo.tab.classList.contains("active")) {
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tabElements.forEach((info) => {
if (info.tab.classList.contains("active") && info.tab.parentNode === tabInfo.tab.parentNode) {
info.tab.classList.toggle("active")
info.content.classList.toggle("active")
}
})
tabInfo.tab.classList.toggle("active")
tabInfo.content.classList.toggle("active")
}
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document.dispatchEvent(new CustomEvent("tabClick", { detail: tabInfo }))
}
function linkTabContents(tab) {
var name = tab.id.replace("tab-", "")
var content = document.getElementById(`tab-content-${name}`)
tabElements.push({
name: name,
tab: tab,
content: content,
})
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tab.addEventListener("click", (event) => selectTab(tab.id))
}
function isTabActive(tab) {
return tab.classList.contains("active")
}
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let pauseClient = false
function resumeClient() {
if (pauseClient) {
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document.body.classList.remove("wait-pause")
document.body.classList.add("pause")
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}
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return new Promise((resolve) => {
let playbuttonclick = function() {
resumeBtn.removeEventListener("click", playbuttonclick)
resolve("resolved")
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}
resumeBtn.addEventListener("click", playbuttonclick)
})
}
function splashScreen(force = false) {
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const splashVersion = splashScreenPopup.dataset["version"]
const lastSplash = localStorage.getItem("lastSplashScreenVersion") || 0
if (testDiffusers.checked) {
if (force || lastSplash < splashVersion) {
splashScreenPopup.classList.add("active")
localStorage.setItem("lastSplashScreenVersion", splashVersion)
}
}
}
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document.getElementById("logo_img").addEventListener("click", (e) => {
splashScreen(true)
})
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promptField.addEventListener("input", debounce(renameMakeImageButton, 1000))
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pauseBtn.addEventListener("click", function() {
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pauseClient = true
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pauseBtn.style.display = "none"
resumeBtn.style.display = "inline"
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document.body.classList.add("wait-pause")
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})
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resumeBtn.addEventListener("click", function() {
pauseClient = false
resumeBtn.style.display = "none"
pauseBtn.style.display = "inline"
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document.body.classList.remove("pause")
document.body.classList.remove("wait-pause")
})
function onPing(event) {
tunnelUpdate(event)
packagesUpdate(event)
}
function tunnelUpdate(event) {
if ("cloudflare" in event) {
document.getElementById("cloudflare-off").classList.add("displayNone")
document.getElementById("cloudflare-on").classList.remove("displayNone")
cloudflareAddressField.value = event.cloudflare
document.getElementById("toggle-cloudflare-tunnel").innerHTML = "Stop"
} else {
document.getElementById("cloudflare-on").classList.add("displayNone")
document.getElementById("cloudflare-off").classList.remove("displayNone")
document.getElementById("toggle-cloudflare-tunnel").innerHTML = "Start"
}
}
let trtSettingsForced = false
function packagesUpdate(event) {
let trtBtn = document.getElementById("toggle-tensorrt-install")
let trtInstalled = "packages_installed" in event && "tensorrt" in event["packages_installed"]
if ("packages_installing" in event && event["packages_installing"].includes("tensorrt")) {
trtBtn.innerHTML = "Installing.."
trtBtn.disabled = true
} else {
trtBtn.innerHTML = trtInstalled ? "Uninstall" : "Install"
trtBtn.disabled = false
}
if (document.getElementById("toggle-tensorrt-install").innerHTML == "Uninstall") {
document.querySelector("#enable_trt_config").classList.remove("displayNone")
document.querySelector("#trt-build-config").classList.remove("displayNone")
if (!trtSettingsForced) {
// settings for demo
promptField.value = "Dragons fighting with a knight, castle, war scene, fantasy, cartoon, flames, HD"
seedField.value = 3187947173
widthField.value = 1024
heightField.value = 768
randomSeedField.checked = false
seedField.disabled = false
stableDiffusionModelField.value = "sd-v1-4"
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// numOutputsParallelField.classList.add("displayNone")
// document.querySelector("#num_outputs_parallel_label").classList.add("displayNone")
trtSettingsForced = true
}
}
}
document.getElementById("toggle-cloudflare-tunnel").addEventListener("click", async function() {
let command = "stop"
if (document.getElementById("toggle-cloudflare-tunnel").innerHTML == "Start") {
command = "start"
}
showToast(`Cloudflare tunnel ${command} initiated. Please wait.`)
let res = await fetch("/tunnel/cloudflare/" + command, {
method: "POST",
headers: {
"Content-Type": "application/json",
},
body: JSON.stringify({}),
})
res = await res.json()
console.log(`Cloudflare tunnel ${command} result:`, res)
})
document.getElementById("toggle-tensorrt-install").addEventListener("click", function(e) {
if (this.disabled === true) {
return
}
let command = this.innerHTML.toLowerCase()
let self = this
shiftOrConfirm(
e,
"Are you sure you want to " + command + " TensorRT?",
async function() {
showToast(`TensorRT ${command} started. Please wait.`)
self.disabled = true
if (command === "install") {
self.innerHTML = "Installing.."
} else if (command === "uninstall") {
self.innerHTML = "Uninstalling.."
}
if (command === "installing..") {
alert("Already installing TensorRT!")
return
}
if (command !== "install" && command !== "uninstall") {
return
}
let res = await fetch("/package/tensorrt", {
method: "POST",
headers: {
"Content-Type": "application/json",
},
body: JSON.stringify({
command: command,
}),
})
res = await res.json()
self.disabled = false
if (res.status === "OK") {
alert("TensorRT " + command + "ed successfully!")
self.innerHTML = command === "install" ? "Uninstall" : "Install"
} else if (res.status_code === 500) {
alert("TensorselfRT failed to " + command + ": " + res.detail)
self.innerHTML = command === "install" ? "Install" : "Uninstall"
}
console.log(`Package ${command} result:`, res)
},
false
)
})
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/* Embeddings */
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function updateEmbeddingsList(filter = "") {
function html(model, iconlist = [], prefix = "", filter = "") {
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filter = filter.toLowerCase()
let toplevel = document.createElement("div")
let folders = document.createElement("div")
let embIcon = Object.assign({}, ...iconlist.map( x=> ({[x.toLowerCase().split('.').slice(0,-1).join('.')]:x})))
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let profileName = profileNameField.value
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model?.forEach((m) => {
if (typeof m == "string") {
let token=m.toLowerCase()
if (token.search(filter) != -1) {
let button
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// if (iconlist.length==0) {
// button = document.createElement("button")
// button.innerText = m
// } else {
let img = '/media/images/noimg.png'
if (token in embIcon) {
img = `/bucket/${profileName}/embeddings/${embIcon[token]}`
}
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button = createModifierCard(m, [img,img], true)
// }
button.dataset["embedding"] = m
button.addEventListener("click", onButtonClick)
toplevel.appendChild(button)
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}
} else {
let subdir = html(m[1], iconlist, prefix + m[0] + "/", filter)
if (typeof(subdir) == "object") {
let div1 = document.createElement("div")
let div2 = document.createElement("div")
div1.classList.add("collapsible-content")
div1.classList.add("embedding-category")
div1.appendChild(subdir)
div2.replaceChildren(htmlToElement(`<h4 class="collapsible">${prefix}${m[0]}</h4>`), div1)
folders.appendChild(div2)
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}
}
})
let result = document.createElement("div")
result.replaceChildren(toplevel, htmlToElement('<br style="clear: both;">'), folders)
return result
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}
function onButtonClick(e) {
let text = e.target.closest("[data-embedding]").dataset["embedding"]
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const insertIntoNegative = e.shiftKey || positiveEmbeddingText.classList.contains("displayNone")
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if (embeddingsModeField.value == "insert") {
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if (insertIntoNegative) {
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insertAtCursor(negativePromptField, text)
} else {
insertAtCursor(promptField, text)
}
} else {
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let pad = ""
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if (insertIntoNegative) {
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if (!negativePromptField.value.endsWith(" ")) {
pad = " "
}
negativePromptField.value += pad + text
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} else {
if (!promptField.value.endsWith(" ")) {
pad = " "
}
promptField.value += pad + text
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}
}
}
// Usually the rendering of the Embeddings HTML takes less than a second. In case it takes longer, show a spinner
embeddingsList.innerHTML = `
<div class="spinner-container">
<div class="spinner-block"></div> <div class="spinner-block"></div> <div class="spinner-block"></div> <div class="spinner-block"></div>
<div class="spinner-block"></div> <div class="spinner-block"></div> <div class="spinner-block"></div> <div class="spinner-block"></div>
<div class="spinner-block"></div> <div class="spinner-block"></div> <div class="spinner-block"></div> <div class="spinner-block"></div>
<div class="spinner-block"></div> <div class="spinner-block"></div> <div class="spinner-block"></div> <div class="spinner-block"></div>
</div>
`
let profileName = profileNameField.value
fetch(`/bucket/${profileName}/embeddings/`)
.then(response => response.status==200 ? response.json(): [])
.then(async function(iconlist) {
embeddingsList.replaceChildren(html(modelsOptions.embeddings, iconlist, "", filter))
createCollapsibles(embeddingsList)
if (filter != "") {
embeddingsExpandAll()
}
resizeModifierCards(embeddingsCardSizeSelector.value)
})
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}
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function showEmbeddingDialog() {
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updateEmbeddingsList()
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embeddingsSearchBox.value = ""
embeddingsDialog.showModal()
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}
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embeddingsButton.addEventListener("click", () => {
positiveEmbeddingText.classList.remove("displayNone")
negativeEmbeddingText.classList.add("displayNone")
showEmbeddingDialog()
})
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negativeEmbeddingsButton.addEventListener("click", () => {
positiveEmbeddingText.classList.add("displayNone")
negativeEmbeddingText.classList.remove("displayNone")
showEmbeddingDialog()
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})
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embeddingsDialogCloseBtn.addEventListener("click", (e) => {
embeddingsDialog.close()
})
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embeddingsSearchBox.addEventListener("input", (e) => {
updateEmbeddingsList(embeddingsSearchBox.value)
})
embeddingsCardSizeSelector.addEventListener("change", (e) => {
resizeModifierCards(embeddingsCardSizeSelector.value)
})
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modalDialogCloseOnBackdropClick(embeddingsDialog)
makeDialogDraggable(embeddingsDialog)
const collapseText = "Collapse Categories"
const expandText = "Expand Categories"
const collapseIconClasses = ["fa-solid", "fa-square-minus"]
const expandIconClasses = ["fa-solid", "fa-square-plus"]
function embeddingsCollapseAll() {
const btnElem = embeddingsCollapsiblesBtn
const iconElem = btnElem.querySelector(".embeddings-action-icon")
const textElem = btnElem.querySelector(".embeddings-action-text")
collapseAll("#embeddings-list .collapsible")
collapsiblesBtnState = false
collapseIconClasses.forEach((c) => iconElem.classList.remove(c))
expandIconClasses.forEach((c) => iconElem.classList.add(c))
textElem.innerText = expandText
}
function embeddingsExpandAll() {
const btnElem = embeddingsCollapsiblesBtn
const iconElem = btnElem.querySelector(".embeddings-action-icon")
const textElem = btnElem.querySelector(".embeddings-action-text")
expandAll("#embeddings-list .collapsible")
collapsiblesBtnState = true
expandIconClasses.forEach((c) => iconElem.classList.remove(c))
collapseIconClasses.forEach((c) => iconElem.classList.add(c))
textElem.innerText = collapseText
}
embeddingsCollapsiblesBtn.addEventListener("click", (e) => {
if (collapsiblesBtnState) {
embeddingsCollapseAll()
} else {
embeddingsExpandAll()
}
})
/* Pause function */
document.querySelectorAll(".tab").forEach(linkTabContents)
window.addEventListener("beforeunload", function(e) {
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const msg = "Unsaved pictures will be lost!"
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let elementList = document.getElementsByClassName("imageTaskContainer")
if (elementList.length != 0) {
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e.preventDefault()
;(e || window.event).returnValue = msg
return msg
} else {
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return true
}
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})
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createCollapsibles()
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prettifyInputs(document)
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// set the textbox as focused on start
promptField.focus()
promptField.selectionStart = promptField.value.length
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// multi-models
let modelCount = 0
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function addModelEntry(modelContainer, modelsList, modelType, defaultValue, strengthStep) {
let idx = modelCount++
let nameId = modelType + "_model_" + idx
let strengthId = modelType + "_alpha_" + idx
const modelElement = document.createElement("div")
modelElement.className = "model_entry"
modelElement.innerHTML = `
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<input id="${nameId}" class="model_name" type="text" spellcheck="false" autocomplete="off" class="model-filter" data-path="" />
<input id="${strengthId}" class="model_strength" type="number" step="${strengthStep}" style="width: 50pt" value="${defaultValue}" pattern="^-?[0-9]*\.?[0-9]*$" onkeypress="preventNonNumericalInput(event)">
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`
modelContainer.appendChild(modelElement)
let modelName = new ModelDropdown(modelElement.querySelector(".model_name"), modelType, "None")
let modelStrength = modelElement.querySelector(".model_strength")
let entry = [modelName, modelStrength, modelElement]
let removeBtn = document.createElement("button")
removeBtn.className = "remove_model_btn"
removeBtn.setAttribute("title", "Remove model")
removeBtn.innerHTML = '<i class="fa-solid fa-minus"></i>'
if (modelsList.length === 0) {
removeBtn.classList.add("displayNone")
}
removeBtn.addEventListener("click", function() {
let entryIdx = modelsList.indexOf(entry)
modelsList.splice(entryIdx, 1)
modelContainer.removeChild(modelElement)
})
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modelElement.appendChild(removeBtn)
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modelsList.push(entry)
return modelElement
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}
function createLoraEntry() {
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let container = document.querySelector("#lora_model_container .model_entries")
return addModelEntry(container, loraModels, "lora", 0.5, 0.02)
}
function createLoraEntries() {
let firstEntry = createLoraEntry()
let addLoraBtn = document.querySelector("#lora_model_container .add_model_entry")
addLoraBtn.addEventListener("click", () => {
createLoraEntry()
})
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}
createLoraEntries()
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// chrome-like spinners only on hover
// function showSpinnerOnlyOnHover(e) {
// e.addEventListener("mouseenter", () => {
// e.setAttribute("type", "number")
// })
// e.addEventListener("mouseleave", () => {
// e.removeAttribute("type")
// })
// e.removeAttribute("type")
// }
// document.querySelectorAll("input[type=number]").forEach(showSpinnerOnlyOnHover)
////////////////////////////// Image Size Widget //////////////////////////////////////////
function roundToMultiple(number, n) {
if (n == "") {
n = 1
}
return Math.round(number / n) * n
}
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function addImageSizeOption(size) {
let sizes = Object.values(widthField.options).map((o) => o.value)
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if (!sizes.includes(String(size))) {
sizes.push(String(size))
sizes.sort((a, b) => Number(a) - Number(b))
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let option = document.createElement("option")
option.value = size
option.text = `${size}`
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widthField.add(option, sizes.indexOf(String(size)))
heightField.add(option.cloneNode(true), sizes.indexOf(String(size)))
}
}
function setImageWidthHeight(w, h) {
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let step = customWidthField.step
w = roundToMultiple(w, step)
h = roundToMultiple(h, step)
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addImageSizeOption(w)
addImageSizeOption(h)
widthField.value = w
heightField.value = h
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widthField.dispatchEvent(new Event("change"))
heightField.dispatchEvent(new Event("change"))
}
function enlargeImageSize(factor) {
let step = customWidthField.step
let w = roundToMultiple(widthField.value * factor, step)
let h = roundToMultiple(heightField.value * factor, step)
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customWidthField.value = w
customHeightField.value = h
}
let recentResolutionsValues = []
;(function() {
///// Init resolutions dropdown
function makeResolutionButtons(listElement, resolutionList) {
listElement.innerHTML = ""
resolutionList.forEach((el) => {
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let button = createElement("button", { style: "width: 8em;" }, "tertiaryButton", `${el.w}×${el.h}`)
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button.addEventListener("click", () => {
customWidthField.value = el.w
customHeightField.value = el.h
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hidePopup()
})
listElement.appendChild(button)
listElement.appendChild(document.createElement("br"))
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})
}
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enlargeButtons.querySelectorAll("button").forEach((button) =>
button.addEventListener("click", (e) => {
enlargeImageSize(parseFloat(button.dataset["factor"]))
hidePopup()
})
)
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customWidthField.addEventListener("change", () => {
let w = customWidthField.value
customWidthField.value = roundToMultiple(w, customWidthField.step)
if (w != customWidthField.value) {
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showToast(`Rounded width to the closest multiple of ${customWidthField.step}.`)
}
})
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customHeightField.addEventListener("change", () => {
let h = customHeightField.value
customHeightField.value = roundToMultiple(h, customHeightField.step)
if (h != customHeightField.value) {
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showToast(`Rounded height to the closest multiple of ${customHeightField.step}.`)
}
})
makeImageBtn.addEventListener("click", () => {
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let w = widthField.value
let h = heightField.value
recentResolutionsValues = recentResolutionsValues.filter((el) => el.w != w || el.h != h)
recentResolutionsValues.unshift({ w: w, h: h })
recentResolutionsValues = recentResolutionsValues.slice(0, 8)
localStorage.recentResolutionsValues = JSON.stringify(recentResolutionsValues)
makeResolutionButtons(recentResolutionList, recentResolutionsValues)
})
const defaultResolutionsValues = [
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{ w: 512, h: 512 },
{ w: 448, h: 640 },
{ w: 512, h: 768 },
{ w: 768, h: 512 },
{ w: 1024, h: 768 },
{ w: 768, h: 1024 },
{ w: 1024, h: 1024 },
{ w: 1920, h: 1080 },
]
let _jsonstring = localStorage.recentResolutionsValues
if (_jsonstring == undefined) {
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recentResolutionsValues = defaultResolutionsValues
localStorage.recentResolutionsValues = JSON.stringify(recentResolutionsValues)
} else {
recentResolutionsValues = JSON.parse(localStorage.recentResolutionsValues)
}
makeResolutionButtons(recentResolutionList, recentResolutionsValues)
makeResolutionButtons(commonResolutionList, defaultResolutionsValues)
recentResolutionsValues.forEach((val) => {
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addImageSizeOption(val.w)
addImageSizeOption(val.h)
})
function processClick(e) {
if (!recentResolutionsPopup.contains(e.target)) {
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hidePopup()
}
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}
function showPopup() {
customWidthField.value = widthField.value
customHeightField.value = heightField.value
recentResolutionsPopup.classList.remove("displayNone")
resizeSlider.value = 1
resizeSlider.dataset["w"] = widthField.value
resizeSlider.dataset["h"] = heightField.value
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document.addEventListener("click", processClick)
}
function hidePopup() {
recentResolutionsPopup.classList.add("displayNone")
setImageWidthHeight(customWidthField.value, customHeightField.value)
document.removeEventListener("click", processClick)
}
recentResolutionsButton.addEventListener("click", (event) => {
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if (recentResolutionsPopup.classList.contains("displayNone")) {
showPopup()
event.stopPropagation()
} else {
hidePopup()
}
})
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resizeSlider.addEventListener("input", (e) => {
let w = parseInt(resizeSlider.dataset["w"])
let h = parseInt(resizeSlider.dataset["h"])
let factor = parseFloat(resizeSlider.value)
let step = customWidthField.step
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customWidthField.value = roundToMultiple(w * factor * factor, step)
customHeightField.value = roundToMultiple(h * factor * factor, step)
})
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resizeSlider.addEventListener("change", (e) => {
hidePopup()
})
swapWidthHeightButton.addEventListener("click", (event) => {
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let temp = widthField.value
widthField.value = heightField.value
heightField.value = temp
})
})()