naming-cheatsheet/README.md
Artem Zakharchenko c9a1d0a4e3
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<p align="center">
<a href="https://github.com/kettanaito/naming-cheatsheet">
<img src="./naming-cheatsheet.png" alt="Naming cheatsheet" />
</a>
</p>
# Naming cheatsheet
Naming things is hard. Let's make it easier.
This document contains systematized concepts and patterns often used when naming variables.
## Summary
* [Guidelines](#guidelines)
* [HC/LC Pattern](#hclc-pattern)
* **[Actions](#actions)**
* [get](#get)
* [set](#set)
* [reset](#reset)
* [fetch](#fetch)
* [remove](#remove)
* [delete](#delete)
* [compose](#compose)
* [handle](#handle)
* **[Prefixes](#prefixes)**
* [is](#is)
* [has](#has)
* [should](#should)
* [min/max](#minmax)
* [prev/next](#prevnext)
## Guidelines
* Pick **one** naming convention and follow it. Whether it is `likeThis`, or `like_this`, or anyhow else, it does not matter. What matters is consistency in your code.
```js
/* Bad */
const pages_count = 5;
const shouldUpdate = true;
/* Good */
const pagesCount = 5;
const shouldUpdate = true;
/* Good as well */
const pages_count = 5;
const should_update = true;
```
* Name, whether of a variable, method, or something else, should be *short*, *descriptive* and *intuitive*:
* **Short**. Variable should not take long to type and, therefore, to remember,
* **Descriptive**. Name of the variable should reflect what it does/possesses in the most efficient way,
* **Intuitive**. Name of the variable should read naturally, as close to the common speach as possible
```js
/* Bad */
const a = 5; // "a" could mean anything
const isPaginatable = (postsCount > 10); // "Paginatable" sounds extremely unnatural
const shouldPaginatize = (postsCount > 10); // Made up verbs are so much fun!
/* Good */
const postsCount = 5;
const shouldDisplayPagination = (postsCount > 10);
```
* Do *not* use contractions. The latter contribute to nothing but decreased code readability. Finding a short, descriptive name may be hard, but don't think contractions help you in any way.
```js
/* Bad */
const onItmClck = () => {};
/* Good */
const onItemClick = () => {};
```
* Name should not duplicate the context when the latter is known, and when removing the context does not decrease the name's readability:
```js
class MenuItem {
/* Method name duplicates the context it is in (which is "MenuItem") */
handleMenuItemClick = (event) => { ... }
/* This way it reads as MenuItem.handleClick() */
handleClick = (event) => { ... }
}
```
* Name should reflect the expected result:
```js
/* Bad */
const isEnabled = (itemsCount > 3);
return (<Button disabled={!isEnabled} />);
/* Good */
const isDisabled = (itemsCount <= 3);
return (<Button disabled={isDisabled} />);
```
---
## HC/LC Pattern
There is a useful pattern you may follow when naming your methods:
```
prefix? + action (A) + high context (HC) + low context? (LC)
```
To illustrate, take a look at how this pattern may be applied in the table below.
| Name | Prefix | Action | High context | Low context |
| ---- | ---- | ------ | ------------ | ----------- |
| `getPost` | | `get` | `Post` | |
| `getPostData` | | `get` | `Post` | `Data` |
| `handleClickOutside` | | `handle` | `Click` | `Outside` |
| `shouldDisplayMessage` | `should` | `Display` | `Message`| |
> **Note:** The order of the contexts affects the core meaning of a method. For example, `shouldUpdateComponent` means *you* are about to update a component, while `shouldComponentUpdate` tells you that *component* will update on itself, and you are but controlling whether it should do that right now.
In other words, **high context emphasizes the meaning of the variable**.
---
## Actions
Chosing a proper action name may grant explicit descriptiveness to your methods. This is a good place to start when naming your methods.
#### `get`
Accesses data immediately (i.e. shorthand getter of internal data).
```js
function getFruitsCount() {
return this.fruits.length;
}
```
#### `set`
Declaratively sets a variable with value `A` to value `B`.
```js
const fruits = 0;
function setFruits(nextFruits) {
fruits = nextFruits;
}
setFruits(5);
console.log(fruits) // 5
```
#### `reset`
Sets a variable back to its initial value or state.
```js
const initialFruits = 5;
const fruits = initialFruits;
setFruits(10);
console.log(fruits); // 10
function resetFruits() {
fruits = initialFruits;
}
resetFruits();
console.log(fruits); // 5
```
#### `fetch`
Requests for a data, which takes time (i.e. async request).
```js
function fetchPosts(postCount) {
return fetch('https://api.dev/posts', { ... });
}
```
#### `remove`
Removes something *from* somewhere.
For example, if you have a collection of selected filters on a search page, removing one of them from the collection is `removeFilter`, **not** `deleteFilter` (and this is how you would naturally say it in English as well):
```js
const selectedFilters = ['price', 'availability', 'size'];
function removeFilter(filterName) {
const filterIndex = selectedFilters.indexOf(filterName);
if (filterIndex !== -1) {
selectedFilters.splice(filterIndex, 1);
}
return selectedFilters;
}
```
#### `delete`
Completely erazes something from the realms of existance.
Imagine you are a content editor, and there is that notorious post you wish to get rid of. Once you clicked a shiny "Delete post" button, the CMS performed a `deletePost` action, **not** `removePost`.
```js
function deletePost(id) {
return database.find({ id }).delete();
}
```
#### `compose`
Creates a new data from the existing one. Mostly applicable to strings or objects.
```js
function composePageUrl(pageName, pageId) {
return `${pageName.toLowerCase()}-${pageId}`;
}
```
#### `handle`
Handles a dedicated action. Often used in naming the callback methods.
```js
function handleLinkClick(event) {
event.preventDefault();
console.log('Clicked a link!');
}
link.addEventListener('click', handleLinkClick);
```
---
## Prefixes
Prefixes act as enhancers, indicating additional meaning behind variables.
#### `is`
Describes certain characteristic or state of the current context (returns `Boolean`).
```js
const color = 'blue';
const isBlue = (color === 'blue'); // characteristic
const isPresent = true; // state
if (isBlue && isPresent) {
console.log('The color is blue and it is present!');
}
```
#### `has`
Describes whether the current context possesses a certain value or state (returns `Boolean`).
```js
/* Bad */
const isProductsExist = (productsCount > 0);
const areProductsPresent = (productsCount > 0);
/* Good */
const hasProducts = (productsCount > 0);
```
#### `should`
Reflects a positive conditional statement (returns `Boolean`) tightly coupled with a certain action.
```js
const currentUrl = 'https://dev.com';
function shouldUpdateUrl(url) {
return (url !== currentUrl);
}
```
#### `min`/`max`
Represent minimum or maximum value. Useful for describing boundaries or allowed limits.
```js
function PostsList() {
this.minPosts = 3;
this.maxPosts = 10;
}
```
#### `prev`/`next`
Indicate the previous and the next state of a variable in the current context. Useful for describing state transitions.
```jsx
function fetchPosts() {
const prevPosts = this.state.posts;
const fetchedPosts = fetch('...');
const nextPosts = prevPosts.merge(fetchedPosts);
return this.setState({ posts: nextPosts });
}
```