* update docs to refer to length instead of count
* rename count to length
* change all occurrences of 'count' to 'length' in tests
* format length command
* Move run_script to engine
* Add which dep and feature to engine
* Change unwrap to expect
* Add wasm specification
* Remove which from default, add specification correctly
* Add nu-platform-specifics
* Move is_external_cmd to platform_specifics
* Add is_external_cmd to host and use it instead of nu_platform directly
* Clean up if else logic in is_external_cmd
* Bump nu-platform-specifics version
* Pass context to print_err
* Commit cargo.lock
* Move print functions to own module inside nu-engine
* Hypocratic change to run windows-nightly again
* Add import for Ordering
* Move printing of error to host
* Move platform specific which functionality to basic host
* Allow no use of cmd_name
* Fix windows compile issue
For now the trash doesn't work because the trash-support flag isn't enabled in nu-engine
crate, so make it work by adding this flag.
Signed-off-by: Tw <wei.tan@intel.com>
Co-authored-by: Tw <wei.tan@intel.com>
* Split help message into brief and full help
Demonstrate on ansi command
Brief help is printed when running `help commands` so it doesn't clutter
the table. Full help is printed when normal help message is requested
(e.g., `help ansi`, `ansi --help`, etc.).
* Split long command descriptions
Some are not split, just edited to be shorter.
* Capitalize the usage of all commands
* Make sure every usage ends with dot
* Fix random typo
* use the InputHandler functionality from minus
* respond to Q and ESC character to quit
* use arijit79/minus main branch until new release is pushed
* rename NushellMinusInputHandler to MinusInputHandler
* Refactor path subcommand argument handling
DefaultArguments are no longer passed to each subcommand. Instead, each
subcommand has its own Path<xxx>Arguments. This means that it is no
longer necessary to edit every single path subcommand source file when
changing the arguments struct.
* Add new path join subcommand
Makes it easier to create new paths. It's just a wrapper around Rust's
Path.join().
* Add option to invert match command selection
* Fix rustfmt error
* Rename match --exclude to --invert
To be more descriptive and conform to e.g. grep or ripgrep -v flag.
Also simplified the --invert flag description.
* Fix formatting when description got shorter
Co-authored-by: Jakub Žádník <jakub.zadnik@tuni.fi>
* This adds table paging, relying on minus to perform the paging functionality
This is gated behind the table-pager feature
* fix problem with long running InputStreams blocking table() returning
* some comments regarding Arc clones, and callback from minus
* fix case where parent_name was {nu, term} and possibly others in the future by doing an extra test first to see if if the *parent_name key actually exists in cmap
* update with help generate_docs testing
`drop` is used for removing the last row. Passing a number allows dropping N rows.
Here we introduce the same logic for dropping columns instead.
You can certainly remove columns by using `reject`, however, there could be cases
where we are interested in removing columns from tables that contain, say, a big
number of columns. Using `reject` becomes impractical, especially when you don't
care about the column names that could either be known or not known when exploring
tables.
```
> echo [[lib, extension]; [nu-core, rs] [rake, rb]]
─────────┬───────────
lib │ extension
─────────┼───────────
nu-core │ rs
rake │ rb
─────────┴───────────
```
```
> echo [[lib, extension]; [nu-core, rs] [rake, rb]] | drop column
─────────
lib
─────────
nu-core
rake
─────────
```
There are many use cases. Here we introduce the following:
- The rows can be rolled `... | roll` (up) or `... | roll down`
- Columns can be rolled too (the default is on the `left`, you can pass `... | roll column --opposite` to roll in the other direction)
- You can `roll` the cells of a table and keeping the header names in the same order (`... | roll column --cells-only`)
- Above examples can also be passed (Ex. `... | roll down 3`) a number to tell how many places to roll.
Basic working example with rolling columns:
```
> echo '00000100'
| split chars
| each { str to-int }
| rotate counter-clockwise _
| reject _
| rename bit1 bit2 bit3 bit4 bit5 bit6 bit7 bit8
───┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────
# │ bit1 │ bit2 │ bit3 │ bit4 │ bit5 │ bit6 │ bit7 │ bit8
───┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────
0 │ 0 │ 0 │ 0 │ 0 │ 0 │ 1 │ 0 │ 0
───┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────
```
We want to "shift" three bits to the left of the bitstring (four in decimal), let's try it:
```
> echo '00000100'
| split chars
| each { str to-int }
| rotate counter-clockwise _
| reject _
| rename bit1 bit2 bit3 bit4 bit5 bit6 bit7 bit8
| roll column 3
───┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────
# │ bit4 │ bit5 │ bit6 │ bit7 │ bit8 │ bit1 │ bit2 │ bit3
───┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────
0 │ 0 │ 0 │ 1 │ 0 │ 0 │ 0 │ 0 │ 0
───┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────
```
The tables was rolled correctly (32 in decimal, for above bitstring). However, the *last three header names* look confusing.
We can roll the cell contents only to fix it.
```
> echo '00000100'
| split chars
| each { str to-int }
| rotate counter-clockwise _
| reject _
| rename bit1 bit2 bit3 bit4 bit5 bit6 bit7 bit8
| roll column 3 --cells-only
───┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────
# │ bit1 │ bit2 │ bit3 │ bit4 │ bit5 │ bit6 │ bit7 │ bit8
───┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────
0 │ 0 │ 0 │ 1 │ 0 │ 0 │ 0 │ 0 │ 0
───┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────
```
There we go. Let's compute it's decimal value now (should be 32)
```
> echo '00000100'
| split chars
| each { str to-int }
| rotate counter-clockwise _
| reject _
| roll column 3 --cells-only
| pivot bit --ignore-titles
| get bit
| reverse
| each --numbered { = $it.item * (2 ** $it.index) }
| math sum
32
```
* remove parking_lot crate from nu-data as it is no longer being used
* remove commented out code from parse.rs
* remove commented out code from scope.rs
The autoenv logic mutates environment variables in the running session as
it operates and decides what to do for trusted directories containing `.nu-env`
files. Few of the ways to interact with it were all in a single test function.
We separate out all the ways that were done in the single test function to document
it better. This will greatly help once we start refactoring our way out from setting
environment variables this way to just setting them to `Scope`.
This is part of an on-going effort to keep variables (`PATH` and `ENV`)
in our `Scope` and rely on it for everything related to variables.
We expect to move away from setting (`std::*`) envrironment variables in the current
running process. This is non-trivial since we need to handle cases from vars
coming in from the outside world, prioritize, and also compare to the ones
we have both stored in memory and in configuration files.
Also to send out our in-memory (in `Scope`) variables properly to external
programs once we no longer rely on `std::env` vars from the running process.