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forked from extern/smegmesh
smegmesh/pkg/sync/syncer.go

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package sync
import (
"errors"
"fmt"
"io"
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"math/rand"
"time"
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"github.com/tim-beatham/wgmesh/pkg/conf"
"github.com/tim-beatham/wgmesh/pkg/conn"
"github.com/tim-beatham/wgmesh/pkg/lib"
logging "github.com/tim-beatham/wgmesh/pkg/log"
"github.com/tim-beatham/wgmesh/pkg/mesh"
)
// Syncer: picks random nodes from the meshs
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type Syncer interface {
Sync(meshId string) error
SyncMeshes() error
}
type SyncerImpl struct {
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manager mesh.MeshManager
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requester SyncRequester
infectionCount int
syncCount int
cluster conn.ConnCluster
conf *conf.DaemonConfiguration
lastSync map[string]uint64
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}
// Sync: Sync random nodes
func (s *SyncerImpl) Sync(meshId string) error {
// Self can be nil if the node is removed
self, _ := s.manager.GetSelf(meshId)
correspondingMesh := s.manager.GetMesh(meshId)
correspondingMesh.Prune()
if self != nil && self.GetType() == conf.PEER_ROLE && !s.manager.HasChanges(meshId) && s.infectionCount == 0 {
logging.Log.WriteInfof("No changes for %s", meshId)
// If not synchronised in certain pull from random neighbour
if uint64(time.Now().Unix())-s.lastSync[meshId] > 20 {
return s.Pull(meshId)
}
return nil
}
before := time.Now()
s.manager.GetRouteManager().UpdateRoutes()
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publicKey := s.manager.GetPublicKey()
nodeNames := correspondingMesh.GetPeers()
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if self != nil {
nodeNames = lib.Filter(nodeNames, func(s string) bool {
return s != mesh.NodeID(self)
})
}
var gossipNodes []string
// Clients always pings its peer for configuration
if self != nil && self.GetType() == conf.CLIENT_ROLE && len(nodeNames) > 1 {
neighbours := s.cluster.GetNeighbours(nodeNames, publicKey.String())
if len(neighbours) == 0 {
return nil
}
redundancyLength := min(len(neighbours), 3)
gossipNodes = neighbours[:redundancyLength]
} else {
neighbours := s.cluster.GetNeighbours(nodeNames, publicKey.String())
gossipNodes = lib.RandomSubsetOfLength(neighbours, s.conf.BranchRate)
if len(nodeNames) > s.conf.ClusterSize && rand.Float64() < s.conf.InterClusterChance {
gossipNodes[len(gossipNodes)-1] = s.cluster.GetInterCluster(nodeNames, publicKey.String())
}
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}
var succeeded bool = false
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// Do this synchronously to conserve bandwidth
for _, node := range gossipNodes {
correspondingPeer := s.manager.GetNode(meshId, node)
if correspondingPeer == nil {
logging.Log.WriteErrorf("node %s does not exist", node)
continue
}
err := s.requester.SyncMesh(meshId, correspondingPeer)
if err == nil || err == io.EOF {
succeeded = true
}
if err != nil {
logging.Log.WriteInfof(err.Error())
}
}
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s.syncCount++
logging.Log.WriteInfof("SYNC TIME: %v", time.Since(before))
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logging.Log.WriteInfof("SYNC COUNT: %d", s.syncCount)
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s.infectionCount = ((s.conf.InfectionCount + s.infectionCount - 1) % s.conf.InfectionCount)
if !succeeded {
// If could not gossip with anyone then repeat.
s.infectionCount++
}
s.manager.GetMesh(meshId).SaveChanges()
s.lastSync[meshId] = uint64(time.Now().Unix())
logging.Log.WriteInfof("UPDATING WG CONF")
err := s.manager.ApplyConfig()
if err != nil {
logging.Log.WriteInfof("Failed to update config %w", err)
}
return nil
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}
// Pull one node in the cluster, if there has not been message dissemination
// in a certain period of time pull a random node within the cluster
func (s *SyncerImpl) Pull(meshId string) error {
mesh := s.manager.GetMesh(meshId)
self, err := s.manager.GetSelf(meshId)
if err != nil {
return err
}
pubKey, _ := self.GetPublicKey()
if mesh == nil {
return errors.New("mesh is nil, invalid operation")
}
peers := mesh.GetPeers()
neighbours := s.cluster.GetNeighbours(peers, pubKey.String())
neighbour := lib.RandomSubsetOfLength(neighbours, 1)
if len(neighbour) == 0 {
logging.Log.WriteInfof("no neighbours")
return nil
}
logging.Log.WriteInfof("PULLING from node %s", neighbour[0])
pullNode, err := mesh.GetNode(neighbour[0])
if err != nil || pullNode == nil {
return fmt.Errorf("node %s does not exist in the mesh", neighbour[0])
}
err = s.requester.SyncMesh(meshId, pullNode)
if err == nil || err == io.EOF {
s.lastSync[meshId] = uint64(time.Now().Unix())
} else {
return err
}
s.syncCount++
return nil
}
// SyncMeshes: Sync all meshes
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func (s *SyncerImpl) SyncMeshes() error {
for meshId := range s.manager.GetMeshes() {
err := s.Sync(meshId)
if err != nil {
logging.Log.WriteErrorf(err.Error())
}
}
return nil
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}
func NewSyncer(m mesh.MeshManager, conf *conf.DaemonConfiguration, r SyncRequester) Syncer {
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cluster, _ := conn.NewConnCluster(conf.ClusterSize)
return &SyncerImpl{
manager: m,
conf: conf,
requester: r,
infectionCount: 0,
syncCount: 0,
cluster: cluster,
lastSync: make(map[string]uint64)}
}