forked from extern/smegmesh
45-use-statistical-testing
Using statistical testing to test whether the node has failed.
This commit is contained in:
parent
2169f7796f
commit
64885f1055
@ -13,7 +13,6 @@ import (
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"github.com/tim-beatham/wgmesh/pkg/mesh"
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"github.com/tim-beatham/wgmesh/pkg/robin"
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"github.com/tim-beatham/wgmesh/pkg/sync"
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timer "github.com/tim-beatham/wgmesh/pkg/timers"
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"golang.zx2c4.com/wireguard/wgctrl"
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)
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@ -63,8 +62,6 @@ func main() {
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syncRequester = sync.NewSyncRequester(ctrlServer)
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syncer = sync.NewSyncer(ctrlServer.MeshManager, conf, syncRequester)
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syncScheduler := sync.NewSyncScheduler(ctrlServer, syncRequester, syncer)
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timestampScheduler := timer.NewTimestampScheduler(ctrlServer)
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pruneScheduler := mesh.NewPruner(ctrlServer.MeshManager, *conf)
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robinIpcParams := robin.RobinIpcParams{
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CtrlServer: ctrlServer,
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@ -82,13 +79,10 @@ func main() {
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go ipc.RunIpcHandler(&robinIpc)
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go syncScheduler.Run()
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go timestampScheduler.Run()
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go pruneScheduler.Run()
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closeResources := func() {
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logging.Log.WriteInfof("Closing resources")
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syncScheduler.Stop()
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timestampScheduler.Stop()
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ctrlServer.Close()
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client.Close()
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}
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@ -477,54 +477,54 @@ func (m *CrdtMeshManager) GetSyncer() mesh.MeshSyncer {
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return NewAutomergeSync(m)
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}
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func (m *CrdtMeshManager) Prune(pruneTime int) error {
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nodes, err := m.doc.Path("nodes").Get()
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func (m *CrdtMeshManager) Prune() error {
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// nodes, err := m.doc.Path("nodes").Get()
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if err != nil {
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return err
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}
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// if err != nil {
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// return err
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// }
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if nodes.Kind() != automerge.KindMap {
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return errors.New("node must be a map")
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}
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// if nodes.Kind() != automerge.KindMap {
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// return errors.New("node must be a map")
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// }
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values, err := nodes.Map().Values()
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// values, err := nodes.Map().Values()
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if err != nil {
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return err
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}
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// if err != nil {
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// return err
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// }
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deletionNodes := make([]string, 0)
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// deletionNodes := make([]string, 0)
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for nodeId, node := range values {
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if node.Kind() != automerge.KindMap {
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return errors.New("node must be a map")
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}
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// for nodeId, node := range values {
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// if node.Kind() != automerge.KindMap {
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// return errors.New("node must be a map")
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// }
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nodeMap := node.Map()
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// nodeMap := node.Map()
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timeStamp, err := nodeMap.Get("timestamp")
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// timeStamp, err := nodeMap.Get("timestamp")
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if err != nil {
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return err
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}
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// if err != nil {
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// return err
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// }
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if timeStamp.Kind() != automerge.KindInt64 {
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return errors.New("timestamp is not int64")
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}
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// if timeStamp.Kind() != automerge.KindInt64 {
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// return errors.New("timestamp is not int64")
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// }
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timeValue := timeStamp.Int64()
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nowValue := time.Now().Unix()
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// timeValue := timeStamp.Int64()
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// nowValue := time.Now().Unix()
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if nowValue-timeValue >= int64(pruneTime) {
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deletionNodes = append(deletionNodes, nodeId)
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}
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}
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// if nowValue-timeValue >= int64(pruneTime) {
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// deletionNodes = append(deletionNodes, nodeId)
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// }
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// }
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for _, node := range deletionNodes {
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logging.Log.WriteInfof("Pruning %s", node)
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nodes.Map().Delete(node)
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}
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// for _, node := range deletionNodes {
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// logging.Log.WriteInfof("Pruning %s", node)
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// nodes.Map().Delete(node)
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// }
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return nil
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}
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@ -375,18 +375,8 @@ func (m *TwoPhaseStoreMeshManager) RemoveService(nodeId string, key string) erro
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}
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// Prune: prunes all nodes that have not updated their timestamp in
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// pruneAmount of seconds
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func (m *TwoPhaseStoreMeshManager) Prune(pruneAmount int) error {
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nodes := lib.MapValues(m.store.AsMap())
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nodes = lib.Filter(nodes, func(mn MeshNode) bool {
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return time.Now().Unix()-mn.Timestamp > int64(pruneAmount)
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})
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for _, node := range nodes {
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key, _ := node.GetPublicKey()
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m.store.Remove(key.String())
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}
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func (m *TwoPhaseStoreMeshManager) Prune() error {
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m.store.Prune()
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return nil
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}
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@ -405,7 +395,7 @@ func (m *TwoPhaseStoreMeshManager) GetPeers() []string {
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return false
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}
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return time.Now().Unix()-mn.Timestamp < int64(m.conf.DeadTime)
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return true
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})
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return lib.Map(nodes, func(mn MeshNode) string {
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@ -3,6 +3,8 @@ package crdt
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import (
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"sync"
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"github.com/tim-beatham/wgmesh/pkg/lib"
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)
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type Bucket[D any] struct {
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@ -15,13 +17,13 @@ type Bucket[D any] struct {
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type GMap[K comparable, D any] struct {
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lock sync.RWMutex
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contents map[K]Bucket[D]
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getClock func() uint64
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clock *VectorClock[K]
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}
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func (g *GMap[K, D]) Put(key K, value D) {
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g.lock.Lock()
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clock := g.getClock() + 1
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clock := g.clock.IncrementClock()
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g.contents[key] = Bucket[D]{
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Vector: clock,
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@ -67,6 +69,7 @@ func (g *GMap[K, D]) Mark(key K) {
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g.lock.Lock()
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bucket := g.contents[key]
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bucket.Gravestone = true
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g.contents[key] = bucket
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g.lock.Unlock()
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}
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@ -138,9 +141,34 @@ func (g *GMap[K, D]) GetClock() map[K]uint64 {
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return clock
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}
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func NewGMap[K comparable, D any](getClock func() uint64) *GMap[K, D] {
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func (g *GMap[K, D]) GetHash() uint64 {
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hash := uint64(0)
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g.lock.RLock()
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for _, value := range g.contents {
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hash += value.Vector
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}
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g.lock.RUnlock()
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return hash
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}
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func (g *GMap[K, D]) Prune() {
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outliers := lib.GetOutliers(g.clock.GetClock(), 0.05)
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g.lock.Lock()
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for _, outlier := range outliers {
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delete(g.contents, outlier)
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}
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g.lock.Unlock()
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}
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func NewGMap[K comparable, D any](clock *VectorClock[K]) *GMap[K, D] {
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return &GMap[K, D]{
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contents: make(map[K]Bucket[D]),
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getClock: getClock,
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clock: clock,
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}
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}
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@ -1,17 +1,14 @@
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package crdt
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import (
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"sync"
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"github.com/tim-beatham/wgmesh/pkg/lib"
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)
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type TwoPhaseMap[K comparable, D any] struct {
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addMap *GMap[K, D]
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removeMap *GMap[K, bool]
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vectors map[K]uint64
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Clock *VectorClock[K]
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processId K
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lock sync.RWMutex
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}
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type TwoPhaseMapSnapshot[K comparable, D any] struct {
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@ -48,15 +45,8 @@ func (m *TwoPhaseMap[K, D]) Get(key K) D {
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// Put places the key K in the map
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func (m *TwoPhaseMap[K, D]) Put(key K, data D) {
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msgSequence := m.incrementClock()
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m.lock.Lock()
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if _, ok := m.vectors[key]; !ok {
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m.vectors[key] = msgSequence
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}
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m.lock.Unlock()
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msgSequence := m.Clock.IncrementClock()
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m.Clock.Put(key, msgSequence)
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m.addMap.Put(key, data)
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}
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@ -115,6 +105,7 @@ func (m *TwoPhaseMap[K, D]) SnapShotFromState(state *TwoPhaseMapState[K]) *TwoPh
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}
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type TwoPhaseMapState[K comparable] struct {
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Vectors map[K]uint64
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AddContents map[K]uint64
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RemoveContents map[K]uint64
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}
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@ -123,32 +114,11 @@ func (m *TwoPhaseMap[K, D]) IsMarked(key K) bool {
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return m.addMap.IsMarked(key)
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}
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func (m *TwoPhaseMap[K, D]) incrementClock() uint64 {
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maxClock := uint64(0)
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m.lock.Lock()
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for _, value := range m.vectors {
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maxClock = max(maxClock, value)
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}
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m.vectors[m.processId] = maxClock + 1
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m.lock.Unlock()
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return maxClock
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}
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// GetHash: Get the hash of the current state of the map
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// Sums the current values of the vectors. Provides good approximation
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// of increasing numbers
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func (m *TwoPhaseMap[K, D]) GetHash() uint64 {
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m.lock.RLock()
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sum := lib.Reduce(uint64(0), lib.MapValues(m.vectors), func(sum uint64, current uint64) uint64 {
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return current + sum
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})
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m.lock.RUnlock()
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return sum
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return m.addMap.GetHash() + m.removeMap.GetHash()
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}
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// GetState: get the current vector clock of the add and remove
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@ -158,11 +128,18 @@ func (m *TwoPhaseMap[K, D]) GenerateMessage() *TwoPhaseMapState[K] {
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removeContents := m.removeMap.GetClock()
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return &TwoPhaseMapState[K]{
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Vectors: m.Clock.GetClock(),
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AddContents: addContents,
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RemoveContents: removeContents,
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}
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}
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func (m *TwoPhaseMap[K, D]) UpdateVector(state *TwoPhaseMapState[K]) {
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for key, value := range state.Vectors {
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m.Clock.Put(key, value)
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}
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}
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func (m *TwoPhaseMapState[K]) Difference(state *TwoPhaseMapState[K]) *TwoPhaseMapState[K] {
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mapState := &TwoPhaseMapState[K]{
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AddContents: make(map[K]uint64),
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@ -189,23 +166,23 @@ func (m *TwoPhaseMapState[K]) Difference(state *TwoPhaseMapState[K]) *TwoPhaseMa
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}
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func (m *TwoPhaseMap[K, D]) Merge(snapshot TwoPhaseMapSnapshot[K, D]) {
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m.lock.Lock()
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for key, value := range snapshot.Add {
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// Gravestone is local only to that node.
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// Discover ourselves if the node is alive
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value.Gravestone = false
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m.addMap.put(key, value)
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m.vectors[key] = max(value.Vector, m.vectors[key])
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m.Clock.Put(key, value.Vector)
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}
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for key, value := range snapshot.Remove {
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value.Gravestone = false
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m.removeMap.put(key, value)
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m.vectors[key] = max(value.Vector, m.vectors[key])
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m.Clock.Put(key, value.Vector)
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}
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}
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m.lock.Unlock()
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func (m *TwoPhaseMap[K, D]) Prune() {
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m.addMap.Prune()
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m.removeMap.Prune()
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m.Clock.Prune()
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}
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// NewTwoPhaseMap: create a new two phase map. Consists of two maps
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@ -213,11 +190,11 @@ func (m *TwoPhaseMap[K, D]) Merge(snapshot TwoPhaseMapSnapshot[K, D]) {
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// it in the map
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func NewTwoPhaseMap[K comparable, D any](processId K) *TwoPhaseMap[K, D] {
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m := TwoPhaseMap[K, D]{
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vectors: make(map[K]uint64),
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processId: processId,
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Clock: NewVectorClock(processId),
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}
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m.addMap = NewGMap[K, D](m.incrementClock)
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m.removeMap = NewGMap[K, bool](m.incrementClock)
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m.addMap = NewGMap[K, D](m.Clock)
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m.removeMap = NewGMap[K, bool](m.Clock)
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return &m
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}
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@ -100,7 +100,6 @@ func merge(syncer *TwoPhaseSyncer) ([]byte, bool) {
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dec.Decode(&snapshot)
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syncer.manager.store.Merge(snapshot)
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return nil, false
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}
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@ -125,6 +124,7 @@ func (t *TwoPhaseSyncer) RecvMessage(msg []byte) error {
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func (t *TwoPhaseSyncer) Complete() {
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logging.Log.WriteInfof("SYNC COMPLETED")
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t.manager.store.Clock.IncrementClock()
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}
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func NewTwoPhaseSyncer(manager *TwoPhaseStoreMeshManager) *TwoPhaseSyncer {
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|
80
pkg/crdt/vector_clock.go
Normal file
80
pkg/crdt/vector_clock.go
Normal file
@ -0,0 +1,80 @@
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package crdt
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import (
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"sync"
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"github.com/tim-beatham/wgmesh/pkg/lib"
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)
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// Vector clock defines an abstract data type
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// for a vector clock implementation
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type VectorClock[K comparable] struct {
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vectors map[K]uint64
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lock sync.RWMutex
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processID K
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}
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// IncrementClock: increments the node's value in the vector clock
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func (m *VectorClock[K]) IncrementClock() uint64 {
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maxClock := uint64(0)
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m.lock.Lock()
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for _, value := range m.vectors {
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maxClock = max(maxClock, value)
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}
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m.vectors[m.processID] = maxClock + 1
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m.lock.Unlock()
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return maxClock
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}
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// GetHash: gets the hash of the vector clock used to determine if there
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// are any changes
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func (m *VectorClock[K]) GetHash() uint64 {
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m.lock.RLock()
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sum := lib.Reduce(uint64(0), lib.MapValues(m.vectors), func(sum uint64, current uint64) uint64 {
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return current + sum
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})
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m.lock.RUnlock()
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return sum
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}
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func (m *VectorClock[K]) Prune() {
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outliers := lib.GetOutliers(m.vectors, 0.05)
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m.lock.Lock()
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for _, outlier := range outliers {
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delete(m.vectors, outlier)
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}
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m.lock.Unlock()
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}
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func (m *VectorClock[K]) Put(key K, value uint64) {
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m.lock.Lock()
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m.vectors[key] = max(value, m.vectors[key])
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m.lock.Unlock()
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}
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func (m *VectorClock[K]) GetClock() map[K]uint64 {
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clock := make(map[K]uint64)
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m.lock.RLock()
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for key, value := range clock {
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clock[key] = value
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}
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m.lock.RUnlock()
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return clock
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}
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func NewVectorClock[K comparable](processID K) *VectorClock[K] {
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return &VectorClock[K]{
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vectors: make(map[K]uint64),
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processID: processID,
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}
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}
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39
pkg/lib/stats.go
Normal file
39
pkg/lib/stats.go
Normal file
@ -0,0 +1,39 @@
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// lib contains helper functions for the implementation
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package lib
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import (
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"math"
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"gonum.org/v1/gonum/stat"
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"gonum.org/v1/gonum/stat/distuv"
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)
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// Modelling the distribution using a normal distribution get the count
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// of the outliers
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func GetOutliers[K comparable](counts map[K]uint64, alpha float64) []K {
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n := float64(len(counts))
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keys := MapKeys(counts)
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values := make([]float64, len(keys))
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for index, key := range keys {
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values[index] = float64(counts[key])
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}
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mean := stat.Mean(values, nil)
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stdDev := stat.StdDev(values, nil)
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moe := distuv.Normal{Mu: 0, Sigma: 1}.Quantile(1-alpha/2) * (stdDev / math.Sqrt(n))
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lowerBound := mean - moe
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var outliers []K
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for i, count := range values {
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if count < lowerBound {
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outliers = append(outliers, keys[i])
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}
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}
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return outliers
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}
|
@ -112,7 +112,7 @@ func (m *MeshManagerImpl) GetMonitor() MeshMonitor {
|
||||
// Prune implements MeshManager.
|
||||
func (m *MeshManagerImpl) Prune() error {
|
||||
for _, mesh := range m.Meshes {
|
||||
err := mesh.Prune(m.conf.PruneTime)
|
||||
err := mesh.Prune()
|
||||
|
||||
if err != nil {
|
||||
return err
|
||||
|
@ -131,7 +131,7 @@ func (*MeshProviderStub) RemoveRoutes(nodeId string, route ...string) error {
|
||||
}
|
||||
|
||||
// Prune implements MeshProvider.
|
||||
func (*MeshProviderStub) Prune(pruneAmount int) error {
|
||||
func (*MeshProviderStub) Prune() error {
|
||||
return nil
|
||||
}
|
||||
|
||||
|
@ -131,9 +131,9 @@ type MeshProvider interface {
|
||||
AddService(nodeId, key, value string) error
|
||||
// RemoveService: removes the service form the node. throws an error if the service does not exist
|
||||
RemoveService(nodeId, key string) error
|
||||
// Prune: prunes all nodes that have not updated their timestamp in
|
||||
// pruneAmount seconds
|
||||
Prune(pruneAmount int) error
|
||||
// Prune: prunes all nodes that have not updated their
|
||||
// vector clock
|
||||
Prune() error
|
||||
// GetPeers: get a list of contactable peers
|
||||
GetPeers() []string
|
||||
// GetRoutes(): Get all unique routes. Where the route with the least hop count is chosen
|
||||
|
@ -72,7 +72,7 @@ func (s *SyncerImpl) Sync(meshId string) error {
|
||||
logging.Log.WriteErrorf("node %s does not exist", node)
|
||||
}
|
||||
|
||||
err = s.requester.SyncMesh(meshId, correspondingPeer.GetHostEndpoint())
|
||||
err = s.requester.SyncMesh(meshId, correspondingPeer)
|
||||
|
||||
if err == nil || err == io.EOF {
|
||||
succeeded = true
|
||||
@ -96,6 +96,7 @@ func (s *SyncerImpl) Sync(meshId string) error {
|
||||
}
|
||||
|
||||
s.manager.GetMesh(meshId).SaveChanges()
|
||||
s.manager.Prune()
|
||||
return nil
|
||||
}
|
||||
|
||||
|
@ -17,31 +17,20 @@ type SyncErrorHandlerImpl struct {
|
||||
meshManager mesh.MeshManager
|
||||
}
|
||||
|
||||
func (s *SyncErrorHandlerImpl) incrementFailedCount(meshId string, endpoint string) bool {
|
||||
func (s *SyncErrorHandlerImpl) handleFailed(meshId string, nodeId string) bool {
|
||||
mesh := s.meshManager.GetMesh(meshId)
|
||||
|
||||
if mesh == nil {
|
||||
return false
|
||||
}
|
||||
|
||||
// self, err := s.meshManager.GetSelf(meshId)
|
||||
|
||||
// if err != nil {
|
||||
// return false
|
||||
// }
|
||||
|
||||
// mesh.DecrementHealth(endpoint, self.GetHostEndpoint())
|
||||
mesh.Mark(nodeId)
|
||||
return true
|
||||
}
|
||||
|
||||
func (s *SyncErrorHandlerImpl) Handle(meshId string, endpoint string, err error) bool {
|
||||
func (s *SyncErrorHandlerImpl) Handle(meshId string, nodeId string, err error) bool {
|
||||
errStatus, _ := status.FromError(err)
|
||||
|
||||
logging.Log.WriteInfof("Handled gRPC error: %s", errStatus.Message())
|
||||
|
||||
switch errStatus.Code() {
|
||||
case codes.Unavailable, codes.Unknown, codes.DeadlineExceeded, codes.Internal, codes.NotFound:
|
||||
return s.incrementFailedCount(meshId, endpoint)
|
||||
return s.handleFailed(meshId, nodeId)
|
||||
}
|
||||
|
||||
return false
|
||||
|
@ -15,7 +15,7 @@ import (
|
||||
// SyncRequester: coordinates the syncing of meshes
|
||||
type SyncRequester interface {
|
||||
GetMesh(meshId string, ifName string, port int, endPoint string) error
|
||||
SyncMesh(meshid string, endPoint string) error
|
||||
SyncMesh(meshid string, meshNode mesh.MeshNode) error
|
||||
}
|
||||
|
||||
type SyncRequesterImpl struct {
|
||||
@ -56,8 +56,8 @@ func (s *SyncRequesterImpl) GetMesh(meshId string, ifName string, port int, endP
|
||||
return err
|
||||
}
|
||||
|
||||
func (s *SyncRequesterImpl) handleErr(meshId, endpoint string, err error) error {
|
||||
ok := s.errorHdlr.Handle(meshId, endpoint, err)
|
||||
func (s *SyncRequesterImpl) handleErr(meshId, pubKey string, err error) error {
|
||||
ok := s.errorHdlr.Handle(meshId, pubKey, err)
|
||||
|
||||
if ok {
|
||||
return nil
|
||||
@ -67,7 +67,10 @@ func (s *SyncRequesterImpl) handleErr(meshId, endpoint string, err error) error
|
||||
}
|
||||
|
||||
// SyncMesh: Proactively send a sync request to the other mesh
|
||||
func (s *SyncRequesterImpl) SyncMesh(meshId, endpoint string) error {
|
||||
func (s *SyncRequesterImpl) SyncMesh(meshId string, meshNode mesh.MeshNode) error {
|
||||
endpoint := meshNode.GetHostEndpoint()
|
||||
pubKey, _ := meshNode.GetPublicKey()
|
||||
|
||||
peerConnection, err := s.server.ConnectionManager.GetConnection(endpoint)
|
||||
|
||||
if err != nil {
|
||||
@ -96,7 +99,7 @@ func (s *SyncRequesterImpl) SyncMesh(meshId, endpoint string) error {
|
||||
err = s.syncMesh(mesh, ctx, c)
|
||||
|
||||
if err != nil {
|
||||
return s.handleErr(meshId, endpoint, err)
|
||||
return s.handleErr(meshId, pubKey.String(), err)
|
||||
}
|
||||
|
||||
logging.Log.WriteInfof("Synced with node: %s meshId: %s\n", endpoint, meshId)
|
||||
|
Loading…
Reference in New Issue
Block a user