- Nodes not being removed when deleted because when node gossips again
it is readded.
- Keep track of highest vector clock we have removed and used this as a
mark for determining if something is stale.
- Ability to run a command pre up and post down
- Ability to be a client in one mesh and a peer in the other
- Added dev card to specify different sync rate, keepalive rate per
mesh.
- Routes are not being removed despite being withdrawn from the
configuration.
- Best path routes are not shared across interfaces
- Bug in consistent hashing wrong parameter passed caused by
refactorings.
Keepalive is based on per mesh and not per node.
Using total ordering mechanism similar to paxos to elect a leader
if leader doesn't update it's timestamp within 3 * keepAlive then
give the leader a gravestone and elect the next leader.
Leader is bassed on lexicographically ordered public key.