The previous implementation has unintended interactions with
auto-capitalisation.
Caps lock can now be locked twice at the same time, independently:
- Long press on shift
- Tap on Caps lock
Both have to be disabled independently. This might seem weird.
The pin entry layout shouldn't be inverted as the letter indications
would be meaningless and the order would be opposite to what the option
specifies.
The enter and action key are swapped as the automatic swapping is also
removed.
Incompatible APIs were used in the custom layouts and the extra keys
options.
Add @TargetApi annotations to help catch similar issues in the future
with the help of 'gradle lint'.
Android 3.0 (API level 11) was released in Feb 2011.
These versions were already unsupported due to unavoidable calls to:
- MotionEvent.getActionMasked() (API 8)
And avoidable calls to:
- SharedPreferences.Editor.putStringSet() (API 11)
This makes translation easier as there's a single file to edit at.
Existing short and full descriptions are conserved.
sync_translations.py takes care of updating the metadata files.
The metadata directories are renamed to match the language codes used in `res/`.
Contributing guidelines are updated accordingly.
This allows to use modifiers in combination with other inputs like a
mouse click, for example under termux-x11.
The key down event and notification about modifiers changing are sent
down to KeyEventHandler. A mutable state remember for which modifier
down events have been sent.
When pressing down a modifier with one finger and typing with the
other, it might appear that the modifier is released after the first
time an other key is pressed and then pressed and released for the
following keys.
This prevents unintentionally type two modified keys instead of one
when the second key is pressed while the other is not yet released.
This separates the layout definitions from the special layouts
(bottom_row, greekmath) and other unrelated files (method, settings).
This is also a more intuitive location for layouts and make the resource
directory easier to navigate.
Under the hood, layouts are copied back into
build/generated-resources/xml.
To detect voice IMEs, Unexpected Keyboard calls InputMethodManager.getEnabledInputMethodList
Internally, this method eventually calls a method that returns a filtered list of packages that may not include the installed voice IME, and thus Unexpected Keyboard unexpectedly claims no voice input is installed because it can't see it.
The fix is to explicitly state in the manifest that we want to query for other IMEs, based on https://developer.android.com/training/package-visibility/declaring
This is not an issue with Google's voice input or other preinstalled voice inputs because they usually have android:forceQueryable=true, but this is an issue with third-party voice inputs such as FUTO Voice Input. Launching the voice input app after activating the keyboard also usually makes the package visible, so a consistent way to replicate this issue on modern Android is to reboot the device and try triggering voice input from the keyboard
Android's shouldOfferSwitchingToNextInputMethod() method might return
false when an other IME is installed, perhaps when the other IME doesn't
specify android:supportsSwitchingToNextInputMethod="true".
Tapping shift might call `Utils.capitalize_string` on some symbols
(notably custom keys), which crashes on empty string.
This also happens on builtin layouts with `key1="\"`.
This reverts commits ef03dfed5c and
ff01678ba6.
The "vibration duration" slider is bought back.
The "vibration enabled" option is replaced by "custom vibration", which switch between the system haptic feedback or the custom vibration.
The slider is greyed when "custom vibration" is unchecked and is
allowed to have a value of 0 to disable vibrations within the app.
The intermediate values "light", "medium" and "strong" are removed and
no migration of the setting is made.
Bring a popup for choosing the voice IME when the voice key is pressed
for the first time or the list of voice IMEs installed on the device
change.
A preference stores the last selected IME and the last seen list of
IMEs.
This reverts the Tusinian layout (1af4e45) and instead introduce a new
arabic PC layout with arabic numbers.
Layouts are renamed:
- arab_pc => arab_pc_hindu
- arab_pc_tn => arab_pc
This new attribute is now used instead of 'script' for modifying the
numpad according to the selected layout's script.
If not provided, it defaults to the value of 'script'.
Update OpenJDK to version 17, Android build tools to 33.0.1 and platform to 33.
These are required to build with Gradle.
Add Gradle to the environment, which must be wrapped to fix a
permissions issue. Setting `GRADLE_OPTS` has no effect as it seems not
to be passed down to the daemon.
Remember the selected layout in portrait and landscape mode
independently.
This allows to define a layout specific to landscape without having to
switch manually.
`method.xml` is now able to specify a preferred position for each extra
keys in term of an other key to which it should be placed nearby.
It's implemented for French as an example.
`KeyboardData.getKeys()` now returns a map of the keys present on the
layout to their position. Positions are the row, column and swipe
direction.
The computed map is cached in the KeyboardData object as it might be
accessed later by `findKeyWithValue`, which now do less work.
The initial capitalisation state given by the editor
(`info.initialCapsMode`) is always 0 in many editors.
For some text input types, update the state when typing starts,
disregarding the value given by `info.initialCapsMode`.
The numeric layout and the optional right hand side numpad are modified
to show the digits belonging to the script used in the current layout.
The numpads are still defined as it was before. The digits are changed
in `modify_numpad` if needed.
Implement the combinations that were previously not possible and were
commented out.
Also remove `apply_dead_char` and `apply_combining` and make all
dead-keys definitions uniform.
Change the API of `KeyModifier.Map_char` to allow returning a string
instead of a single 16 bits char.
This allows to return combining diacritics.
This also gets rid of `apply_map_or_dead_char`, maps can have their own
fallback.
The slider was repeatedly sending arrow keys, which change the focused
input when the end of a text box is hit.
A new key is added that implements cursor movements using the
`InputConnection` API.
The new keys are defined as `KeyValue.Editing`, which are no longer only
context menu actions.
The behavior when a selection has started is changed. The selection is
modified instead of cleared even when shift isn't pressed or the
selection would become empty.
Fallbacks to sending arrow keys for editors that do not support the API,
like Termux.
Settings defined with `get_dip_pref` had a wrong default value on first
launch.
The "right" default value was used after the shared preferences are
populated.
Adapted from qwertz DE to match qwertz fr_CH layout.
Added all missing characters with accents needed in French while leaving the most common Swiss German characters as it is on the Swiss layout PC keyboard.
Re-organized some special characters to be in a similar position than the PC layout.
* Add locale fr-CH
The new `layouts` preference replaces three previous preferences:
layout
second_layout
custom_layout
Add a preference migration function, which first migration is to
migrate layouts into the new preference.
The migration must also be called from the SettingsActivity as it might
use a different preference store due to the boot-aware preference copy.
This merges the "Layouts" option with the "Custom layout" option.
A custom layout becomes an item in the "Layouts" list among the other
layouts. It's possible to add several custom layouts.
Selecting the "Custom layout" item in the list opens a second dialog for
entering the layout description.
Layouts are serialized as JSON object and are decoded solely in the
LayoutsPreference class.
Allow items to be of any class instead of strings.
Item serialization and deserialization methods are in a separate class
because they are also used in a static context.
Several non-string keys can have a large label that shouldn't be elided,
for example ctrl, meta, send.
Also, change the cutoff to 3 characters as labels are easily colliding.
The dead-key is replaced by its alternative if there's only one
specified.
Extra keys from every subtypes must be merged together to be able to
make this check.
For each extra key, a list of alternative can be specified. An extra key
won't be added to the keyboard if all its alternatives are already
present on it.
This is useful to avoid having the dead key for an accent and the
accented letters at the same time.
The two layout selection options are replaced by a ListGroupPreference
that allow to enter an arbitrary amount of layouts.
The "switch_second" and "switch_second_back" keys are replaced by
"switch_forward" and "switch_backward", which allow to cycle through the
selected layouts in two directions.
Layouts are changed to place these two key on the space bar.
The backward key is not shown if there's only two layouts.
* Add section mark as an extra key in QWERTY-like layouts that don't have it already
* Add dagger (also double dagger) as an extra key in QWERTY-like layouts
This new class will help write more logs. The LogPrinter is no longer
created everytime the keyboard is opened.
An error log is added if failing to load the custom extra keys.
This is a new section in the extra keys option that allows to enter
arbitrary strings which are then added to the keyboard.
A new string is needed for the title of the section, Android's icons and
strings are used as much as possible to avoid adding more strings.
Keys are stored in the preferences as a JSON array of strings.
The current approach is hard to maintain, for example the last key
"autofill" was not displayed.
This implements a PreferenceGroup that contains the check boxes for
every extra keys without involving listing the preferences in
settings.xml.
A custom layout is used to remove the 'title' text view.
The list of extra keys is moved into the new class.
'ExtraKeyCheckBoxPreference' becomes a nested class.
These symbols have special meaning when in `res/xml` and are escaped in
standard layouts.
The backslash is not stripped when parsed from the custom layout option.
Treat these backslashed keys specifically to allow standard layouts to
be passed back to the custom layout option.
This function is no longer an hardcoded list of layout ids. It's
replaced by a linear scan of the previously generated array and a new
corresponding array of resource ids.
`gen_layouts.py` lists the layouts in `res/xml` and generate the
`pref_layout_values` and `pref_layout_entries` arrays into
`res/values/layouts.xml`.
These arrays are hard to maintain as the order has to match, which is
fragile.
This relies on every layouts having a `name` attribute.
Added Romanian characters to the keyboard layout and changed the positioning
corner for the secondary characters that were conflicting with the
newly-introduced romanian characters
Added Romanian translations
Allows to define a locale's script in 'method.xml' and use that to add
the extra keys for a locale to layouts of the same script only.
A locale of an undefined script will add its extra keys to every
layouts. A layout of an undefined script will have the extra keys of all
the enabled locales.
On API level < 12 or on some rare cases, `refreshSubtypeLayout` was not
called, making `_localeTextLayout` uninitialized.
This might also happen if `getExtraValueOf` returns an invalid layout name.
eg. `method.xml` contains an invalid layout name.
`KeyCharacterMap.getDeadChar` seems to not give the expected result on
Android 4.0. This might affect many more dead key combinations that are
not fixed by this commit.
The script `check_layout.py` checks some properties about layouts.
No check is an error.
The result of running this script on every layouts is stored in the file
`check_layout.output`, which is useful to track changes.
Add make rules to run this script as well as `sync_translations`.
The `KeyEventHandler` class is intended to handle every keys and to call
into the main class through a limited API.
However, this is not true for `Event` keys, which in practice had each a
corresponding API call.
The new key switches to any installed "voice" input method.
If several input methods matches, no effort is made to choose.
Might misbehave with some input methods other than Google's on API < 28.
It is placed on the middle of the arrows on the bottom bar. It is
enabled by default and can be removed in the "Extra keys" option.
The key is not removed from the keyboard if no voice input method
exists.
The newer haptic feedback API that is used instead of the vibrator
service since ef03dfe doesn't work for everyone.
The new vibration option allow to choose both the newer API ("system")
and the older API ("strong", "medium", "light").
Specify the behavior of shift for a layout. This is intended for locales
that use the same alphabet but have different capital letters (eg.
Bengali).
The modmap is defined like this:
<keyboard>
<modmap>
<shift a="a" b="A"/>
</modmap>
</keyboard>
This unconditionally removes all pointers (touches) pressing modifiers
which are not already locked, avoiding that the (currently) latched
modifier will be locked aventually.
This can be verfified while sliding the space bar to move the cursor
left or right.
Closes#319.
This activity points to the system settings page for enabling input
methods. This is purely a shortcut but is expected by many users.
It could be made more useful in the future or hidden whenever the
keyboard is enabled.
The previous algorithm did not cut the circle into 16 equal parts.
The division by 2pi yielded numbers smaller than 16, which no longer
made sense after the cast to int.
'Keyboard.Key' now contains an array of size 9, giving each keyvalue an
index. The algorithm for finding the nearest key during a swipe now
needs 16 segments, which are now calculated as an angle.
The algorithm does one more interation instead of 2 more, slightly
reducing the sensitivity of corner values. The 'getAtDirection' function
is moved into the Pointers class to clearly separate the two systems.
The 'edgekey' attribute is now obsolete but is kept for compatibility.
The flag is removed internally, key index are simply translated.
Similarly, the 'slider' attribute now act on keys at index 5 and 6
instead of 2 and 3.
The 'keysHeight' field needs to be updated. As this class is not
intended to be mutable, copy the list of rows and call the constructor.
Also remove an unecessary component of the keyboard height calculation.
A new option changes the "change_method" into the new
"change_method_prev". It switch to the previously used input method.
A long press on "change_method_prev" sends "change_method".
A new section is added in the settings and existing options are moved.
Refactor, follow up of 90b7944. Add a modification step to the "special"
layouts: numpad, greekmath, pin entry.
Remove the apply_key0 function, which is not expressive enough.
Add an enum instead of yet an other "switch_" function.
Send key events for the left or right arrow as the finger slides on the
space bar.
Can be used to select text by holding shift. Works under Termux.
Events are sent linearly as the finger travels. The distance between
each events is defined from the swiping distance divided by 4.
'slider="true"' can be set on a key that have 'edgekeys="true"'.
'key2' and 'key3' represent the right and left keys.
It allowed to modulate the repeat speed of some keys (arrow, backspace,
delete) by move the finger farther or closer to the key.
In practice, this wasn't pratical and doesn't seem popular. It is
removed in favor of a better mechanism for moving the cursor.
Stay on the secondary layout after a config refresh or onStartInputView.
The information is kept until the keyboard is restarted.
Additionally, move tweaking the secondary layout to the Config class now
that physical equality is not needed.
Values like 'characterSize' and 'horizontalMargin' can't be fed back into the default value because they are not of the same unit.
To avoid this happening again, change the way the default value is defined for every options.
The 'key_height' dimension was no longer used.
The most requested keys are undo and redo. Unfortunatly redo doesn't
work reliably.
The other context menu actions like share, assist and autofill are added
even thought they are rarely useful or implemented.
* Add option for keyboard opacity (transparency). Keyboard background, keys and pressed keys can be adjusted separately.
* Make the borders transparent as well
* Moved setAlphas outside drawKeyFrame to top of onDraw method
setInputView() was not called when the view was re-created through
refresh_config(). Also, the refresh_config() function was not able to
properly set the current layout.
Now keep the default layout (_localeTextLayout) and the current non-text
layout (if any, _currentSpecialLayout) separately to be able to refresh
them later.
setInputView() is called everytime the view is created instead of by
onStartInputView() specifically.
The setting activity now save the preferences to the protected storage
in onStop() instead of listening for onSharedPreferenceChanged.
The callback might not be called if the "default" shared preferences is
different from the shared preferences actually used. This is unexpected
but seems to happen half of the time on Android 12.
Since f1ce6ab, this callback is critical to update the keyboard.
Restarting the application can no longer solve these issues.
Some users reported that 25% of the screen height is too high on their
screen. This doesn't seem to be a good way to define the height but
until it is improved, allow smaller values.
Add an option for specifying an XML layout description as a string.
The option is a bit rough at the moment:
- No documentation, users have to be aware of the keyboard's code to use
this option.
- No error are shown, the layout will fallback to qwerty on error.
The new script makes sure that strings files don't contain obsolete
strings but also ease the job of contributors by adding missing
translations as comments.
A Github Action ensures that translations stay in sync over time.
This function has been introduced in API 19 and deprecated in API 28.
There was no version check for API 19 but instead of adding these,
simply remove the feature for API under 28.
Themes can define the color of each borders independently. Every borders
must have the same width for now. It's possible to set a different width
when the key is activated, thought this is only used to remove borders.
The 4 themes are updated to take advantage of borders.
Remove the code dealing with InputMethodConnection from 'Keyboard2' and
move it into 'KeyEventHandler', where more editing actions can now be
implemented.
Autocapitalisation is also moved, the IReceiver interface is simplified.
The dpi values "xdpi" and "ydpi" can have wildly different values on
different devices.
The new computation defines a baseline and only take into account the
dpi values as a ratio.
On a 480dpi screen (in both directions), this decrease the value by
about 18%. This new distance felt better during testing.
A new option allow to choose a secondary layout, the switching key is
placed on the top edge of the space bar.
The "Programming layout" option was basically doing that but it was
possible to choose from a few layouts only. It is improved and renamed.
The 'LayoutListPreference' allows setting the string for the first entry
but otherwise share the rest of the array.
Add nice icons from materialdesignicons.
Store preferences in device protected storage, which is available before
the device is unlocked.
The keyboard was crashing when trying to access the encrypted
preferences.
The emoji pane uses a separate preferences file, the old data is lost.
The SettingsActivity can't easily use the new preferences storage.
Instead, it continues to use the "default" preferences store, which is
copied back to the protected storage when needed.
The 'accent_slash' was missing in the extra keys setting.
Allow to type more latin letters "with oblique stroke" or "with stroke"
that visually have an oblique bar, that were not added to 'accent_bar'.
There seems to be no "DayNight" theme compatible with older version of
android outside of the androidx library.
Using 'Theme.DeviceDefault' which is a dark theme, even if it doesn't
sounds like. Detect if a light theme should be used at activity
creation.
Similar to 'qwertz' but is wider to show äöü on dedicated keys. Some
punctuations are rebalanced to use the space better.
The default layout for de_DE is changed.
The key enable caps lock immediately. It does nothing if caps lock is
already enabled.
It is not present on the keyboard by default but a place is defined on
every layout, top-right of the shift key. It can be enabled in the
settings.
The icon is from materialdesignicons.com.
* Rename resulting CI artifact
Add details to the name of the artifact, to distiguish downloads of it between multiple branches while testing
* Update CI to nodejs16 and improve artifact naming
This mode is annoying to some users and is disabled in most text views.
The keyboard has a fixed sized relative to the height of the screen in
landscape mode. The keyboard can't take more space than expected,
currently.
This might cause problems in the future and might be hidden behind an
option if one is found. Every text views so far seemed to behave fine.
In Turkish, upper case of 'iı' is 'İI' but Java's toUpperCase will
return 'II'.
To make 'İ' accessible, make it the shift of 'ı'. This has the
inconvenient of swapping i and ı on the keyboard.
* Added Czech translation and layout
Translated keyboard and created Czech multilingual "practical" layout for faster typing and typing in commonly used languages (German, Slovak + French w/accents)
* Update (Rephrase) full_description.txt
... to better suit the language and naturally promote keyboard's features and possibilities to a wider audience.
The Fn+switch_numeric shortcut might be hard to discover or too slow for
heavy users.
A location is allocated for the key so it has a consistent placement.
Allows to add more keys to the keyboard from a predefined list.
The implementation doesn't use MultiSelectListPreference because it
doesn't seem possible to change the item layout to properly show the
rendered symbols.
Change the capitalisation algorithm to use Android's
'getCursorCapsMode'. This requires a bit of cursor calculations but
should feel more standard.
The auto completion only triggers after a space is typed or backspace is
pressed.
Modifiers can be locked with a long press. The key repeat mechanism is re-used
and the press timeout is the same.
Every modifiers can be locked that way, not only the "lockable" ones.
The previous behavior can be enabled in the settings (for shift only)
but the default is changed.
Keep track of end-of-sentence characters while typing and automatically
enable shift when appropriate.
The last few characters just before the cursor need to be queried in
some cases: Begin of input, cursor has moved or text is deleted.
This might have a performance cost.
This normally only enable shift but it also needs to disable shift when
the cursor moves.
A file will be generated inside the local `_build/` folder, called `debug.keystore.asc`
You can copy the content of this file, and with that, paste it into a new github secret in your repo settings.
The secret must be named `DEBUG_KEYSTORE`
If the build succeeds, the debug apk is located in `build/outputs/apk/debug/app-debug.apk`.
## Debugging on your phone
First [Enable adb debugging on your device](https://developer.android.com/studio/command-line/adb#Enabling).
Then connect your phone to your computer using an USB cable or wireless
Then connect your phone to your computer using an USB cable or via wireless
debugging.
If you use Android Studio, this process will be automatic and you don't have to
follow this guide anymore.
And finally, install the application with:
```sh
make installd
./gradlew installDebug
```
The debug version of the application won't be removed, both versions will stay
installed at the same time.
The application must be enabled in the settings:
System > Languages & input > On-screen keyboard > Manage on-screen keyboards.
The released version of the application won't be removed, both versions will
be installed at the same time.
## Debugging the application: INSTALL_FAILED_UPDATE_INCOMPATIBLE
`make installd` can fail with the following error message:
`./gradlew installDebug` can fail with the following error message:
```
adb: failed to install _build/juloo.keyboard2.debug.apk: Failure [INSTALL_FAILED_UPDATE_INCOMPATIBLE: Package juloo.keyboard2.debug signatures do not match previously installed version; ignoring!]
make: *** [Makefile:20: installd] Error 1
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':installDebug'.
> java.util.concurrent.ExecutionException: com.android.builder.testing.api.DeviceException: com.android.ddmlib.InstallException: INSTALL_FAILED_UPDATE_INCOMPATIBLE: Existing package juloo.keyboard2.debug signatures do not match newer version; ignoring!
```
The application can't be "updated" because the temporary certificate has been
@@ -73,31 +66,69 @@ The application must be enabled again in the settings.
```sh
adb uninstall juloo.keyboard2.debug
make installd
./gradlew installDebug
```
## Specifying a debug signing certificate on Github Actions
It's possible to specify the signing certificate that the automated build
should use.
After you successfully run `./gradlew asssembleDebug`, (thus a debug.keystore
exists) you can use this second command to generate a base64 stringified
This app is a virtual keyboard for Android. The main features are easy typing of every ASCII character using the swipe gesture, dead keys for accents and modifier keys and the presence of special keys (tab, esc, arrows, etc..).
The keyboard shows up to 4 extra characters in the corners of each key. These extra characters are hit by swiping the finger on the key.
Highlight of some of the features:
- Every character and special keys that are also available on a PC keyboard. This is perfect for using applications like Termux.
- This includes Tab, Esc, the arrows and function keys, but also Ctrl and Alt !
- Accented keys are accessible using dead keys. First activate the accent, then type the accented letter.
- Very light and fast. Use 500x times less space than Google's keyboard and 15x times less than the default keyboard. No ad, no tracking.
- Multiple layouts: QWERTY, QWERTZ, AZERTY. Themes: White, Dark, OLED Black. And many other options.
Like any other virtual keyboards, it must be enabled in the system settings. Open the System Settings and go to:
System > Languages & input > On-screen keyboard > Manage on-screen keyboards.
The main feature is that you can type more characters by swiping the keys towards the corners.
This application was originally designed for programmers using Termux.
Now perfect for everyday use.
This application contains no ads, doesn't make any network requests and is Open Source.
Usage: to apply the symbols located in the corners of each key, slide your finger in the direction of the symbols. For example, the Settings are opened by sliding in the left down corner.
* [Calculator++](https://github.com/Bubu/android-calculatorpp) - Calculator with a similar UX, swipe to corners for advanced math symbols and operators. Works up to Android 13 but maybe unmaintained.
Layout includes some ASCII punctuation but not all, missing: !, ", ', +, -, /, :, ;, <, =, >, ?, [, \, ], _, |, ~
Layout doesn't define some important keys, missing: f11_placeholder, f12_placeholder
2 warnings
# arab_hamvaj_tly
Layout includes some ASCII punctuation but not all, missing: ", %, ', ,, /, ;, <, =, >, ?, [, \, ], _, `, {, |, }
Layout doesn't define some important keys, missing: esc, f11_placeholder, f12_placeholder
2 warnings
# arab_pc
Layout includes some ASCII punctuation but not all, missing: !, ', +, ;, ?, \, |
1 warnings
# arab_pc_ckb
Layout includes some ASCII punctuation but not all, missing: ", %, ', +, ,, ., :, ;, <, =, >, ?, `, |, ~
1 warnings
# arab_pc_hindu
Layout includes some ASCII punctuation but not all, missing: !, ', +, ;, ?, \, |
1 warnings
# arab_pc_ir
Layout includes some ASCII punctuation but not all, missing: ", %, ', ,, /, ;, <, =, >, ?, [, \, ], `, {, |, }
1 warnings
# armenian_ph_am
Layout doesn't define some important keys, missing: f11_placeholder, f12_placeholder
1 warnings
# beng_national
Layout includes some ASCII punctuation but not all, missing: $
Layout doesn't define some important keys, missing: f11_placeholder, f12_placeholder
2 warnings
# beng_provat
Layout includes some ASCII punctuation but not all, missing: $, &, *, ., /, <, >, [, \, ], `, {, |, }
Layout doesn't define some important keys, missing: f11_placeholder, f12_placeholder
2 warnings
# cyrl_jcuken_ru
0 warnings
# cyrl_jcuken_uk
0 warnings
# cyrl_ueishsht
0 warnings
# cyrl_yaverti
Layout includes some ASCII punctuation but not all, missing: ~
1 warnings
# deva_alt
Layout includes some ASCII punctuation but not all, missing: #, $, %, &, ', (, ), +, ., /, :, <, =, >, [, \, ], ^, _, `, {, |, }, ~
Layout doesn't define some important keys, missing: esc, f11_placeholder, f12_placeholder, tab
2 warnings
# deva_inscript
Duplicate keys: ।
Layout includes some ASCII punctuation but not all, missing: ", $, ', ^, _, `, |
Layout doesn't define some important keys, missing: f11_placeholder, f12_placeholder
3 warnings
# grek_qwerty
Duplicate keys: ;
1 warnings
# hang_dubeolsik_kr
0 warnings
# hebr_1_il
Layout includes some ASCII punctuation but not all, missing: (, ), <, >, [, ], {, }
1 warnings
# hebr_2_il
Layout includes some ASCII punctuation but not all, missing: (, ), <, >, [, ], {, }
1 warnings
# latn_azerty_fr
0 warnings
# latn_bepo_fr
Layout doesn't define some important keys, missing: f11_placeholder, f12_placeholder
1 warnings
# latn_bone
Layout includes some ASCII punctuation but not all, missing: $
Layout redefines the bottom row but some important keys are missing, missing: cursor_left, cursor_right, loc end, loc home, loc page_down, loc page_up, loc switch_greekmath, loc voice_typing, switch_backward
2 warnings
# latn_colemak
Some keys contain whitespaces, unexpected: ́
1 warnings
# latn_dvorak
0 warnings
# latn_neo2
Layout redefines the bottom row but some important keys are missing, missing: loc end, loc home, loc page_down, loc page_up
1 warnings
# latn_qwerty_br
0 warnings
# latn_qwerty_cz
Layout doesn't define some important keys, missing: f11_placeholder, f12_placeholder
1 warnings
# latn_qwerty_es
0 warnings
# latn_qwerty_gb
0 warnings
# latn_qwerty_hu
0 warnings
# latn_qwerty_lv
0 warnings
# latn_qwerty_no
0 warnings
# latn_qwerty_pl
0 warnings
# latn_qwerty_ro
0 warnings
# latn_qwerty_se
Duplicate keys: !, ', ,, -, ., ?
1 warnings
# latn_qwerty_tly
Duplicate keys: a, c, j, q
Layout doesn't define some important keys, missing: esc, f11_placeholder, f12_placeholder, tab
2 warnings
# latn_qwerty_tr
Layout doesn't define some important keys, missing: f11_placeholder, f12_placeholder
1 warnings
# latn_qwerty_us
0 warnings
# latn_qwerty_vi
0 warnings
# latn_qwertz
0 warnings
# latn_qwertz_cz
Layout doesn't define some important keys, missing: f11_placeholder, f12_placeholder
1 warnings
# latn_qwertz_cz_multifunctional
Layout includes some ASCII punctuation but not all, missing: `
Layout doesn't define some important keys, missing: f11_placeholder, f12_placeholder
2 warnings
# latn_qwertz_de
0 warnings
# latn_qwertz_fr_ch
0 warnings
# latn_qwertz_hu
0 warnings
# latn_qwertz_sk
Layout includes some ASCII punctuation but not all, missing: `
Layout doesn't define some important keys, missing: f11_placeholder, f12_placeholder
2 warnings
# urdu_phonetic_ur
Duplicate keys:
Layout includes some ASCII punctuation but not all, missing: <, >, ?, `, |, ~
Layout doesn't define some important keys, missing: f11_placeholder, f12_placeholder
Tato aplikace je virtuální klávesnící pro Android. Umožňuje rychlejší a plynulejší psaní písmen i symbolů (vč. diakritiky), a to ve vícero jazycích a vlastních rozloženích. To vše zdarma, bez reklam a bez plýtvání vašeho uložiště. Můžete psát libovolné znaky pomocí gest (ASCII i Unicode), používat mrtvé (univerzální) klávesy pro diakritická znaménka a mnohem více.
Klávesnice zobrazuje až 4 další znaky v rozích každé klávesy. Tyto znaky jsou vyvolány přejetím prstu do vybraného rohu.
No zkrátka...:
- Obsahuje každý znak a speciální klávesu, která je běžnou součástí počítačové klávesnice. To přijde vhod obzvláště při používání aplikací jako např. Termux
- Můžete používat modifikační klávesy, obohaceny o speciální klávesy (např. Tab, Esc, šipky, F klávesy, ale také Ctrl nebo Alt !)
- Můžete psát vícero jazyky rychleji a bez chyb. Diakritická znaménka mohou být vyvolána i za pomocí mrtvých kláves. Nejdříve zvolte diakritické znaménko a pak znak, který chcete obohatit o toto znaménko.
- Je vysoce nenáročná a rychlá. Zabere 500x méně místa než klávesnice od Googlu (Gboard) a 15x méně než výchozí klávesnice systému. Bez reklam, bez sledování.
- Má vícero rozložení: QWERTY, QWERTZ, AZERTY. Motivy: Bílá, Tmavá, OLED Černá. A mnoho dalších které si s drobnou znalostí programování můžete upravovat dle libosti.
Nezapomeňte... Jako každá virtuální klávesnice, i tato musí být aktivována v nastavení systému (zařízení). Otevřte (Systémové) Nastavení a přejděte na:
(Další nastavení NEBO Nastavení systému) > Jazyk & způsob zadávání > Spravovat klávesnice.
Diese App ist eine virtuelle Tastatur für Android. Hauptfunktionen sind das einfache Tippen eines jeden ASCII-Zeichens durch Wischgesten, Hilfstasten, Tottasten für Akzente, sowie das Vorhandensein spezieller Tasten (Tabulator, Esc, Pfeiltasten etc.).
Die Tastatur hat bis zu vier Extrazeichen in den Ecken jeder Taste. Diese Extrazeichen werden durch das Wischen mit dem Finger auf der Taste ausgewählt.
Highlights mancher Funktionen:
- Jedes Zeichen und jede spezielle Taste gibt es auch auf einer PC-Tastatur. Das ist perfekt für die Nutzung von Anwendungen wie Termux.
- Dies schließt auch Tab, Esc und die Pfeil- und Funktionstasten sowie Strg und Alt mit ein!
- Akzenttasten sind über Tottasten verfügbar. Nach Aktivieren des Akzents kan der akzentuierte Buchstabe getippt werden.
- Sehr schlank und schnell. Braucht 500x weniger Speicherplatz als Googles Tastatur und 15x weniger als die Standardtastatur. Keine Werbung, kein Tracking.
- Verschiedene Layouts: QWERTY, QWERTZ, AZERTY. Themes: Weiß, Dunkel, OLED Schwarz. Und viele weitere Optionen.
Wie jede andere virtuelle Tastatur muss diese Tastatur in den Systemeinstellungen aktiviert werden. Dazu Systemeinstellungen öffnen und wie folgt vorgehen:
System > Sprachen und Eingabe > Bildschirmtastatur > Bildschirmtastaturen verwalten.
This app is a virtual keyboard for Android. The main features are easy typing of every ASCII character using the swipe gesture, dead keys for accents and modifier keys and the presence of special keys (tab, esc, arrows, etc..).
The keyboard shows up to 4 extra characters in the corners of each key. These extra characters are hit by swiping the finger on the key.
Highlight of some of the features:
- Every character and special keys that are also available on a PC keyboard. This is perfect for using applications like Termux.
- This includes Tab, Esc, the arrows and function keys, but also Ctrl and Alt !
- Accented keys are accessible using dead keys. First activate the accent, then type the accented letter.
- Very light and fast. Use 500x times less space than Google's keyboard and 15x times less than the default keyboard. No ad, no tracking.
- Multiple layouts: QWERTY, QWERTZ, AZERTY. Themes: White, Dark, OLED Black. And many other options.
Like any other virtual keyboards, it must be enabled in the system settings. Open the System Settings and go to:
System > Languages & input > On-screen keyboard > Manage on-screen keyboards.
Cette application est un clavier virtuel pour Android. Les fonctionnalités principales sont l'accès rapide à tous les caractères ASCII en glissant le doigt, les touches mortes pour les accents et la présence des touches spéciales (Tab, Esc, les flèches, etc..).
Il peut y avoir un caractère supplémentaire dans chaque coin de chaque touche. Ces caractères sont tapés en glissant le doigt sur la touche.
Quelques fonctionnalités:
- Tous les caractères et toutes les touches spéciales d'un clavier PC. Idéal pour utiliser une application comme Termux.
- Cela comprend les touches Tab, Esc, les flèches et les touches fonctions mais aussi Ctrl et Alt !
- Les accents sont des touches mortes. Activez d'abord l'accent et tapez ensuite la lettre accentuée.
- Léger et rapide. Utilise 500x fois moins d'espace que le clavier de Google et 15x fois moins que le clavier de base. Pas de pub, pas de traqueur.
- Plusieurs configurations: QWERTY, QWERTZ, AZERTY. Thèmes: Clair, Sombre, Noir OLED. Et beaucoup d'autres options.
Comme tous les claviers virtuels, il doit être activé dans les paramètres systèmes. Ouvrez les paramètres et allez dans:
Système > Langue & saisie > Clavier à l'écran > Gérer les claviers à l'écran.
Šī lietotne ir tastatūra Android tālruņiem. Galvenās iespējas ir ērta ASCII rakstzīmju ievadīšana ar pavilkšanas kustību, taustiņi piekļūšanai uzsvara zīmēm un pārveidošanas taustiņiem un īpašo taustiņu esamība (Tab, Esc, bultas utt.).
Tastatūrā ir redzamas līdz 4 papildus rakstzīmēm katra taustiņa stūros. Tām var piekļūt ar pirksta pavilkšanu uz taustiņa attiecīgajā virzienā.
Izceltās iespējas:
- Visas rakstzīmes un īpašie taustiņi, kas ir atrodami arī datora tastatūrā. Tas lieliski noder tādās lietotnēs kā, piemēram, Termux.
- Ir iekļauti Tab, Esc, bultas un darbību taustiņi, kā arī Ctrl un Alt.
- Uzsvara zīmju taustiņi ir pieejami ar īpašām pogām. Vispirms jāizvēlas uzsvara zīmes veids, tad jāievada vēlamais burts.
- Ļoti viegla un ātra. Izmanto 500 reižu mazāk vietas kā Google tastatūra un 15 reižu mazāk kā noklusējuma tastatūra. Bez reklāmām un izsekošanas.
- Dažādi izkārtojumi: QWERTY, QWERTZ, AZERTY. Izskats: Gaišs, Tumšs, OLED melns. Kā arī daudzas citas papildiespējas.
Kā jebkura cita tālruņa tastatūra, tā ir jāiespējo ierīces iestatījumos. Jāatver Iestatījumi un tad:
Sistēma > Valodas un ievade > Virtuālā tastatūra > Pārvaldīt tastatūras.
Легкая клавиатура для пользователей, заботящихся о конфиденциальности.
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