* Add option for keyboard opacity (transparency). Keyboard background, keys and pressed keys can be adjusted separately.
* Make the borders transparent as well
* Moved setAlphas outside drawKeyFrame to top of onDraw method
setInputView() was not called when the view was re-created through
refresh_config(). Also, the refresh_config() function was not able to
properly set the current layout.
Now keep the default layout (_localeTextLayout) and the current non-text
layout (if any, _currentSpecialLayout) separately to be able to refresh
them later.
setInputView() is called everytime the view is created instead of by
onStartInputView() specifically.
The setting activity now save the preferences to the protected storage
in onStop() instead of listening for onSharedPreferenceChanged.
The callback might not be called if the "default" shared preferences is
different from the shared preferences actually used. This is unexpected
but seems to happen half of the time on Android 12.
Since f1ce6ab, this callback is critical to update the keyboard.
Restarting the application can no longer solve these issues.
Some users reported that 25% of the screen height is too high on their
screen. This doesn't seem to be a good way to define the height but
until it is improved, allow smaller values.
Add an option for specifying an XML layout description as a string.
The option is a bit rough at the moment:
- No documentation, users have to be aware of the keyboard's code to use
this option.
- No error are shown, the layout will fallback to qwerty on error.
The new script makes sure that strings files don't contain obsolete
strings but also ease the job of contributors by adding missing
translations as comments.
A Github Action ensures that translations stay in sync over time.
This function has been introduced in API 19 and deprecated in API 28.
There was no version check for API 19 but instead of adding these,
simply remove the feature for API under 28.
Themes can define the color of each borders independently. Every borders
must have the same width for now. It's possible to set a different width
when the key is activated, thought this is only used to remove borders.
The 4 themes are updated to take advantage of borders.
Remove the code dealing with InputMethodConnection from 'Keyboard2' and
move it into 'KeyEventHandler', where more editing actions can now be
implemented.
Autocapitalisation is also moved, the IReceiver interface is simplified.
The dpi values "xdpi" and "ydpi" can have wildly different values on
different devices.
The new computation defines a baseline and only take into account the
dpi values as a ratio.
On a 480dpi screen (in both directions), this decrease the value by
about 18%. This new distance felt better during testing.
A new option allow to choose a secondary layout, the switching key is
placed on the top edge of the space bar.
The "Programming layout" option was basically doing that but it was
possible to choose from a few layouts only. It is improved and renamed.
The 'LayoutListPreference' allows setting the string for the first entry
but otherwise share the rest of the array.
Add nice icons from materialdesignicons.
Store preferences in device protected storage, which is available before
the device is unlocked.
The keyboard was crashing when trying to access the encrypted
preferences.
The emoji pane uses a separate preferences file, the old data is lost.
The SettingsActivity can't easily use the new preferences storage.
Instead, it continues to use the "default" preferences store, which is
copied back to the protected storage when needed.
The 'accent_slash' was missing in the extra keys setting.
Allow to type more latin letters "with oblique stroke" or "with stroke"
that visually have an oblique bar, that were not added to 'accent_bar'.
There seems to be no "DayNight" theme compatible with older version of
android outside of the androidx library.
Using 'Theme.DeviceDefault' which is a dark theme, even if it doesn't
sounds like. Detect if a light theme should be used at activity
creation.