Send key events for the left or right arrow as the finger slides on the
space bar.
Can be used to select text by holding shift. Works under Termux.
Events are sent linearly as the finger travels. The distance between
each events is defined from the swiping distance divided by 4.
'slider="true"' can be set on a key that have 'edgekeys="true"'.
'key2' and 'key3' represent the right and left keys.
It allowed to modulate the repeat speed of some keys (arrow, backspace,
delete) by move the finger farther or closer to the key.
In practice, this wasn't pratical and doesn't seem popular. It is
removed in favor of a better mechanism for moving the cursor.
Stay on the secondary layout after a config refresh or onStartInputView.
The information is kept until the keyboard is restarted.
Additionally, move tweaking the secondary layout to the Config class now
that physical equality is not needed.
Values like 'characterSize' and 'horizontalMargin' can't be fed back into the default value because they are not of the same unit.
To avoid this happening again, change the way the default value is defined for every options.
The 'key_height' dimension was no longer used.
The most requested keys are undo and redo. Unfortunatly redo doesn't
work reliably.
The other context menu actions like share, assist and autofill are added
even thought they are rarely useful or implemented.
* Add option for keyboard opacity (transparency). Keyboard background, keys and pressed keys can be adjusted separately.
* Make the borders transparent as well
* Moved setAlphas outside drawKeyFrame to top of onDraw method
setInputView() was not called when the view was re-created through
refresh_config(). Also, the refresh_config() function was not able to
properly set the current layout.
Now keep the default layout (_localeTextLayout) and the current non-text
layout (if any, _currentSpecialLayout) separately to be able to refresh
them later.
setInputView() is called everytime the view is created instead of by
onStartInputView() specifically.
The setting activity now save the preferences to the protected storage
in onStop() instead of listening for onSharedPreferenceChanged.
The callback might not be called if the "default" shared preferences is
different from the shared preferences actually used. This is unexpected
but seems to happen half of the time on Android 12.
Since f1ce6ab, this callback is critical to update the keyboard.
Restarting the application can no longer solve these issues.
Add an option for specifying an XML layout description as a string.
The option is a bit rough at the moment:
- No documentation, users have to be aware of the keyboard's code to use
this option.
- No error are shown, the layout will fallback to qwerty on error.
This function has been introduced in API 19 and deprecated in API 28.
There was no version check for API 19 but instead of adding these,
simply remove the feature for API under 28.
Themes can define the color of each borders independently. Every borders
must have the same width for now. It's possible to set a different width
when the key is activated, thought this is only used to remove borders.
The 4 themes are updated to take advantage of borders.
Remove the code dealing with InputMethodConnection from 'Keyboard2' and
move it into 'KeyEventHandler', where more editing actions can now be
implemented.
Autocapitalisation is also moved, the IReceiver interface is simplified.
The dpi values "xdpi" and "ydpi" can have wildly different values on
different devices.
The new computation defines a baseline and only take into account the
dpi values as a ratio.
On a 480dpi screen (in both directions), this decrease the value by
about 18%. This new distance felt better during testing.
A new option allow to choose a secondary layout, the switching key is
placed on the top edge of the space bar.
The "Programming layout" option was basically doing that but it was
possible to choose from a few layouts only. It is improved and renamed.
The 'LayoutListPreference' allows setting the string for the first entry
but otherwise share the rest of the array.
Add nice icons from materialdesignicons.
Store preferences in device protected storage, which is available before
the device is unlocked.
The keyboard was crashing when trying to access the encrypted
preferences.
The emoji pane uses a separate preferences file, the old data is lost.
The SettingsActivity can't easily use the new preferences storage.
Instead, it continues to use the "default" preferences store, which is
copied back to the protected storage when needed.
The 'accent_slash' was missing in the extra keys setting.
Allow to type more latin letters "with oblique stroke" or "with stroke"
that visually have an oblique bar, that were not added to 'accent_bar'.
There seems to be no "DayNight" theme compatible with older version of
android outside of the androidx library.
Using 'Theme.DeviceDefault' which is a dark theme, even if it doesn't
sounds like. Detect if a light theme should be used at activity
creation.
Similar to 'qwertz' but is wider to show äöü on dedicated keys. Some
punctuations are rebalanced to use the space better.
The default layout for de_DE is changed.
The key enable caps lock immediately. It does nothing if caps lock is
already enabled.
It is not present on the keyboard by default but a place is defined on
every layout, top-right of the shift key. It can be enabled in the
settings.
The icon is from materialdesignicons.com.
This mode is annoying to some users and is disabled in most text views.
The keyboard has a fixed sized relative to the height of the screen in
landscape mode. The keyboard can't take more space than expected,
currently.
This might cause problems in the future and might be hidden behind an
option if one is found. Every text views so far seemed to behave fine.
In Turkish, upper case of 'iı' is 'İI' but Java's toUpperCase will
return 'II'.
To make 'İ' accessible, make it the shift of 'ı'. This has the
inconvenient of swapping i and ı on the keyboard.
* Added Czech translation and layout
Translated keyboard and created Czech multilingual "practical" layout for faster typing and typing in commonly used languages (German, Slovak + French w/accents)
* Update (Rephrase) full_description.txt
... to better suit the language and naturally promote keyboard's features and possibilities to a wider audience.
The Fn+switch_numeric shortcut might be hard to discover or too slow for
heavy users.
A location is allocated for the key so it has a consistent placement.
Allows to add more keys to the keyboard from a predefined list.
The implementation doesn't use MultiSelectListPreference because it
doesn't seem possible to change the item layout to properly show the
rendered symbols.
Change the capitalisation algorithm to use Android's
'getCursorCapsMode'. This requires a bit of cursor calculations but
should feel more standard.
The auto completion only triggers after a space is typed or backspace is
pressed.
Modifiers can be locked with a long press. The key repeat mechanism is re-used
and the press timeout is the same.
Every modifiers can be locked that way, not only the "lockable" ones.
The previous behavior can be enabled in the settings (for shift only)
but the default is changed.
Keep track of end-of-sentence characters while typing and automatically
enable shift when appropriate.
The last few characters just before the cursor need to be queried in
some cases: Begin of input, cursor has moved or text is deleted.
This might have a performance cost.
This normally only enable shift but it also needs to disable shift when
the cursor moves.
Bring back the "Vibration" option.
The duration option isn't added back because the vibration settings are
still handled by Android. In fact, the option has no effect if the
vibration are disabled in the system settings.
This partially reverts commit ef03dfed5c.
The "f11_placeholder" and "f12_placeholder" keys were equals since
31d6a70.
Add an incrementing id into the unused key value to differentiate
placeholder values.
The "loc " prefix for predefining a place for an "extra key" was broken
since 31d6a70.
The FLAG_LOCALIZED flag cannot be used anymore, as adding it to any key
would turn it into a different key that wouldn't be recognized by parts
of the code comparing the keys (placing the extra keys).
Add an other layer in KeyboardData to store such informations.