Michael Straßburger
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f705cf4cd4
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🛀 cleaning up, removing obsolete dev tiles and scripts
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2016-11-05 18:28:12 +01:00 |
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Michael Straßburger
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d229842a0f
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🎨 adding style constants for poi_label_* colors
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2016-11-05 18:05:31 +01:00 |
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Michael Straßburger
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0bc0d3a980
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👷 preparing benchmark, moving output to main & headless mode
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2016-11-05 17:45:25 +01:00 |
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Michael Straßburger
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69b946b85c
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🔍 limiting tile repetion to x axis, optimizing moveBy
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2016-11-04 21:22:56 +01:00 |
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Michael Straßburger
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ccad39cf77
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🎨 supporting style based minzoom, adding sepertae admin_level_4 style
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2016-11-04 04:00:23 +01:00 |
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Michael Straßburger
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cc97cfd095
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🏠 persiting downloaded tiles in $home/.mapscii/cache/
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2016-11-04 01:42:23 +01:00 |
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Michael Straßburger
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4ba7c08755
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➡️ global linking of 'mapscii'
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2016-11-03 23:13:44 +01:00 |
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Michael Straßburger
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24434052cb
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🔍 endless magnification zoomability after max tile zoom level is reached
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2016-11-03 07:04:53 +01:00 |
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Michael Straßburger
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ea879a77f7
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💼 canvas matrix save/store lifo buffer
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2016-11-03 06:27:23 +01:00 |
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Michael Straßburger
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61be4181fd
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✋ implementing zoom level based map movement
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2016-11-03 05:54:38 +01:00 |
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Michael Straßburger
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ae9507d4e3
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🚦 uniting layer rendering + label buffering across tiles
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2016-11-03 05:39:44 +01:00 |
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Michael Straßburger
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6c2819a89c
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🎊 multi tile support! endless left/right scroll, promise refactor
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2016-11-03 04:29:50 +01:00 |
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Michael Straßburger
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c5ae3a4963
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📗 updating modules&todos in README
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2016-11-03 02:41:08 +01:00 |
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Michael Straßburger
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d460421eea
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📡 implementing HTTP source handling for TileSource
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2016-11-03 02:14:47 +01:00 |
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Michael Straßburger
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3895fd1fd3
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🎭 more async refactoring in preperation for multitile support
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2016-11-03 01:25:09 +01:00 |
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Michael Straßburger
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da6c398e6d
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🍺 comitting current dev stage of various refactors
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2016-11-02 13:19:46 +01:00 |
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Michael Straßburger
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eb88d231a9
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🔳 calculating visible tiles
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2016-10-03 22:09:04 +02:00 |
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Michael Straßburger
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e841d634f9
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📐 adding support for holes in polygon triangulation
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2016-10-03 20:01:30 +02:00 |
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Michael Straßburger
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c0da2871d6
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🔳 accurate calculation of current viewport bbox
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2016-10-03 19:19:41 +02:00 |
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Michael Straßburger
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d2f182c2b2
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🎨 clearing screen right before first draw
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2016-10-03 17:05:14 +02:00 |
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Michael Straßburger
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043e271985
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🔍 calculating minZoom based on terminal width, fit map on startup
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2016-10-03 16:42:14 +02:00 |
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Michael Straßburger
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dd755ba8a8
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🔍 adapting to "real" zoom levels, starting with full tile fit
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2016-10-03 16:26:41 +02:00 |
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Michael Straßburger
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f24ebc9ac0
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🎨 starting work on basic dark theme
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2016-10-03 05:30:59 +02:00 |
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Michael Straßburger
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89f4521251
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🎨 adding support for style.constants
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2016-10-03 05:29:40 +02:00 |
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Michael Straßburger
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afe7a53009
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↔️ adding config for used input/output stream
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2016-10-01 21:05:16 +02:00 |
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Michael Straßburger
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d0ada3f13d
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Merge branch 'master' of github.com:rastapasta/termap
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2016-10-01 05:01:35 +02:00 |
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Michael Straßburger
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3b05be5f14
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🎨 allow specific feature selection in render order (road->water->road:bridge)
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2016-10-01 04:47:10 +02:00 |
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Michael Strassburger
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7556357b46
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📖 updating readme's todo
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2016-09-30 15:19:00 +02:00 |
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Michael Straßburger
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bc2d050581
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🎨 respecting style.minzoom
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2016-09-29 23:27:58 +02:00 |
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Michael Straßburger
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bdfcae4fa0
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↪️ implemting Canvas.rotate and prototype degree control (k & l)
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2016-09-29 20:35:22 +02:00 |
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Michael Straßburger
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0e481bf5c9
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🐁 adding Renderer.featuresAt to return features for mouse positions
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2016-09-29 20:03:53 +02:00 |
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Michael Straßburger
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80edcc3f04
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🐁 keep drawing the map while dragging it
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2016-09-29 13:32:08 +02:00 |
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Michael Straßburger
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df6c6fd932
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📷 adding screenshot to readme
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2016-09-29 01:25:47 +02:00 |
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Michael Straßburger
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bd83950eeb
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🎨 optimizing label/marker rendering
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2016-09-29 01:24:00 +02:00 |
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Michael Straßburger
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f493a48e34
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🎨 applying style.paint['line-width']
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2016-09-29 01:02:21 +02:00 |
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Michael Straßburger
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7bfe9bb57b
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💖 adding stroke-width support for (poly)lines!
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2016-09-29 00:57:28 +02:00 |
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Michael Straßburger
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410d3aba4f
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🔨 json style merge helper script, merged line-width into bright style
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2016-09-29 00:55:05 +02:00 |
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Michael Straßburger
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814d698203
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🎨 setting bright's background to black
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2016-09-28 22:51:28 +02:00 |
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Michael Straßburger
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a7c8a4206b
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🎨 supporting global background color via style definition
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2016-09-28 19:39:00 +02:00 |
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Michael Straßburger
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334032da59
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🎨 optimizing canvas size calculation
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2016-09-28 19:29:54 +02:00 |
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Michael Straßburger
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3f01b85e81
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🔍 using markers for labels that won't fit on the screen anymore
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2016-09-28 18:43:53 +02:00 |
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Michael Straßburger
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a2232a53dd
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🚤 clamping polygon points to visible area, reducing points afterwards
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2016-09-28 18:18:16 +02:00 |
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Michael Straßburger
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05558f0cdf
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🚤 reducing points after scaling to speed up rendering
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2016-09-28 18:06:24 +02:00 |
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Michael Straßburger
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f5fdd8dea5
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🎨 working on background color based polygon filling
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2016-09-28 14:11:05 +02:00 |
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Michael Straßburger
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22907f4168
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📐 adding utils.pointInPolygon
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2016-09-28 13:39:34 +02:00 |
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Michael Straßburger
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bfe6abadd7
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🎨 adding support for background color
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2016-09-28 13:38:47 +02:00 |
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Michael Straßburger
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64b03e3422
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🔍 adding house numbers and custom label margin per layer
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2016-09-27 23:45:26 +02:00 |
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Michael Straßburger
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6fbd676a2e
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👍 using readline's cursorTo, thanks to @alangecker
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2016-09-27 23:42:24 +02:00 |
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Michael Straßburger
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f56b37d3b0
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📖 switching to refactored text renderer
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2016-09-27 17:23:58 +02:00 |
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Michael Straßburger
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cfe063cf2e
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🔍 using spatial indexing to determain which features to render
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2016-09-27 14:53:47 +02:00 |
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