Michael Straßburger
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07fcdf7d3a
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📝 adding note about openmaptiles
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2017-04-26 17:35:47 +02:00 |
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Michael Straßburger
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f9554ddedf
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🎨 set start position to the c-base! <3
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2017-04-26 17:34:18 +02:00 |
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Michael Straßburger
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b222512e7e
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🐛 adding empty callback to async writeFile
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2017-04-26 17:33:13 +02:00 |
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Michael Straßburger
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26aa2450e1
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📚 adding simplifyPolylines to the configuration
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2016-11-13 05:40:26 +01:00 |
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Michael Straßburger
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5f29780c7d
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📚 using the config module in TileSource
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2016-11-13 05:38:03 +01:00 |
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Michael Straßburger
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8e0b976ae0
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🔎 ordering labels by scalerank before trying to place them
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2016-11-13 05:35:08 +01:00 |
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Michael Straßburger
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ef6ab82376
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🐁 working on mouse projection
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2016-11-10 18:43:35 +01:00 |
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Michael Straßburger
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f9c16f2d6d
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🎨 pulling and using individual tile extents in preperation for reduced tiles
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2016-11-10 08:00:36 +01:00 |
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Michael Straßburger
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6a1eb8afe8
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🌐 adding global config file, centralizing options
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2016-11-10 07:09:32 +01:00 |
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Michael Straßburger
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2d7cff71eb
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🎨 adding simplify-js to readme, adapting canvas
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2016-11-10 06:14:20 +01:00 |
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Michael Straßburger
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ae65f95e24
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🏃 implementing polyline simplification, label buffering, cleanup
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2016-11-10 06:11:14 +01:00 |
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Michael Straßburger
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caea4c6aec
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🎨 adding ref(erence) support for layer styles
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2016-11-10 02:20:44 +01:00 |
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Michael Straßburger
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e3f42e46c9
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🏃 optimizing draw order based on zoom level
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2016-11-09 03:35:43 +01:00 |
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Michael Straßburger
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d10ed9159f
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🎨 adding landuse and new base dark style
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2016-11-09 03:08:40 +01:00 |
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Michael Straßburger
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74a4dffbe7
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📐 don't try to paint post-reduction-invalid polygons
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2016-11-08 21:50:20 +01:00 |
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Michael Straßburger
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f2cbeb465e
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📐 adding hole support to polygon triangulation
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2016-11-08 18:32:10 +01:00 |
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Michael Straßburger
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c206055596
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🏃 massive speed gain after a night of node profiling and lessons learned
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2016-11-08 06:44:53 +01:00 |
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Michael Straßburger
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461a4ab049
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🏃 using rbush's bulk load (2-3 times faster), working on polygon speed
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2016-11-07 16:23:22 +01:00 |
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Michael Straßburger
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7ed86ceed4
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🏃 converting colors on Tile load, not on every feature draw
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2016-11-07 02:49:07 +01:00 |
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Michael Straßburger
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e69321dfb6
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🚱 bringing polygon rendering back, todo: holes
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2016-11-06 22:13:50 +01:00 |
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Michael Straßburger
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cfd8e24342
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🏃 adding tile feature padding to improve edge clipping
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2016-11-06 18:56:57 +01:00 |
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Michael Straßburger
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329f6fc26b
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🏃 removing matrix translations, combinding reduce/move/scale in one loop
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2016-11-06 17:14:38 +01:00 |
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Michael Straßburger
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2e7f9abfeb
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🎨 respecting feature type set in style (line, fill or symbol)
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2016-11-06 16:04:32 +01:00 |
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Michael Straßburger
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8aa29a9e28
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🏃 applying styles on tile load, filtering unstyled features, caching style
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2016-11-06 15:34:36 +01:00 |
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Michael Straßburger
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59b64e8dd2
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👷 cleanup, testing tiles with an extent of 512, config params
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2016-11-06 14:15:30 +01:00 |
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Michael Straßburger
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a21d172a2c
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👷 making mbtiles library optional (install via npm install -g mbtiles)
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2016-11-06 00:21:31 +01:00 |
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Michael Straßburger
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401335049d
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🎨 adding any, none, has, !has, >, < and <= style filters
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2016-11-05 20:24:49 +01:00 |
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Michael Straßburger
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0bc0d3a980
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👷 preparing benchmark, moving output to main & headless mode
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2016-11-05 17:45:25 +01:00 |
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Michael Straßburger
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69b946b85c
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🔍 limiting tile repetion to x axis, optimizing moveBy
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2016-11-04 21:22:56 +01:00 |
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Michael Straßburger
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ccad39cf77
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🎨 supporting style based minzoom, adding sepertae admin_level_4 style
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2016-11-04 04:00:23 +01:00 |
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Michael Straßburger
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cc97cfd095
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🏠 persiting downloaded tiles in $home/.mapscii/cache/
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2016-11-04 01:42:23 +01:00 |
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Michael Straßburger
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24434052cb
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🔍 endless magnification zoomability after max tile zoom level is reached
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2016-11-03 07:04:53 +01:00 |
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Michael Straßburger
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ea879a77f7
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💼 canvas matrix save/store lifo buffer
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2016-11-03 06:27:23 +01:00 |
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Michael Straßburger
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61be4181fd
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✋ implementing zoom level based map movement
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2016-11-03 05:54:38 +01:00 |
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Michael Straßburger
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ae9507d4e3
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🚦 uniting layer rendering + label buffering across tiles
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2016-11-03 05:39:44 +01:00 |
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Michael Straßburger
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6c2819a89c
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🎊 multi tile support! endless left/right scroll, promise refactor
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2016-11-03 04:29:50 +01:00 |
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Michael Straßburger
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d460421eea
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📡 implementing HTTP source handling for TileSource
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2016-11-03 02:14:47 +01:00 |
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Michael Straßburger
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3895fd1fd3
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🎭 more async refactoring in preperation for multitile support
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2016-11-03 01:25:09 +01:00 |
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Michael Straßburger
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da6c398e6d
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🍺 comitting current dev stage of various refactors
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2016-11-02 13:19:46 +01:00 |
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Michael Straßburger
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eb88d231a9
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🔳 calculating visible tiles
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2016-10-03 22:09:04 +02:00 |
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Michael Straßburger
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e841d634f9
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📐 adding support for holes in polygon triangulation
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2016-10-03 20:01:30 +02:00 |
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Michael Straßburger
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c0da2871d6
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🔳 accurate calculation of current viewport bbox
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2016-10-03 19:19:41 +02:00 |
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Michael Straßburger
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d2f182c2b2
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🎨 clearing screen right before first draw
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2016-10-03 17:05:14 +02:00 |
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Michael Straßburger
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043e271985
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🔍 calculating minZoom based on terminal width, fit map on startup
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2016-10-03 16:42:14 +02:00 |
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Michael Straßburger
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dd755ba8a8
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🔍 adapting to "real" zoom levels, starting with full tile fit
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2016-10-03 16:26:41 +02:00 |
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Michael Straßburger
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89f4521251
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🎨 adding support for style.constants
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2016-10-03 05:29:40 +02:00 |
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Michael Straßburger
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afe7a53009
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↔️ adding config for used input/output stream
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2016-10-01 21:05:16 +02:00 |
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Michael Straßburger
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3b05be5f14
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🎨 allow specific feature selection in render order (road->water->road:bridge)
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2016-10-01 04:47:10 +02:00 |
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Michael Straßburger
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bc2d050581
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🎨 respecting style.minzoom
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2016-09-29 23:27:58 +02:00 |
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Michael Straßburger
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bdfcae4fa0
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↪️ implemting Canvas.rotate and prototype degree control (k & l)
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2016-09-29 20:35:22 +02:00 |
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